/dports/lang/voc/voc-63008f6/bootstrap/windows-88/ |
H A D | Strings.h | 13 import void Strings_Delete (CHAR *s, ADDRESS s__len, INT16 pos, INT16 n); 14 import void Strings_Extract (CHAR *source, ADDRESS source__len, INT16 pos, INT16 n, CHAR *dest, ADD… 15 import void Strings_Insert (CHAR *source, ADDRESS source__len, INT16 pos, CHAR *dest, ADDRESS dest_… 16 import INT16 Strings_Length (CHAR *s, ADDRESS s__len); 18 import INT16 Strings_Pos (CHAR *pattern, ADDRESS pattern__len, CHAR *s, ADDRESS s__len, INT16 pos); 19 import void Strings_Replace (CHAR *source, ADDRESS source__len, INT16 pos, CHAR *dest, ADDRESS dest…
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | Physics.h | 38 INT16 sGridNo; 42 INT16 sConsecutiveCollisions; 43 INT16 sConsecutiveZeroVelocityCollisions; 50 INT16 sFirstGridNo; 64 INT16 sLevelNodeGridNo; 75 …nst SOLDIERTYPE* pSoldier, const OBJECTTYPE* pItem, INT16 sGridNo, UINT8 ubLevel, INT16 sEndZ, INT… 77 void CalculateLaunchItemParamsForThrow(SOLDIERTYPE* pSoldier, INT16 sGridNo, UINT8 ubLevel, INT16 s…
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | Button_System.cc | 508 GUI_BUTTON::GUI_BUTTON(UINT32 const flags, INT16 const left, INT16 const top, INT16 const width, IN… in GUI_BUTTON() 577 GUIButtonRef CreateIconButton(INT16 Icon, INT16 IconIndex, INT16 xloc, INT16 yloc, INT16 w, INT16 h… in CreateIconButton() 590 …st ST::string& str, SGPFont font, INT16 sForeColor, INT16 sShadowColor, INT16 xloc, INT16 yloc, IN… in CreateTextButton() 605 GUIButtonRef CreateHotSpot(INT16 xloc, INT16 yloc, INT16 Width, INT16 Height, INT16 Priority, GUI_C… in CreateHotSpot() 625 GUIButtonRef QuickCreateButton(BUTTON_PICS* const image, const INT16 x, const INT16 y, const INT16 … in QuickCreateButton() 631 …ef QuickCreateButtonNoMove(BUTTON_PICS* const image, const INT16 x, const INT16 y, const INT16 pri… in QuickCreateButtonNoMove() 637 …ef QuickCreateButtonToggle(BUTTON_PICS* const image, const INT16 x, const INT16 y, const INT16 pri… in QuickCreateButtonToggle() 658 … str, SGPFont font, INT16 sForeColor, INT16 sShadowColor, INT16 sForeColorDown, INT16 sShadowColor… in CreateIconAndTextButton() 671 …(const ST::string& str, SGPFont font, INT16 forecolor, INT16 shadowcolor, INT16 x, INT16 y, INT16 … in CreateLabel() 1416 INT16 sForeColor; in DrawTextOnButton() [all …]
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H A D | MouseSystem.h | 54 INT16 X() const { return RegionTopLeftX; } in X() 55 INT16 Y() const { return RegionTopLeftY; } in Y() 56 INT16 W() const { return RegionBottomRightX - RegionTopLeftX; } in W() 57 INT16 H() const { return RegionBottomRightY - RegionTopLeftY; } in H() 62 INT16 RegionTopLeftY; 63 INT16 RegionBottomRightX; 64 INT16 RegionBottomRightY; 65 INT16 MouseXPos; // Mouse's Coordinates in absolute screen coordinates 66 INT16 MouseYPos; 68 INT16 RelativeYPos; [all …]
