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Searched refs:SDL_SetClipRect (Results 151 – 175 of 248) sorted by relevance

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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_video.h598 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h651 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_video.h600 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_video.h647 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h600 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h647 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h647 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_video.h598 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/cube/cube_source/include/
H A DSDL_video.h602 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_video.h647 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_video.h598 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h600 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h651 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
/dports/games/flobopuyo/flobopuyo-0.20/
H A DglSDL.c370 SDL_SetClipRect(surface, &txi->virt); in glSDL_AddTexInfo()
871 res = SDL_SetClipRect(surface, rect); in glSDL_SetClipRect()
892 SDL_SetClipRect(surface, rect); in glSDL_SetClipRect()
/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A DglSDL-0.6.c368 SDL_SetClipRect(surface, &txi->virt); in glSDL_AddTexInfo()
873 res = SDL_SetClipRect(surface, rect); in glSDL_SetClipRect()
894 SDL_SetClipRect(surface, rect); in glSDL_SetClipRect()
/dports/games/vultures-eye/vulture-2.3.67/slashem/win/gl/
H A Dgl_softw.c283 SDL_SetClipRect(sdlgl_surf, &cliprect); in sw_enable_clipper()
288 SDL_SetClipRect(sdlgl_surf, NULL); in sw_disable_clipper()
/dports/games/freedroid/freedroid-1.0.2/src/
H A Dmenu.c84 SDL_SetClipRect( ne_screen, NULL ); in InitiateMenu()
93 SDL_SetClipRect( ne_screen, NULL ); in InitiateMenu()
768 SDL_SetClipRect( ne_screen, NULL ); in Credits_Menu()
/dports/games/chroma/chroma-1.20/
H A Dsdlmenudisplay.c328 SDL_SetClipRect(screen_surface, &drect); in menu_display()
475 SDL_SetClipRect(screen_surface, NULL); in menu_display()
/dports/games/cuyo/cuyo-2.1.0/src/
H A Dsdltools.cpp769 SDL_SetClipRect(SDL_GetVideoSurface(), &r); in setClipRectV()
836 SDL_SetClipRect(s, &r); in noClip()
/dports/audio/hvl2wav/hivelytracker-8296a50/
H A Dabout.c170 SDL_SetClipRect(about_bm.srf, &cliprect); in about_init()
/dports/games/einstein/einstein-2.0/
H A Dwidgets.cpp586 SDL_SetClipRect(screen.getSurface(), &rect); in draw()
600 SDL_SetClipRect(screen.getSurface(), NULL); in draw()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestalpha.c445 SDL_SetClipRect(screen, &clip); in main()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestalpha.c445 SDL_SetClipRect(screen, &clip); in main()
/dports/games/freedroidrpg/freedroidrpg-0.16.1/tools/image/
H A Dcroppy.c370 SDL_SetClipRect(output_surface, NULL); in create_output_surface()
/dports/games/crimson/crimson-0.5.3/src/common/
H A Dsurface.cpp210 SDL_SetClipRect( s_surface, &rect ); in SetClipRect()

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