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Searched refs:SDL_BlitSurface (Results 26 – 50 of 1313) sorted by relevance

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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/
H A DPonscripterLabel_effect_cascade.cpp96 SDL_BlitSurface(effect_src_surface, &dst_rect, accumulation_surface, &src_rect); in effectCascade()
99 SDL_BlitSurface(accumulation_surface, &src_rect, effect_src_surface, &dst_rect); in effectCascade()
115 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade()
124 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade()
150 SDL_BlitSurface(effect_src_surface, &dst_rect, accumulation_surface, &src_rect); in effectCascade()
153 SDL_BlitSurface(accumulation_surface, &src_rect, effect_src_surface, &dst_rect); in effectCascade()
169 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade()
178 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade()
/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/
H A Dmenu_lan.c63 SDL_BlitSurface(current_bkg(), NULL, screen, NULL); in ConnectToServer()
72 SDL_BlitSurface(images[IMG_STOP], NULL, screen, &stopRect); in ConnectToServer()
83 SDL_BlitSurface(s, NULL, screen, &loc); in ConnectToServer()
93 SDL_BlitSurface(s, NULL, screen, &loc); in ConnectToServer()
271 SDL_BlitSurface(stop_button, NULL, screen, &stop_rect); in Pregame()
290 SDL_BlitSurface(s, NULL, screen, &title_rect); in Pregame()
298 SDL_BlitSurface(s, NULL, screen, &title_rect); in Pregame()
443 SDL_BlitSurface(surf, NULL, screen, &loc); in draw_player_table()
458 SDL_BlitSurface(surf, NULL, screen, &loc); in draw_player_table()
480 SDL_BlitSurface(surf, NULL, screen, &loc); in draw_player_table()
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H A Dhighscore.c139 SDL_BlitSurface(stop_button, NULL, screen, &stop_rect); in DisplayHighScores()
144 SDL_BlitSurface(prev_gray, NULL, screen, &prev_rect); in DisplayHighScores()
149 SDL_BlitSurface(prev_arrow, NULL, screen, &prev_rect); in DisplayHighScores()
155 SDL_BlitSurface(next_gray, NULL, screen, &next_rect); in DisplayHighScores()
187 SDL_BlitSurface(srfc, NULL, screen, &text_rect); in DisplayHighScores()
225 SDL_BlitSurface(srfc, NULL, screen, &text_rect); in DisplayHighScores()
326 SDL_BlitSurface(stop_button, NULL, screen, &stop_rect); in NameEntry()
353 SDL_BlitSurface(surf, NULL, screen, &loc); in NameEntry()
363 SDL_BlitSurface(surf, NULL, screen, &loc); in NameEntry()
373 SDL_BlitSurface(surf, NULL, screen, &loc); in NameEntry()
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/dports/games/blobby/blobby-1.0/src/
H A DRenderManagerGP2X.cpp34 SDL_BlitSurface(surface, 0, newSurface, 0); in colorSurface()
181 SDL_BlitSurface(mBackground, 0, mScreen, 0); in draw()
199 SDL_BlitSurface(mBallShadow, 0, mScreen, &position); in draw()
206 SDL_BlitSurface(mLeftBlobShadow[animationState], 0, mScreen, &position); in draw()
213 SDL_BlitSurface(mRightBlobShadow[animationState], 0, in draw()
224 SDL_BlitSurface(mBackground, &rodPosition, mScreen, &position); in draw()
230 SDL_BlitSurface(mBall[animationState], 0, mScreen, &position); in draw()
237 SDL_BlitSurface(mLeftBlob[animationState], 0, mScreen, &position); in draw()
244 SDL_BlitSurface(mRightBlob[animationState], 0, mScreen, &position); in draw()
376 SDL_BlitSurface( mSmallFont[index], 0, mScreen, &charPosition ); in drawText()
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/dports/games/concentration/concentration-1.2/src/
H A Dconcentration.c218 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in drawText()
240 if(SDL_BlitSurface(mask, 0, screen, 0) != 0) in help()
399 if(SDL_BlitSurface(mask, 0, screen, 0) != 0) in Select()
466 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in Select()
724 if(SDL_BlitSurface(background, 0, screen, 0) != 0) in SE_Redraw()
805 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw()
813 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw()
822 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw()
830 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw()
839 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw()
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/dports/games/openssn/openssn/src/
