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Searched refs:MOD_R_SPLASH (Results 76 – 100 of 113) sorted by relevance

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/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dp_client.c324 case MOD_R_SPLASH: in ClientObituary()
607 case MOD_R_SPLASH: in ClientObituary()
H A Dg_weapon.c617 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_weapon.c447 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_local.h479 #define MOD_R_SPLASH 9 macro
H A Dm_soldier.c1165 case MOD_R_SPLASH: in soldier_die()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c602 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_weapon.c607 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c602 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/q2pro/q2pro/game/
H A Dg_weapon.c607 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c602 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_weapon.c588 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_weapon.c592 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
H A Dg_local.h562 #define MOD_R_SPLASH 9 macro
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_weapon.c607 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_weapon.c536 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_weapon.c606 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
H A Dg_local.h569 #define MOD_R_SPLASH 9 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_weapon.c673 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_weapon.c545 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_weapon.c607 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_weapon.c594 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_weapon.c602 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_weapon.c602 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_weapon.c607 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_weapon.c602 T_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH); in rocket_touch()

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