/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/ |
H A D | PonscripterLabel_effect_cascade.cpp | 96 SDL_BlitSurface(effect_src_surface, &dst_rect, accumulation_surface, &src_rect); in effectCascade() 99 SDL_BlitSurface(accumulation_surface, &src_rect, effect_src_surface, &dst_rect); in effectCascade() 115 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade() 124 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade() 150 SDL_BlitSurface(effect_src_surface, &dst_rect, accumulation_surface, &src_rect); in effectCascade() 153 SDL_BlitSurface(accumulation_surface, &src_rect, effect_src_surface, &dst_rect); in effectCascade() 169 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade() 178 SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); in effectCascade()
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | menu_lan.c | 63 SDL_BlitSurface(current_bkg(), NULL, screen, NULL); in ConnectToServer() 72 SDL_BlitSurface(images[IMG_STOP], NULL, screen, &stopRect); in ConnectToServer() 83 SDL_BlitSurface(s, NULL, screen, &loc); in ConnectToServer() 93 SDL_BlitSurface(s, NULL, screen, &loc); in ConnectToServer() 271 SDL_BlitSurface(stop_button, NULL, screen, &stop_rect); in Pregame() 290 SDL_BlitSurface(s, NULL, screen, &title_rect); in Pregame() 298 SDL_BlitSurface(s, NULL, screen, &title_rect); in Pregame() 443 SDL_BlitSurface(surf, NULL, screen, &loc); in draw_player_table() 458 SDL_BlitSurface(surf, NULL, screen, &loc); in draw_player_table() 480 SDL_BlitSurface(surf, NULL, screen, &loc); in draw_player_table() [all …]
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H A D | highscore.c | 139 SDL_BlitSurface(stop_button, NULL, screen, &stop_rect); in DisplayHighScores() 144 SDL_BlitSurface(prev_gray, NULL, screen, &prev_rect); in DisplayHighScores() 149 SDL_BlitSurface(prev_arrow, NULL, screen, &prev_rect); in DisplayHighScores() 155 SDL_BlitSurface(next_gray, NULL, screen, &next_rect); in DisplayHighScores() 187 SDL_BlitSurface(srfc, NULL, screen, &text_rect); in DisplayHighScores() 225 SDL_BlitSurface(srfc, NULL, screen, &text_rect); in DisplayHighScores() 326 SDL_BlitSurface(stop_button, NULL, screen, &stop_rect); in NameEntry() 353 SDL_BlitSurface(surf, NULL, screen, &loc); in NameEntry() 363 SDL_BlitSurface(surf, NULL, screen, &loc); in NameEntry() 373 SDL_BlitSurface(surf, NULL, screen, &loc); in NameEntry() [all …]
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/dports/games/blobby/blobby-1.0/src/ |
H A D | RenderManagerGP2X.cpp | 34 SDL_BlitSurface(surface, 0, newSurface, 0); in colorSurface() 181 SDL_BlitSurface(mBackground, 0, mScreen, 0); in draw() 199 SDL_BlitSurface(mBallShadow, 0, mScreen, &position); in draw() 206 SDL_BlitSurface(mLeftBlobShadow[animationState], 0, mScreen, &position); in draw() 213 SDL_BlitSurface(mRightBlobShadow[animationState], 0, in draw() 224 SDL_BlitSurface(mBackground, &rodPosition, mScreen, &position); in draw() 230 SDL_BlitSurface(mBall[animationState], 0, mScreen, &position); in draw() 237 SDL_BlitSurface(mLeftBlob[animationState], 0, mScreen, &position); in draw() 244 SDL_BlitSurface(mRightBlob[animationState], 0, mScreen, &position); in draw() 376 SDL_BlitSurface( mSmallFont[index], 0, mScreen, &charPosition ); in drawText() [all …]
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/dports/games/concentration/concentration-1.2/src/ |
H A D | concentration.c | 218 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in drawText() 240 if(SDL_BlitSurface(mask, 0, screen, 0) != 0) in help() 399 if(SDL_BlitSurface(mask, 0, screen, 0) != 0) in Select() 466 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in Select() 724 if(SDL_BlitSurface(background, 0, screen, 0) != 0) in SE_Redraw() 805 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw() 813 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw() 822 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw() 830 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw() 839 if(SDL_BlitSurface(text, 0, screen, &dest) != 0) in SE_Redraw() [all …]
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/dports/games/openssn/openssn/src/ |
