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/dports/math/PDL/PDL-2.019/Demos/TriD/
H A Dtvrml2.p2 $PDL::Graphics::TriD::device = "VRML";
11 PDL::Graphics::VRMLNode->import();
12 PDL::Graphics::VRMLProto->import();
14 use PDL::Graphics::TriD;
36 $g = PDL::Graphics::TriD::get_new_graph;
37 $name = $g->add_dataseries(new PDL::Graphics::TriD::Points($pdl,$cols));
39 $name = $g->add_dataseries(new PDL::Graphics::TriD::Lattice([SURF2D,$x]));
45 $win = PDL::Graphics::TriD::get_current_window();
48 require PDL::Graphics::VRML::Protos;
49 PDL::Graphics::VRML::Protos->import();
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/director/
H A Dgraphics.cpp215 Graphics::MacPatterns &DirectorEngine::getPatterns() { in getPatterns()
234 Graphics::ManagedSurface surface; in testFontScaling()
239 Graphics::MacFont origFont(Graphics::kMacFontNewYork, 18); in testFontScaling()
241 …const Graphics::MacFONTFont *font1 = (const Graphics::MacFONTFont *)_wm->_fontMan->getFont(origFon… in testFontScaling()
243 Graphics::MacFONTFont::testBlit(font1, &surface, 0, x, y + 200, 500); in testFontScaling()
245 Graphics::MacFont bigFont(Graphics::kMacFontNewYork, 15); in testFontScaling()
247 font1 = (const Graphics::MacFONTFont *)_wm->_fontMan->getFont(bigFont); in testFontScaling()
249 Graphics::MacFONTFont::testBlit(font1, &surface, 0, x, y + 50 + 200, 500); in testFontScaling()
254 Graphics::MacFont macFont(Graphics::kMacFontNewYork, i); in testFontScaling()
256 const Graphics::Font *font = _wm->_fontMan->getFont(macFont); in testFontScaling()
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/dports/games/pioneer/pioneer-20210723/src/graphics/opengl/
H A DVertexBufferGL.cpp8 namespace Graphics { namespace
41 Graphics::VertexBuffer(desc) in VertexBuffer()
222 static inline void CopyPosUV0(Graphics::VertexBuffer *vb, const Graphics::VertexArray &va) in CopyPosUV0()
233 static inline void CopyPosCol(Graphics::VertexBuffer *vb, const Graphics::VertexArray &va) in CopyPosCol()
244 static inline void CopyPos(Graphics::VertexBuffer *vb, const Graphics::VertexArray &va) in CopyPos()
303 case Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE: in Populate()
307 case Graphics::ATTRIB_POSITION | Graphics::ATTRIB_NORMAL: in Populate()
311 case Graphics::ATTRIB_POSITION | Graphics::ATTRIB_UV0: in Populate()
315 case Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE | Graphics::ATTRIB_UV0: in Populate()
319 case Graphics::ATTRIB_POSITION | Graphics::ATTRIB_NORMAL | Graphics::ATTRIB_UV0: in Populate()
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/dports/games/sarien/sarien-0.7.0/doc/
