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Searched refs:INT16 (Results 251 – 275 of 7444) sorted by relevance

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/dports/lang/voc/voc-63008f6/bootstrap/windows-88/
H A DStrings.h13 import void Strings_Delete (CHAR *s, ADDRESS s__len, INT16 pos, INT16 n);
14 import void Strings_Extract (CHAR *source, ADDRESS source__len, INT16 pos, INT16 n, CHAR *dest, ADD…
15 import void Strings_Insert (CHAR *source, ADDRESS source__len, INT16 pos, CHAR *dest, ADDRESS dest_…
16 import INT16 Strings_Length (CHAR *s, ADDRESS s__len);
18 import INT16 Strings_Pos (CHAR *pattern, ADDRESS pattern__len, CHAR *s, ADDRESS s__len, INT16 pos);
19 import void Strings_Replace (CHAR *source, ADDRESS source__len, INT16 pos, CHAR *dest, ADDRESS dest…
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DPhysics.h38 INT16 sGridNo;
42 INT16 sConsecutiveCollisions;
43 INT16 sConsecutiveZeroVelocityCollisions;
50 INT16 sFirstGridNo;
64 INT16 sLevelNodeGridNo;
75 …nst SOLDIERTYPE* pSoldier, const OBJECTTYPE* pItem, INT16 sGridNo, UINT8 ubLevel, INT16 sEndZ, INT…
77 void CalculateLaunchItemParamsForThrow(SOLDIERTYPE* pSoldier, INT16 sGridNo, UINT8 ubLevel, INT16 s…
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DButton_System.cc508 GUI_BUTTON::GUI_BUTTON(UINT32 const flags, INT16 const left, INT16 const top, INT16 const width, IN… in GUI_BUTTON()
577 GUIButtonRef CreateIconButton(INT16 Icon, INT16 IconIndex, INT16 xloc, INT16 yloc, INT16 w, INT16 h… in CreateIconButton()
590 …st ST::string& str, SGPFont font, INT16 sForeColor, INT16 sShadowColor, INT16 xloc, INT16 yloc, IN… in CreateTextButton()
605 GUIButtonRef CreateHotSpot(INT16 xloc, INT16 yloc, INT16 Width, INT16 Height, INT16 Priority, GUI_C… in CreateHotSpot()
625 GUIButtonRef QuickCreateButton(BUTTON_PICS* const image, const INT16 x, const INT16 y, const INT16 in QuickCreateButton()
631 …ef QuickCreateButtonNoMove(BUTTON_PICS* const image, const INT16 x, const INT16 y, const INT16 pri… in QuickCreateButtonNoMove()
637 …ef QuickCreateButtonToggle(BUTTON_PICS* const image, const INT16 x, const INT16 y, const INT16 pri… in QuickCreateButtonToggle()
658 … str, SGPFont font, INT16 sForeColor, INT16 sShadowColor, INT16 sForeColorDown, INT16 sShadowColor… in CreateIconAndTextButton()
671 …(const ST::string& str, SGPFont font, INT16 forecolor, INT16 shadowcolor, INT16 x, INT16 y, INT16 in CreateLabel()
1416 INT16 sForeColor; in DrawTextOnButton()
[all …]
H A DMouseSystem.h54 INT16 X() const { return RegionTopLeftX; } in X()
55 INT16 Y() const { return RegionTopLeftY; } in Y()
56 INT16 W() const { return RegionBottomRightX - RegionTopLeftX; } in W()
57 INT16 H() const { return RegionBottomRightY - RegionTopLeftY; } in H()
62 INT16 RegionTopLeftY;
63 INT16 RegionBottomRightX;
64 INT16 RegionBottomRightY;
65 INT16 MouseXPos; // Mouse's Coordinates in absolute screen coordinates
66 INT16 MouseYPos;
68 INT16 RelativeYPos;
[all …]
H A DFont.cc114 INT16 StringPixLength(const ST::utf32_buffer& codepoints, SGPFont font) in StringPixLength()