H A Dsonar.cpp226 SDL_BlitSurface(uppersonarcrt, &source_rectangle, screen, &destination_rectangle); in DisplaySonar()
240 SDL_BlitSurface(lowersonarcrt, &source_rectangle, screen, &destination_rectangle); in DisplaySonar()
529 SDL_BlitSurface(towedarrayscreen, &source, towedarrayscreen, &destination); in AdvanceTB16Screen()
578 SDL_BlitSurface(towedarrayscreen, &source, towedarrayscreen, &destination); in AdvanceTB16Screen()
621 SDL_BlitSurface(towedarrayscreen, &source, towedarrayscreen, &destination); in AdvanceTB16Screen()
657 SDL_BlitSurface(ncscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale()
661 SDL_BlitSurface(ncscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale()
668 SDL_BlitSurface(scscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale()
672 SDL_BlitSurface(scscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale()
1018 SDL_BlitSurface(cutarray, NULL, screen, &destination_rectangle); in DisplaySonarWidgets()
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/dports/games/njam/njam-1.25-src/src/
H A Dnjamnet.cpp235 SDL_BlitSurface(m_NetLobbyImage, NULL, m_Screen, NULL); in RenderNetworkScreen()
243 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen()
251 SDL_BlitSurface(m_NetLobbyImage, &r, m_Screen, &dest); in RenderNetworkScreen()
257 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen()
263 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen()
270 SDL_BlitSurface(m_NetLobbyImage, &r, m_Screen, &dest); in RenderNetworkScreen()
279 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen()
292 SDL_BlitSurface(m_NetEnterImage, NULL, m_Screen, &dest); in EnterServerIP()
307 SDL_BlitSurface(m_NetEnterImage, NULL, m_Screen, &dest); in EnterServerIP()
386 SDL_BlitSurface(m_NetSendImage, NULL, m_Screen, &dest); in NetworkMap()
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/dports/games/rezerwar/rezerwar-0.4.2/src/
H A Dgfx.c113 SDL_BlitSurface(surf, NULL, screen, &dest); in gfx_toscreen()
138 SDL_BlitSurface(screen, NULL, org, NULL); in gfx_shutter()
159 SDL_BlitSurface(org, NULL, screen, NULL); in gfx_shutter()
234 SDL_BlitSurface(screen, NULL, org, NULL); in gfx_copyscreen()
271 SDL_BlitSurface(org, NULL, screen, NULL); in gfx_fadein()
272 SDL_BlitSurface(surf, NULL, screen, NULL); in gfx_fadein()
301 SDL_BlitSurface(surf, NULL, screen, NULL); in gfx_fadeout()
322 SDL_BlitSurface(m, NULL, screen, NULL); in gfx_modal()
335 SDL_BlitSurface(sprites, source, screen, dest); in gfx_blitsprite()
/dports/games/manaplus/manaplus-2.1.3.17/src/render/
H A Dsurfacegraphics.cpp70 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImage()
75 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImage()
109 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in copyImage()
112 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in copyImage()
140 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImageCached()
145 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImageCached()
/dports/games/alienblaster/alienblaster/src/
H A DsetDifficulty.cc79 SDL_BlitSurface( introSprite, 0, screen, &r ); in draw()
87 SDL_BlitSurface( activeChoiceSprite, 0, screen, &r ); in draw()
100 SDL_BlitSurface( lightFighterIcon1, 0, screen, &r ); in draw()
106 SDL_BlitSurface( heavyFighterIcon1, 0, screen, &r ); in draw()
119 SDL_BlitSurface( lightFighterIcon1, 0, screen, &r ); in draw()
125 SDL_BlitSurface( heavyFighterIcon1, 0, screen, &r ); in draw()
135 SDL_BlitSurface( lightFighterIcon2, 0, screen, &r ); in draw()
141 SDL_BlitSurface( heavyFighterIcon2, 0, screen, &r ); in draw()
/dports/games/tuxtype/tuxtype-1.8.3/src/
H A Dpause.c281 SDL_BlitSurface(left, NULL, screen, &rectLeft); in pause_draw()
282 SDL_BlitSurface(right, NULL, screen, &rectRight); in pause_draw()
283 SDL_BlitSurface(down, NULL, screen, &rectDown); in pause_draw()
284 SDL_BlitSurface(up, NULL, screen, &rectUp); in pause_draw()
294 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
303 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
314 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
324 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
333 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
