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Searched refs:TILE_SIZE (Results 26 – 50 of 714) sorted by relevance

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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/softpipe/
H A Dsp_tile_cache.c296 memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE); in clear_tile()
308 memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE); in clear_tile()
320 memset(tile->data.any, 0, 8 * TILE_SIZE * TILE_SIZE); in clear_tile()
366 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear()
371 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear()
395 TILE_SIZE, TILE_SIZE, in sp_flush_tile()
402 TILE_SIZE, TILE_SIZE, in sp_flush_tile()
509 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile()
516 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile()
544 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/softpipe/
H A Dsp_tile_cache.c296 memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE); in clear_tile()
308 memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE); in clear_tile()
320 memset(tile->data.any, 0, 8 * TILE_SIZE * TILE_SIZE); in clear_tile()
366 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear()
371 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear()
395 TILE_SIZE, TILE_SIZE, in sp_flush_tile()
402 TILE_SIZE, TILE_SIZE, in sp_flush_tile()
509 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile()
516 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile()
544 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile()
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/dports/games/libretro-2048/libretro-2048-35a299c/
H A Dgame_noncairo.c194 int w = TILE_SIZE, h = TILE_SIZE; in draw_tile()
227 x += TILE_SIZE/2 - w/2; in draw_tile()
228 y += TILE_SIZE/2 - h/2; in draw_tile()
298 fill_rectangle(static_ctx, SPACING, SPACING, TILE_SIZE*2+SPACING*2, TILE_SIZE); in init_static_surface()
302 fill_rectangle(static_ctx, TILE_SIZE*2+SPACING*4, SPACING, TILE_SIZE*2+SPACING*2, TILE_SIZE); in init_static_surface()
375 draw_text_centered(ctx, tmp, TILE_SIZE*2+SPACING*5, SPACING * 5, TILE_SIZE*2, 0); in render_playing()
405 draw_text_centered(ctx, tmp, x, y, TILE_SIZE * 2, TILE_SIZE); in render_playing()
425 fill_rectangle(ctx, TILE_SIZE / 2, TILE_SIZE * 4, SCREEN_HEIGHT - TILE_SIZE * 2, FONT_SIZE * 3); in render_title()
430 draw_text_centered(ctx, "PRESS START", TILE_SIZE / 2 + SPACING, TILE_SIZE * 4 + SPACING, in render_title()
460 fill_rectangle(ctx, TILE_SIZE / 2, TILE_SIZE * 4, SCREEN_HEIGHT - TILE_SIZE * 2, FONT_SIZE * 3); in render_win_or_game_over()
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/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dcollisions.c427 i = e->h > TILE_SIZE ? TILE_SIZE : e->h; in checkToMap()
708 i = e->w > TILE_SIZE ? TILE_SIZE : e->w; in checkToMap()
768 if (i == (e->w > TILE_SIZE ? TILE_SIZE : e->w)) in checkToMap()
1089 x /= TILE_SIZE; in isAtEdge()
1090 y /= TILE_SIZE; in isAtEdge()
1195 x /= TILE_SIZE; in isAtCeilingEdge()
1196 y /= TILE_SIZE; in isAtCeilingEdge()
1279 x /= TILE_SIZE; in onSingleTile()
1324 i = e->w > TILE_SIZE ? TILE_SIZE : e->w; in isValidOnMap()
1355 i = e->h > TILE_SIZE ? TILE_SIZE : e->h; in isValidOnMap()
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H A Dmain_editor.c94 setMapMaxX(MAX_MAP_X * TILE_SIZE); in main()
95 setMapMaxY(MAX_MAP_Y * TILE_SIZE); in main()
103 setMapMaxX(MAX_MAP_X * TILE_SIZE); in main()
104 setMapMaxY(MAX_MAP_Y * TILE_SIZE); in main()
117 startPos.x = (int)(player.x / TILE_SIZE); in main()
