/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-sdl/ |
H A D | menu.c | 279 SDL_BlitSurface (pMenu_Surface, NULL, tmpSDLScreen, NULL); in gui_display() 353 SDL_BlitSurface (pMouse_Pointer, NULL, tmpSDLScreen, &rect); in gui_display() 356 SDL_BlitSurface (tmpSDLScreen, NULL, display, NULL); in gui_display() 378 SDL_BlitSurface (pText_Surface,NULL,tmpSDLScreen,&rect); in write_text() 386 SDL_BlitSurface(img, 0, tmpSDLScreen, &dest); in blit_image()
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.cpp | 176 SDL_BlitSurface(_sideSurfaces[0], NULL, _screen, &dstrect); in drawSideTextures() 184 SDL_BlitSurface(_sideSurfaces[1], NULL, _screen, &dstrect); in drawSideTextures() 193 SDL_BlitSurface(_overlayscreen, NULL, _screen, NULL); in drawOverlay() 202 SDL_BlitSurface(_subScreen, NULL, _screen, &dstrect); in updateScreen() 241 SDL_BlitSurface(_screen, NULL, _overlayscreen, NULL); in clearOverlay()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/ |
H A D | slider.cpp | 76 SDL_BlitSurface (surface.get(), nullptr, &destination, &positionRect); in draw() 213 SDL_BlitSurface (GraphicsData.gfx_menu_stuff.get(), &sourceBegin, surface.get(), &destination); in createSurface() 216 SDL_BlitSurface (GraphicsData.gfx_menu_stuff.get(), &sourceEnd, surface.get(), &destinationEnd); in createSurface() 222 … SDL_BlitSurface (GraphicsData.gfx_menu_stuff.get(), &sourcePart, surface.get(), &destinationPart); in createSurface()
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/dports/devel/p5-SDL/SDL-2.548/src/SDLx/ |
H A D | SFont.xs | 147 SDL_BlitSurface( Font->Surface, &srcrect, Surface, &dstrect); in SFont_PutString2() 218 SDL_BlitSurface(Dest, &rect, Back, NULL); in SFont_InternalInput() 234 SDL_BlitSurface( Back, NULL, Dest, &rect); in SFont_InternalInput() 249 SDL_BlitSurface( Back, NULL, Dest, &rect); in SFont_InternalInput()
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/dports/games/openjazz/openjazz-20190106/src/menu/ |
H A D | mainmenu.cpp | 432 SDL_BlitSurface(logo, NULL, canvas, &dst); in main() 436 SDL_BlitSurface(background, NULL, canvas, &dst); in main() 440 SDL_BlitSurface(highlight, options + option, canvas, &dst); in main()
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/dports/games/icebreaker/icebreaker-1.9.8/ |
H A D | transition.c | 161 SDL_BlitSurface(screen, NULL, bgsave, NULL); in scrolltext() 202 SDL_BlitSurface(bgsave,firstrect, screen, firstrect); in scrolltext() 218 SDL_BlitSurface(bgsave,secondrect, screen, secondrect); in scrolltext()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/ |
H A D | highscore.cpp | 77 SDL_BlitSurface(HIGHSCORE_Surface, 0, gScreen, 0); in enterHighscore() 173 SDL_BlitSurface(HIGHSCORE_Surface, 0, gScreen, 0); in showHighscore() 194 SDL_BlitSurface(HIGHSCORE_Surface, 0, gScreen, 0); in displayNonHighscore()
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/dports/games/warmux/warmux-11.04/src/graphic/ |
H A D | textured_polygon.h | 123 result |= !SDL_BlitSurface (texture,&source_rect , dst, &dst_rect) ; in _texturedHLine() 130 result |= !SDL_BlitSurface (texture,&source_rect , dst, &dst_rect); in _texturedHLine() 142 result |= !SDL_BlitSurface (texture,&source_rect , dst, &dst_rect) ; in _texturedHLine()
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/DiabloUI/ |
H A D | credits.cpp | 87 if (SDL_BlitSurface(text, NULL, surface, &shadow_rect) <= -1) in PrepareLine() 96 if (SDL_BlitSurface(text, NULL, surface, NULL) <= -1) in PrepareLine() 197 if (SDL_BlitSurface(line.m_surface, NULL, DiabloUiSurface(), &dst_rect) < 0) in Render()
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/dports/devel/sdlmm/SDLmm-0.1.8/src/ |
H A D | sdlmm_basesurface.cpp | 171 return SDL_BlitSurface(src.me, const_cast<SDL_Rect*>(&srcrect), me, &dstrect); in Blit() 181 return SDL_BlitSurface(src.me, 0, me, &dstrect); in Blit() 191 return SDL_BlitSurface(src.me, 0, me, 0); in Blit()
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | display_subsystem.c | 61 SDL_BlitSurface(surf_t_rock, &src, surf_screen, &dest); in draw_ghostly_rock_dodger() 72 SDL_BlitSurface(surf_t_dodger, &src, surf_screen, &dest); in draw_ghostly_rock_dodger()
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H A D | scroller.c | 56 SDL_BlitSurface(scroller->playfield, NULL, target, &r); in update_and_draw_scroller() 63 SDL_BlitSurface(scroller->playfield, &src, target, &r); in update_and_draw_scroller()
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/dports/games/wop/wop-0.4.3/sdlwidgets/ |
H A D | textlabel.cpp | 77 SDL_BlitSurface( _rendered_text, 0, surface, &destRect ); in draw() 85 SDL_BlitSurface( _rendered_text, 0, surface, &destRect ); in drawOffset()
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/dports/games/njam/njam-1.25-src/src/ |
