/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_init.c | 343 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 348 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 587 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_LevelShot() 651 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShot_f() 704 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShotJPEG_f() 833 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 849 ri.Printf( PRINT_ALL, "rendering primitives: " ); in GfxInfo_f() 859 ri.Printf( PRINT_ALL, "none\n" ); in GfxInfo_f() 893 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() 1134 ri.Printf(PRINT_ALL, "Initializing Programs\n"); in R_GLSL_Init() [all …]
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H A D | tr_cmds.c | 48 ri.Printf (PRINT_ALL, "(patch) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 51 ri.Printf (PRINT_ALL, "(md3) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 55 ri.Printf (PRINT_ALL, "viewcluster: %i\n", tr.viewCluster ); in R_PerformanceCounters() 58 ri.Printf (PRINT_ALL, "dlight srf:%i culled:%i verts:%i tris:%i\n", in R_PerformanceCounters() 65 ri.Printf( PRINT_ALL, "zFar: %.0f\n", tr.viewParms.zFar ); in R_PerformanceCounters() 69 ri.Printf( PRINT_ALL, "flare adds:%i tests:%i renders:%i\n", in R_PerformanceCounters() 86 ri.Printf( PRINT_ALL, "Trying SMP acceleration...\n" ); in R_InitCommandBuffers() 88 ri.Printf( PRINT_ALL, "...succeeded.\n" ); in R_InitCommandBuffers() 91 ri.Printf( PRINT_ALL, "...failed.\n" ); in R_InitCommandBuffers() 133 ri.Printf( PRINT_ALL, "R" ); in R_IssueRenderCommands() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_init.c | 348 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 353 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 593 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_LevelShot() 657 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShot_f() 710 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShotJPEG_f() 839 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 855 ri.Printf( PRINT_ALL, "rendering primitives: " ); in GfxInfo_f() 865 ri.Printf( PRINT_ALL, "none\n" ); in GfxInfo_f() 867 ri.Printf( PRINT_ALL, "single glDrawElements\n" ); in GfxInfo_f() 898 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() [all …]
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H A D | tr_cmds.c | 48 ri.Printf (PRINT_ALL, "(patch) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 51 ri.Printf (PRINT_ALL, "(md3) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 55 ri.Printf (PRINT_ALL, "viewcluster: %i\n", tr.viewCluster ); in R_PerformanceCounters() 58 ri.Printf (PRINT_ALL, "dlight srf:%i culled:%i verts:%i tris:%i\n", in R_PerformanceCounters() 65 ri.Printf( PRINT_ALL, "zFar: %.0f\n", tr.viewParms.zFar ); in R_PerformanceCounters() 69 ri.Printf( PRINT_ALL, "flare adds:%i tests:%i renders:%i\n", in R_PerformanceCounters() 86 ri.Printf( PRINT_ALL, "Trying SMP acceleration...\n" ); in R_InitCommandBuffers() 88 ri.Printf( PRINT_ALL, "...succeeded.\n" ); in R_InitCommandBuffers() 91 ri.Printf( PRINT_ALL, "...failed.