H A D | sonar.cpp | 226 SDL_BlitSurface(uppersonarcrt, &source_rectangle, screen, &destination_rectangle); in DisplaySonar() 240 SDL_BlitSurface(lowersonarcrt, &source_rectangle, screen, &destination_rectangle); in DisplaySonar() 529 SDL_BlitSurface(towedarrayscreen, &source, towedarrayscreen, &destination); in AdvanceTB16Screen() 578 SDL_BlitSurface(towedarrayscreen, &source, towedarrayscreen, &destination); in AdvanceTB16Screen() 621 SDL_BlitSurface(towedarrayscreen, &source, towedarrayscreen, &destination); in AdvanceTB16Screen() 657 SDL_BlitSurface(ncscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale() 661 SDL_BlitSurface(ncscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale() 668 SDL_BlitSurface(scscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale() 672 SDL_BlitSurface(scscale, NULL, screen, &destination_rectangle); // Do the Blit. in DisplayBearingScale() 1018 SDL_BlitSurface(cutarray, NULL, screen, &destination_rectangle); in DisplaySonarWidgets() [all …]
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/dports/games/njam/njam-1.25-src/src/ |
H A D | njamnet.cpp | 235 SDL_BlitSurface(m_NetLobbyImage, NULL, m_Screen, NULL); in RenderNetworkScreen() 243 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen() 251 SDL_BlitSurface(m_NetLobbyImage, &r, m_Screen, &dest); in RenderNetworkScreen() 257 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen() 263 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen() 270 SDL_BlitSurface(m_NetLobbyImage, &r, m_Screen, &dest); in RenderNetworkScreen() 279 SDL_BlitSurface(m_SpriteImage, &src, m_Screen, &dest); in RenderNetworkScreen() 292 SDL_BlitSurface(m_NetEnterImage, NULL, m_Screen, &dest); in EnterServerIP() 307 SDL_BlitSurface(m_NetEnterImage, NULL, m_Screen, &dest); in EnterServerIP() 386 SDL_BlitSurface(m_NetSendImage, NULL, m_Screen, &dest); in NetworkMap() [all …]
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/dports/games/rezerwar/rezerwar-0.4.2/src/ |
H A D | gfx.c | 113 SDL_BlitSurface(surf, NULL, screen, &dest); in gfx_toscreen() 138 SDL_BlitSurface(screen, NULL, org, NULL); in gfx_shutter() 159 SDL_BlitSurface(org, NULL, screen, NULL); in gfx_shutter() 234 SDL_BlitSurface(screen, NULL, org, NULL); in gfx_copyscreen() 271 SDL_BlitSurface(org, NULL, screen, NULL); in gfx_fadein() 272 SDL_BlitSurface(surf, NULL, screen, NULL); in gfx_fadein() 301 SDL_BlitSurface(surf, NULL, screen, NULL); in gfx_fadeout() 322 SDL_BlitSurface(m, NULL, screen, NULL); in gfx_modal() 335 SDL_BlitSurface(sprites, source, screen, dest); in gfx_blitsprite()
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/dports/games/manaplus/manaplus-2.1.3.17/src/render/ |
H A D | surfacegraphics.cpp | 70 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImage() 75 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImage() 109 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in copyImage() 112 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in copyImage() 140 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImageCached() 145 SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); in drawImageCached()
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/dports/games/alienblaster/alienblaster/src/ |
H A D | setDifficulty.cc | 79 SDL_BlitSurface( introSprite, 0, screen, &r ); in draw() 87 SDL_BlitSurface( activeChoiceSprite, 0, screen, &r ); in draw() 100 SDL_BlitSurface( lightFighterIcon1, 0, screen, &r ); in draw() 106 SDL_BlitSurface( heavyFighterIcon1, 0, screen, &r ); in draw() 119 SDL_BlitSurface( lightFighterIcon1, 0, screen, &r ); in draw() 125 SDL_BlitSurface( heavyFighterIcon1, 0, screen, &r ); in draw() 135 SDL_BlitSurface( lightFighterIcon2, 0, screen, &r ); in draw() 141 SDL_BlitSurface( heavyFighterIcon2, 0, screen, &r ); in draw()
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/dports/games/tuxtype/tuxtype-1.8.3/src/ |
H A D | pause.c | 281 SDL_BlitSurface(left, NULL, screen, &rectLeft); in pause_draw() 282 SDL_BlitSurface(right, NULL, screen, &rectRight); in pause_draw() 283 SDL_BlitSurface(down, NULL, screen, &rectDown); in pause_draw() 284 SDL_BlitSurface(up, NULL, screen, &rectUp); in pause_draw() 294 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw() 303 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw() 314 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw() 324 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw() 333 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw() 342 SDL_BlitSurface(t, NULL, screen, &s); in pause_draw()
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/dports/games/openbubbles/openbubbles-1.2/src/ |
