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Searched refs:Sint16 (Results 26 – 50 of 1658) sorted by relevance

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/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/
H A Dsdl_gfx.pas168 function boxColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color : … in boxColor()
172 function boxRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; in boxRGBA()
179 function lineColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color :… in lineColor()
265 function pieColor( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieColor()
270 function pieRGBA( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieRGBA()
289 …on trigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonColor()
293 …ion trigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonRGBA()
300 … aatrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonColor()
303 … aatrigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonRGBA()
310 …ledTrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in filledTrigonColor()
[all …]
/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/
H A Dsdl_gfx.pas168 function boxColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color : … in boxColor()
172 function boxRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; in boxRGBA()
179 function lineColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color :… in lineColor()
265 function pieColor( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieColor()
270 function pieRGBA( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieRGBA()
289 …on trigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonColor()
293 …ion trigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonRGBA()
300 … aatrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonColor()
303 … aatrigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonRGBA()
310 …ledTrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in filledTrigonColor()
[all …]
/dports/games/spacejunk/spacejunk-1.0.5/sge030809/
H A Dsge_collision.h35 DECLSPEC int sge_bbcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2);
36 DECLSPEC int _sge_bbcheck(Sint16 x1,Sint16 y1,Sint16 w1,Sint16 h1, Sint16 x2,Sint16 y2,Sint16 w2,Si…
37 DECLSPEC int _sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2);
38 DECLSPEC int sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2);
39 DECLSPEC Sint16 sge_get_cx(void);
40 DECLSPEC Sint16 sge_get_cy(void);
42 DECLSPEC void sge_unset_cdata(sge_cdata *cd, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
43 DECLSPEC void sge_set_cdata(sge_cdata *cd, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
H A Dsge_surface.h50 DECLSPEC void _PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
51 DECLSPEC void _PutPixel8(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
52 DECLSPEC void _PutPixel16(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
53 DECLSPEC void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
54 DECLSPEC void _PutPixel32(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
55 DECLSPEC void _PutPixelX(SDL_Surface *dest,Sint16 x,Sint16 y,Uint32 color);
60 DECLSPEC void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
61 DECLSPEC Uint32 sge_GetPixel(SDL_Surface *surface, Sint16 x, Sint16 y);
74 …ent(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin…
75 …lit(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin…
[all …]
H A Dsge_shape.h61 void add_rect(Sint16 x, Sint16 y, Uint32 w, Uint32 h);
176 void warp_clear(SDL_Surface *src, Sint16 srcX, Sint16 srcY);
179 sge_surface(SDL_Surface *dest, SDL_Surface *src, Sint16 x=0, Sint16 y=0);
186 virtual inline void clear(SDL_Surface *src, Sint16 srcX, Sint16 srcY);
239 Sint16 xvel, yvel;
259 void set_vel(Sint16 x, Sint16 y){xvel=x;yvel=y;} in set_vel()
329 sge_sprite(SDL_Surface *screen, SDL_Surface *img, Sint16 x=0, Sint16 y=0):
336 void set_pps(Sint16 x, Sint16 y){xppms=x/1000.0; yppms=y/1000.0;} in set_pps()
342 Sint16 get_xpps(void) const{return Sint16(xppms*1000);} in get_xpps()
343 Sint16 get_ypps(void) const{return Sint16(yppms*1000);} in get_ypps()
[all …]
H A Dsge_primitives.cpp292 int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom) in clipEncode()
309 int clipLine(SDL_Surface *dst, Sint16 *x1, Sint16 *y1, Sint16 *x2, Sint16 *y2) in clipLine()
2410 if(Sint16(xp) != Sint16(x) || Sint16(yp) != Sint16(y)){\
2433 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier()
2441 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier()
2450 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha()
2460 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha()
2469 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha()
2495 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha()
2504 …sge_AABezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezier()
[all …]
H A Dsge_collision.cpp30 Sint16 _cx=0,_cy=0;
41 Sint16 x,y; in sge_make_cmap()
71 int sge_bbcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2) in sge_bbcheck()
73 Sint16 w1=cd1->w; in sge_bbcheck()
122 int _sge_bbcheck(Sint16 x1,Sint16 y1,Sint16 w1,Sint16 h1, Sint16 x2,Sint16 y2,Sint16 w2,Sint16 h2) in _sge_bbcheck()
186 int _sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2) in _sge_cmcheck()
246 Sint16 y; in _sge_cmcheck()
248 Sint16 lenght; in _sge_cmcheck()
284 int sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2) in sge_cmcheck()
336 void sge_unset_cdata(sge_cdata *cd, Sint16 x, Sint16 y, Sint16 w, Sint16 h) in sge_unset_cdata()
[all …]
H A Dsge_bm_text.h38 Sint16 CharWidth;
39 Sint16 CharHeight;
40 Sint16 *CharPos;
41 Sint16 yoffs;
43 Sint16 Chars;
55 DECLSPEC Sint16 sge_BF_GetHeight(sge_bmpFont *font);
56 DECLSPEC Sint16 sge_BF_GetWidth(sge_bmpFont *font);
59 …SDL_Rect sge_BF_textout(SDL_Surface *surface, sge_bmpFont *font, char *string, Sint16 x, Sint16 y);
60 DECLSPEC SDL_Rect sge_BF_textoutf(SDL_Surface *surface, sge_bmpFont *font, Sint16 x, Sint16 y , cha…
62 …SDL_Surface *screen,sge_bmpFont *font,char *string, Uint8 flags,int pos,int len,Sint16 x,Sint16 y);
[all …]
