/dports/audio/timidity++-emacs/TiMidity++-2.15.0/libunimod/ |
H A D | load_gdm.c | 508 q->flags |= SF_LOOP; in GDM_Load()
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/dports/audio/timidity++-xskin/TiMidity++-2.15.0/libunimod/ |
H A D | load_gdm.c | 508 q->flags |= SF_LOOP; in GDM_Load()
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/dports/audio/timidity++-xaw/TiMidity++-2.15.0/libunimod/ |
H A D | load_gdm.c | 508 q->flags |= SF_LOOP; in GDM_Load()
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/dports/audio/timidity++-motif/TiMidity++-2.15.0/libunimod/ |
H A D | load_gdm.c | 508 q->flags |= SF_LOOP; in GDM_Load()
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/dports/games/uqm/uqm-0.8.0/src/libs/mikmod/ |
H A D | mikmod.h | 284 #define SF_LOOP 0x0100 macro
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/dports/japanese/timidity++-slang/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING;
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/dports/audio/timidity++-xaw/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/timidity++-gtk/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/timidity++-slang/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/timidity++/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/timidity++-xskin/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/timidity++-motif/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/timidity++-emacs/TiMidity++-2.15.0/timidity/ |
H A D | mod2midi.c | 661 if (s->flags & SF_LOOP) sp->modes ^= MODES_LOOPING; in load_module_samples()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/include/ |
H A D | mikmod.h | 382 #define SF_LOOP 0x0100 macro
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/dports/games/vkquake/vkQuake-1.12.2/Windows/codecs/include/ |
H A D | mikmod.h | 382 #define SF_LOOP 0x0100 macro
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/dports/japanese/timidity++-slang/TiMidity++-2.15.0/libunimod/ |
H A D | load_imf.c | 736 q->flags |= SF_LOOP; in IMF_Load()
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H A D | load_med.c | 678 q->flags |= SF_LOOP; in MED_Load()
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/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/libunimod/ |
H A D | load_med.c | 678 q->flags |= SF_LOOP;
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H A D | load_imf.c | 736 q->flags |= SF_LOOP; in IMF_Load()
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/dports/audio/timidity++-slang/TiMidity++-2.15.0/libunimod/ |
H A D | load_imf.c | 736 q->flags |= SF_LOOP; in IMF_Load()
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H A D | load_med.c | 678 q->flags |= SF_LOOP; in MED_Load()
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/dports/audio/timidity++-gtk/TiMidity++-2.15.0/libunimod/ |
H A D | load_imf.c | 736 q->flags |= SF_LOOP; in IMF_Load()
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H A D | load_med.c | 678 q->flags |= SF_LOOP; in MED_Load()
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/dports/audio/timidity++/TiMidity++-2.15.0/libunimod/ |
H A D | load_med.c | 678 q->flags |= SF_LOOP; in MED_Load()
|