342 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
/dports/games/openbubbles/openbubbles-1.2/src/
H A Dmain.cpp333 SDL_BlitSurface(logo,&src,screen,&dest); in main()
341 SDL_BlitSurface(from,&src,screen,&dest); in main()
342 SDL_BlitSurface(to,&src,screen,&dest); in main()
350 SDL_BlitSurface(visit,&src,screen,&dest); in main()
358 SDL_BlitSurface(copyright,&src,screen,&dest); in main()
366 SDL_BlitSurface(labels,&src,screen,&dest); in main()
655 SDL_BlitSurface(screen,&src,from_surface,&dest); in transition()
730 SDL_BlitSurface(to_surface,&src,screen,&dest); in transition()
760 SDL_BlitSurface(screen,&src,from_surface,&dest); in highscore_transition()
788 SDL_BlitSurface(to_surface,&src,screen,&dest); in highscore_transition()
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/dports/games/54321/54321/code/
H A DmainmenuView.cpp43 ::SDL_BlitSurface( this->backdrop, 0, this->screen, 0 ); in redraw()
46 ::SDL_BlitSurface( this->logos[ ii ], 0, this->screen, &rr ); in redraw()
50 ::SDL_BlitSurface( this->sidebar, 0, this->screen, &rr ); in redraw()
53 ::SDL_BlitSurface( this->overlay, 0, this->screen, &rr ); in redraw()
62 ::SDL_BlitSurface( button, 0, this->screen, &quitBox ); in redrawQuit()
67 ::SDL_BlitSurface( this->overlay, &rr, this->screen, &quitBox ); in redrawQuit()
H A DmazeView.cpp79 ::SDL_BlitSurface( this->base[ 1 ], 0, this->screen, &rect ); in drawCell()
81 ::SDL_BlitSurface( this->base[ 0 ], 0, this->screen, &rect ); in drawCell()
85 ::SDL_BlitSurface( this->finishHere, 0, this->screen, &rect ); in drawCell()
91 ::SDL_BlitSurface( this->walls[ ii ], 0, this->screen, &rect ); in drawCell()
96 ::SDL_BlitSurface( this->amHere, 0, this->screen, &rect ); in drawCell()
/dports/games/dodgindiamond2/dd2-0.2.2/src/
H A DSDL_plus.c59 SDL_BlitSurface(src, &b, dst, &a); in writeNumber()
76 SDL_BlitSurface(src, &b, dst, &a); in drawPanel()
81 SDL_BlitSurface(src, &b, dst, &a); in drawPanel()
91 SDL_BlitSurface(src, &b, dst, &a); in drawPanel()
126 SDL_BlitSurface(src, &b, dst, &a); in drawPanel()
139 SDL_BlitSurface(src, &b, dst, &a); in drawPanel()
207 SDL_BlitSurface(src, &b, dst, &a); in writeCString()
/dports/games/freedroid/freedroid-1.0.2/src/
H A Dship.c244 SDL_BlitSurface (ship_off_pic, NULL, ne_screen, &dst); in ShowLifts()
253 SDL_BlitSurface (ship_on_pic, &src, ne_screen, &dst); in ShowLifts()
262 SDL_BlitSurface (ship_on_pic, &src, ne_screen, &dst); in ShowLifts()
721 SDL_BlitSurface (console_bg_pic2, NULL, ne_screen, NULL); in show_droid_info()
739 SDL_BlitSurface ( arrow_up, NULL, ne_screen, &up_rect); in show_droid_info()
742 SDL_BlitSurface ( arrow_down, NULL, ne_screen, &down_rect); in show_droid_info()
745 SDL_BlitSurface ( arrow_left, NULL, ne_screen, &left_rect); in show_droid_info()
748 SDL_BlitSurface ( arrow_right, NULL, ne_screen, &right_rect); in show_droid_info()
796 SDL_BlitSurface (ne_screen, &dst, background, NULL); in show_droid_portrait()
802 SDL_BlitSurface (ne_screen, &dst, background, NULL); in show_droid_portrait()
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/dports/games/quantumminigolf/quantumminigolf-1.1.1.src/
H A DRenderer.cpp223 SDL_BlitSurface (V, NULL, bBuffer, &rblit); in RenderTrack()
279 SDL_BlitSurface (wave, NULL, bBuffer, &rblit); in RenderWave()
371 SDL_BlitSurface (res, NULL, bBuffer, &rResblit); in RenderExtro()
400 SDL_BlitSurface( select, NULL, bBuffer,&rcDest ); in RenderMenu()
402 SDL_BlitSurface( start, NULL, bBuffer,&rcDest ); in RenderMenu()
404 SDL_BlitSurface( toggle, NULL, bBuffer,&rcDest ); in RenderMenu()
406 SDL_BlitSurface( info, NULL, bBuffer,&rcDest ); in RenderMenu()
410 SDL_BlitSurface( help, NULL, bBuffer,&rcDest ); in RenderMenu()
412 SDL_BlitSurface( esc, NULL, bBuffer,&rcDest ); in RenderMenu()
415 SDL_BlitSurface( instr, NULL, bBuffer,&rcDest ); in RenderMenu()
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/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/
H A Dscreen.c1779 SDL_BlitSurface (image, NULL, screen, &destrect); in show_scoreline()
2253 SDL_BlitSurface (image, NULL, screen, &destrect); in show_level_colour()
2278 SDL_BlitSurface (image, NULL, screen, &destrect); in show_level_colour()
2303 SDL_BlitSurface (image, NULL, screen, &destrect); in show_level_colour()