H A DREADME.ports5 Graphics Sound Windowed Fullscreen
6 Compiler Driver Driver Graphics Graphics Aut/Maint.
47 Graphics Sound Windowed Fullscreen
48 Compiler Driver Driver Graphics Graphics Sound
58 Graphics Sound Windowed Fullscreen
59 Compiler Driver Driver Graphics Graphics Sound
69 Graphics Sound Windowed Fullscreen
70 Compiler Driver Driver Graphics Graphics Sound
82 Graphics Sound Windowed Fullscreen
83 Compiler Driver Driver Graphics Graphics Sound
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/dports/games/pioneer/pioneer-20210723/src/gui/
H A DGuiTexturedQuad.h12 namespace Graphics {
25 TexturedQuad(Graphics::Texture *texture) : in TexturedQuad()
26 m_texture(RefCountedPtr<Graphics::Texture>(texture)) {} in TexturedQuad()
28 virtual void Draw(Graphics::Renderer *r) { Draw(r, vector2f(0.0f), vector2f(1.0f)); } in Draw()
29 …void Draw(Graphics::Renderer *r, const Color &tint) { Draw(r, vector2f(0.0f), vector2f(1.0f), tint… in Draw()
30 …void Draw(Graphics::Renderer *r, const vector2f &pos, const vector2f &size, const Color &tint = Co…
31 …void Draw(Graphics::Renderer *r, const vector2f &pos, const vector2f &size, const vector2f &texPos…
33 const Graphics::Texture *GetTexture() const { return m_texture.Get(); } in GetTexture()
36 RefCountedPtr<Graphics::Texture> m_texture;
37 std::unique_ptr<Graphics::Material> m_material;
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H A DGui.cpp161 Graphics::VertexBufferDesc vbd; in DrawHollowRect()
165 vbd.usage = Graphics::BUFFER_USAGE_STATIC; in DrawHollowRect()
169 std::unique_ptr<Graphics::VertexBuffer> vb; in DrawHollowRect()
179 std::unique_ptr<Graphics::IndexBuffer> ib; in DrawHollowRect()
193Graphics::IndexBuffer *ib = Screen::GetRenderer()->CreateIndexBuffer(NumIndices, Graphics::BUFFER_… in CreateIndexBuffer()
204 RefCountedPtr<Graphics::VertexBuffer> vb;
214 RefCountedPtr<Graphics::VertexBuffer> vb; in DrawIndent()
245 Graphics::VertexBufferDesc vbd; in DrawIndent()
297 RefCountedPtr<Graphics::VertexBuffer> vb;
307 RefCountedPtr<Graphics::VertexBuffer> vb; in DrawOutdent()
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/platforms/gcn/
H A Dgcn_scroll_area.h47 virtual void draw(gcn::Graphics* graphics) override;
50 virtual void drawFrame(gcn::Graphics* graphics) override;
58 void drawButton(gcn::Graphics* graphics, BUTTON_DIR dir);
59 void drawUpButton(gcn::Graphics* graphics);
60 void drawDownButton(gcn::Graphics* graphics);
61 void drawLeftButton(gcn::Graphics* graphics);
62 void drawRightButton(gcn::Graphics* graphics);
63 void drawVBar(gcn::Graphics* graphics);
64 void drawHBar(gcn::Graphics* graphics);
65 void drawVMarker(gcn::Graphics* graphics);
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/dports/devel/hs-threadscope/threadscope-0.2.14/_cabal_deps/cairo-0.13.8.1/
H A Dcairo.cabal17 Category: Graphics
52 Description: Build the Scalable Vector Graphics (SVG) backend of Cairo.
64 exposed-modules: Graphics.Rendering.Cairo
65 Graphics.Rendering.Cairo.Matrix
66 Graphics.Rendering.Cairo.Types
69 Graphics.Rendering.Cairo.Internal
74 Graphics.Rendering.Cairo.Internal.Drawing.Text
78 Graphics.Rendering.Cairo.Internal.Surfaces.PNG
80 Graphics.Rendering.Cairo.Internal.Utilities
82 Graphics.Rendering.Cairo.Internal.Surfaces.PS
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/dports/x11/conlecterm/conlecterm-1.4.3.0/_cabal_deps/cairo-0.13.8.1/