118 startPos.y = (int)(player.y / TILE_SIZE); in main()
120 startPos.x *= TILE_SIZE; in main()
121 startPos.y *= TILE_SIZE; in main()
123 startPos.x -= 9 * TILE_SIZE; in main()
124 startPos.y -= 7 * TILE_SIZE; in main()
H A Dcursor.c109 cursor.x /= TILE_SIZE; in doCursor()
110 cursor.y /= TILE_SIZE; in doCursor()
112 cursor.x *= TILE_SIZE; in doCursor()
113 cursor.y *= TILE_SIZE; in doCursor()
116 if (cursor.y >= SCREEN_HEIGHT - TILE_SIZE) in doCursor()
123 mapStartXNext(-TILE_SIZE); in doCursor()
128 mapStartXNext(TILE_SIZE); in doCursor()
133 mapStartYNext(-TILE_SIZE); in doCursor()
138 mapStartYNext(TILE_SIZE); in doCursor()
186 …setTileAt((getMapStartX() + cursor.x) / TILE_SIZE, (getMapStartY() + cursor.y) / TILE_SIZE, cursor… in doCursor()
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/dports/games/solarconquest/SolarConquest/source/
H A DLevelFunctions.h561 PlaceLightTurretStation(CreateVector(MAP_SIZE*TILE_SIZE*0.5, MAP_SIZE*TILE_SIZE*0.5),2); in ActionScreen_Start()
563 PlaceLightTurretStation(CreateVector(MAP_SIZE*TILE_SIZE - 500, MAP_SIZE*TILE_SIZE*0.5),2); in ActionScreen_Start()
569 Vector stationPos = CreateVector(MAP_SIZE*TILE_SIZE*0.5,MAP_SIZE*TILE_SIZE - 300); in ActionScreen_Start()
586 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
608 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
630 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
652 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
682 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
704 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
726 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start()
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/dports/games/gnurobots/gnurobots-1.2.0/src/
H A Dui-arena.c40 #define TILE_SIZE 16 macro
178 j * TILE_SIZE); in ui_arena_draw()
182 j * TILE_SIZE); in ui_arena_draw()
186 j * TILE_SIZE); in ui_arena_draw()
190 j * TILE_SIZE); in ui_arena_draw()
194 j * TILE_SIZE); in ui_arena_draw()
198 j * TILE_SIZE); in ui_arena_draw()
202 j * TILE_SIZE); in ui_arena_draw()
206 j * TILE_SIZE); in ui_arena_draw()
243 GDK_DRAWABLE(image), 0, 0, x, y, TILE_SIZE, TILE_SIZE); in put_tile()
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DTrack.cpp153 Vector finishMiddle(finishX * TILE_SIZE + TILE_SIZE / 2.0, in Track()
154 finishY * TILE_SIZE + TILE_SIZE / 2.0); in Track()
323 Vector tilePos(tilex * TILE_SIZE, tiley * TILE_SIZE); in update()
338 handleCarCornerCollision(*c1, tilePos + Vector(TILE_SIZE, TILE_SIZE)); in update()
366 Vector posInTile(c1->position.x - tilex * TILE_SIZE, c1->position.y - tiley * TILE_SIZE); in update()
391 c1->position.x = tilex * TILE_SIZE + TILE_SIZE - CAR_RADIUS; in update()
416 c1->position.y = tiley * TILE_SIZE + TILE_SIZE - CAR_RADIUS; in update()
812 double distance = TILE_SIZE; in getCarDistanceNearestWall()
844 vdistance(posInTile, Vector(TILE_SIZE, TILE_SIZE), distance, angle); in getCarDistanceNearestWall()
974 xWrap = TILE_SIZE; in rayWallTest()
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/dports/x11/pixman/pixman-0.40.0/demos/
H A Dcheckerboard.c11 #define TILE_SIZE 25 in main() macro
31 for (i = 0; i < HEIGHT / TILE_SIZE; ++i) in main()
33 for (j = 0; j < WIDTH / TILE_SIZE; ++j) in main()
35 double u = (double)(j + 1) / (WIDTH / TILE_SIZE); in main()
36 double v = (double)(i + 1) / (HEIGHT / TILE_SIZE); in main()
54 0, 0, 0, 0, j * TILE_SIZE, i * TILE_SIZE, in main()
55 TILE_SIZE, TILE_SIZE); in main()
/dports/graphics/art/ART-1.9.3/rtengine/