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H A D | Font.cc | 114 INT16 StringPixLength(const ST::utf32_buffer& codepoints, SGPFont font) in StringPixLength() 150 static UINT32 GetHeight(HVOBJECT hSrcVObject, INT16 ssIndex) in GetHeight() 243 …htCoordinates(INT16 sLeft, INT16 sTop, INT16 sWidth, INT16 sHeight, const ST::utf32_buffer& codepo… in FindFontRightCoordinates() 246 INT16 xp = sWidth - StringPixLength(codepoints, font) + sLeft; in FindFontRightCoordinates() 247 INT16 yp = (sHeight - GetFontHeight(font)) / 2 + sTop; in FindFontRightCoordinates() 254 …erCoordinates(INT16 sLeft, INT16 sTop, INT16 sWidth, INT16 sHeight, const ST::utf32_buffer& codepo… in FindFontCenterCoordinates() 257 INT16 xp = (sWidth - StringPixLength(codepoints, font) + 1) / 2 + sLeft; in FindFontCenterCoordinates() 258 INT16 yp = (sHeight - GetFontHeight(font)) / 2 + sTop; in FindFontCenterCoordinates()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | doomstat.h | 33 extern INT16 gamemap; 47 extern INT16 lastmaploaded; 98 extern INT16 gametype; 100 extern INT16 gametypecount; 142 extern INT16 spstage_start, spmarathon_start; 145 extern INT16 titlemap; 251 extern INT16 nextmapoverride; 607 extern INT16 autobalance; 608 extern INT16 teamscramble; 676 extern INT16 wipetypepre; [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | redbaron.cpp | 13 static INT16 *m_mixer_buffer; // re-sampler 19 static void redbaron_update_int(INT16 *buffer, INT32 samples); 36 INT16 *lbuf = m_mixer_buffer + nCurrentPosition; in UpdateStream() 55 static INT16 *m_vol_lookup; 56 static INT16 m_vol_crash[16]; 97 m_vol_lookup = (INT16*)BurnMalloc(0x8000 * 4); in redbaron_sound_init() 98 m_mixer_buffer = (INT16*)BurnMalloc(2 * sizeof(INT16) * OUTPUT_RATE); in redbaron_sound_init() 101 m_vol_lookup[0x7fff-i] = (INT16) (0x7fff/exp(1.0*i/4096)); in redbaron_sound_init() 131 m_vol_crash[i] = (INT16)(32767 * r0 / (r0 + r1)); in redbaron_sound_init() 141 void redbaron_update_int(INT16 *buffer, INT32 samples) in redbaron_update_int() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | redbaron.cpp | 13 static INT16 *m_mixer_buffer; // re-sampler 19 static void redbaron_update_int(INT16 *buffer, INT32 samples); 34 INT16 *lbuf = m_mixer_buffer + nCurrentPosition; in UpdateStream() 53 static INT16 *m_vol_lookup; 54 static INT16 m_vol_crash[16]; 95 m_vol_lookup = (INT16*)BurnMalloc(0x8000 * 4); in redbaron_sound_init() 96 m_mixer_buffer = (INT16*)BurnMalloc(2 * sizeof(INT16) * OUTPUT_RATE); in redbaron_sound_init() 99 m_vol_lookup[0x7fff-i] = (INT16) (0x7fff/exp(1.0*i/4096)); in redbaron_sound_init() 129 m_vol_crash[i] = (INT16)(32767 * r0 / (r0 + r1)); in redbaron_sound_init() 139 void redbaron_update_int(INT16 *buffer, INT32 samples) in redbaron_update_int() [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/cpu/tms9900/ |
H A D | 99xxstat.h | 118 static INLINE INT16 arithmetic_right_shift(INT16 val, int c) in arithmetic_right_shift() 185 if ( ((INT16) val) > ((INT16) to) ) in setst_c_lae() 300 static INT16 asm setst_add_laeco(register INT16 a, register INT16 b) in setst_add_laeco() 322 static INT16 asm setst_sub_laeco(register INT16 a, register INT16 b) in setst_sub_laeco() 397 INT16 res2; in setst_add_laeco() 414 res2 = (INT16) res; in setst_add_laeco() 433 INT16 res2; in setst_sub_laeco() 450 res2 = (INT16) res; in setst_sub_laeco() 604 if (((INT16) a) > 0) in setst_srl_laec() 629 if (((INT16) a) > 0) in setst_src_laec() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/tms9900/ |