150 static UINT32 GetHeight(HVOBJECT hSrcVObject, INT16 ssIndex) in GetHeight()
243 …htCoordinates(INT16 sLeft, INT16 sTop, INT16 sWidth, INT16 sHeight, const ST::utf32_buffer& codepo… in FindFontRightCoordinates()
246 INT16 xp = sWidth - StringPixLength(codepoints, font) + sLeft; in FindFontRightCoordinates()
247 INT16 yp = (sHeight - GetFontHeight(font)) / 2 + sTop; in FindFontRightCoordinates()
254 …erCoordinates(INT16 sLeft, INT16 sTop, INT16 sWidth, INT16 sHeight, const ST::utf32_buffer& codepo… in FindFontCenterCoordinates()
257 INT16 xp = (sWidth - StringPixLength(codepoints, font) + 1) / 2 + sLeft; in FindFontCenterCoordinates()
258 INT16 yp = (sHeight - GetFontHeight(font)) / 2 + sTop; in FindFontCenterCoordinates()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomstat.h33 extern INT16 gamemap;
47 extern INT16 lastmaploaded;
98 extern INT16 gametype;
100 extern INT16 gametypecount;
142 extern INT16 spstage_start, spmarathon_start;
145 extern INT16 titlemap;
251 extern INT16 nextmapoverride;
607 extern INT16 autobalance;
608 extern INT16 teamscramble;
676 extern INT16 wipetypepre;
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dredbaron.cpp13 static INT16 *m_mixer_buffer; // re-sampler
19 static void redbaron_update_int(INT16 *buffer, INT32 samples);
36 INT16 *lbuf = m_mixer_buffer + nCurrentPosition; in UpdateStream()
55 static INT16 *m_vol_lookup;
56 static INT16 m_vol_crash[16];
97 m_vol_lookup = (INT16*)BurnMalloc(0x8000 * 4); in redbaron_sound_init()
98 m_mixer_buffer = (INT16*)BurnMalloc(2 * sizeof(INT16) * OUTPUT_RATE); in redbaron_sound_init()
101 m_vol_lookup[0x7fff-i] = (INT16) (0x7fff/exp(1.0*i/4096)); in redbaron_sound_init()
131 m_vol_crash[i] = (INT16)(32767 * r0 / (r0 + r1)); in redbaron_sound_init()
141 void redbaron_update_int(INT16 *buffer, INT32 samples) in redbaron_update_int()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dredbaron.cpp13 static INT16 *m_mixer_buffer; // re-sampler
19 static void redbaron_update_int(INT16 *buffer, INT32 samples);
34 INT16 *lbuf = m_mixer_buffer + nCurrentPosition; in UpdateStream()
53 static INT16 *m_vol_lookup;
54 static INT16 m_vol_crash[16];
95 m_vol_lookup = (INT16*)BurnMalloc(0x8000 * 4); in redbaron_sound_init()
96 m_mixer_buffer = (INT16*)BurnMalloc(2 * sizeof(INT16) * OUTPUT_RATE); in redbaron_sound_init()
99 m_vol_lookup[0x7fff-i] = (INT16) (0x7fff/exp(1.0*i/4096)); in redbaron_sound_init()
129 m_vol_crash[i] = (INT16)(32767 * r0 / (r0 + r1)); in redbaron_sound_init()
139 void redbaron_update_int(INT16 *buffer, INT32 samples) in redbaron_update_int()
[all …]
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/cpu/tms9900/
H A D99xxstat.h118 static INLINE INT16 arithmetic_right_shift(INT16 val, int c) in arithmetic_right_shift()
185 if ( ((INT16) val) > ((INT16) to) ) in setst_c_lae()
300 static INT16 asm setst_add_laeco(register INT16 a, register INT16 b) in setst_add_laeco()
322 static INT16 asm setst_sub_laeco(register INT16 a, register INT16 b) in setst_sub_laeco()