H A Dpdaflinesfilter.cc35 static constexpr int TILE_SIZE = 200; member in rtengine::__anon9f93e8970111::PDAFGreenEqulibrateThreshold
36 static constexpr float AREA = TILE_SIZE * TILE_SIZE;
45 int ctiles = w_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold()
46 int rtiles = h_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold()
62 ++r[col / TILE_SIZE]; in increment()
67 int y = row / TILE_SIZE; in operator ()()
68 int x = col / TILE_SIZE; in operator ()()
70 int cy = y * TILE_SIZE + TILE_SIZE/2; in operator ()()
71 int cx = x * TILE_SIZE + TILE_SIZE/2; in operator ()()
96 f = (fxy * float(TILE_SIZE - d) + f2 * float(d)) * TILE_SIZE; in operator ()()
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/dports/graphics/rawtherapee/rawtherapee-5.8/rtengine/
H A Dpdaflinesfilter.cc37 static constexpr int TILE_SIZE = 200; member in rtengine::__anon40166f7b0111::PDAFGreenEqulibrateThreshold
38 static constexpr float AREA = TILE_SIZE * TILE_SIZE;
47 int ctiles = w_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold()
48 int rtiles = h_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold()
64 ++r[col / TILE_SIZE]; in increment()
69 int y = row / TILE_SIZE; in operator ()()
70 int x = col / TILE_SIZE; in operator ()()
72 int cy = y * TILE_SIZE + TILE_SIZE/2; in operator ()()
73 int cx = x * TILE_SIZE + TILE_SIZE/2; in operator ()()
98 f = (fxy * float(TILE_SIZE - d) + f2 * float(d)) * TILE_SIZE; in operator ()()
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/dports/misc/xgboost/xgboost-1.5.1/cub/examples/block/
H A Dexample_block_radix_sort.cu86 enum { TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD }; in __launch_bounds__() enumerator
105 int block_offset = blockIdx.x * TILE_SIZE; in __launch_bounds__()
176 const int TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD; in Test() local
179 Key *h_in = new Key[TILE_SIZE * g_grid_size]; in Test()
180 Key *h_reference = new Key[TILE_SIZE * g_grid_size]; in Test()
184 Initialize(h_in, h_reference, TILE_SIZE * g_grid_size, TILE_SIZE); in Test()
190 CubDebugExit(cudaMalloc((void**)&d_in, sizeof(Key) * TILE_SIZE * g_grid_size)); in Test()
191 CubDebugExit(cudaMalloc((void**)&d_out, sizeof(Key) * TILE_SIZE * g_grid_size)); in Test()
198 for (int i = 0; i < TILE_SIZE; i++) in Test()
260 float avg_items_per_sec = float(TILE_SIZE * g_grid_size) / avg_millis / 1000.0f; in Test()
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H A Dexample_block_scan.cu170 const int TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD; in Test() local
173 int *h_in = new int[TILE_SIZE]; in Test()
174 int *h_reference = new int[TILE_SIZE]; in Test()
175 int *h_gpu = new int[TILE_SIZE + 1]; in Test()
178 int h_aggregate = Initialize(h_in, h_reference, TILE_SIZE); in Test()
184 cudaMalloc((void**)&d_in, sizeof(int) * TILE_SIZE); in Test()
185 cudaMalloc((void**)&d_out, sizeof(int) * (TILE_SIZE + 1)); in Test()
192 for (int i = 0; i < TILE_SIZE; i++) in Test()
202 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test()
234 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test()
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H A Dexample_block_reduce.cu142 const int TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD; in Test() local
145 int *h_in = new int[TILE_SIZE]; in Test()
146 int *h_gpu = new int[TILE_SIZE + 1]; in Test()
149 int h_aggregate = Initialize(h_in, TILE_SIZE); in Test()
155 cudaMalloc((void**)&d_in, sizeof(int) * TILE_SIZE); in Test()
163 for (int i = 0; i < TILE_SIZE; i++) in Test()
