Home
last modified time | relevance | path

Searched refs:Mix_Volume (Results 176 – 200 of 211) sorted by relevance

123456789

/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DuSound.pas911 Mix_Volume(-1, Volume);
913 Volume:= Mix_Volume(-1, -1);
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DuSound.pas911 Mix_Volume(-1, Volume);
913 Volume:= Mix_Volume(-1, -1);
/dports/lang/smalltalk/smalltalk-3.2.5/packages/sdl/libsdl_mixer/
H A DSDL_mixer.st396 extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);"
397 <cCall: 'Mix_Volume' returning: #int
/dports/games/violetland/violetland-0.5/src/
H A Dprogram.cpp537 Mix_Volume(a, config->SoundVolume * 12); in switchVolumeDown()
542 Mix_Volume(a, config->SoundVolume * 12); in switchVolumeDown()
564 Mix_Volume(a, config->SoundVolume * 12); in switchVolumeUp()
569 Mix_Volume(a, 0); in switchVolumeUp()
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/
H A DPonscripterLabel_command.cpp156 Mix_Volume( 0, voice_volume * 128 / 100 ); in voicevolCommand()
746 Mix_Volume( i, !volume_on_flag? 0 : se_volume * 128 / 100 ); in sevolCommand()
751 Mix_Volume( MIX_LOOPBGM_CHANNEL0, !volume_on_flag? 0 : se_volume * 128 / 100 ); in sevolCommand()
754 Mix_Volume( MIX_LOOPBGM_CHANNEL1, !volume_on_flag? 0 : se_volume * 128 / 100 ); in sevolCommand()
3069 Mix_Volume(ch, !volume_on_flag? 0 : vol * 128 / 100); in chvolCommand()
/dports/games/freeblocks/freeblocks-0.5/src/
H A Dsys.c546 Mix_Volume(-1,option_sound*16); in sysConfigApply()
/dports/games/searchandrescue/searchandrescue_1.4.0/sar/
H A Dsound.c761 Mix_Volume((int) snd_play->data, my_volume); in SoundChangePlayVolume()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dsound.cpp278 Mix_Volume(chan, s.curvol); in updatesound()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Did_sd.cpp536 Mix_Volume(channel, static_cast<int> (ceil(128.0*MULTIPLY_VOLUME(SoundVolume)))); in SD_PlayDigitized()
/dports/games/onscripter/onscripter-20200722/
H A DONScripter_command.cpp159 if ( wave_sample[0] ) Mix_Volume( 0, voice_volume * MIX_MAX_VOLUME / 100 ); in voicevolCommand()
661 if ( wave_sample[i] ) Mix_Volume( i, se_volume * MIX_MAX_VOLUME / 100 ); in sevolCommand()
663 …if ( wave_sample[MIX_LOOPBGM_CHANNEL0] ) Mix_Volume( MIX_LOOPBGM_CHANNEL0, se_volume * MIX_MAX_VOL… in sevolCommand()
664 …if ( wave_sample[MIX_LOOPBGM_CHANNEL1] ) Mix_Volume( MIX_LOOPBGM_CHANNEL1, se_volume * MIX_MAX_VOL… in sevolCommand()
3392 if ( wave_sample[ch] ) Mix_Volume( ch, vol * MIX_MAX_VOLUME / 100 ); in chvolCommand()
/dports/games/onscripter-1byte/onscripter-20200722/
H A DONScripter_command.cpp159 if ( wave_sample[0] ) Mix_Volume( 0, voice_volume * MIX_MAX_VOLUME / 100 ); in voicevolCommand()
661 if ( wave_sample[i] ) Mix_Volume( i, se_volume * MIX_MAX_VOLUME / 100 ); in sevolCommand()
663 …if ( wave_sample[MIX_LOOPBGM_CHANNEL0] ) Mix_Volume( MIX_LOOPBGM_CHANNEL0, se_volume * MIX_MAX_VOL… in sevolCommand()
664 …if ( wave_sample[MIX_LOOPBGM_CHANNEL1] ) Mix_Volume( MIX_LOOPBGM_CHANNEL1, se_volume * MIX_MAX_VOL… in sevolCommand()
3392 if ( wave_sample[ch] ) Mix_Volume( ch, vol * MIX_MAX_VOLUME / 100 ); in chvolCommand()
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dsound.c615 Mix_Volume( channel, ( 128*snd.soundvolume ) / 100 ); in sound_play_chunk_full()
/dports/games/scourge/scourge/src/
H A Dsound.cpp407 Mix_Volume( Constants::OBJECT_CHANNEL, volume ); in playObjectSound()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsound.c685 Mix_Volume(channel, mixer[channel].volume); in Mixer_SetChannelProperties()
803 Mix_Volume(channel, mixer[channel].volume); in Mixer_UnFadeChannel()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsound.c669 Mix_Volume(channel, mixer[channel].volume); in Mixer_SetChannelProperties()
787 Mix_Volume(channel, mixer[channel].volume); in Mixer_UnFadeChannel()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsound.c669 Mix_Volume(channel, mixer[channel].volume); in Mixer_SetChannelProperties()
787 Mix_Volume(channel, mixer[channel].volume); in Mixer_UnFadeChannel()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsound.c670 Mix_Volume(channel, mixer[channel].volume); in Mixer_SetChannelProperties()
788 Mix_Volume(channel, mixer[channel].volume); in Mixer_UnFadeChannel()
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsdl.c886 Mix_Volume(-1, SOUND_MAX_VOLUME); in SDLOpenAudio()
/dports/games/xpired/src/
H A Dxpired.c1393 Mix_Volume(-1,SVolume); in SystemSetup()
1418 Mix_Volume(-1,SVolume); in SystemSetup()
1891 Mix_Volume(-1,SVolume); in main()
/dports/games/tong/tong/
H A Dtong.cpp413 Mix_Volume(-1, volume); in SDL_main()
438 Mix_Volume(-1, volume); in SDL_main()
/dports/games/gnujump/gnujump-1.0.8/src/
H A Dsetup.c565 Mix_Volume (-1, ((float) gblOps.sndvolume / 9.0) * MIX_MAX_VOLUME); in resetVolumes()
/dports/games/madbomber/madbomber-0.2.5/
H A Dmadbomber.c1180 Mix_Volume(-1, effects_volume * 16); in main()
3640 Mix_Volume(-1, effects_volume * 16); in optionscreen()
3761 Mix_Volume(-1, effects_volume * 16); in optionscreen()
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dsound.cpp446 Mix_Volume(chan, s.curvol); in updatesound()
/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/
H A Dsound.c1070 Mix_Volume(-1, vol); in Init_Sound()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dsound.cpp436 Mix_Volume(chan, s.curvol); in updatesound()

123456789