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Searched refs:SDL_QueryTexture (Results 101 – 125 of 180) sorted by relevance

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/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/include/sdl/
H A DSDL_render.h275 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/x11/controllermap/SDL2-2.0.18/test/
H A Dtestrendertarget.c303 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
/dports/audio/protracker/pt2-clone-1.37/pt_pal_editor/release/macos/pt_pal_editor-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_render.h275 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestrendertarget.c303 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/SDLVideo/
H A DSDLSurfaceSprite2D.cpp310 SDL_QueryTexture(tex, &texFormat, nullptr, nullptr, nullptr); in ConvertFormatTo()
/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/
H A DSDL_render.h344 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_render.h344 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/
H A Dcontrollermap.c205 SDL_QueryTexture(marker, NULL, NULL, &dst.w, &dst.h); in WatchJoystick()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/
H A Dcontrollermap.c205 SDL_QueryTexture(marker, NULL, NULL, &dst.w, &dst.h); in WatchJoystick()
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/
H A DSDL_render.h285 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/
H A DSDL_render.h285 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/
H A DSDL_render.h285 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/
H A DHardwareDisplayDrawingEngine.cpp152 SDL_QueryTexture(_screenTexture, &format, nullptr, nullptr, nullptr); in Resize()
/dports/games/sauerbraten/sauerbraten/src/include/
H A DSDL_render.h285 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_render.h344 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/
H A DSDL_render.h344 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Drender.py124 SDL_QueryTexture = _bind("SDL_QueryTexture", [POINTER(SDL_Texture), POINTER(Uint32), POINTER(c_int)… variable
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ext/
H A Dsprite.py393 ret = render.SDL_QueryTexture(texture, byref(flags), byref(access),
433 ret = render.SDL_QueryTexture(self.texture, byref(flags),
/dports/devel/sdl20/SDL2-2.0.18/include/
H A DSDL_render.h371 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/
H A DSDL_render.h371 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/
H A DSDL_video-1.3.h842 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/x11/controllermap/SDL2-2.0.18/include/
H A DSDL_render.h371 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
/dports/graphics/flif/FLIF-0.3-96-g74ea92b/src/
H A Dviewflif.c88 …if (SDL_QueryTexture(image_frame[frame], NULL, NULL, &ir.w, &ir.h)) { printf("Error: Could not que… in draw_image()
/dports/games/zdoom/zdoom-2.8.1/src/posix/sdl/
H A Dsdlvideo.cpp687 SDL_QueryTexture(Texture, &format, NULL, NULL, NULL); in ResetSDLRenderer()
/dports/graphics/blender/blender-2.91.0/extern/sdlew/src/
H A Dsdlew.c142 tSDL_QueryTexture *SDL_QueryTexture; variable
685 SDL_LIBRARY_FIND(SDL_QueryTexture); in sdlewInit()

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