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Searched refs:SDL_UpdateRects (Results 151 – 175 of 228) sorted by relevance

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/dports/devel/p5-SDL/SDL-2.548/src/Core/
H A DVideo.xs165 SDL_UpdateRects(surface,num_rects,rects);
/dports/games/lmarbles/lmarbles-1.0.8/src/
H A Dsdl.c470 SDL_UpdateRects(sdl.scr, sdl.rnum, sdl.rgns); in Sdl_UpdR()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestgl.c448 SDL_UpdateRects(screen, 1, &dst); in DrawLogoBlit()
/dports/games/senken/senken-0.3.0/src/
H A Dsdlwin.c147 SDL_UpdateRects(sdlscreen, 1, &dest); in sdlwin_updatescreen()
/dports/games/atris/atris-1.0.7/
H A Dxflame.c278 SDL_UpdateRects(screen, g->nrects, g->rects); in XFUpdate()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestgl.c448 SDL_UpdateRects(screen, 1, &dst); in DrawLogoBlit()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/wincesdl/
H A Dwincesdl-graphics.cpp700 SDL_UpdateRects(_hwScreen, 1, toolbar_rect); in internUpdateScreen()
707 SDL_UpdateRects(_hwScreen, numRectsOut, _dirtyRectOut); in internUpdateScreen()
/dports/devel/sdl12/SDL-1.2.15/src/video/
H A DSDL_video.c1034 SDL_UpdateRects(screen, 1, &rect); in SDL_UpdateRect()
1037 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects) in SDL_UpdateRects() function
/dports/lang/smalltalk/smalltalk-3.2.5/packages/sdl/libsdl/
H A DSDL_video.st362 extern DECLSPEC void SDLCALL SDL_UpdateRects (SDL_Surface *screen, int numrects,
364 <cCall: 'SDL_UpdateRects' returning: #void
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/
H A DSDL_video.c1024 SDL_UpdateRects(screen, 1, &rect); in SDL_UpdateRect()
1027 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects) in SDL_UpdateRects() function
/dports/games/lpairs/lpairs-1.0.5/lpairs/
H A Dsdl.c497 SDL_UpdateRects(sdl.screen, sdl.rect_count, sdl.rect); in refresh_rects()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/sdl/
H A Dsdldisplay.c764 SDL_UpdateRects( sdldisplay_gc, num_rects, updated_rects ); in uidisplay_frame_end()
/dports/games/hangman/hangman-0.9.2/src/
H A Dhangman.c341 SDL_UpdateRects(screen, 1, &dest); in crossOut()
/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DStateManager.cpp275 SDL_UpdateRects(SDL_GetVideoSurface(), updateRects.size(), &updateSDLRects[0]); in updateScreen()
/dports/games/lgeneral/lgeneral-1.3.2/src/
H A Dlg-sdl.c701 SDL_UpdateRects(sdl.screen, sdl.rect_count, sdl.rect); in refresh_rects()
/dports/emulators/fuse/fuse-1.6.0/ui/sdl/
H A Dsdldisplay.c824 SDL_UpdateRects( sdldisplay_gc, num_rects, updated_rects ); in uidisplay_frame_end()
/dports/games/angband/Angband-4.2.2/src/
H A Dmain-sdl.c917 SDL_UpdateRects(window->owner, 1, &rc); in sdl_WindowBlit()
1134 SDL_UpdateRects(AppWin, 1, &rc); in sdl_BlitWin()
1984 SDL_UpdateRects(AppWin, 1, &SizingSpot); in DrawSizeWidget()
/dports/games/libretro-scummvm/scummvm-7b1e929/dists/androidsdl/scummvm/
H A DAndroidAppSettings.cfg52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
H A DAndroidAppSettings.cfg.in52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
/dports/games/libretro-hatari/hatari-561c07e/libretro/gui-retro/
H A Dsdlgui.c646 SDL_UpdateRects(pSdlGuiScrn, 1, &rect);
/dports/games/scummvm/scummvm-2.5.1/dists/androidsdl/scummvm/
H A DAndroidAppSettings.cfg.in52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
H A DAndroidAppSettings.cfg52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/
H A Dtitlescreen.c1049 SDL_UpdateRects(screen, numupdates, dstupdate); in update_screen()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/video/
H A Dsdl.cpp1026 SDL_UpdateRects(TheScreen, NumRects, Rects); in RealizeVideoMemory()
/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/
H A Dpowersdl.inc22 procedure SDL_UpdateRects(screen : pSDL_Surface; numrects : LongInt; rects : pSDL_Rect); syscall ba…

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