/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | sdl_gfx.pas | 168 function boxColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color : … in boxColor() 172 function boxRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; in boxRGBA() 179 function lineColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color :… in lineColor() 265 function pieColor( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieColor() 270 function pieRGBA( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieRGBA() 289 …on trigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonColor() 293 …ion trigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonRGBA() 300 … aatrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonColor() 303 … aatrigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonRGBA() 310 …ledTrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in filledTrigonColor() [all …]
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/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/ |
H A D | sdl_gfx.pas | 168 function boxColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color : … in boxColor() 172 function boxRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; in boxRGBA() 179 function lineColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; color :… in lineColor() 265 function pieColor( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieColor() 270 function pieRGBA( dst : PSDL_Surface; x : Sint16; y : Sint16; rad : Sint16; in pieRGBA() 289 …on trigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonColor() 293 …ion trigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in trigonRGBA() 300 … aatrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonColor() 303 … aatrigonRGBA( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in aatrigonRGBA() 310 …ledTrigonColor( dst : PSDL_Surface; x1 : Sint16; y1 : Sint16; x2 : Sint16; y2 : Sint16; x3 : Sint1… in filledTrigonColor() [all …]
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/dports/games/spacejunk/spacejunk-1.0.5/sge030809/ |
H A D | sge_collision.h | 35 DECLSPEC int sge_bbcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2); 36 DECLSPEC int _sge_bbcheck(Sint16 x1,Sint16 y1,Sint16 w1,Sint16 h1, Sint16 x2,Sint16 y2,Sint16 w2,Si… 37 DECLSPEC int _sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2); 38 DECLSPEC int sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2); 39 DECLSPEC Sint16 sge_get_cx(void); 40 DECLSPEC Sint16 sge_get_cy(void); 42 DECLSPEC void sge_unset_cdata(sge_cdata *cd, Sint16 x, Sint16 y, Sint16 w, Sint16 h); 43 DECLSPEC void sge_set_cdata(sge_cdata *cd, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
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H A D | sge_surface.h | 50 DECLSPEC void _PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 51 DECLSPEC void _PutPixel8(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 52 DECLSPEC void _PutPixel16(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 53 DECLSPEC void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 54 DECLSPEC void _PutPixel32(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 55 DECLSPEC void _PutPixelX(SDL_Surface *dest,Sint16 x,Sint16 y,Uint32 color); 60 DECLSPEC void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 61 DECLSPEC Uint32 sge_GetPixel(SDL_Surface *surface, Sint16 x, Sint16 y); 74 …ent(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin… 75 …lit(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin… [all …]
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H A D | sge_shape.h | 61 void add_rect(Sint16 x, Sint16 y, Uint32 w, Uint32 h); 176 void warp_clear(SDL_Surface *src, Sint16 srcX, Sint16 srcY); 179 sge_surface(SDL_Surface *dest, SDL_Surface *src, Sint16 x=0, Sint16 y=0); 186 virtual inline void clear(SDL_Surface *src, Sint16 srcX, Sint16 srcY); 239 Sint16 xvel, yvel; 259 void set_vel(Sint16 x, Sint16 y){xvel=x;yvel=y;} in set_vel() 329 sge_sprite(SDL_Surface *screen, SDL_Surface *img, Sint16 x=0, Sint16 y=0): 336 void set_pps(Sint16 x, Sint16 y){xppms=x/1000.0; yppms=y/1000.0;} in set_pps() 342 Sint16 get_xpps(void) const{return Sint16(xppms*1000);} in get_xpps() 343 Sint16 get_ypps(void) const{return Sint16(yppms*1000);} in get_ypps() [all …]
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H A D | sge_primitives.cpp | 292 int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom) in clipEncode() 309 int clipLine(SDL_Surface *dst, Sint16 *x1, Sint16 *y1, Sint16 *x2, Sint16 *y2) in clipLine() 2410 if(Sint16(xp) != Sint16(x) || Sint16(yp) != Sint16(y)){\ 2433 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier() 2441 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier() 2450 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha() 2460 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha() 2469 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha() 2495 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha() 2504 …sge_AABezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezier() [all …]