397 INT16 res2; in setst_add_laeco()
414 res2 = (INT16) res; in setst_add_laeco()
433 INT16 res2; in setst_sub_laeco()
450 res2 = (INT16) res; in setst_sub_laeco()
604 if (((INT16) a) > 0) in setst_srl_laec()
629 if (((INT16) a) > 0) in setst_src_laec()
[all …]
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/tms9900/
H A D99xxstat.h118 static INLINE INT16 arithmetic_right_shift(INT16 val, int c) in arithmetic_right_shift()
185 if ( ((INT16) val) > ((INT16) to) ) in setst_c_lae()
300 static INT16 asm setst_add_laeco(register INT16 a, register INT16 b) in setst_add_laeco()
323 static INT16 asm setst_sub_laeco(register INT16 a, register INT16 b) in setst_sub_laeco()
403 INT16 res2; in setst_add_laeco()
420 res2 = (INT16) res; in setst_add_laeco()
439 INT16 res2; in setst_sub_laeco()
456 res2 = (INT16) res; in setst_sub_laeco()
610 if (((INT16) a) > 0) in setst_srl_laec()
635 if (((INT16) a) > 0) in setst_src_laec()
[all …]
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/tms9900/
H A D99xxstat.h118 static INLINE INT16 arithmetic_right_shift(INT16 val, int c) in arithmetic_right_shift()
185 if ( ((INT16) val) > ((INT16) to) ) in setst_c_lae()
300 static INT16 asm setst_add_laeco(register INT16 a, register INT16 b) in setst_add_laeco()
323 static INT16 asm setst_sub_laeco(register INT16 a, register INT16 b) in setst_sub_laeco()
403 INT16 res2; in setst_add_laeco()
420 res2 = (INT16) res; in setst_add_laeco()
439 INT16 res2; in setst_sub_laeco()
456 res2 = (INT16) res; in setst_sub_laeco()
610 if (((INT16) a) > 0) in setst_srl_laec()
635 if (((INT16) a) > 0) in setst_src_laec()
[all …]
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DFindLocations.cc41 INT16 gsBestCover;
81 INT16 sXPos, sYPos; in AICenterXY()
482 INT16 sTempGridNo; in NumberOfTeamMatesAdjacent()
513 INT16 sThreatLoc; in FindBestNearbyCover()
519 INT16 *pusLastLoc; in FindBestNearbyCover()
989 INT16 sGridNo; in FindSpotMaxDistFromOpponents()
997 INT16 sOrigin; in FindSpotMaxDistFromOpponents()
1368 INT16 sOrigin; in FindNearbyDarkerSpot()
1703 INT16 sGridNo; in FindClosestDoor()
1777 INT16 FindNearestEdgePoint( INT16 sGridNo ) in FindNearestEdgePoint()
[all …]
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DOppList.h60 extern INT16 gsLastKnownOppLoc[TOTAL_SOLDIERS][TOTAL_SOLDIERS]; // merc vs. merc
62 extern INT16 gsPublicLastKnownOppLoc[MAXTEAMS][TOTAL_SOLDIERS]; // team vs. merc
65 extern INT16 gsPublicNoiseGridno[MAXTEAMS];
74 extern INT16 gsWatchedLoc[ TOTAL_SOLDIERS ][ NUM_WATCHED_LOCS ];
85 INT16 AdjustMaxSightRangeForEnvEffects(INT8 bLightLevel, INT16 sDistVisible);
90 INT16 MaxDistanceVisible( void );
91 INT16 DistanceVisible(const SOLDIERTYPE* pSoldier, INT8 bFacingDir, INT8 bSubjectDir, INT16 sSubjec…
107 void MakeNoise(SOLDIERTYPE* noise_maker, INT16 sGridNo, INT8 bLevel, UINT8 ubVolume, NoiseKind);
108 void OurNoise(SOLDIERTYPE* noise_maker, INT16 sGridNo, INT8 bLevel, UINT8 ubVolume, NoiseKind);
119 INT8 GetWatchedLocPoints( UINT8 ubID, INT16 sGridNo, INT8 bLevel );
H A DMap_Information.h22 INT16 sNorthGridNo;