H A Dcairo.cabal17 Category: Graphics
52 Description: Build the Scalable Vector Graphics (SVG) backend of Cairo.
64 exposed-modules: Graphics.Rendering.Cairo
65 Graphics.Rendering.Cairo.Matrix
66 Graphics.Rendering.Cairo.Types
69 Graphics.Rendering.Cairo.Internal
74 Graphics.Rendering.Cairo.Internal.Drawing.Text
78 Graphics.Rendering.Cairo.Internal.Surfaces.PNG
80 Graphics.Rendering.Cairo.Internal.Utilities
82 Graphics.Rendering.Cairo.Internal.Surfaces.PS
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/tests/
H A DBufferedGraphicsContextTests.cs27 using (Graphics graphics = Graphics.FromImage(image)) in Allocate_ValidTargetGraphics_Success()
30 Assert.NotNull(bufferedGraphics.Graphics); in Allocate_ValidTargetGraphics_Success()
42 using (Graphics graphics = Graphics.FromImage(image)) in Allocate_LargeRectWithTargetGraphics_Success()
45 Assert.NotNull(bufferedGraphics.Graphics); in Allocate_LargeRectWithTargetGraphics_Success()
57 using (Graphics graphics = Graphics.FromImage(image)) in Allocate_ValidTargetHdc_Success()
82 using (Graphics graphics = Graphics.FromImage(image)) in Allocate_LargeRectWithTargetHdc_Success()
118 Assert.NotNull(graphics.Graphics); in Allocate_NullGraphicsZeroSize_Success()
140 Graphics graphics = Graphics.FromImage(image); in Allocate_DisposedGraphics_ThrowsArgumentException()
155 using (Graphics graphics = Graphics.FromImage(image)) in Allocate_BusyGraphics_ThrowsInvalidOperationException()
233 using (Graphics graphics = Graphics.FromImage(image)) in Dispose_BusyAndValidated_ThrowsInvalidOperationException()
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H A DBufferedGraphicsTests.cs17 using (Graphics targetGraphics = Graphics.FromImage(image)) in Dispose_TempMultipleTimes_Success()
20 Assert.NotNull(graphics.Graphics); in Dispose_TempMultipleTimes_Success()
23 Assert.Null(graphics.Graphics); in Dispose_TempMultipleTimes_Success()
35 using (Graphics targetGraphics = Graphics.FromImage(image)) in Dispose_ActualMultipleTimes_Success()
38 Assert.NotNull(graphics.Graphics); in Dispose_ActualMultipleTimes_Success()
41 Assert.Null(graphics.Graphics); in Dispose_ActualMultipleTimes_Success()
55 using (Graphics graphics = Graphics.FromImage(image)) in Render_ParameterlessWithTargetGraphics_Success()
82 using (Graphics graphics = Graphics.FromImage(image)) in Render_ParameterlessWithNullTargetGraphics_Success()
111 using (Graphics originalGraphics = Graphics.FromImage(originalImage)) in Render_TargetGraphics_Success()
112 using (Graphics targetGraphics = Graphics.FromImage(targetImage)) in Render_TargetGraphics_Success()
/dports/games/pioneer/pioneer-20210723/src/
H A DGasGiant.cpp232 Graphics::VertexBufferDesc vbd; in UpdateVBOs()
440 Graphics::TEXTURE_RGBA_8888, in AddTextureFaceResult()
446 Graphics::TextureCubeData tcd; in AddTextureFaceResult()
493 Graphics::TextureGL *pGLTex = static_cast<Graphics::TextureGL *>(pTex); in AddGPUGenResult()
545 Graphics::TEXTURE_RGBA_8888, in GenerateTexture()
553 Graphics::TextureCubeData tcd; in GenerateTexture()
604 Graphics::TEXTURE_RGBA_8888, in GenerateTexture()
742 Graphics::RenderStateDesc rsd; in SetUpMaterials()
747 rsd.cullMode = Graphics::CULL_NONE; in SetUpMaterials()
838 Graphics::RenderStateDesc rsd; in CreateRenderTarget()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DGraphics.cpp63 void Graphics::SetExternalWindow(void* window) in SetExternalWindow()
78 void Graphics::SetWindowIcon(Image* windowIcon) in SetWindowIcon()
93 void Graphics::SetWindowPosition(int x, int y) in SetWindowPosition()
104 bool Graphics::ToggleFullscreen() in ToggleFullscreen()
168 IntVector2 Graphics::GetWindowPosition() const in GetWindowPosition()
221 int Graphics::GetMonitorCount() const in GetMonitorCount()
226 void Graphics::Maximize() in Maximize()
234 void Graphics::Minimize() in Minimize()
247 void Graphics::EndDumpShaders() in EndDumpShaders()
341 void Graphics::CleanupScratchBuffers() in CleanupScratchBuffers()
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/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/
H A Dtexture.cpp36 Graphics::PixelFormat pf;