H A D | main.cpp | 333 SDL_BlitSurface(logo,&src,screen,&dest); in main() 341 SDL_BlitSurface(from,&src,screen,&dest); in main() 342 SDL_BlitSurface(to,&src,screen,&dest); in main() 350 SDL_BlitSurface(visit,&src,screen,&dest); in main() 358 SDL_BlitSurface(copyright,&src,screen,&dest); in main() 366 SDL_BlitSurface(labels,&src,screen,&dest); in main() 655 SDL_BlitSurface(screen,&src,from_surface,&dest); in transition() 730 SDL_BlitSurface(to_surface,&src,screen,&dest); in transition() 760 SDL_BlitSurface(screen,&src,from_surface,&dest); in highscore_transition() 788 SDL_BlitSurface(to_surface,&src,screen,&dest); in highscore_transition() [all …]
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/dports/games/54321/54321/code/ |
H A D | mainmenuView.cpp | 43 ::SDL_BlitSurface( this->backdrop, 0, this->screen, 0 ); in redraw() 46 ::SDL_BlitSurface( this->logos[ ii ], 0, this->screen, &rr ); in redraw() 50 ::SDL_BlitSurface( this->sidebar, 0, this->screen, &rr ); in redraw() 53 ::SDL_BlitSurface( this->overlay, 0, this->screen, &rr ); in redraw() 62 ::SDL_BlitSurface( button, 0, this->screen, &quitBox ); in redrawQuit() 67 ::SDL_BlitSurface( this->overlay, &rr, this->screen, &quitBox ); in redrawQuit()
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H A D | mazeView.cpp | 79 ::SDL_BlitSurface( this->base[ 1 ], 0, this->screen, &rect ); in drawCell() 81 ::SDL_BlitSurface( this->base[ 0 ], 0, this->screen, &rect ); in drawCell() 85 ::SDL_BlitSurface( this->finishHere, 0, this->screen, &rect ); in drawCell() 91 ::SDL_BlitSurface( this->walls[ ii ], 0, this->screen, &rect ); in drawCell() 96 ::SDL_BlitSurface( this->amHere, 0, this->screen, &rect ); in drawCell()
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/dports/games/dodgindiamond2/dd2-0.2.2/src/ |
H A D | SDL_plus.c | 59 SDL_BlitSurface(src, &b, dst, &a); in writeNumber() 76 SDL_BlitSurface(src, &b, dst, &a); in drawPanel() 81 SDL_BlitSurface(src, &b, dst, &a); in drawPanel() 91 SDL_BlitSurface(src, &b, dst, &a); in drawPanel() 126 SDL_BlitSurface(src, &b, dst, &a); in drawPanel() 139 SDL_BlitSurface(src, &b, dst, &a); in drawPanel() 207 SDL_BlitSurface(src, &b, dst, &a); in writeCString()
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/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | ship.c | 244 SDL_BlitSurface (ship_off_pic, NULL, ne_screen, &dst); in ShowLifts() 253 SDL_BlitSurface (ship_on_pic, &src, ne_screen, &dst); in ShowLifts() 262 SDL_BlitSurface (ship_on_pic, &src, ne_screen, &dst); in ShowLifts() 721 SDL_BlitSurface (console_bg_pic2, NULL, ne_screen, NULL); in show_droid_info() 739 SDL_BlitSurface ( arrow_up, NULL, ne_screen, &up_rect); in show_droid_info() 742 SDL_BlitSurface ( arrow_down, NULL, ne_screen, &down_rect); in show_droid_info() 745 SDL_BlitSurface ( arrow_left, NULL, ne_screen, &left_rect); in show_droid_info() 748 SDL_BlitSurface ( arrow_right, NULL, ne_screen, &right_rect); in show_droid_info() 796 SDL_BlitSurface (ne_screen, &dst, background, NULL); in show_droid_portrait() 802 SDL_BlitSurface (ne_screen, &dst, background, NULL); in show_droid_portrait() [all …]
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/dports/games/quantumminigolf/quantumminigolf-1.1.1.src/ |
H A D | Renderer.cpp | 223 SDL_BlitSurface (V, NULL, bBuffer, &rblit); in RenderTrack() 279 SDL_BlitSurface (wave, NULL, bBuffer, &rblit); in RenderWave() 371 SDL_BlitSurface (res, NULL, bBuffer, &rResblit); in RenderExtro() 400 SDL_BlitSurface( select, NULL, bBuffer,&rcDest ); in RenderMenu() 402 SDL_BlitSurface( start, NULL, bBuffer,&rcDest ); in RenderMenu() 404 SDL_BlitSurface( toggle, NULL, bBuffer,&rcDest ); in RenderMenu() 406 SDL_BlitSurface( info, NULL, bBuffer,&rcDest ); in RenderMenu() 410 SDL_BlitSurface( help, NULL, bBuffer,&rcDest ); in RenderMenu() 412 SDL_BlitSurface( esc, NULL, bBuffer,&rcDest ); in RenderMenu() 415 SDL_BlitSurface( instr, NULL, bBuffer,&rcDest ); in RenderMenu() [all …]
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/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/ |
H A D | screen.c | 1779 SDL_BlitSurface (image, NULL, screen, &destrect); in show_scoreline() 2253 SDL_BlitSurface (image, NULL, screen, &destrect); in show_level_colour() 2278 SDL_BlitSurface (image, NULL, screen, &destrect); in show_level_colour() 2303 SDL_BlitSurface (image, NULL, screen, &destrect); in show_level_colour() 2482 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen() 2517 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen() 2553 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen() 2586 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen() 2657 SDL_BlitSurface (image, NULL, screen, &destrect); in show_introscreen() 3113 SDL_BlitSurface (image, NULL, screen, &destrect); in show_helpscreen() [all …]