\n" ); in R_InitCommandBuffers() 133 ri.Printf( PRINT_ALL, "R" ); in R_IssueRenderCommands() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_init.c | 416 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 421 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 740 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_LevelShot() 804 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShot_f() 1055 ri.Printf( PRINT_ALL, "%s", buffer ); in R_PrintLongString() 1081 ri.Printf( PRINT_ALL, "GL_EXTENSIONS: " ); in GfxInfo_f() 1099 ri.Printf( PRINT_ALL, "\n" ); in GfxInfo_f() 1108 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 1136 ri.Printf( PRINT_ALL, "none\n" ); in GfxInfo_f() 1172 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() [all …]
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_init.c | 389 ri.Printf(PRINT_ALL, "\n"); in R_ModeList_f() 394 ri.Printf(PRINT_ALL, "\n"); in R_ModeList_f() 652 ri.Printf(PRINT_ALL, "Wrote %s\n", checkname); in R_LevelShot() 729 ri.Printf(PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShot_f() 795 ri.Printf(PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShotJPEG_f() 911 ri.Printf(PRINT_ALL, "N/A\n"); in GfxInfo_f() 943 ri.Printf(PRINT_ALL, "HACK: ATI approximations\n"); in GfxInfo_f() 953 ri.Printf(PRINT_ALL, "Forcing glFinish\n"); in GfxInfo_f() 1145 ri.Printf(PRINT_ALL, "----- R_Init -----\n"); in R_Init() 1250 ri.Printf(PRINT_ALL, "glGetError() = 0x%x\n", err); in R_Init() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_cmds.c | 49 ri.Printf (PRINT_ALL, "(patch) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 52 ri.Printf (PRINT_ALL, "(md3) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 56 ri.Printf (PRINT_ALL, "viewcluster: %i\n", tr.viewCluster ); in R_PerformanceCounters() 59 ri.Printf (PRINT_ALL, "dlight srf:%i culled:%i verts:%i tris:%i\n", in R_PerformanceCounters() 66 ri.Printf( PRINT_ALL, "zFar: %.0f\n", tr.viewParms.zFar ); in R_PerformanceCounters() 70 ri.Printf( PRINT_ALL, "flare adds:%i tests:%i renders:%i\n", in R_PerformanceCounters() 87 ri.Printf( PRINT_ALL, "Trying SMP acceleration...\n" ); in R_InitCommandBuffers() 89 ri.Printf( PRINT_ALL, "...succeeded.\n" ); in R_InitCommandBuffers() 92 ri.Printf( PRINT_ALL, "...failed.\n" ); in R_InitCommandBuffers() 134 ri.Printf( PRINT_ALL, "R" ); in R_IssueRenderCommands() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 287 ri.Printf( PRINT_ALL, "Available modes: '%s'\n", buf ); in GLimp_DetectAvailableModes() 308 ri.Printf( PRINT_ALL, "Initializing OpenGL display\n"); in GLimp_SetMode() 338 ri.Printf( PRINT_ALL, in GLimp_SetMode() 343 ri.Printf (PRINT_ALL, "...setting mode %d:", mode ); in GLimp_SetMode() 347 ri.Printf( PRINT_ALL, " invalid mode\n" ); in GLimp_SetMode() 472 ri.Printf( PRINT_ALL, "Unable to guarantee accelerated " in GLimp_SetMode() 525 ri.Printf( PRINT_ALL, "Couldn't get a visual\n" ); in GLimp_SetMode() 532 ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glstring ); in GLimp_SetMode() 641 ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" ); in GLimp_InitExtensions() 645 ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" ); in GLimp_InitExtensions() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 287 ri.Printf( PRINT_ALL, "Available modes: '%s'\n", buf ); in GLimp_DetectAvailableModes() 308 ri.Printf( PRINT_ALL, "Initializing OpenGL display\n"); in GLimp_SetMode() 338 ri.Printf( PRINT_ALL, in GLimp_SetMode() 343 ri.Printf (PRINT_ALL, "...setting mode %d:", mode ); in GLimp_SetMode() 347 ri.Printf( PRINT_ALL, " invalid mode\n" ); in