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Searched refs:Mix_Volume (Results 151 – 175 of 211) sorted by relevance

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/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/
H A Dpowersdl_mixer.inc42 function Mix_Volume(channel : LongInt; volume : LongInt) : LongInt; syscall r12base PowerSDLMixerBa…
H A Dsdl_mixer.pas962 function Mix_Volume( channel : integer; volume : integer ) : integer; in Mix_Volume() function
H A Dsdl_mixer_nosmpeg.pas806 function Mix_Volume( channel : integer; volume : integer ) : integer; in Mix_Volume() function
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/sound/
H A DSoundManager.cpp339 Mix_Volume(-1, (int)(128. / 100. * (double)settings->sfx_volume)); in updateSfxVolume()
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/mixer/
H A Dmod.rs370 unsafe { sys::mixer::Mix_Volume(ch as c_int, volume as c_int) as i32 } in set_volume()
376 unsafe { sys::mixer::Mix_Volume(ch as c_int, -1) as i32 } in get_volume()
/dports/games/tesseract-data/tesseract/src/engine/
H A Dsound.cpp110 if(!Mix_FadingChannel(chan.id)) Mix_Volume(chan.id, chan.volume); in syncchannel()
633 Mix_Volume(chanid, chan.volume); in playsound()
/dports/games/tesseract/tesseract/src/engine/
H A Dsound.cpp110 if(!Mix_FadingChannel(chan.id)) Mix_Volume(chan.id, chan.volume); in syncchannel()
633 Mix_Volume(chanid, chan.volume); in playsound()
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/mixer/
H A Dmod.rs370 unsafe { sys::mixer::Mix_Volume(ch as c_int, volume as c_int) as i32 } in set_volume()
376 unsafe { sys::mixer::Mix_Volume(ch as c_int, -1) as i32 } in get_volume()
/dports/lang/vala/vala-0.48.18/vapi/
H A Dsdl-mixer.vapi166 [CCode (cname="Mix_Volume")]
/dports/games/openclonk/openclonk-release-8.1-src/src/platform/
H A DC4SoundInstance.cpp375 Mix_Volume(iChannel, (iVol * MIX_MAX_VOLUME) / (100 * 256)); in Execute()
/dports/devel/py-game/pygame-2.1.0/src_c/
H A Dmixer.c636 Mix_Volume(channelnum, 128);
1187 Mix_Volume(channelnum, (int)(volume * 128));
1199 volume = Mix_Volume(channelnum, -1);
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsound.c1123 Mix_Volume(audio.music_channel, SOUND_MAX_VOLUME); in PlayMusic()
1173 Mix_Volume(-1, SOUND_MAX_VOLUME); in PlaySoundExt()
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dsound.cpp105 if(!Mix_FadingChannel(chan.id)) Mix_Volume(chan.id, chan.volume); in syncchannel()
797 Mix_Volume(chanid, chan.volume); in playsound()
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_mixer_bindings.rs323 pub fn Mix_Volume(channel: libc::c_int, volume: libc::c_int) -> libc::c_int; in Mix_Volume() function
/dports/games/tuxracer/tuxracer-0.61/src/
H A Daudio.c652 Mix_Volume( -1, volume ); /* channel of -1 sets volume for all channels */ in update_audio()
/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/
H A Dsdl_mixer.pas962 function Mix_Volume( channel : integer; volume : integer ) : integer; in Mix_Volume() function
H A Dsdl_mixer_nosmpeg.pas806 function Mix_Volume( channel : integer; volume : integer ) : integer; in Mix_Volume() function
/dports/games/amoebax/amoebax-0.2.1/src/
H A DSystem.cxx156 Mix_Volume (-1, Options::getInstance ().getVolumeLevel () * in applyVolumeLevel()
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_mixer_bindings.rs323 pub fn Mix_Volume(channel: libc::c_int, volume: libc::c_int) -> libc::c_int; in Mix_Volume() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/
H A Dmixer_sound.c596 Mix_Volume(handle, volume); in I_StartSound()
616 Mix_Volume(handle, volume); in I_UpdateSoundParams()
/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/
H A Dsound.c682 Mix_Volume(chan,vol); in play_sound()
/dports/games/taisei/taisei-1.3.2/src/audio/sdl2mixer/
H A Daudio_sdl2mixer.c185 Mix_Volume(-1, gain_to_mixvol(gain)); in audio_sdl2mixer_sound_set_global_volume()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDLMixerX/x86_64-w64-mingw32/include/SDL2/
H A DSDL_mixer_ext.h670 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDLMixerX/i686-w64-mingw32/include/SDL2/
H A DSDL_mixer_ext.h670 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
/dports/games/asylum/asylum-0.3.2/
H A Dsound.cpp152 Mix_Volume(c, initvol); in soundclaim()

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