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Searched refs:SDL_SetClipRect (Results 51 – 75 of 248) sorted by relevance

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/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A DglSDL-0.8.h349 #define SDL_SetClipRect glSDL_SetClipRect macro
H A DglSDL-0.7.h263 #define SDL_SetClipRect glSDL_SetClipRect macro
/dports/games/qonk/qonk-0.3.1/guichan/guichan/sdl/
H A Dsdlgraphics.cpp114 SDL_SetClipRect(mTarget, &rect); in pushClipArea()
135 SDL_SetClipRect(mTarget, &rect); in popClipArea()
/dports/games/triplane/triplane-classic-1.08.r20130224/src/gfx/
H A Dbitmap.cpp358 SDL_SetClipRect(video_state.surface, &clip); in blit()
363 SDL_SetClipRect(video_state.surface, NULL); in blit()
/dports/devel/fifechan/fifechan-0.1.5/src/sdl/
H A Dsdlgraphics.cpp122 SDL_SetClipRect(mTarget, &rect); in pushClipArea()
143 SDL_SetClipRect(mTarget, &rect); in popClipArea()
/dports/games/spacejunk/spacejunk-1.0.5/guichan/sdl/
H A Dsdlgraphics.cpp101 SDL_SetClipRect(mTarget, &rect); in pushClipArea()
122 SDL_SetClipRect(mTarget, &rect); in popClipArea()
/dports/devel/guichan/guichan-0.8.2/src/sdl/
H A Dsdlgraphics.cpp101 SDL_SetClipRect(mTarget, &rect); in pushClipArea()
122 SDL_SetClipRect(mTarget, &rect); in popClipArea()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/sdl/
H A Dvid_sdlfx.cpp169 SDL_SetClipRect(sdlsFramebuf, NULL); in Init()
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/tesseract/tesseract/src/include/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/xonotic/Xonotic/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_surface.h347 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/freedroid/freedroid-1.0.2/src/
H A Dhighscore.c174 SDL_SetClipRect (ne_screen, NULL); in UpdateHighscores()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/
H A DSDL_surface.h347 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/
H A DSDL_surface.h347 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/include/
H A DSDL_surface.h347 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_surface.h331 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_surface.h337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,

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