GLimp_SetMode() 472 ri.Printf( PRINT_ALL, "Unable to guarantee accelerated " in GLimp_SetMode() 525 ri.Printf( PRINT_ALL, "Couldn't get a visual\n" ); in GLimp_SetMode() 532 ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glstring ); in GLimp_SetMode() 641 ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" ); in GLimp_InitExtensions() 645 ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" ); in GLimp_InitExtensions() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_init.c | 498 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 503 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 808 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_LevelShot() 872 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_ScreenShot_f() 925 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_ScreenShotJPEG_f() 1154 ri.Printf( PRINT_ALL, "%s", buffer ); in R_PrintLongString() 1180 ri.Printf( PRINT_ALL, "GL_EXTENSIONS: " ); in GfxInfo_f() 1196 ri.Printf( PRINT_ALL, "\n" ); in GfxInfo_f() 1205 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 1245 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_init.c | 491 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 496 ri.Printf( PRINT_ALL, "\n" ); in R_ModeList_f() 803 ri.Printf( PRINT_ALL, "Wrote %s\n", checkname ); in R_LevelShot() 867 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShot_f() 920 ri.Printf (PRINT_ALL, "Wrote %s\n", checkname); in R_ScreenShotJPEG_f() 1150 ri.Printf( PRINT_ALL, "%s", buffer ); in R_PrintLongString() 1176 ri.Printf( PRINT_ALL, "GL_EXTENSIONS: " ); in GfxInfo_f() 1192 ri.Printf( PRINT_ALL, "\n" ); in GfxInfo_f() 1201 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 1233 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_cmds.c | 48 ri.Printf (PRINT_ALL, "(patch) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 51 ri.Printf (PRINT_ALL, "(md3) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 55 ri.Printf (PRINT_ALL, "viewcluster: %i\n", tr.viewCluster ); in R_PerformanceCounters() 58 ri.Printf (PRINT_ALL, "dlight srf:%i culled:%i verts:%i tris:%i\n", in R_PerformanceCounters() 65 ri.Printf( PRINT_ALL, "zFar: %.0f\n", tr.viewParms.zFar ); in R_PerformanceCounters() 69 ri.Printf( PRINT_ALL, "flare adds:%i tests:%i renders:%i\n", in R_PerformanceCounters() 86 ri.Printf( PRINT_ALL, "Trying SMP acceleration...\n" ); in R_InitCommandBuffers() 88 ri.Printf( PRINT_ALL, "...succeeded.\n" ); in R_InitCommandBuffers() 91 ri.Printf( PRINT_ALL, "...failed.\n" ); in R_InitCommandBuffers() 133 ri.Printf( PRINT_ALL, "R" ); in R_IssueRenderCommands() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_cmds.c | 48 ri.Printf (PRINT_ALL, "(patch) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 51 ri.Printf (PRINT_ALL, "(md3) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 55 ri.Printf (PRINT_ALL, "viewcluster: %i\n", tr.viewCluster ); in R_PerformanceCounters() 58 ri.Printf (PRINT_ALL, "dlight srf:%i culled:%i verts:%i tris:%i\n", in R_PerformanceCounters() 65 ri.Printf( PRINT_ALL, "zFar: %.0f\n", tr.viewParms.zFar ); in R_PerformanceCounters() 69 ri.Printf( PRINT_ALL, "flare adds:%i tests:%i renders:%i\n", in R_PerformanceCounters() 86 ri.Printf( PRINT_ALL, "Trying SMP acceleration...\n" ); in R_InitCommandBuffers() 88 ri.Printf( PRINT_ALL, "...succeeded.