/dports/devel/p5-SDL/SDL-2.548/src/Core/ |
H A D | Video.xs | 165 SDL_UpdateRects(surface,num_rects,rects);
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/dports/games/lmarbles/lmarbles-1.0.8/src/ |
H A D | sdl.c | 470 SDL_UpdateRects(sdl.scr, sdl.rnum, sdl.rgns); in Sdl_UpdR()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testgl.c | 448 SDL_UpdateRects(screen, 1, &dst); in DrawLogoBlit()
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/dports/games/senken/senken-0.3.0/src/ |
H A D | sdlwin.c | 147 SDL_UpdateRects(sdlscreen, 1, &dest); in sdlwin_updatescreen()
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/dports/games/atris/atris-1.0.7/ |
H A D | xflame.c | 278 SDL_UpdateRects(screen, g->nrects, g->rects); in XFUpdate()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testgl.c | 448 SDL_UpdateRects(screen, 1, &dst); in DrawLogoBlit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/wincesdl/ |
H A D | wincesdl-graphics.cpp | 700 SDL_UpdateRects(_hwScreen, 1, toolbar_rect); in internUpdateScreen() 707 SDL_UpdateRects(_hwScreen, numRectsOut, _dirtyRectOut); in internUpdateScreen()
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/dports/devel/sdl12/SDL-1.2.15/src/video/ |
H A D | SDL_video.c | 1034 SDL_UpdateRects(screen, 1, &rect); in SDL_UpdateRect() 1037 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects) in SDL_UpdateRects() function
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/dports/lang/smalltalk/smalltalk-3.2.5/packages/sdl/libsdl/ |
H A D | SDL_video.st | 362 extern DECLSPEC void SDLCALL SDL_UpdateRects (SDL_Surface *screen, int numrects, 364 <cCall: 'SDL_UpdateRects' returning: #void
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/ |
H A D | SDL_video.c | 1024 SDL_UpdateRects(screen, 1, &rect); in SDL_UpdateRect() 1027 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects) in SDL_UpdateRects() function
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/dports/games/lpairs/lpairs-1.0.5/lpairs/ |
H A D | sdl.c | 497 SDL_UpdateRects(sdl.screen, sdl.rect_count, sdl.rect); in refresh_rects()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/sdl/ |
H A D | sdldisplay.c | 764 SDL_UpdateRects( sdldisplay_gc, num_rects, updated_rects ); in uidisplay_frame_end()
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/dports/games/hangman/hangman-0.9.2/src/ |
H A D | hangman.c | 341 SDL_UpdateRects(screen, 1, &dest); in crossOut()
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | StateManager.cpp | 275 SDL_UpdateRects(SDL_GetVideoSurface(), updateRects.size(), &updateSDLRects[0]); in updateScreen()
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/dports/games/lgeneral/lgeneral-1.3.2/src/ |
H A D | lg-sdl.c | 701 SDL_UpdateRects(sdl.screen, sdl.rect_count, sdl.rect); in refresh_rects()
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/dports/emulators/fuse/fuse-1.6.0/ui/sdl/ |
H A D | sdldisplay.c | 824 SDL_UpdateRects( sdldisplay_gc, num_rects, updated_rects ); in uidisplay_frame_end()
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | main-sdl.c | 917 SDL_UpdateRects(window->owner, 1, &rc); in sdl_WindowBlit() 1134 SDL_UpdateRects(AppWin, 1, &rc); in sdl_BlitWin() 1984 SDL_UpdateRects(AppWin, 1, &SizingSpot); in DrawSizeWidget()
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/dports/games/libretro-scummvm/scummvm-7b1e929/dists/androidsdl/scummvm/ |
H A D | AndroidAppSettings.cfg | 52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
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H A D | AndroidAppSettings.cfg.in | 52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
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/dports/games/libretro-hatari/hatari-561c07e/libretro/gui-retro/ |
H A D | sdlgui.c | 646 SDL_UpdateRects(pSdlGuiScrn, 1, &rect);
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/dports/games/scummvm/scummvm-2.5.1/dists/androidsdl/scummvm/ |
H A D | AndroidAppSettings.cfg.in | 52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
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H A D | AndroidAppSettings.cfg | 52 # Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main t…
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | titlescreen.c | 1049 SDL_UpdateRects(screen, numupdates, dstupdate); in update_screen()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/video/ |
H A D | sdl.cpp | 1026 SDL_UpdateRects(TheScreen, NumRects, Rects); in RealizeVideoMemory()
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/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | powersdl.inc | 22 procedure SDL_UpdateRects(screen : pSDL_Surface; numrects : LongInt; rects : pSDL_Rect); syscall ba…
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