51 {Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), TGL_RGBA, TGL_UNSIGNED_BYTE},
52 {Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), TGL_BGRA, TGL_UNSIGNED_BYTE},
53 {Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), TGL_RGB, TGL_UNSIGNED_BYTE},
54 {Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), TGL_BGR, TGL_UNSIGNED_BYTE},
56 {Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), TGL_RGBA, TGL_UNSIGNED_BYTE},
57 {Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), TGL_BGRA, TGL_UNSIGNED_BYTE},
58 {Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), TGL_RGB, TGL_UNSIGNED_BYTE},
199 Graphics::PixelBuffer src(formatType2PixelFormat(format, type), pixels); in glopTexImage2D()
208 im->pixmap = new Graphics::BilinearTexelBuffer( in glopTexImage2D()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/
H A Dintro.cpp120 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) in introPlay()
153 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 24))) in introPlay()
163 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 14))) in introPlay()
167 _font.drawString(&_surf, buffer, 0, 95, 320, _TMAGENTA, Graphics::kTextAlignCenter); in introPlay()
171 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 18))) in introPlay()
181 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 14))) in introPlay()
220 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 18))) in introPlay()
253 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) in introInit()
299 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) in introInit()
302 _font.drawString(&_surf, buffer, 0, 190, 320, _TBROWN, Graphics::kTextAlignCenter); in introInit()
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/dports/games/scummvm/scummvm-2.5.1/engines/hugo/
H A Dintro.cpp120 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) in introPlay()
153 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 24))) in introPlay()
163 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 14))) in introPlay()
167 _font.drawString(&_surf, buffer, 0, 95, 320, _TMAGENTA, Graphics::kTextAlignCenter); in introPlay()
171 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 18))) in introPlay()
181 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 14))) in introPlay()
220 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 18))) in introPlay()
255 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) in introInit()
301 if (!_font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) in introInit()
304 _font.drawString(&_surf, buffer, 0, 190, 320, _TBROWN, Graphics::kTextAlignCenter); in introInit()
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/graphics/
H A DOpenGLGraphics.cpp5 Graphics::Graphics(): in Graphics() function in Graphics
12 void Graphics::LoadDefaults() in LoadDefaults()
31 void Graphics::InitialiseTextures() in InitialiseTextures()
56 void Graphics::DestroyTextures() in DestroyTextures()
61 Graphics::~Graphics() in ~Graphics()
65 void Graphics::Reset() in Reset()
72 void Graphics::Clear() in Clear()
78 void Graphics::Finalise() in Finalise()
85 #define PIXELMETHODS_CLASS Graphics
/dports/games/scummvm/scummvm-2.5.1/engines/wage/
H A Dguiborders.cpp236 …loadBorder(_sceneWindow, wage_border_inact_title, ARRAYSIZE(wage_border_inact_title), Graphics::kW… in loadBorders()
237 …bar_title, ARRAYSIZE(wage_border_act_noscrollbar_title), Graphics::kWindowBorderActive|Graphics::k… in loadBorders()
238 …loadBorder(_consoleWindow, wage_border_inact, ARRAYSIZE(wage_border_inact), Graphics::kWindowBorde… in loadBorders()
239 …oleWindow, wage_border_act, ARRAYSIZE(wage_border_act), Graphics::kWindowBorderScrollbar|Graphics:… in loadBorders()
242 void Gui::loadBorder(Graphics::MacWindow *target, const char *border[], uint height, uint32 flags, … in loadBorder()
245 Graphics::Surface source; in loadBorder()
247 source.create(width, height, Graphics::TransparentSurface::getSupportedPixelFormat()); in loadBorder()
274 Graphics::TransparentSurface *surface = new Graphics::TransparentSurface(source, true); in loadBorder()
