/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/ |
H A D | SDL_mixer.h | 540 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/lbreakout2/lbreakout2-2.6.5/gui/ |
H A D | stk.c | 1306 Mix_Volume( -1, volume ); /* all sound channels */ in stk_audio_set_sound_volume() 1428 Mix_Volume( channel, stk_audio_sound_volume ); in stk_sound_play() 1451 Mix_Volume( channel, stk_audio_sound_volume ); in stk_sound_play_x()
|
/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | sound.cpp | 464 Mix_Volume(result, volume*sfx_volume*MIX_MAX_VOLUME); //start sound at full volume 592 Mix_Volume(n, sfx_volume*volume);
|
/dports/games/pachi/Pachi/src/ |
H A D | fx.c | 101 Mix_Volume(7,128); in screen_fx()
|
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 549 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 549 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_mixer.h | 549 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 549 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_mixer.h | 549 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_mixer.h | 552 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_mixer.h | 549 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | SDL_mixer.h | 552 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | sdl2_mixer.pxd | 111 int Mix_Volume(int channel, int volume)
|
/dports/games/ivan/ivan-059/FeLib/Source/ |
H A D | sfx.cpp | 299 Mix_Volume(iChannel, lSfxVol); in playSound()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/include/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | SDL_mixer.h | 566 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | sdlmixer.py | 209 Mix_Volume = _bind("Mix_Volume", [c_int, c_int], c_int) variable
|
/dports/games/instead/instead-3.4.1/src/ |
H A D | sound.c | 188 Mix_Volume(-1, vol);
|
/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | SDLSoundManager.cpp | 304 Mix_Volume(-1, value); in setVolumeSFX()
|
/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | powersdl_mixer.inc | 42 function Mix_Volume(channel : LongInt; volume : LongInt) : LongInt; syscall r12base PowerSDLMixerBa…
|