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/dports/games/bomns/Bomns-for-Linux-113be27/src/ |
H A D | level.cpp | 113 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawLevel() 129 if(SDL_BlitSurface(g_psdlsHUD, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD() 137 if(SDL_BlitSurface(g_psdlsHUD, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD() 145 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD() 153 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawHUD() 167 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in DrawExplosion() 178 if(SDL_BlitSurface(g_psdlsObjects, &rcSrc, psdlsDest, &rcDest) < 0) in ClearTile()
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/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/sdl2/ |
H A D | pdcdisp.c | 160 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 169 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 209 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 213 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 219 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 237 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 241 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 247 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 355 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
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/dports/games/tuxpaint/tuxpaint-0.9.26/magic/src/ |
H A D | shift.c | 154 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 166 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 175 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 185 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 197 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 207 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 220 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 229 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit() 239 SDL_BlitSurface(last, NULL, canvas, &dest); in shift_doit()
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/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/sdl1/ |
H A D | pdcdisp.c | 162 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 171 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 211 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 215 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 221 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 239 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 243 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 249 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 357 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/sdl2/ |
H A D | pdcdisp.c | 160 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 169 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 209 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 213 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 219 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 237 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 241 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 247 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 355 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/sdl1/ |
H A D | pdcdisp.c | 162 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 171 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_gotoyx() 211 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 215 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 221 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 239 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 243 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 249 SDL_BlitSurface(pdc_font, src, pdc_screen, dest); in _highlight() 357 SDL_BlitSurface(pdc_font, &src, pdc_screen, &dest); in PDC_transform_line()
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | paltest.c | 10 SDL_BlitSurface(refpal, NULL, screen, NULL); in main() 16 SDL_BlitSurface(refpal, NULL, screen, NULL); in main() 26 SDL_BlitSurface(testblit, NULL, screen, NULL); in main() 37 SDL_BlitSurface(testblit, NULL, screen, NULL); in main()
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