278 Graphics::BorderOffsets offsets; in loadBorder()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/
H A Dbase_sprite.h48 …dingRect(Rect32 *rect, int x, int y, float scaleX = Graphics::kDefaultZoomX, float scaleY = Graphi…
51Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY, uint32 alpha = Graphics::kDefaultR…
52 bool getCurrentFrame(float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY);
58 …egister = nullptr, float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY, u…
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/
H A Dbase_sprite.h48 …dingRect(Rect32 *rect, int x, int y, float scaleX = Graphics::kDefaultZoomX, float scaleY = Graphi…
51Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY, uint32 alpha = Graphics::kDefaultR…
52 bool getCurrentFrame(float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY);
58 …egister = nullptr, float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY, u…
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/
H A Dgraphics.cpp36 Graphics::Graphics(StarTrekEngine *vm) : _vm(vm), _egaMode(false) { in Graphics() function in StarTrek::Graphics
74 Graphics::~Graphics() { in ~Graphics()
164 void Graphics::fadeinScreen() { in fadeinScreen()
176 void Graphics::fadeoutScreen() { in fadeoutScreen()
230 void Graphics::clearPri() { in clearPri()
313 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface) { in drawSprite()
543 const ::Graphics::PixelFormat format = ::Graphics::PixelFormat::createFormatCLUT8(); in drawAllSprites()
544 ::Graphics::Surface surface; in drawAllSprites()
623 void Graphics::updateScreen() { in updateScreen()
704 void Graphics::pushSprites() { in pushSprites()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Dgame.pro30 MiniCore/src/Graphics \
160 MiniCore/src/Graphics/mccamera.hh \
162 MiniCore/src/Graphics/mcglcolor.hh \
166 MiniCore/src/Graphics/mcglscene.hh \
169 MiniCore/src/Graphics/mcglvertex.hh \
170 MiniCore/src/Graphics/mcmesh.hh \
171 MiniCore/src/Graphics/mcmeshview.hh \
172 MiniCore/src/Graphics/mcshaders.hh \
177 MiniCore/src/Graphics/mcsurface.hh \
321 MiniCore/src/Graphics/mccamera.cc \
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/touche/
H A Dmenu.cpp49 Graphics::drawLine(dst, dstPitch, x1, y1, x2, y2, color); in drawArrow()
90 Graphics::fillRect(dst, dstPitch, 157, 259, w, 6, 0xF0); in drawVolumeSlideBar()
355 Graphics::kTransparent); in drawActionsPanel()
359 Graphics::kTransparent); in drawActionsPanel()
363 Graphics::kTransparent); in drawActionsPanel()
367 Graphics::kTransparent); in drawActionsPanel()
375 Graphics::kTransparent); in drawActionsPanel()
379 Graphics::kTransparent); in drawActionsPanel()
390 Graphics::kTransparent); in drawActionsPanel()
394 Graphics::kTransparent); in drawActionsPanel()
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/dports/games/scummvm/scummvm-2.5.1/engines/touche/
H A Dmenu.cpp49 Graphics::drawLine(dst, dstPitch, x1, y1, x2, y2, color); in drawArrow()
92 Graphics::fillRect(dst, dstPitch, 157, 259, w, 6, 0xF0); in drawVolumeSlideBar()
361 Graphics::kTransparent); in drawActionsPanel()
365 Graphics::kTransparent); in drawActionsPanel()
369 Graphics::kTransparent); in drawActionsPanel()
373 Graphics::kTransparent); in drawActionsPanel()
381 Graphics::kTransparent); in drawActionsPanel()
385 Graphics::kTransparent); in drawActionsPanel()
396 Graphics::kTransparent); in drawActionsPanel()
400 Graphics::kTransparent); in drawActionsPanel()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dscreen.h42 Graphics::Surface *_surface;
50 byte *compressedPixels, Graphics::Surface *surface);
66 Graphics::Surface *_surface;
80 void insertSurface(Graphics::Surface *surface, WidthHeight &dimensions,
159 Graphics::Surface *allocSurface(int16 width, int16 height);
160 Graphics::Surface *allocSurface(SurfInfo &surfInfo);
171 Graphics::Surface *getBackSurface() const { return _backSurface; } in getBackSurface()
175 virtual void fillSurface(Graphics::Surface *surface, byte color) = 0;
186 Graphics::Surface *_backSurface;
197 void fillSurface(Graphics::Surface *surface, byte color) override;
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