Home
last modified time | relevance | path

Searched refs:MZ_SHOTGUN (Results 51 – 72 of 72) sorted by relevance

123

/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dp_weapon.c1357 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dp_weapon.c1183 gi.WriteByte(MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dp_weapon.c1281 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dp_weapon.c1358 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dp_weapon.c1318 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dp_weapon.c1543 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dp_weapon.c1427 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/q2pro/q2pro/source/
H A Dcl_fx.c306 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_fx.c302 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_fx.c394 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
H A Dcl_fxmax.c416 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dp_weapon.c1710 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_fx.c394 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
H A Dcl_fxmax.c416 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dp_weapon.c1710 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dp_weapon.c1649 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_shotgun_fire()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dp_weapon.c1793 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_smartgun_fire()
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dp_weapon.c1793 gi.WriteByte (MZ_SHOTGUN | is_silenced); in weapon_smartgun_fire()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_fx.c451 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_fx.c350 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_fx.c350 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_fx.c560 case MZ_SHOTGUN: in CL_ParseMuzzleFlash()

123