173 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test()
177TILE_SIZE, g_timing_iterations, g_grid_size, BLOCK_THREADS, ITEMS_PER_THREAD, max_sm_occupancy); in Test()
199 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test()
225 float avg_items_per_sec = float(TILE_SIZE * g_grid_size) / avg_millis / 1000.0f; in Test()
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/dports/graphics/gpxsee/GPXSee-7.32/src/map/
H A Dimage.cpp7 #define TILE_SIZE 256 macro
23 for (int i = sr.left()/TILE_SIZE; i <= sr.right()/TILE_SIZE; i++) { in draw()
24 for (int j = sr.top()/TILE_SIZE; j <= sr.bottom()/TILE_SIZE; j++) { in draw()
27 QPoint tl(i * TILE_SIZE, j * TILE_SIZE); in draw()
31 QRect tile(tl, QSize(TILE_SIZE, TILE_SIZE)); in draw()
/dports/games/flyhard/flyhard-0.42/src/
H A Darena.cpp159 eb.m_nx=(bmp->w+TILE_SIZE-1)/TILE_SIZE; in arena()
160 eb.m_ny=(bmp->h+TILE_SIZE-1)/TILE_SIZE; in arena()
167 SDL_Rect from={x*TILE_SIZE,y*TILE_SIZE,TILE_SIZE,TILE_SIZE}; in arena()
318 SDL_Rect to={0,0,TILE_SIZE,TILE_SIZE}; in activate()
324 to.x=TILE_SIZE*x;to.y=TILE_SIZE*y; in activate()
332 b->teleport(x*TILE_SIZE,y*TILE_SIZE); in activate()
491 arena_t block=get(x/TILE_SIZE, y/TILE_SIZE); in getalpha()
652 SDL_Rect to={an.x*TILE_SIZE, an.y*TILE_SIZE, TILE_SIZE, TILE_SIZE}; in move_stuff_and_do_collisions()
662 SDL_Rect to={an.x*TILE_SIZE, an.y*TILE_SIZE, eb.m_nx*TILE_SIZE, eb.m_ny*TILE_SIZE}; in move_stuff_and_do_collisions()
667 SDL_Rect tile={(an.x+x)*TILE_SIZE, (an.y+y)*TILE_SIZE, TILE_SIZE, TILE_SIZE}; in move_stuff_and_do_collisions()
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/dports/games/openttd/openttd-12.1/src/
H A Ddisaster_vehicle.cpp430 …eave_at_top && gp.x < (-10 * (int)TILE_SIZE)) || (!leave_at_top && gp.x > (int)(MapSizeX() * TILE_… in DisasterTick_Aircraft()
520 int x = TileX(v->dest_tile) * TILE_SIZE + TILE_SIZE / 2; in DisasterTick_Big_Ufo()
521 int y = TileY(v->dest_tile) * TILE_SIZE + TILE_SIZE / 2; in DisasterTick_Big_Ufo()
607 if (gp.x > (int)(MapSizeX() * TILE_SIZE + 9 * TILE_SIZE) - 1) { in DisasterTick_Big_Ufo_Destroyer()
709 int x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Zeppeliner_Init()
733 int x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Small_Ufo_Init()
785 int x = -16 * (int)TILE_SIZE; in Disaster_Helicopter_Init()
803 int x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Big_Ufo_Init()
822 int x = TileX(r) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Submarine_Init()
825 y = MapMaxY() * TILE_SIZE - TILE_SIZE / 2 - 1; in Disaster_Submarine_Init()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DTileVector.h26 const int TILE_SIZE = 20; variable
33 x = int(vec.x/TILE_SIZE); in TileVector()
34 y = int(vec.y/TILE_SIZE); in TileVector()
48 return Vector(x*TILE_SIZE+TILE_SIZE/2, y*TILE_SIZE+TILE_SIZE/2); in worldVector()
/dports/graphics/opencv/opencv-4.5.3/modules/dnn/src/cuda/
H A Dpermute.cu52 template <class T, int TILE_SIZE, int ROWS_PER_THREAD>
55 __shared__ T tile[TILE_SIZE][TILE_SIZE + 1]; in transpose()
58 const index_type in_x = blockIdx.x * TILE_SIZE + threadIdx.x; in transpose()
59 const index_type in_y_begin = blockIdx.y * TILE_SIZE + threadIdx.y; in transpose()
65 for (int j = 0; j < TILE_SIZE; j += TILE_SIZE / ROWS_PER_THREAD) in transpose()
77 const index_type out_x = blockIdx.y * TILE_SIZE + threadIdx.x; in transpose()
80 for (int j = 0; j < TILE_SIZE; j += TILE_SIZE / ROWS_PER_THREAD) in transpose()
93 constexpr int TILE_SIZE = 32; in transpose() local
100 … dim3 grid_size((in_width + TILE_SIZE - 1) / TILE_SIZE, (out_width + TILE_SIZE - 1) / TILE_SIZE); in transpose()
