/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_mixer.h | 550 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/ |
H A D | SDL_mixer.h | 559 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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H A D | mixer.c | 924 int Mix_FadeOutChannel(int which, int ms) in Mix_FadeOutChannel() function 934 status += Mix_FadeOutChannel(i, ms); in Mix_FadeOutChannel() 965 status += Mix_FadeOutChannel(i,ms); in Mix_FadeOutGroup()
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/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/ |
H A D | mixer.c | 942 int Mix_FadeOutChannel(int which, int ms) in Mix_FadeOutChannel() function 952 status += Mix_FadeOutChannel(i, ms); in Mix_FadeOutChannel() 979 status += Mix_FadeOutChannel(i,ms); in Mix_FadeOutGroup()
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 568 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 568 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_mixer.h | 568 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 568 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_mixer.h | 568 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_mixer.h | 571 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_mixer.h | 568 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | SDL_mixer.h | 571 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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H A D | mixer.c | 1029 int Mix_FadeOutChannel(int which, int ms) in Mix_FadeOutChannel() function 1039 status += Mix_FadeOutChannel(i, ms); in Mix_FadeOutChannel() 1070 status += Mix_FadeOutChannel(i,ms); in Mix_FadeOutGroup()
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | sdl2_mixer.pxd | 121 int Mix_FadeOutChannel(int which, int ms)
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/include/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | SDL_mixer.h | 585 extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
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H A D | mixer.c | 1138 int Mix_FadeOutChannel(int which, int ms) in Mix_FadeOutChannel() function 1148 status += Mix_FadeOutChannel(i, ms); in Mix_FadeOutChannel() 1179 status += Mix_FadeOutChannel(i,ms); in Mix_FadeOutGroup()
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | sdlmixer.py | 216 Mix_FadeOutChannel = _bind("Mix_FadeOutChannel", [c_int, c_int], c_int) variable
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/dports/games/instead/instead-3.4.1/src/ |
H A D | sound.c | 282 Mix_FadeOutChannel(han, ms);
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/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | powersdl_mixer.inc | 49 function Mix_FadeOutChannel(which : LongInt; ms : LongInt) : LongInt; syscall r12base PowerSDLMixer…
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