\n" ); in R_InitCommandBuffers() 91 ri.Printf( PRINT_ALL, "...failed.\n" ); in R_InitCommandBuffers() 133 ri.Printf( PRINT_ALL, "R" ); in R_IssueRenderCommands() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_cmds.c | 48 ri.Printf (PRINT_ALL, "(patch) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 51 ri.Printf (PRINT_ALL, "(md3) %i sin %i sclip %i sout %i bin %i bclip %i bout\n", in R_PerformanceCounters() 55 ri.Printf (PRINT_ALL, "viewcluster: %i\n", tr.viewCluster ); in R_PerformanceCounters() 58 ri.Printf (PRINT_ALL, "dlight srf:%i culled:%i verts:%i tris:%i\n", in R_PerformanceCounters() 65 ri.Printf( PRINT_ALL, "zFar: %.0f\n", tr.viewParms.zFar ); in R_PerformanceCounters() 69 ri.Printf( PRINT_ALL, "flare adds:%i tests:%i renders:%i\n", in R_PerformanceCounters() 86 ri.Printf( PRINT_ALL, "Trying SMP acceleration...\n" ); in R_InitCommandBuffers() 88 ri.Printf( PRINT_ALL, "...succeeded.\n" ); in R_InitCommandBuffers() 91 ri.Printf( PRINT_ALL, "...failed.\n" ); in R_InitCommandBuffers() 133 ri.Printf( PRINT_ALL, "R" ); in R_IssueRenderCommands() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rmain.c | 200 ri.Con_Printf (PRINT_ALL, "no such sprite frame %i\n", e->frame); in R_DrawSpriteModel() 863 ri.Con_Printf (PRINT_ALL, "%4i wpoly %4i epoly %i tex %i lmaps\n", in R_RenderView() 1133 ri.Con_Printf (PRINT_ALL, "ref_gl version: "REF_VERSION"\n"); in R_Init() 1216 ri.Con_Printf( PRINT_ALL, "...using gl_monolightmap 'a'\n" ); in R_Init() 1263 ri.Con_Printf( PRINT_ALL, "...allowing CDS\n" ); in R_Init() 1265 ri.Con_Printf( PRINT_ALL, "...disabling CDS\n" ); in R_Init() 1286 ri.Con_Printf( PRINT_ALL, "...enabling WGL_EXT_swap_control\n" ); in R_Init() 1355 ri.Con_Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" ); in R_Init() 1380 ri.Con_Printf( PRINT_ALL, "...using GL_SGIS_multitexture\n" ); in R_Init() 1412 ri.Con_Printf (PRINT_ALL, "glGetError() = 0x%x\n", err); in R_Init() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rmain.c | 200 ri.Con_Printf (PRINT_ALL, "no such sprite frame %i\n", e->frame); in R_DrawSpriteModel() 863 ri.Con_Printf (PRINT_ALL, "%4i wpoly %4i epoly %i tex %i lmaps\n", in R_RenderView() 1133 ri.Con_Printf (PRINT_ALL, "ref_gl version: "REF_VERSION"\n"); in R_Init() 1216 ri.Con_Printf( PRINT_ALL, "...using gl_monolightmap 'a'\n" ); in R_Init() 1263 ri.Con_Printf( PRINT_ALL, "...allowing CDS\n" ); in R_Init() 1265 ri.Con_Printf( PRINT_ALL, "...disabling CDS\n" ); in R_Init() 1286 ri.Con_Printf( PRINT_ALL, "...enabling WGL_EXT_swap_control\n" ); in R_Init() 1355 ri.Con_Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" ); in R_Init() 1380 ri.Con_Printf( PRINT_ALL, "...using GL_SGIS_multitexture\n" ); in R_Init() 1412 ri.Con_Printf (PRINT_ALL, "glGetError() = 0x%x\n", err); in R_Init() [all …]
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_rmain.c | 271 ri.Con_Printf (PRINT_ALL, "no such sprite frame %i\n", e->frame); in R_DrawSpriteModel() 1551 ri.Con_Printf (PRINT_ALL, "ref_gl version: "REF_VERSION"\n"); in R_Init() 1710 ri.Con_Printf( PRINT_ALL, "...enabling WGL_EXT_swap_control\n" ); in R_Init() 1764 ri.Con_Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" ); in R_Init() 1774 ri.Con_Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" ); in R_Init() 1779 ri.Con_Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" ); in R_Init() 1790 ri.Con_Printf( PRINT_ALL, "...using GL_SGIS_multitexture\n" ); in R_Init() 1807 ri.Con_Printf( PRINT_ALL, "Initializing r1gl extensions:\n" ); in R_Init() 1833 ri.Con_Printf( PRINT_ALL, "...using GL_ARB_point_sprite\n" ); in R_Init() 1934 ri.Con_Printf (PRINT_ALL, "glGetError() = 0x%x\n", err); in R_Init() [all …]
