/dports/x11/controllermap/SDL2-2.0.18/src/video/ |
H A D | SDL_surface.c | 1076 return SDL_ConvertSurface(surface, surface->format, surface->flags); in SDL_DuplicateSurface() 1083 SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, in SDL_ConvertSurface() function 1282 tmp2 = SDL_ConvertSurface(tmp, format, 0); in SDL_ConvertSurface() 1325 convert = SDL_ConvertSurface(surface, fmt, flags); in SDL_ConvertSurfaceFormat()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/ |
H A D | SDL_surface.c | 1076 return SDL_ConvertSurface(surface, surface->format, surface->flags); in SDL_DuplicateSurface() 1083 SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, in SDL_ConvertSurface() function 1282 tmp2 = SDL_ConvertSurface(tmp, format, 0); in SDL_ConvertSurface() 1325 convert = SDL_ConvertSurface(surface, fmt, flags); in SDL_ConvertSurfaceFormat()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/src/ |
H A D | SDL12.exports | 155 ++'_SDL_ConvertSurface'.'SDL.dll'.'SDL_ConvertSurface'.'SDL_ConvertSurface'
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | sdl_font.cpp | 384 ascii_surf[0].reset( SDL_ConvertSurface( asciiload.get(), format.get(), 0 ) ); in BitmapFont() 389 ascii_surf[a].reset( SDL_ConvertSurface( ascii_surf[0].get(), format.get(), 0 ) ); in BitmapFont()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | sdl_font.cpp | 384 ascii_surf[0].reset( SDL_ConvertSurface( asciiload.get(), format.get(), 0 ) ); in BitmapFont() 389 ascii_surf[a].reset( SDL_ConvertSurface( ascii_surf[0].get(), format.get(), 0 ) ); in BitmapFont()
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/dports/games/jfk/jfk-0.1.1/src/client/ |
H A D | output_sdl.cc | 169 imag = SDL_ConvertSurface(img, &fmt, flags); in load_image()
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/dports/games/galaxyhack/galaxyhack/src/ |
H A D | JSDL.cpp | 124 loadingSurface = SDL_ConvertSurface(loadingSurface, screen->format, SDL_SWSURFACE); in BitmapHDtoFile()
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/dports/games/maxr/maxr-0.2.9/src/utility/ |
H A D | drawing.cpp | 214 AutoSurface temp (SDL_ConvertSurface (&surface, surface.format, surface.flags)); in replaceColor()
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/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/ |
H A D | SDL_GL_extensions.c | 383 tmp = SDL_ConvertSurface( local_surface, &tmpformat, convert_flags ); in SDL_GL_convert_surface()
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/ |
H A D | PonscripterLabel_image.cpp | 64 SDL_Surface *ret = SDL_ConvertSurface( tmp, image_surface->format, SDL_SWSURFACE ); in loadImage() 77 tmpb = SDL_ConvertSurface( tmp, image_surface->format, SDL_SWSURFACE ); in loadImage()
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/dports/games/bzflag-server/bzflag-2.4.22/src/mediafile/ |
H A D | MediaFile.cxx | 189 SDL_Surface* rgba = SDL_ConvertSurface(surface, &fmt, SDL_SWSURFACE); in readImage()
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/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/sdl2/ |
H A D | pdcscrn.c | 64 pdc_tileback = SDL_ConvertSurface(pdc_screen, pdc_screen->format, 0); in PDC_retile()
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/dports/games/bzflag/bzflag-2.4.22/src/mediafile/ |
H A D | MediaFile.cxx | 189 SDL_Surface* rgba = SDL_ConvertSurface(surface, &fmt, SDL_SWSURFACE); in readImage()
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/dports/games/cuyo/cuyo-2.1.0/src/ |
H A D | bilddatei.cpp | 339 mNativBild=SDL_ConvertSurface(mBild,SDL_GetVideoSurface()->format,0); in sorgeFuerNativBild()
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/dports/graphics/movit/movit-1.6.3/ |
H A D | demo.cpp | 124 SDL_Surface *converted = SDL_ConvertSurface(img, &rgba_fmt, SDL_SWSURFACE); in load_image()
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/dports/devel/pdcurses/PDCurses-3.5/sdl2/ |
H A D | pdcscrn.c | 61 pdc_tileback = SDL_ConvertSurface(pdc_screen, pdc_screen->format, 0); in PDC_retile()
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/sdl2/ |
H A D | pdcscrn.c | 64 pdc_tileback = SDL_ConvertSurface(pdc_screen, pdc_screen->format, 0); in PDC_retile()
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_video.h | 617 extern DECLSPEC SDL_Surface *SDL_ConvertSurface
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/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/ |
H A D | glSDL-0.7.c | 1662 tmp = SDL_ConvertSurface(surface, &RGBAfmt, SDL_SWSURFACE); in glSDL_DisplayFormat() 1664 tmp = SDL_ConvertSurface(surface, &RGBfmt, SDL_SWSURFACE); in glSDL_DisplayFormat() 1715 tmp = SDL_ConvertSurface(surface, &RGBAfmt, SDL_SWSURFACE); in glSDL_DisplayFormatAlpha() 1755 SDL_Surface *s = SDL_ConvertSurface(src, fmt, flags); in glSDL_ConvertSurface()
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_video.h | 619 extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_video.h | 619 extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/ |
H A D | uMisc.pas | 350 convertedSurf:= SDL_ConvertSurface(tmpsurf, conversionFormat, SDL_SWSURFACE);
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_video.h | 668 extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_video.h | 198 extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Ui…
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_video.h | 668 extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
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