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Searched refs:SoundSource (Results 126 – 150 of 166) sorted by relevance

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/dports/graphics/synaesthesia/synaesthesia-2.4/
H A Dsound.cc314 static SoundSource source;
460 void openSound(SoundSource source, int inFrequency, char *dspName,
H A Dmain.cc84 static SoundSource soundSource;
/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/
H A Dmisc.hpp39 enum class SoundSource : int enum
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/OldCode/
H A DSoundManager.cs.old30 internal class SoundSource {
46 internal static SoundSource[] SoundSources = new SoundSource[16];
467 Array.Resize<SoundSource>(ref SoundSources, SoundSources.Length << 1);
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/NinjaSnowWar/
H A DGameObject.as84 SoundSource3D@ source = eventData["SoundSource"].GetPtr();
/dports/audio/mixxx/mixxx-2.3.0/src/sources/
H A Dsoundsourcem4a.cpp210 : SoundSource(url), in SoundSourceM4A()
228 SoundSource::OpenResult SoundSourceM4A::tryOpen( in tryOpen()
H A Dsoundsourcemediafoundation.cpp71 : SoundSource(url), in SoundSourceMediaFoundation()
82 SoundSource::OpenResult SoundSourceMediaFoundation::tryOpen( in tryOpen()
H A Dsoundsourcemp3.cpp171 : SoundSource(url), in SoundSourceMp3()
201 SoundSource::OpenResult SoundSourceMp3::tryOpen( in tryOpen()
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/Editor/
H A DEditorSecondaryToolbar.as81 b = CreateSmallToolBarButton("SoundSource");
H A DEditorViewDebugIcons.as47 "SoundSource",
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/
H A Dcoin.cpp181 …std::unique_ptr<SoundSource> soundSource = SoundManager::current()->create_sound_source("sounds/co… in collect()
/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/gui/order_list_editor/
H A Dorder_list_panel.cpp114 songStyle_.trackAttribs.push_back({ 0, SoundSource::FM, 0 }); // Dummy
638 case SoundSource::FM: in drawHeaders()
664 case SoundSource::SSG: in drawHeaders()
667 case SoundSource::RHYTHM: in drawHeaders()
677 case SoundSource::ADPCM: in drawHeaders()
/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/gui/pattern_editor/
H A Dpattern_editor_panel.cpp163 songStyle_.trackAttribs.push_back({ 0, SoundSource::FM, 0 }); // Dummy
883 SoundSource src = songStyle_.trackAttribs[static_cast<size_t>(trackNum)].source; in drawStep()
989 case SoundSource::FM: volLim = 0x80; break; in drawStep()
990 case SoundSource::SSG: volLim = 0x10; break; in drawStep()
991 case SoundSource::RHYTHM: volLim = 0x20; break; in drawStep()
992 case SoundSource::ADPCM: volLim = 0x100; break; in drawStep()
995 if (src == SoundSource::FM && vol < volLim && config_->getReverseFMVolumeOrder()) { in drawStep()
1049 if (src == SoundSource::FM && config_->getReverseFMVolumeOrder() && effVal < 0x80) in drawStep()
1703 SoundSource src = songStyle_.trackAttribs.at(static_cast<size_t>(curTrackNum)).source; in setStepEffectID()
1735 SoundSource src = songStyle_.trackAttribs[static_cast<size_t>(trackNum)].source; in setStepEffectValue()
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/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_sound.c76 Awe32, SoundScape, Adlib, SoundSource, TandySoundSource, PC
232 case SoundSource: in SD_Startup()
/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A DPlibSoundInterface.cpp63 car_src = new SoundSource[n_cars]; in setNCars()
H A DOpenalSoundInterface.cpp167 car_src = new SoundSource[n_cars]; in setNCars()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DSound_Control.h401 INT32 NewPositionSnd(INT16 sGridNo, SOLDIERTYPE const* SoundSource, SoundID);
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Audio/
H A DSoundApi.Update.cs230 SoundSource source = toBePlayed[i].Source; in UpdateInverseModel()
/dports/audio/mixxx/mixxx-2.3.0/src/track/serato/
H A Dtags.cpp24 mixxx::SoundSource::getFileExtensionFromUrl(QUrl::fromLocalFile(filePath)); in getPrimaryDecoderNameForFilePath()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/drivers/
H A Dmidi.cpp344 SoundSource &sound = _sources[i]; in stopNotesOnChannel()
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/Audio/
H A DSounds.Update.cs464 SoundSource source = toBePlayed[i].Source; in UpdateInverseModel()
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Graphics/HUD/
H A DHUD.cs16 internal static SoundSource stationAdjustBeepSource;
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/
H A DNinjaSnowWar.as40 SoundSource@ musicSource;
112 musicSource = musicNode.CreateComponent("SoundSource");
/dports/devel/sfml/SFML-2.5.1/
H A Dchangelog.md151 * Allow polymorphism with `sf::SoundSource` (#1185)
318 * Added an assignment operator to SoundSource (#864)
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Audio/
H A DSounds.Update.cs480 SoundSource source = toBePlayed[i].Source; in UpdateInverseModel()

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