H A D | 99xxstat.h | 118 static INLINE INT16 arithmetic_right_shift(INT16 val, int c) in arithmetic_right_shift() 185 if ( ((INT16) val) > ((INT16) to) ) in setst_c_lae() 300 static INT16 asm setst_add_laeco(register INT16 a, register INT16 b) in setst_add_laeco() 323 static INT16 asm setst_sub_laeco(register INT16 a, register INT16 b) in setst_sub_laeco() 403 INT16 res2; in setst_add_laeco() 420 res2 = (INT16) res; in setst_add_laeco() 439 INT16 res2; in setst_sub_laeco() 456 res2 = (INT16) res; in setst_sub_laeco() 610 if (((INT16) a) > 0) in setst_srl_laec() 635 if (((INT16) a) > 0) in setst_src_laec() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/tms9900/ |
H A D | 99xxstat.h | 118 static INLINE INT16 arithmetic_right_shift(INT16 val, int c) in arithmetic_right_shift() 185 if ( ((INT16) val) > ((INT16) to) ) in setst_c_lae() 300 static INT16 asm setst_add_laeco(register INT16 a, register INT16 b) in setst_add_laeco() 323 static INT16 asm setst_sub_laeco(register INT16 a, register INT16 b) in setst_sub_laeco() 403 INT16 res2; in setst_add_laeco() 420 res2 = (INT16) res; in setst_add_laeco() 439 INT16 res2; in setst_sub_laeco() 456 res2 = (INT16) res; in setst_sub_laeco() 610 if (((INT16) a) > 0) in setst_srl_laec() 635 if (((INT16) a) > 0) in setst_src_laec() [all …]
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | FindLocations.cc | 41 INT16 gsBestCover; 81 INT16 sXPos, sYPos; in AICenterXY() 482 INT16 sTempGridNo; in NumberOfTeamMatesAdjacent() 513 INT16 sThreatLoc; in FindBestNearbyCover() 519 INT16 *pusLastLoc; in FindBestNearbyCover() 989 INT16 sGridNo; in FindSpotMaxDistFromOpponents() 997 INT16 sOrigin; in FindSpotMaxDistFromOpponents() 1368 INT16 sOrigin; in FindNearbyDarkerSpot() 1703 INT16 sGridNo; in FindClosestDoor() 1777 INT16 FindNearestEdgePoint( INT16 sGridNo ) in FindNearestEdgePoint() [all …]
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | OppList.h | 60 extern INT16 gsLastKnownOppLoc[TOTAL_SOLDIERS][TOTAL_SOLDIERS]; // merc vs. merc 62 extern INT16 gsPublicLastKnownOppLoc[MAXTEAMS][TOTAL_SOLDIERS]; // team vs. merc 65 extern INT16 gsPublicNoiseGridno[MAXTEAMS]; 74 extern INT16 gsWatchedLoc[ TOTAL_SOLDIERS ][ NUM_WATCHED_LOCS ]; 85 INT16 AdjustMaxSightRangeForEnvEffects(INT8 bLightLevel, INT16 sDistVisible); 90 INT16 MaxDistanceVisible( void ); 91 INT16 DistanceVisible(const SOLDIERTYPE* pSoldier, INT8 bFacingDir, INT8 bSubjectDir, INT16 sSubjec… 107 void MakeNoise(SOLDIERTYPE* noise_maker, INT16 sGridNo, INT8 bLevel, UINT8 ubVolume, NoiseKind); 108 void OurNoise(SOLDIERTYPE* noise_maker, INT16 sGridNo, INT8 bLevel, UINT8 ubVolume, NoiseKind); 119 INT8 GetWatchedLocPoints( UINT8 ubID, INT16 sGridNo, INT8 bLevel );
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H A D | Map_Information.h | 22 INT16 sNorthGridNo; 23 INT16 sEastGridNo; 24 INT16 sSouthGridNo; 25 INT16 sWestGridNo; 32 INT16 sCenterGridNo; 33 INT16 sIsolatedGridNo; 47 BOOLEAN ValidateEntryPointGridNo( INT16 *sGridNo );