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H A D | sge_collision.cpp | 30 Sint16 _cx=0,_cy=0; 41 Sint16 x,y; in sge_make_cmap() 71 int sge_bbcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2) in sge_bbcheck() 73 Sint16 w1=cd1->w; in sge_bbcheck() 122 int _sge_bbcheck(Sint16 x1,Sint16 y1,Sint16 w1,Sint16 h1, Sint16 x2,Sint16 y2,Sint16 w2,Sint16 h2) in _sge_bbcheck() 186 int _sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2) in _sge_cmcheck() 246 Sint16 y; in _sge_cmcheck() 248 Sint16 lenght; in _sge_cmcheck() 284 int sge_cmcheck(sge_cdata *cd1,Sint16 x1,Sint16 y1, sge_cdata *cd2,Sint16 x2,Sint16 y2) in sge_cmcheck() 336 void sge_unset_cdata(sge_cdata *cd, Sint16 x, Sint16 y, Sint16 w, Sint16 h) in sge_unset_cdata() [all …]
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H A D | sge_bm_text.h | 38 Sint16 CharWidth; 39 Sint16 CharHeight; 40 Sint16 *CharPos; 41 Sint16 yoffs; 43 Sint16 Chars; 55 DECLSPEC Sint16 sge_BF_GetHeight(sge_bmpFont *font); 56 DECLSPEC Sint16 sge_BF_GetWidth(sge_bmpFont *font); 59 …SDL_Rect sge_BF_textout(SDL_Surface *surface, sge_bmpFont *font, char *string, Sint16 x, Sint16 y); 60 DECLSPEC SDL_Rect sge_BF_textoutf(SDL_Surface *surface, sge_bmpFont *font, Sint16 x, Sint16 y , cha… 62 …SDL_Surface *screen,sge_bmpFont *font,char *string, Uint8 flags,int pos,int len,Sint16 x,Sint16 y); [all …]
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/dports/games/openmortal/openmortal-0.7/src/ |
H A D | sge_surface.h | 50 DECLSPEC void _PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 51 DECLSPEC void _PutPixel8(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 52 DECLSPEC void _PutPixel16(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 53 DECLSPEC void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 54 DECLSPEC void _PutPixel32(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 55 DECLSPEC void _PutPixelX(SDL_Surface *dest,Sint16 x,Sint16 y,Uint32 color); 60 DECLSPEC void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color); 61 DECLSPEC Uint32 sge_GetPixel(SDL_Surface *surface, Sint16 x, Sint16 y); 74 …ent(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin… 75 …lit(SDL_Surface *Src, SDL_Surface *Dest, Sint16 SrcX, Sint16 SrcY, Sint16 DestX, Sint16 DestY, Sin… [all …]
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H A D | sge_primitives.cpp | 281 void _Line(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in _Line() 1551 if(Sint16(xp) != Sint16(x) || Sint16(yp) != Sint16(y)){\ 1574 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier() 1576 DO_BEZIER(_Line(surface, Sint16(xp),Sint16(yp), Sint16(x),Sint16(y), color)); in sge_Bezier() 1582 …d sge_Bezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_Bezier() 1591 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha() 1601 …_BezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_BezierAlpha() 1610 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha() 1636 …ABezierAlpha(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezierAlpha() 1645 …sge_AABezier(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,Sint16 x3, Sint16 y3… in sge_AABezier() [all …]
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/dports/devel/p5-SDL/SDL-2.548/src/GFX/ |
H A D | Primitives.xs | 67 Sint16 x 68 Sint16 y 78 Sint16 x 79 Sint16 y 92 Sint16 x1 93 Sint16 x2 94 Sint16 y 104 Sint16 x1 106 Sint16 y 119 Sint16 x [all …]
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/ |
H A D | effect_position.c | 744 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb() 755 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb() 757 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb() 773 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c4() 777 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c4() 779 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb_c4() 818 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c6() 822 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c6() 1016 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb() 1032 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb_c4() [all …]
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | effect_position.c | 746 Sint16 *ptr = (Sint16 *) stream; 757 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * 759 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * 775 Sint16 *ptr = (Sint16 *) stream; 779 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * 781 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * 820 Sint16 *ptr = (Sint16 *) stream; 824 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * 1018 Sint16 *ptr = (Sint16 *) stream; 1034 Sint16 *ptr = (Sint16 *) stream; [all …]