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H A D | gl_rmisc.c | 152 ri.Con_Printf (PRINT_ALL, "Couldn't open %s for writing.\n", picname); in png_write_thread() 163 ri.Con_Printf (PRINT_ALL, "libpng error\n", picname); in png_write_thread() 175 ri.Con_Printf (PRINT_ALL, "libpng error\n", picname); in png_write_thread() 211 ri.Con_Printf (PRINT_ALL, "Finished, wrote %s\n", picname); in png_write_thread() 244 ri.Con_Printf (PRINT_ALL, "Couldn't open %s for writing.\n", picname); in GL_ScreenShot_JPG() 285 ri.Con_Printf (PRINT_ALL, "Wrote %s\n", picname); in GL_ScreenShot_JPG() 313 ri.Con_Printf (PRINT_ALL, "Taking PNG screenshot...\n"); in GL_ScreenShot_f() 344 ri.Con_Printf (PRINT_ALL, "GL_VENDOR: %s\n", gl_config.vendor_string ); in GL_Strings_f() 345 ri.Con_Printf (PRINT_ALL, "GL_RENDERER: %s\n", gl_config.renderer_string ); in GL_Strings_f() 346 ri.Con_Printf (PRINT_ALL, "GL_VERSION: %s\n", gl_config.version_string ); in GL_Strings_f() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_image.cpp | 245 ri.Printf( PRINT_ALL, "I " ); in R_ImageList_f() 248 ri.Printf( PRINT_ALL, "IA " ); in R_ImageList_f() 251 ri.Printf( PRINT_ALL, "RGB " ); in R_ImageList_f() 254 ri.Printf( PRINT_ALL, "RGBA " ); in R_ImageList_f() 257 ri.Printf( PRINT_ALL, "RGBA8" ); in R_ImageList_f() 260 ri.Printf( PRINT_ALL, "RGB8" ); in R_ImageList_f() 263 ri.Printf( PRINT_ALL, "S3TC " ); in R_ImageList_f() 266 ri.Printf( PRINT_ALL, "DXT1 " ); in R_ImageList_f() 269 ri.Printf( PRINT_ALL, "DXT5 " ); in R_ImageList_f() 272 ri.Printf( PRINT_ALL, "RGBA4" ); in R_ImageList_f() [all …]
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H A D | tr_init.cpp | 1381 ri.Printf( PRINT_ALL, "%s", buffer ); in R_PrintLongString() 1425 ri.Printf( PRINT_ALL, "\n"); in GfxInfo_f() 1429 ri.Printf( PRINT_ALL, "MODE: %d, %d x %d %s%s hz:", in GfxInfo_f() 1440 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 1456 ri.Printf( PRINT_ALL, "rendering primitives: " ); in GfxInfo_f() 1466 ri.Printf( PRINT_ALL, "none\n" ); in GfxInfo_f() 1468 ri.Printf( PRINT_ALL, "single glDrawElements\n" ); in GfxInfo_f() 1470 ri.Printf( PRINT_ALL, "multiple glArrayElement\n" ); in GfxInfo_f() 1477 ri.Printf( PRINT_ALL, "picmip: %d\n", r_picmip->integer ); in GfxInfo_f() 1504 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() [all …]
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H A D | tr_skin.cpp | 116 ri.Printf( PRINT_ALL, "WARNING: RE_RegisterSkin( '%s' ) failed to load!\n", name ); in RE_RegisterIndividualSkin() 159 …ri.Printf( PRINT_ALL, "WARNING: RE_RegisterSkin( '%s' ) more than %u surfaces!