2482 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen()
2517 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen()
2553 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen()
2586 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen()
2657 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen()
3113 SDL_BlitSurface (image, NULL, screen, &destrect); in show_helpscreen()
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/dports/games/bomns/Bomns-for-Linux-113be27/src/
H A Dlevel.cpp113 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawLevel()
129 if(SDL_BlitSurface(g_psdlsHUD, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD()
137 if(SDL_BlitSurface(g_psdlsHUD, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD()
145 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD()
153 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD()
167 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawExplosion()
178 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in ClearTile()
/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/sdl2/
H A Dpdcdisp.c160 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
169 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
209 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
213 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
219 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
237 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
241 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
247 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
355 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
/dports/games/tuxpaint/tuxpaint-0.9.26/magic/src/
H A Dshift.c154 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
166 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
175 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
185 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
197 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
207 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
220 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
229 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
239 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/sdl1/
H A Dpdcdisp.c162 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
171 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
211 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
215 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
221 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
239 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
243 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
249 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
357 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/sdl2/
H A Dpdcdisp.c160 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
169 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
209 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
213 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
219 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
237 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
241 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
247 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
355 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/sdl1/
H A Dpdcdisp.c162 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
171 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx()
211 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
215 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
221 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
239 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
243 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
249 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight()
357 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
/dports/games/freedink-engine/freedink-108.4/test/sdl/
H A Dpaltest.c10 SDL_BlitSurface(refpal, NULL, screen, NULL); in main()
16 SDL_BlitSurface(refpal, NULL, screen, NULL); in main()
26 SDL_BlitSurface(testblit, NULL, screen, NULL); in main()
37 SDL_BlitSurface(testblit, NULL, screen, NULL); in main()

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