23 INT16 sEastGridNo;
24 INT16 sSouthGridNo;
25 INT16 sWestGridNo;
32 INT16 sCenterGridNo;
33 INT16 sIsolatedGridNo;
47 BOOLEAN ValidateEntryPointGridNo( INT16 *sGridNo );
H A DStrategic_Exit_GUI.cc59 INT16 sX;
60 INT16 sY;
61 INT16 sAdditionalData;
93 INT16 gsExitGUIAdditionalData;
94 INT16 gsWarpWorldX;
95 INT16 gsWarpWorldY;
97 INT16 gsWarpGridNo;
348 (INT16)(gExitDialog.sX + 45 + 120), (INT16)(gExitDialog.sY + 37 + 12), in InternalInitSectorExitMenu()
355 (INT16)(gExitDialog.sX + 45 + 120), (INT16)(gExitDialog.sY + 57 + 12), in InternalInitSectorExitMenu()
361 (INT16)(gExitDialog.sX + 180 + 85), (INT16)(gExitDialog.sY + 45 + 15), in InternalInitSectorExitMenu()
[all …]
/dports/graphics/libemf/libemf-1.0.13/include/libEMF/wine/
H A Dw16.h15 typedef short INT16; typedef
25 INT16 x;
26 INT16 y;
50 BOOL WINAPI PolyBezier16(HDC16,const POINT16*,INT16);
51 BOOL WINAPI PolyBezierTo16(HDC16,const POINT16*,INT16);
52 BOOL WINAPI Polyline16(HDC16,const POINT16*,INT16);
53 BOOL WINAPI PolylineTo16(HDC16,const POINT16*,INT16);
54 BOOL WINAPI Polygon16(HDC16,const POINT16*,INT16);
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Helicopter.h131 bool IsRefuelSiteInSector(INT16 const sector);
134 bool IsRefuelAvailableInSector(INT16 const sector);
140 void SetUpHelicopterForPlayer( INT16 sX, INT16 sY );
155 BOOLEAN HandleHeliEnteringSector( INT16 sX, INT16 sY );
176 bool IsSkyriderFlyingInSector(INT16 x, INT16 y);
180 INT16 GetNumSafeSectorsInPath();
182 INT16 GetNumUnSafeSectorsInPath( void );
/dports/net/freerdp/freerdp-2.5.0/libfreerdp/codec/
H A Drfx_dwt.c30 static void rfx_dwt_2d_decode_block(INT16* buffer, INT16* idwt, int subband_width) in rfx_dwt_2d_decode_block()
32 INT16 *dst, *l, *h; in rfx_dwt_2d_decode_block()
33 INT16 *l_dst, *h_dst; in rfx_dwt_2d_decode_block()
34 INT16 *hl, *lh, *hh, *ll; in rfx_dwt_2d_decode_block()
114 void rfx_dwt_2d_decode(INT16* buffer, INT16* dwt_buffer) in rfx_dwt_2d_decode()
121 static void rfx_dwt_2d_encode_block(INT16* buffer, INT16* dwt, int subband_width) in rfx_dwt_2d_encode_block()
123 INT16 *src, *l, *h; in rfx_dwt_2d_encode_block()
124 INT16 *l_src, *h_src; in rfx_dwt_2d_encode_block()
125 INT16 *hl, *lh, *hh, *ll; in rfx_dwt_2d_encode_block()
201 void rfx_dwt_2d_encode(INT16* buffer, INT16* dwt_buffer) in rfx_dwt_2d_encode()
/dports/graphics/vapoursynth-fmtconv/fmtconv-r28/src/fmtcl/
H A DGammaY.cpp153 fmtcl_GammaY_CASE (FLOAT, float , INT16, uint16_t, false, 0) in GammaY()
154 fmtcl_GammaY_CASE (INT16, uint16_t, FLOAT, float , false, 0) in GammaY()
155 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+16-16) in GammaY()
156 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+14-16) in GammaY()
157 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+12-16) in GammaY()
158 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+11-16) in GammaY()
159 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+10-16) in GammaY()
160 fmtcl_GammaY_CASE (INT16, uint16_t, INT16, uint16_t, false, _coef_res+ 9-16) in GammaY()
