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Searched refs:SDL_MouseMotionEvent (Results 51 – 75 of 299) sorted by relevance

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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/
H A DSDL_events.h232 typedef struct SDL_MouseMotionEvent struct
243 } SDL_MouseMotionEvent; argument
533 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/
H A DSDL_events.h232 typedef struct SDL_MouseMotionEvent struct
243 } SDL_MouseMotionEvent; argument
533 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/
H A DSDL_events.h232 typedef struct SDL_MouseMotionEvent struct
243 } SDL_MouseMotionEvent; argument
533 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_events.h229 typedef struct SDL_MouseMotionEvent struct
240 } SDL_MouseMotionEvent; argument
529 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_events.h218 typedef struct SDL_MouseMotionEvent struct
229 } SDL_MouseMotionEvent; argument
501 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_events.h218 typedef struct SDL_MouseMotionEvent struct
229 } SDL_MouseMotionEvent; argument
503 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/
H A DSDL_events.h221 typedef struct SDL_MouseMotionEvent struct
232 } SDL_MouseMotionEvent; typedef
506 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_events.h229 typedef struct SDL_MouseMotionEvent struct
240 } SDL_MouseMotionEvent; argument
529 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/
H A DSDL_events.h229 typedef struct SDL_MouseMotionEvent struct
240 } SDL_MouseMotionEvent; argument
529 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/
H A DSDL_events.h229 typedef struct SDL_MouseMotionEvent struct
240 } SDL_MouseMotionEvent; argument
529 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/
H A DSDL_events.h232 typedef struct SDL_MouseMotionEvent struct
243 } SDL_MouseMotionEvent; argument
533 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/include/
H A DSDL_events.h232 typedef struct SDL_MouseMotionEvent struct
243 } SDL_MouseMotionEvent; argument
533 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_events.h131 } SDL_MouseMotionEvent; typedef
221 SDL_MouseMotionEvent motion;
/dports/games/cube/cube_source/include/
H A DSDL_events.h131 } SDL_MouseMotionEvent; typedef
221 SDL_MouseMotionEvent motion;
/dports/games/opencity/opencity-0.0.6.5stable/src/
H A Dui.h50 MouseMotion( const SDL_MouseMotionEvent& rcEvent ) = 0;
/dports/games/crrcsim/crrcsim-0.9.13/src/mod_main/
H A Deventhandler.h43 void mouse_motion(SDL_MouseMotionEvent *event);
/dports/games/flare-engine/flare-engine-1.12/src/
H A DUtilsDebug.cpp36 os << reinterpret_cast<const SDL_MouseMotionEvent&>(evt); in operator <<()
125 const SDL_MouseMotionEvent & evt) { in operator <<()
/dports/comms/scrcpy/scrcpy-1.9/app/src/
H A Dinput_manager.h29 const SDL_MouseMotionEvent *event);
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_events.h253 typedef struct SDL_MouseMotionEvent struct
264 } SDL_MouseMotionEvent; argument
566 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/
H A DSDL_events.h253 typedef struct SDL_MouseMotionEvent struct
264 } SDL_MouseMotionEvent; argument
566 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/
H A DSDL_events.h253 typedef struct SDL_MouseMotionEvent struct
264 } SDL_MouseMotionEvent; argument
566 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/
H A DSDL_events.h253 typedef struct SDL_MouseMotionEvent struct
264 } SDL_MouseMotionEvent; argument
566 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/i686-w64-mingw32/include/SDL2/
H A DSDL_events.h253 typedef struct SDL_MouseMotionEvent struct
264 } SDL_MouseMotionEvent; argument
566 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/x86_64-w64-mingw32/include/SDL2/
H A DSDL_events.h253 typedef struct SDL_MouseMotionEvent struct
264 } SDL_MouseMotionEvent; argument
566 SDL_MouseMotionEvent motion; /**< Mouse motion event data */
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/
H A DSDL_events.h255 typedef struct SDL_MouseMotionEvent struct
266 } SDL_MouseMotionEvent; argument
569 SDL_MouseMotionEvent motion; /**< Mouse motion event data */

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