/dports/games/openmortal/openmortal-0.7/src/
H A Dsge_surface.h50 DECLSPEC void _PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
51 DECLSPEC void _PutPixel8(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
52 DECLSPEC void _PutPixel16(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
53 DECLSPEC void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
54 DECLSPEC void _PutPixel32(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
55 DECLSPEC void _PutPixelX(SDL_Surface *dest,Sint16 x,Sint16 y,Uint32 color);
60 DECLSPEC void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
61 DECLSPEC Uint32 sge_GetPixel(SDL_Surface *surface, Sint16 x, Sint16 y);
74 …ent(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin…
75 …lit(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin…
[all …]
H A Dsge_primitives.cpp281 void _Line(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in _Line()
1551 if(Sint16(xp) != Sint16(x) || Sint16(yp) != Sint16(y)){\
1574 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier()
1576 DO_BEZIER(_Line(surface, Sint16(xp),Sint16(yp), Sint16(x),Sint16(y), color)); in sge_Bezier()
1582 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier()
1591 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha()
1601 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha()
1610 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha()
1636 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha()
1645 …sge_AABezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezier()
[all …]
/dports/devel/p5-SDL/SDL-2.548/src/GFX/
H A DPrimitives.xs67 Sint16 x
68 Sint16 y
78 Sint16 x
79 Sint16 y
92 Sint16 x1
93 Sint16 x2
94 Sint16 y
104 Sint16 x1
106 Sint16 y
119 Sint16 x
[all …]
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/
H A Deffect_position.c744 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb()
755 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb()
757 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb()
773 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c4()
777 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c4()
779 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb_c4()
818 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c6()
822 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c6()
1016 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb()
1032 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb_c4()
[all …]
/dports/audio/sdl_mixer/SDL_mixer-1.2.12/
H A Deffect_position.c746 Sint16 *ptr = (Sint16 *) stream;
757 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) *
759 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
775 Sint16 *ptr = (Sint16 *) stream;
779 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) *
781 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
820 Sint16 *ptr = (Sint16 *) stream;
824 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) *
1018 Sint16 *ptr = (Sint16 *) stream;
1034 Sint16 *ptr = (Sint16 *) stream;
[all …]
/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/
H A Deffect_position.c742 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb()
753 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb()
755 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb()
771 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c4()
775 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c4()
777 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb_c4()
816 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c6()
820 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c6()
1014 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb()
1030 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb_c4()
[all …]
/dports/games/galaxyhack/galaxyhack/src/
H A DGFX.h26 int circleColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 r, Uint32 color);
27 int fastPixelColorNolock(SDL_Surface * dst, Sint16 x, Sint16 y, Uint32 color);
28 bool lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color);
29 int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint32 color);
30 int vlineColor(SDL_Surface * dst, Sint16 x, Sint16 y1, Sint16 y2, Uint32 color);
31 int clipLine(SDL_Surface * dst, Sint16 * x1, Sint16 * y1, Sint16 * x2, Sint16 * y2);
32 int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom);
/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/
H A Deffect_position.c747 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb()
758 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb()
760 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb()
776 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c4()
780 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c4()
782 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb_c4()
821 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c6()
825 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c6()
1019 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb()
1035 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb_c4()
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/
H A DSDL_audiotypecvt.c3777 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_1c()
3846 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_2c()
3930 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_4c()
4034 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_6c()
4158 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_8c()
4737 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_1c()
4806 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_2c()
4890 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_4c()
4994 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_6c()
5118 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_8c()
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/
H A DSDL_audiotypecvt.c3777 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_1c()
3846 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_2c()
3930 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_4c()
4034 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_6c()
4158 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_8c()