163 fmtcl_GammaY_CASE (FLOAT, float , INT16, uint16_t, true , 0) in GammaY()
164 fmtcl_GammaY_CASE (INT16, uint16_t, FLOAT, float , true , 0) in GammaY()
[all …]
/dports/news/husky-areafix/husky-areafix-1.9.20191207/umapi/
H A Dtypesize.h84 typedef short INT16; // 2 byte typedef
101 typedef short INT16; // 2 byte typedef
120 typedef short INT16; // 2 byte typedef
143 typedef short INT16; // 2 byte typedef
158 typedef short INT16; // 2 byte typedef
177 typedef signed short INT16; // 2 byte typedef
201 typedef short INT16; // 2 byte typedef
220 typedef int INT16; // 2 byte typedef
239 typedef signed short int INT16; // 2 byte typedef
/dports/news/husky-huskylib/husky-huskylib-1.9.20191207/umapi/
H A Dtypesize.h84 typedef short INT16; // 2 byte typedef
101 typedef short INT16; // 2 byte typedef
120 typedef short INT16; // 2 byte typedef
143 typedef short INT16; // 2 byte typedef
158 typedef short INT16; // 2 byte typedef
177 typedef signed short INT16; // 2 byte typedef
201 typedef short INT16; // 2 byte typedef
220 typedef int INT16; // 2 byte typedef
239 typedef signed short int INT16; // 2 byte typedef
/dports/news/husky-fidoconf/husky-fidoconf-1.9.20191207/umapi/
H A Dtypesize.h84 typedef short INT16; // 2 byte typedef
101 typedef short INT16; // 2 byte typedef
120 typedef short INT16; // 2 byte typedef
143 typedef short INT16; // 2 byte typedef
158 typedef short INT16; // 2 byte typedef
177 typedef signed short INT16; // 2 byte typedef
201 typedef short INT16; // 2 byte typedef
220 typedef int INT16; // 2 byte typedef
239 typedef signed short int INT16; // 2 byte typedef
/dports/news/husky-sqpack/husky-sqpack-1.9.20191207/umapi/
H A Dtypesize.h84 typedef short INT16; // 2 byte typedef
101 typedef short INT16; // 2 byte typedef
120 typedef short INT16; // 2 byte typedef
143 typedef short INT16; // 2 byte typedef
158 typedef short INT16; // 2 byte typedef
177 typedef signed short INT16; // 2 byte typedef
201 typedef short INT16; // 2 byte typedef
220 typedef int INT16; // 2 byte typedef
239 typedef signed short int INT16; // 2 byte typedef
/dports/news/husky-smapi/husky-smapi-1.9.20191207,1/umapi/
H A Dtypesize.h84 typedef short INT16; // 2 byte typedef
101 typedef short INT16; // 2 byte typedef
120 typedef short INT16; // 2 byte typedef
143 typedef short INT16; // 2 byte typedef
158 typedef short INT16; // 2 byte typedef
177 typedef signed short INT16; // 2 byte typedef
201 typedef short INT16; // 2 byte typedef
220 typedef int INT16; // 2 byte typedef
239 typedef signed short int INT16; // 2 byte typedef
/dports/news/husky-htick/husky-htick-1.9.20191207/umapi/
H A Dtypesize.h84 typedef short INT16; // 2 byte typedef
101 typedef short INT16; // 2 byte typedef
120 typedef short INT16; // 2 byte typedef
143 typedef short INT16; // 2 byte typedef
158 typedef short INT16; // 2 byte typedef
177 typedef signed short INT16; // 2 byte typedef
201 typedef short INT16; // 2 byte typedef
220 typedef int INT16; // 2 byte typedef
239 typedef signed short int INT16; // 2 byte typedef

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