101 dim3 block_size(TILE_SIZE, TILE_SIZE / ROWS_PER_THREAD); in transpose()
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/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/
H A Dsixteen.c18 #define BORDER TILE_SIZE
21 #define FROMCOORD(x) ( ((x) - BORDER + 2*TILE_SIZE) / TILE_SIZE - 2 )
851 draw_rect(dr, x, y, TILE_SIZE, TILE_SIZE, in draw_tile()
874 draw_text(dr, x + TILE_SIZE/2, y + TILE_SIZE/2, in draw_tile()
878 draw_update(dr, x, y, TILE_SIZE, TILE_SIZE); in draw_tile()
891 POINT(0, TILE_SIZE / 2, 3 * TILE_SIZE / 4); /* top of arrow */ in draw_arrow()
892 POINT(1, 3 * TILE_SIZE / 4, TILE_SIZE / 2); /* right corner */ in draw_arrow()
894 POINT(3, 5 * TILE_SIZE / 8, TILE_SIZE / 4); /* bottom right */ in draw_arrow()
895 POINT(4, 3 * TILE_SIZE / 8, TILE_SIZE / 4); /* bottom left */ in draw_arrow()
897 POINT(6, TILE_SIZE / 4, TILE_SIZE / 2); /* left corner */ in draw_arrow()
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/dports/games/battletanks/btanks-0.9.8083/engine/menu/
H A Dbox.cpp46 #define TILE_SIZE 8 macro
98 _filler.create_rgb(cw * TILE_SIZE, cw * TILE_SIZE, 32); in init()
101 _filler_l.create_rgb(cw, cw * TILE_SIZE, 32); in init()
130 for(int y = 0; y < TILE_SIZE; ++y) { in init()
135 for(int x = 0; x < TILE_SIZE; ++x) { in init()
174 const int txn = xn - (xn % TILE_SIZE), tyn = yn - (yn % TILE_SIZE); in render()
176 for(i = 0; i < txn; i += TILE_SIZE, x += u.w * TILE_SIZE) in render()
189 for(j = 0; j < tyn; j += TILE_SIZE, y += c.h * TILE_SIZE) { in render()
194 for(i = 0; i < txn; i += TILE_SIZE, x += c.w * TILE_SIZE) in render()
198 for(int j2 = 0; j2 < TILE_SIZE; ++j2) { in render()
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.swt/tests/org.eclipse.swt.tests.gtk/ManualTests/org/eclipse/swt/tests/gtk/snippets/
H A DBug164015_G2DDrawImage.java50 private static final int TILE_SIZE = 200; field in Bug164015_G2DDrawImage
101 int firsttile_x = viewport_x - viewport_x % TILE_SIZE; in paint()
102 int firsttile_y = viewport_y - viewport_y % TILE_SIZE; in paint()
104 + (this.getWidth() / TILE_SIZE + 2) * TILE_SIZE; in paint()
106 + (this.getHeight() / TILE_SIZE + 2) * TILE_SIZE; in paint()
108 for (int currtile_y = firsttile_y; currtile_y < lasttile_y; currtile_y += TILE_SIZE) { in paint()
109 for (int currtile_x = firsttile_x; currtile_x < lasttile_x; currtile_x += TILE_SIZE) { in paint()
121 TILE_SIZE, TILE_SIZE); in paint()
/dports/games/scummvm/scummvm-2.5.1/engines/groovie/
H A Dvdx.cpp265 offset += TILE_SIZE; in getDelta()
272 offset += TILE_SIZE; in getDelta()
279 offset += TILE_SIZE; in getDelta()
315 offset += TILE_SIZE; in getDelta()
335 offset += TILE_SIZE; in getDelta()
396 currentTile += TILE_SIZE; in getStill()
449 assert(TILE_SIZE == 4); in decodeBlockStill()
451 for (int y = TILE_SIZE; y; y--) { in decodeBlockStill()
471 buf += imageWidth - TILE_SIZE; in decodeBlockStill()
483 assert(TILE_SIZE == 4); in decodeBlockDelta()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/
H A Dvdx.cpp265 offset += TILE_SIZE; in getDelta()
272 offset += TILE_SIZE; in getDelta()
279 offset += TILE_SIZE; in getDelta()
315 offset += TILE_SIZE; in getDelta()
335 offset += TILE_SIZE; in getDelta()
396 currentTile += TILE_SIZE; in getStill()
449 assert(TILE_SIZE == 4); in decodeBlockStill()
451 for (int y = TILE_SIZE; y; y--) { in decodeBlockStill()
471 buf += imageWidth - TILE_SIZE; in decodeBlockStill()
483 assert(TILE_SIZE == 4); in decodeBlockDelta()
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