/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/media/ |
H A D | aoc-slp-list.md | 574 GRA01742 Hero Joan the maid decaying 575 GRA01738 Hero Joan the maid dying 576 GRA01735 Hero Joan the maid fighting 577 GRA01745 Hero Joan the maid moving 578 GRA01741 Hero Joan the maid standing 1266 GRA03931 Unknown Hero knight decaying 1270 GRA03927 Unknown Hero knight dying 1273 GRA03849 Unknown Hero knight dying? 1277 GRA03934 Unknown Hero knight moving 1280 GRA03856 Unknown Hero knight moving? [all …]
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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | quest-assigned-dialog.cpp | 31 QuestAssignedDialog::QuestAssignedDialog(Gtk::Window &parent, Hero *h, Quest *q) in QuestAssignedDialog()
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/dports/textproc/kf5-syntax-highlighting/syntax-highlighting-5.89.0/autotests/input/ |
H A D | highlight.graphql | 5 query Hero($episode: Episode, $withFriends: Boolean!) {
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/dports/games/scummvm/scummvm-2.5.1/engines/prince/ |
H A D | script.cpp | 1048 Hero *hero = nullptr; in O_WALKHERO() 1055 if (hero->_state != Hero::kHeroStateStay) { in O_WALKHERO() 1068 Hero *hero = nullptr; in O_SETHERO() 1085 Hero *hero = nullptr; in O_HEROOFF() 1099 Hero *hero = nullptr; in O_HEROON() 1263 Hero *hero = nullptr; in O_SETHEROANIM() 1282 hero->_state = Hero::kHeroStateSpec; in O_SETHEROANIM() 1290 Hero *hero = nullptr; in O_WAITHEROANIM() 1297 if (hero->_state == Hero::kHeroStateSpec) { in O_WAITHEROANIM() 1309 Hero *hero = nullptr; in O_GETHERODATA() [all …]
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/_pfs/ |
H A D | pfs_apg_feats.lst | 9 CATEGORY=FEAT|Hero's Fortune.MOD TYPE:PFSNotLegal !PRECHARACTERTYPE:1,PC
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/dports/games/killbots/killbots-21.12.3/src/ |
H A D | sprite.cpp | 37 case Hero : in setSpriteType()
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/dports/www/firefox-esr/firefox-91.8.0/browser/components/newtab/content-src/styles/ |
H A D | _activity-stream.scss | 153 @import '../components/DiscoveryStreamComponents/Hero/Hero';
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/dports/mail/thunderbird/thunderbird-91.8.0/browser/components/newtab/content-src/styles/ |
H A D | _activity-stream.scss | 153 @import '../components/DiscoveryStreamComponents/Hero/Hero';
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | ai_smart.cpp | 183 void AI_Smart::heroGainsLevel(Hero * a) in heroGainsLevel() 496 Army::Stat AI_Smart::chooseStat(Hero *hero) in chooseStat() 503 bool AI_Smart::chooseQuest(Hero *hero) in chooseQuest()
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H A D | QuestsManager.cpp | 236 p->addHistory(new History_HeroRewardRuin(dynamic_cast<Hero*>(quest->getHero()), r)); in questCompleted() 269 std::list<Hero*> heroes = sl->getHeroes(); in getPlayerQuests() 270 for (std::list<Hero*>::iterator it = heroes.begin(); it != heroes.end(); it++) in getPlayerQuests()
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/dports/sysutils/helmfile/vault-f6547fa8e820/website/pages/home/ |
H A D | index.jsx | 1 import Hero from '@hashicorp/react-hero' 13 {/* Hero */} 14 <Hero
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/ |
H A D | Npc.h | 89 virtual bool is_hero_obstacle(Hero& hero) override;
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H A D | Switch.h | 78 void try_activate(Hero& hero);
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H A D | Teletransporter.h | 71 void transport_hero(Hero& hero);
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H A D | Hookshot.h | 35 explicit Hookshot(const Hero& hero);
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H A D | Block.h | 55 bool is_hero_obstacle(Hero& hero) override;
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H A D | Destructible.h | 90 void notify_collision_with_hero(Hero& hero, CollisionMode collision_mode);
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/dports/devel/gh/cli-2.4.0/vendor/github.com/shurcooL/graphql/example/graphqldev/ |
H A D | main.go | 60 Hero struct {
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/dports/devel/gitty/gitty-0.3.0/vendor/github.com/shurcooL/graphql/example/graphqldev/ |
H A D | main.go | 60 Hero struct {
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/dports/lang/spidermonkey78/firefox-78.9.0/browser/components/newtab/content-src/styles/ |
H A D | _activity-stream.scss | 152 @import '../components/DiscoveryStreamComponents/Hero/Hero';
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/dports/multimedia/vlc/vlc-3.0.16/test/ |
H A D | Makefile.am | 74 curl $(SAMPLES_SERVER)/avi/Hero-Div3.avi > $@
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/dports/www/drupal9/drupal-9.2.10/core/themes/olivero/css/components/ |
H A D | hero.css | 10 * Main Hero.
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/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | stack-editor-dialog.cpp | 251 add_army(new Hero(*hp)); in on_add_clicked() 266 Hero *hero = dynamic_cast<Hero*>(army); in on_edit_hero_clicked()
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/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/hashicorp/consul/website/pages/home/ |
H A D | index.jsx | 1 import Hero from '@hashicorp/react-hero' 11 {/* Hero */} 13 <Hero
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Pickable.cpp | 350 Hero& hero = static_cast<Hero&>(other_entity); in notify_collision()
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