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Searched refs:SDL_ENABLE (Results 101 – 125 of 632) sorted by relevance

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/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/
H A DJoystick.cpp67 SDL_JoystickEventState(SDL_ENABLE); in Initialise()
/dports/games/qonk/qonk-0.3.1/src/
H A Dsdl_driver.cpp31 SDL_EnableUNICODE(SDL_ENABLE); in SDLDriver()
86 SDL_ShowCursor(SDL_ENABLE); in ~SDLDriver()
/dports/x11/controllermap/SDL2-2.0.18/test/
H A Dtestwm2.c276 SDL_EventState(SDL_DROPFILE, SDL_ENABLE); in main()
277 SDL_EventState(SDL_DROPTEXT, SDL_ENABLE); in main()
H A Dtestdropfile.c71 SDL_EventState(SDL_DROPFILE, SDL_ENABLE); in main()
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestwm2.c276 SDL_EventState(SDL_DROPFILE, SDL_ENABLE); in main()
277 SDL_EventState(SDL_DROPTEXT, SDL_ENABLE); in main()
H A Dtestdropfile.c71 SDL_EventState(SDL_DROPFILE, SDL_ENABLE); in main()
/dports/audio/schismtracker/schismtracker-20211116/schism/
H A Dvideo.c831 SDL_EventState(SDL_VIDEORESIZE, SDL_ENABLE); in video_startup()
832 SDL_EventState(SDL_VIDEOEXPOSE, SDL_ENABLE); in video_startup()
833 SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE); in video_startup()
834 SDL_EventState(SDL_USEREVENT, SDL_ENABLE); in video_startup()
835 SDL_EventState(SDL_ACTIVEEVENT, SDL_ENABLE); in video_startup()
836 SDL_EventState(SDL_KEYDOWN, SDL_ENABLE); in video_startup()
837 SDL_EventState(SDL_KEYUP, SDL_ENABLE); in video_startup()
838 SDL_EventState(SDL_MOUSEMOTION, SDL_ENABLE); in video_startup()
839 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_ENABLE); in video_startup()
840 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_ENABLE); in video_startup()
[all …]
/dports/emulators/joytran/joytran-0.9.5.2/src/
H A Dmain.c66 SDL_JoystickEventState(SDL_ENABLE); in main()
/dports/devel/sdl20/SDL2-2.0.18/src/events/
H A DSDL_dropevents.c39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
/dports/games/supertux/supertux-0.1.3/src/
H A Dmousecursor.cpp43 SDL_ShowCursor(SDL_ENABLE); in ~MouseCursor()
/dports/games/spring/spring_98.0/rts/Game/
H A DAviVideoCapturing.cpp77 SDL_ShowCursor(SDL_ENABLE); in StartCapturing()
/dports/emulators/dgen-sdl/dgen-sdl-1.33/
H A Djoystick.cpp60 SDL_JoystickEventState(SDL_ENABLE); in init_joysticks()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/events/
H A DSDL_dropevents.c39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/events/
H A DSDL_dropevents.c39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/events/
H A DSDL_dropevents.c39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
/dports/x11/controllermap/SDL2-2.0.18/src/events/
H A DSDL_dropevents.c39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/events/
H A DSDL_dropevents.c39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
/dports/games/julius/julius-1.7.0/src/platform/
H A Djoystick.c178 if (SDL_JoystickEventState(SDL_ENABLE) != SDL_ENABLE) { in platform_joystick_init()
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/
H A DJApp.h503 void MouseCursor(bool b) {SDL_ShowCursor(b ? SDL_ENABLE : SDL_DISABLE);} in MouseCursor()
508 bool MouseCursor() {return SDL_ENABLE == SDL_ShowCursor(SDL_QUERY);} in MouseCursor()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmouse.c226 SDL_ShowCursor(SDL_ENABLE); in MouseSetCursor()
260 SDL_ShowCursor(cursor != NULL ? SDL_ENABLE : SDL_DISABLE); in MouseSetPicCursor()
/dports/games/augustus/augustus-3.1.0/src/platform/
H A Djoystick.c178 if (SDL_JoystickEventState(SDL_ENABLE) != SDL_ENABLE) { in platform_joystick_init()
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_sdl.cpp160 SDL_EnableUNICODE(SDL_ENABLE); in Rimp_Init()
287 SDL_ShowCursor(SDL_ENABLE); in Rimp_Shutdown()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/
H A Dtestdropfile.c71 SDL_EventState(SDL_DROPFILE, SDL_ENABLE); in main()
/dports/graphics/grafx2/grafx2/src/
H A Dsdlscreen.c181 SDL_ShowCursor(SDL_ENABLE); // show the SDL 1 pixel transparent cursor in GFX2_Set_mode()
586 SDL_EventState(SDL_DROPFILE, flag ? SDL_ENABLE : SDL_DISABLE); in Allow_drag_and_drop()
592 SDL_EventState (SDL_SYSWMEVENT, flag?SDL_ENABLE:SDL_DISABLE); in Allow_drag_and_drop()
609 SDL_EventState (SDL_SYSWMEVENT, flag?SDL_ENABLE:SDL_DISABLE); in Allow_drag_and_drop()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/
H A Dtestdropfile.c71 SDL_EventState(SDL_DROPFILE, SDL_ENABLE); in main()

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