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/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/ |
H A D | effect_position.c | 742 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb() 753 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb() 755 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb() 771 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c4() 775 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c4() 777 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb_c4() 816 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c6() 820 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c6() 1014 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb() 1030 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb_c4() [all …]
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/dports/games/galaxyhack/galaxyhack/src/ |
H A D | GFX.h | 26 int circleColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 r, Uint32 color); 27 int fastPixelColorNolock(SDL_Surface * dst, Sint16 x, Sint16 y, Uint32 color); 28 bool lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color); 29 int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint32 color); 30 int vlineColor(SDL_Surface * dst, Sint16 x, Sint16 y1, Sint16 y2, Uint32 color); 31 int clipLine(SDL_Surface * dst, Sint16 * x1, Sint16 * y1, Sint16 * x2, Sint16 * y2); 32 int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom);
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | effect_position.c | 747 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb() 758 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb() 760 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb() 776 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c4() 780 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c4() 782 Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) * in _Eff_position_s16lsb_c4() 821 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16lsb_c6() 825 Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) * in _Eff_position_s16lsb_c6() 1019 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb() 1035 Sint16 *ptr = (Sint16 *) stream; in _Eff_position_s16msb_c4() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/ |
H A D | SDL_audiotypecvt.c | 3777 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_1c() 3846 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_2c() 3930 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_4c() 4034 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_6c() 4158 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_8c() 4737 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_1c() 4806 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_2c() 4890 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_4c() 4994 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_6c() 5118 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_8c() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/ |
H A D | SDL_audiotypecvt.c | 3777 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_1c() 3846 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_2c() 3930 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_4c() 4034 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_6c() 4158 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_8c() 4737 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_1c() 4806 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_2c() 4890 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_4c() 4994 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_6c() 5118 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_8c() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/ |
H A D | SDL_audiotypecvt.c | 3777 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_1c() 3846 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_2c() 3930 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_4c() 4034 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_6c() 4158 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16LSB_8c() 4737 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_1c() 4806 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_2c() 4890 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_4c() 4994 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_6c() 5118 Sint16 *dst = (Sint16 *) cvt->buf; in SDL_Downsample_S16MSB_8c() [all …]
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/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/ |