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H A D | Strategic_Exit_GUI.cc | 59 INT16 sX; 60 INT16 sY; 61 INT16 sAdditionalData; 93 INT16 gsExitGUIAdditionalData; 94 INT16 gsWarpWorldX; 95 INT16 gsWarpWorldY; 97 INT16 gsWarpGridNo; 348 (INT16)(gExitDialog.sX + 45 + 120), (INT16)(gExitDialog.sY + 37 + 12), in InternalInitSectorExitMenu() 355 (INT16)(gExitDialog.sX + 45 + 120), (INT16)(gExitDialog.sY + 57 + 12), in InternalInitSectorExitMenu() 361 (INT16)(gExitDialog.sX + 180 + 85), (INT16)(gExitDialog.sY + 45 + 15), in InternalInitSectorExitMenu() [all …]
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/dports/graphics/libemf/libemf-1.0.13/include/libEMF/wine/ |
H A D | w16.h | 15 typedef short INT16; typedef 25 INT16 x; 26 INT16 y; 50 BOOL WINAPI PolyBezier16(HDC16,const POINT16*,INT16); 51 BOOL WINAPI PolyBezierTo16(HDC16,const POINT16*,INT16); 52 BOOL WINAPI Polyline16(HDC16,const POINT16*,INT16); 53 BOOL WINAPI PolylineTo16(HDC16,const POINT16*,INT16); 54 BOOL WINAPI Polygon16(HDC16,const POINT16*,INT16);
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Map_Screen_Helicopter.h | 131 bool IsRefuelSiteInSector(INT16 const sector); 134 bool IsRefuelAvailableInSector(INT16 const sector); 140 void SetUpHelicopterForPlayer( INT16 sX, INT16 sY ); 155 BOOLEAN HandleHeliEnteringSector( INT16 sX, INT16 sY ); 176 bool IsSkyriderFlyingInSector(INT16 x, INT16 y); 180 INT16 GetNumSafeSectorsInPath(); 182 INT16 GetNumUnSafeSectorsInPath( void );
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/dports/net/freerdp/freerdp-2.5.0/libfreerdp/codec/ |
H A D | rfx_dwt.c | 30 static void rfx_dwt_2d_decode_block(INT16* buffer, INT16* idwt, int subband_width) in rfx_dwt_2d_decode_block() 32 INT16 *dst, *l, *h; in rfx_dwt_2d_decode_block() 33 INT16 *l_dst, *h_dst; in rfx_dwt_2d_decode_block() 34 INT16 *hl, *lh, *hh, *ll; in rfx_dwt_2d_decode_block() 114 void rfx_dwt_2d_decode(INT16* buffer, INT16* dwt_buffer) in rfx_dwt_2d_decode() 121 static void rfx_dwt_2d_encode_block(INT16* buffer, INT16* dwt, int subband_width) in rfx_dwt_2d_encode_block() 123 INT16 *src, *l, *h; in rfx_dwt_2d_encode_block() 124 INT16 *l_src, *h_src; in rfx_dwt_2d_encode_block() 125 INT16 *hl, *lh, *hh, *ll; in rfx_dwt_2d_encode_block() 201 void rfx_dwt_2d_encode(INT16* buffer, INT16* dwt_buffer) in rfx_dwt_2d_encode()
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/dports/graphics/vapoursynth-fmtconv/fmtconv-r28/src/fmtcl/ |
H A D | GammaY.cpp | 153 fmtcl_GammaY_CASE (FLOAT, float , INT16, uint16_t, false, 0) in GammaY() 154 fmtcl_GammaY_CASE (INT16, uint16_t, FLOAT, float , false, 0) in GammaY() 155 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+16-16) in GammaY() 156 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+14-16) in GammaY() 157 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+12-16) in GammaY() 158 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+11-16) in GammaY() 159 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+10-16) in GammaY() 160 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+ 9-16) in GammaY() 163 fmtcl_GammaY_CASE (FLOAT, float , INT16, uint16_t, true , 0) in GammaY() 164 fmtcl_GammaY_CASE (INT16, uint16_t, FLOAT, float , true , 0) in GammaY() [all …]
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/dports/news/husky-areafix/husky-areafix-1.9.20191207/umapi/ |