\n", name, (unsigned… in RE_RegisterIndividualSkin() 188 ri.Printf( PRINT_ALL, "Empty name passed to RE_RegisterSkin\n" ); in RE_RegisterSkin() 193 ri.Printf( PRINT_ALL, "Skin name exceeds MAX_QPATH\n" ); in RE_RegisterSkin() 210 ri.Printf( PRINT_ALL, "WARNING: RE_RegisterSkin( '%s' ) MAX_SKINS hit\n", name ); in RE_RegisterSkin() 421 ri.Printf( PRINT_ALL, "------------------\n"); in R_SkinList_f() 426 ri.Printf( PRINT_ALL, "%3i:%s\n", i, skin->name ); in R_SkinList_f() 428 ri.Printf( PRINT_ALL, " %s = %s\n", in R_SkinList_f() 432 ri.Printf( PRINT_ALL, "------------------\n"); in R_SkinList_f()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_image.cpp | 279 ri.Printf( PRINT_ALL, "I " ); in R_ImageList_f() 282 ri.Printf( PRINT_ALL, "IA " ); in R_ImageList_f() 285 ri.Printf( PRINT_ALL, "RGB " ); in R_ImageList_f() 288 ri.Printf( PRINT_ALL, "RGBA " ); in R_ImageList_f() 291 ri.Printf( PRINT_ALL, "RGBA8" ); in R_ImageList_f() 294 ri.Printf( PRINT_ALL, "RGB8 " ); in R_ImageList_f() 297 ri.Printf( PRINT_ALL, "S3TC " ); in R_ImageList_f() 300 ri.Printf( PRINT_ALL, "DXT1 " ); in R_ImageList_f() 303 ri.Printf( PRINT_ALL, "DXT5 " ); in R_ImageList_f() 306 ri.Printf( PRINT_ALL, "RGBA4" ); in R_ImageList_f() [all …]
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H A D | tr_init.cpp | 1263 ri.Printf( PRINT_ALL, "MODE: %d, %d x %d %s%s hz:", in GfxInfo_f() 1270 ri.Printf( PRINT_ALL, "%d\n", glConfig.displayFrequency ); in GfxInfo_f() 1274 ri.Printf( PRINT_ALL, "N/A\n" ); in GfxInfo_f() 1290 ri.Printf( PRINT_ALL, "rendering primitives: " ); in GfxInfo_f() 1300 ri.Printf( PRINT_ALL, "none\n" ); in GfxInfo_f() 1302 ri.Printf( PRINT_ALL, "single glDrawElements\n" ); in GfxInfo_f() 1304 ri.Printf( PRINT_ALL, "multiple glArrayElement\n" ); in GfxInfo_f() 1311 ri.Printf( PRINT_ALL, "picmip: %d\n", r_picmip->integer ); in GfxInfo_f() 1338 ri.Printf( PRINT_ALL, "Forcing glFinish\n" ); in GfxInfo_f() 1434 ri.Printf(PRINT_ALL, "R_FogColor_f: World is not initialized\n"); in R_FogColor_f() [all …]
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/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | gl_sdl.c | 577 ri.Con_Printf(PRINT_ALL, "Trying joystick [%s]\n", in init_joystick() 582 ri.Con_Printf(PRINT_ALL, "Joytick activated.\n"); in init_joystick() 595 ri.Con_Printf(PRINT_ALL, "No joysticks available\n"); in init_joystick() 600 ri.Con_Printf(PRINT_ALL, "Joystick Inactive\n"); in init_joystick() 619 ri.Con_Printf(PRINT_ALL, "Trying joystick [%s]\n", in InitJoystick() 624 ri.Con_Printf(PRINT_ALL, "Joytick activated.\n"); in InitJoystick() 637 ri.Con_Printf(PRINT_ALL, "No joysticks available\n"); in InitJoystick() 642 ri.Con_Printf(PRINT_ALL, "Joystick Inactive\n"); in InitJoystick() 816 ri.Con_Printf (PRINT_ALL, "setting mode %d:", mode ); in GLimp_SetMode() 820 ri.Con_Printf( PRINT_ALL, " invalid mode\n" ); in GLimp_SetMode() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | gl_glx.c | 166 ri.Con_Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" ); in install_grabs() 648 ri.Con_Printf( PRINT_ALL, "Initializing OpenGL display\n"); in GLimp_SetMode() 653 ri.Con_Printf (PRINT_ALL, "...setting mode %d:", mode ); in GLimp_SetMode() 657 ri.Con_Printf( PRINT_ALL, " invalid mode\n" ); in GLimp_SetMode() 661 ri.Con_Printf( PRINT_ALL, " %d %d\n", width, height ); in GLimp_SetMode() 715 ri.Con_Printf(PRINT_ALL, "I: got %d bits of red\n", red_bits); in GLimp_SetMode() 716 ri.Con_Printf(PRINT_ALL, "I: got %d bits of blue\n", blue_bits); in GLimp_SetMode() 775 ri.Con_Printf( PRINT_ALL, "Using hardware gamma\n"); in GLimp_SetMode() 1028 ri.Con_Printf(PRINT_ALL, "No joysticks found\n"); in OpenJoystick() 1047 ri.Con_Printf(PRINT_ALL, "Read init event\n"); in OpenJoystick() [all …]
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