H A D | SDL2_gfxPrimitives.c | 368 int roundedRectangleColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint… in roundedRectangleColor() 513 int roundedBoxColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 rad… in roundedBoxColor() 542 Sint16 ocx = (Sint16) 0xffff; in roundedBoxRGBA() 801 int line(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2) in line() 1175 int arcColor(SDL_Renderer * renderer, Sint16 x, Sint16 y, Sint16 rad, Sint16 start, Sint16 end, Uin… in arcColor() 2278 int trigonColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sin… in trigonColor() 2310 int trigonRGBA(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint… in trigonRGBA() 2344 int aatrigonColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, S… in aatrigonColor() 2376 int aatrigonRGBA(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, S… in aatrigonRGBA() 2410 …nt filledTrigonColor(SDL_Renderer * renderer, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x… in filledTrigonColor() [all …]
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/DiabloUI/ |
H A D | selgame.cpp | 81 SDL_Rect rect1 = { (Sint16)(PANEL_LEFT + 24), (Sint16)(UI_OFFSET_Y + 161), 590, 35 }; in selgame_GameSelection_Init() 84 SDL_Rect rect2 = { (Sint16)(PANEL_LEFT + 35), (Sint16)(UI_OFFSET_Y + 211), 205, 192 }; in selgame_GameSelection_Init() 90 SDL_Rect rect4 = { (Sint16)(PANEL_LEFT + 300), (Sint16)(UI_OFFSET_Y + 211), 295, 33 }; in selgame_GameSelection_Init() 98 SDL_Rect rect5 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Init() 101 SDL_Rect rect6 = { (Sint16)(PANEL_LEFT + 449), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Init() 145 SDL_Rect rect1 = { (Sint16)(PANEL_LEFT + 24), (Sint16)(UI_OFFSET_Y + 161), 590, 35 }; in selgame_GameSelection_Select() 148 SDL_Rect rect2 = { (Sint16)(PANEL_LEFT + 34), (Sint16)(UI_OFFSET_Y + 211), 205, 33 }; in selgame_GameSelection_Select() 158 SDL_Rect rect4 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 211), 295, 35 }; in selgame_GameSelection_Select() 167 SDL_Rect rect5 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Select() 170 SDL_Rect rect6 = { (Sint16)(PANEL_LEFT + 449), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; in selgame_GameSelection_Select() [all …]
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/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | images.h | 78 Sint16 x_gc; 80 Sint16 y_gc; 82 Sint16 w; 84 Sint16 h; 96 Sint16 numof_cannons; 117 Sint16 trajectory; 119 Sint16 pow_of_dest; 121 Sint16 energy_level; 125 Sint16 numof_images; 129 Sint16 anim_speed; [all …]
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H A D | spaceship.h | 72 Sint16 gems_count; 74 Sint16 num_of_satellites; 76 Sint16 num_of_extraguns; 78 Sint16 type; 85 Sint16 speed_booster; 87 Sint16 shot_front_basic; 89 Sint16 shot_rear_basic; 91 Sint16 shot_right_basic; 93 Sint16 shot_left_basic; 97 Sint16 shot_rear_enhanced; [all …]
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | SDL_gfxPrimitives.c | 39 int filledRectAlpha(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Uint32 color); 1174 static int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom) in clipEncode() 1191 static int clipLine(SDL_Surface * dst, Sint16 * x1, Sint16 * y_1, Sint16 * x2, Sint16 * y2) in clipLine() 1257 int boxColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Uint32 color) in boxColor() 2960 int filledpieColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Sint16 start, Sint16 end, Uin… in filledpieColor() 3089 int trigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y… in trigonColor() 3104 int trigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y3, in trigonRGBA() 3122 int aatrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16… in aatrigonColor() 3137 int aatrigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16… in aatrigonRGBA() 3155 int filledTrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y_1, Sint16 x2, Sint16 y2, Sint16 x3, Si… in filledTrigonColor() [all …]
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/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | SDL_gfxPrimitives.c | 1153 static int clipEncode(Sint16 x, Sint16 y, Sint16 left, Sint16 top, Sint16 right, Sint16 bottom) in clipEncode() 1170 static int clipLine(SDL_Surface * dst, Sint16 * x1, Sint16 * y1, Sint16 * x2, Sint16 * y2) in clipLine() 1236 int boxColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in boxColor() 1438 int lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in lineColor() 2941 int filledpieColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Sint16 start, Sint16 end, Uin… in filledpieColor() 3070 int trigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y3… in trigonColor() 3085 int trigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 y3, in trigonRGBA() 3103 int aatrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 … in aatrigonColor() 3118 int aatrigonRGBA(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sint16 … in aatrigonRGBA() 3136 int filledTrigonColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Sint16 x3, Sin… in filledTrigonColor() [all …]
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