H A D | typesize.h | 84 typedef short INT16; // 2 byte typedef 101 typedef short INT16; // 2 byte typedef 120 typedef short INT16; // 2 byte typedef 143 typedef short INT16; // 2 byte typedef 158 typedef short INT16; // 2 byte typedef 177 typedef signed short INT16; // 2 byte typedef 201 typedef short INT16; // 2 byte typedef 220 typedef int INT16; // 2 byte typedef 239 typedef signed short int INT16; // 2 byte typedef
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/dports/news/husky-huskylib/husky-huskylib-1.9.20191207/umapi/ |
H A D | typesize.h | 84 typedef short INT16; // 2 byte typedef 101 typedef short INT16; // 2 byte typedef 120 typedef short INT16; // 2 byte typedef 143 typedef short INT16; // 2 byte typedef 158 typedef short INT16; // 2 byte typedef 177 typedef signed short INT16; // 2 byte typedef 201 typedef short INT16; // 2 byte typedef 220 typedef int INT16; // 2 byte typedef 239 typedef signed short int INT16; // 2 byte typedef
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/dports/news/husky-fidoconf/husky-fidoconf-1.9.20191207/umapi/ |
H A D | typesize.h | 84 typedef short INT16; // 2 byte typedef 101 typedef short INT16; // 2 byte typedef 120 typedef short INT16; // 2 byte typedef 143 typedef short INT16; // 2 byte typedef 158 typedef short INT16; // 2 byte typedef 177 typedef signed short INT16; // 2 byte typedef 201 typedef short INT16; // 2 byte typedef 220 typedef int INT16; // 2 byte typedef 239 typedef signed short int INT16; // 2 byte typedef
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/dports/news/husky-sqpack/husky-sqpack-1.9.20191207/umapi/ |
H A D | typesize.h | 84 typedef short INT16; // 2 byte typedef 101 typedef short INT16; // 2 byte typedef 120 typedef short INT16; // 2 byte typedef 143 typedef short INT16; // 2 byte typedef 158 typedef short INT16; // 2 byte typedef 177 typedef signed short INT16; // 2 byte typedef 201 typedef short INT16; // 2 byte typedef 220 typedef int INT16; // 2 byte typedef 239 typedef signed short int INT16; // 2 byte typedef
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/dports/news/husky-smapi/husky-smapi-1.9.20191207,1/umapi/ |
H A D | typesize.h | 84 typedef short INT16; // 2 byte typedef 101 typedef short INT16; // 2 byte typedef 120 typedef short INT16; // 2 byte typedef 143 typedef short INT16; // 2 byte typedef 158 typedef short INT16; // 2 byte typedef 177 typedef signed short INT16; // 2 byte typedef 201 typedef short INT16; // 2 byte typedef 220 typedef int INT16; // 2 byte typedef 239 typedef signed short int INT16; // 2 byte typedef
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/dports/news/husky-htick/husky-htick-1.9.20191207/umapi/ |
H A D | typesize.h | 84 typedef short INT16; // 2 byte typedef 101 typedef short INT16; // 2 byte typedef 120 typedef short INT16; // 2 byte typedef 143 typedef short INT16; // 2 byte typedef 158 typedef short INT16; // 2 byte typedef 177 typedef signed short INT16; // 2 byte typedef 201 typedef short INT16; // 2 byte typedef 220 typedef int INT16; // 2 byte typedef 239 typedef signed short int INT16; // 2 byte typedef
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