4737 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_1c()
4806 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_2c()
4890 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_4c()
4994 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_6c()
5118 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_8c()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/
H A DSDL_audiotypecvt.c3777 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_1c()
3846 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_2c()
3930 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_4c()
4034 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_6c()
4158 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_8c()
4737 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_1c()
4806 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_2c()
4890 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_4c()
4994 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_6c()
5118 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_8c()
[all …]
/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/
H A DSDL2_gfxPrimitives.c368 int roundedRectangleColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint… in roundedRectangleColor()
513 int roundedBoxColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 rad… in roundedBoxColor()
542 Sint16 ocx = (Sint16) 0xffff; in roundedBoxRGBA()
801 int line(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2) in line()
1175 int arcColor(SDL_Renderer * renderer, Sint16 x, Sint16 y, Sint16 rad, Sint16 start, Sint16 end, Uin… in arcColor()
2278 int trigonColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sin… in trigonColor()
2310 int trigonRGBA(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint… in trigonRGBA()
2344 int aatrigonColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, S… in aatrigonColor()
2376 int aatrigonRGBA(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, S… in aatrigonRGBA()
2410 …nt filledTrigonColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x… in filledTrigonColor()
[all …]
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/DiabloUI/
H A Dselgame.cpp81 SDL_Rect rect1 = { (Sint16)(PANEL_LEFT + 24), (Sint16)(UI_OFFSET_Y + 161), 590, 35 }; in selgame_GameSelection_Init()
84 SDL_Rect rect2 = { (Sint16)(PANEL_LEFT + 35), (Sint16)(UI_OFFSET_Y + 211), 205, 192 }; in selgame_GameSelection_Init()
90 SDL_Rect rect4 = { (Sint16)(PANEL_LEFT + 300), (Sint16)(UI_OFFSET_Y + 211), 295, 33 }; in selgame_GameSelection_Init()
98 SDL_Rect rect5 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Init()
101 SDL_Rect rect6 = { (Sint16)(PANEL_LEFT + 449), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Init()
145 SDL_Rect rect1 = { (Sint16)(PANEL_LEFT + 24), (Sint16)(UI_OFFSET_Y + 161), 590, 35 }; in selgame_GameSelection_Select()
148 SDL_Rect rect2 = { (Sint16)(PANEL_LEFT + 34), (Sint16)(UI_OFFSET_Y + 211), 205, 33 }; in selgame_GameSelection_Select()
158 SDL_Rect rect4 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 211), 295, 35 }; in selgame_GameSelection_Select()
167 SDL_Rect rect5 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Select()
170 SDL_Rect rect6 = { (Sint16)(PANEL_LEFT + 449), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Select()
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/dports/games/powermanga/powermanga-0.93.1/src/
H A Dimages.h78 Sint16 x_gc;
80 Sint16 y_gc;
82 Sint16 w;
84 Sint16 h;
96 Sint16 numof_cannons;
117 Sint16 trajectory;
119 Sint16 pow_of_dest;
121 Sint16 energy_level;
125 Sint16 numof_images;
129 Sint16 anim_speed;
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H A Dspaceship.h72 Sint16 gems_count;
74 Sint16 num_of_satellites;
76 Sint16 num_of_extraguns;
78 Sint16 type;
85 Sint16 speed_booster;
87 Sint16 shot_front_basic;
89 Sint16 shot_rear_basic;
91 Sint16 shot_right_basic;
93 Sint16 shot_left_basic;
97 Sint16 shot_rear_enhanced;
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A DSDL_gfxPrimitives.c39 int filledRectAlpha(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Uint32 color);
1174 static int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom) in clipEncode()
1191 static int clipLine(SDL_Surface * dst, Sint16 * x1, Sint16 * y_1, Sint16 * x2, Sint16 * y2) in clipLine()
1257 int boxColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Uint32 color) in boxColor()
2960 int filledpieColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Sint16 start, Sint16 end, Uin… in filledpieColor()
3089 int trigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y… in trigonColor()
3104 int trigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y3, in trigonRGBA()
3122 int aatrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 in aatrigonColor()
3137 int aatrigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 in aatrigonRGBA()
3155 int filledTrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Si… in filledTrigonColor()
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/dports/games/megamario/MegaMario_v1.7_full/src/
H A DSDL_gfxPrimitives.c1153 static int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom) in clipEncode()
1170 static int clipLine(SDL_Surface * dst, Sint16 * x1, Sint16 * y1, Sint16 * x2, Sint16 * y2) in clipLine()
1236 int boxColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in boxColor()
1438 int lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in lineColor()
2941 int filledpieColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Sint16 start, Sint16 end, Uin… in filledpieColor()
3070 int trigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y3… in trigonColor()
3085 int trigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y3, in trigonRGBA()
3103 int aatrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 in aatrigonColor()
3118 int aatrigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 in aatrigonRGBA()
3136 int filledTrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sin… in filledTrigonColor()
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