H A D | njamgame.cpp | 180 SDL_BlitSurface(m_GameOverImage, NULL, m_Screen, &dest); in StartGame() 208 SDL_BlitSurface(temp, NULL, m_Screen, &dest); in StartGame() 238 SDL_BlitSurface(temp, NULL, m_Screen, &dest); in StartGame() 499 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderGameScreen() 627 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderGameScreen() 663 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderSprites() 674 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderSprites() 1441 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &r); in RenderLifeLostScreen() 1530 SDL_BlitSurface(m_StatsImage, NULL, m_Screen, &dest); in DrawGameStats() 1542 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in DrawGameStats() [all …]
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H A D | njam.cpp | 337 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in DoScript() 348 SDL_BlitSurface(m_Skins[j], &src, m_Screen, &dest); in DoScript() 901 if (0 != SDL_BlitSurface(m_MainMenuImage, NULL, m_Screen, NULL)) // draw main image in Start() 914 if (0 != SDL_BlitSurface(m_OptionsMenuImage, NULL, m_Screen, &dest)) in Start() 941 SDL_BlitSurface(m_OptionsMenuImage, &src, m_Screen, &dest); in Start() 958 SDL_BlitSurface(m_Skins[m_GameOptions.UsedSkin - 1], NULL, m_Screen, &dest); in Start() 966 if (0 != SDL_BlitSurface(m_SpriteImage, &rsrc, m_Screen, &rdest)) in Start()
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/dports/games/pengpong/pengpong-0.3_13/ |
H A D | pengpong.cpp | 162 SDL_BlitSurface(ball.image, NULL, screen, &ball.rect); in place_objects() 163 SDL_BlitSurface(adam.image, NULL, screen, &adam.rect); in place_objects() 164 SDL_BlitSurface(david.image, NULL, screen, &david.rect); in place_objects() 230 SDL_BlitSurface(background, NULL, screen, &blank_screen); in init_game() 446 SDL_BlitSurface(ball.image, NULL, screen, &buff_erect[1]); in update_ball() 489 SDL_BlitSurface(user->image, NULL, screen, &rects[1]); in update_screen()
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/dports/games/xye/xye-0.12.2/src/ |
H A D | font.cpp | 210 SDL_BlitSurface(sur, &srcrect, Surface, &dstrect, r,g,b,alpha); in Write() 212 SDL_BlitSurface(sur, &srcrect, Surface, &dstrect); in Write() 263 SDL_BlitSurface(tex, &srcrect, Surface, &dstrect, r,g,b,alpha); in Write() 265 SDL_BlitSurface(tex, &srcrect, Surface, &dstrect); in Write() 365 SDL_BlitSurface(rendered, 0,0, sw-x , sh-y , Surface, cx,y); in WriteWrap() 422 if (x+tw>=0) SDL_BlitSurface(tex, &srcrect, Surface, &dstrect); in WriteWrap()
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | fxeffects.cpp | 121 SDL_BlitSurface (images[1].get(), &src, cVideo::buffer, &dest); in draw() 186 SDL_BlitSurface (images[1].get(), &src, cVideo::buffer, &dest); in draw() 306 SDL_BlitSurface (images[1].get(), nullptr, cVideo::buffer, &dest); in draw() 353 SDL_BlitSurface (images[1].get(), &src, cVideo::buffer, &dest); in draw() 405 SDL_BlitSurface (images[1].get(), &src, cVideo::buffer, &dest); in draw() 481 SDL_BlitSurface (images[1].get(), &src, cVideo::buffer, &dest); in draw()
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/dports/devel/sdlskk/sdlskk-0.5/ |
H A D | testrender.c | 114 SDL_BlitSurface( tmp_surface, NULL, screen, NULL ); in main() 122 SDL_BlitSurface( minibuffer_surface, NULL, screen, &minibuffer_rect); in main()
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/dports/games/formido/formido-1.0.1/src/ |
H A D | font.cpp | 53 SDL_BlitSurface(fnt_char[font][str[c]], NULL, bmp, &r); in font_write() 110 SDL_BlitSurface(tmp, &r, fnt_char[i][f], NULL); in load_fonts()
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/dports/games/alienblaster/alienblaster/src/ |
H A D | explosion.cc | 89 SDL_BlitSurface( sprite, &src, screen, &dest ); in drawAirExplosion() 108 SDL_BlitSurface( sprite, &src, screen, &dest ); in drawGroundExplosion()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | hudpanels.cpp | 73 SDL_BlitSurface (GraphicsData.gfx_panel_top.get(), nullptr, &destination, &top); in draw() 74 SDL_BlitSurface (GraphicsData.gfx_panel_bottom.get(), nullptr, &destination, &bottom); in draw()
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/dports/games/tuxpaint/tuxpaint-0.9.26/magic/src/ |
H A D | waves.c | 131 SDL_BlitSurface(last, NULL, canvas, NULL); in waves_drag() 151 SDL_BlitSurface(last, &src, canvas, &dest); in waves_drag() 171 SDL_BlitSurface(last, &src, canvas, &dest); in waves_drag()
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | credits.c | 408 SDL_BlitSurface(images[IMG_TITLE], NULL, screen, &dest); in credits() 481 SDL_BlitSurface(screen, &src, screen, &dest); in scroll_text() 647 SDL_BlitSurface(surf, NULL, screen, &dest); in draw_text()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/ |
H A D | sun_moon_ribbon.cpp | 163 SDL_BlitSurface(bg_data, &src, surface, &dest); in display_surface_strip() 192 SDL_BlitSurface(bg_data, &src, surface, &dest); in display_surface_strip() 210 SDL_BlitSurface(bg_data, &src, surface, &dest); in display_dungeon_strip()
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