/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/softpipe/ |
H A D | sp_tile_cache.c | 296 memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE); in clear_tile() 308 memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE); in clear_tile() 320 memset(tile->data.any, 0, 8 * TILE_SIZE * TILE_SIZE); in clear_tile() 366 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear() 371 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear() 395 TILE_SIZE, TILE_SIZE, in sp_flush_tile() 402 TILE_SIZE, TILE_SIZE, in sp_flush_tile() 509 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile() 516 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile() 544 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/softpipe/ |
H A D | sp_tile_cache.c | 296 memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE); in clear_tile() 308 memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE); in clear_tile() 320 memset(tile->data.any, 0, 8 * TILE_SIZE * TILE_SIZE); in clear_tile() 366 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear() 371 x, y, TILE_SIZE, TILE_SIZE, in sp_tile_cache_flush_clear() 395 TILE_SIZE, TILE_SIZE, in sp_flush_tile() 402 TILE_SIZE, TILE_SIZE, in sp_flush_tile() 509 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile() 516 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile() 544 TILE_SIZE, TILE_SIZE, in sp_find_cached_tile() [all …]
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/dports/games/libretro-2048/libretro-2048-35a299c/ |
H A D | game_noncairo.c | 194 int w = TILE_SIZE, h = TILE_SIZE; in draw_tile() 227 x += TILE_SIZE/2 - w/2; in draw_tile() 228 y += TILE_SIZE/2 - h/2; in draw_tile() 298 fill_rectangle(static_ctx, SPACING, SPACING, TILE_SIZE*2+SPACING*2, TILE_SIZE); in init_static_surface() 302 fill_rectangle(static_ctx, TILE_SIZE*2+SPACING*4, SPACING, TILE_SIZE*2+SPACING*2, TILE_SIZE); in init_static_surface() 375 draw_text_centered(ctx, tmp, TILE_SIZE*2+SPACING*5, SPACING * 5, TILE_SIZE*2, 0); in render_playing() 405 draw_text_centered(ctx, tmp, x, y, TILE_SIZE * 2, TILE_SIZE); in render_playing() 425 fill_rectangle(ctx, TILE_SIZE / 2, TILE_SIZE * 4, SCREEN_HEIGHT - TILE_SIZE * 2, FONT_SIZE * 3); in render_title() 430 draw_text_centered(ctx, "PRESS START", TILE_SIZE / 2 + SPACING, TILE_SIZE * 4 + SPACING, in render_title() 460 fill_rectangle(ctx, TILE_SIZE / 2, TILE_SIZE * 4, SCREEN_HEIGHT - TILE_SIZE * 2, FONT_SIZE * 3); in render_win_or_game_over() [all …]
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/dports/games/legend-of-edgar/edgar-1.34/src/ |
H A D | collisions.c | 427 i = e->h > TILE_SIZE ? TILE_SIZE : e->h; in checkToMap() 708 i = e->w > TILE_SIZE ? TILE_SIZE : e->w; in checkToMap() 768 if (i == (e->w > TILE_SIZE ? TILE_SIZE : e->w)) in checkToMap() 1089 x /= TILE_SIZE; in isAtEdge() 1090 y /= TILE_SIZE; in isAtEdge() 1195 x /= TILE_SIZE; in isAtCeilingEdge() 1196 y /= TILE_SIZE; in isAtCeilingEdge() 1279 x /= TILE_SIZE; in onSingleTile() 1324 i = e->w > TILE_SIZE ? TILE_SIZE : e->w; in isValidOnMap() 1355 i = e->h > TILE_SIZE ? TILE_SIZE : e->h; in isValidOnMap() [all …]
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H A D | main_editor.c | 94 setMapMaxX(MAX_MAP_X * TILE_SIZE); in main() 95 setMapMaxY(MAX_MAP_Y * TILE_SIZE); in main() 103 setMapMaxX(MAX_MAP_X * TILE_SIZE); in main() 104 setMapMaxY(MAX_MAP_Y * TILE_SIZE); in main() 117 startPos.x = (int)(player.x / TILE_SIZE); in main() 118 startPos.y = (int)(player.y / TILE_SIZE); in main() 120 startPos.x *= TILE_SIZE; in main() 121 startPos.y *= TILE_SIZE; in main() 123 startPos.x -= 9 * TILE_SIZE; in main() 124 startPos.y -= 7 * TILE_SIZE; in main()
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H A D | cursor.c | 109 cursor.x /= TILE_SIZE; in doCursor() 110 cursor.y /= TILE_SIZE; in doCursor() 112 cursor.x *= TILE_SIZE; in doCursor() 113 cursor.y *= TILE_SIZE; in doCursor() 116 if (cursor.y >= SCREEN_HEIGHT - TILE_SIZE) in doCursor() 123 mapStartXNext(-TILE_SIZE); in doCursor() 128 mapStartXNext(TILE_SIZE); in doCursor() 133 mapStartYNext(-TILE_SIZE); in doCursor() 138 mapStartYNext(TILE_SIZE); in doCursor() 186 …setTileAt((getMapStartX() + cursor.x) / TILE_SIZE, (getMapStartY() + cursor.y) / TILE_SIZE, cursor… in doCursor() [all …]
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/dports/games/solarconquest/SolarConquest/source/ |
H A D | LevelFunctions.h | 561 PlaceLightTurretStation(CreateVector(MAP_SIZE*TILE_SIZE*0.5, MAP_SIZE*TILE_SIZE*0.5),2); in ActionScreen_Start() 563 PlaceLightTurretStation(CreateVector(MAP_SIZE*TILE_SIZE - 500, MAP_SIZE*TILE_SIZE*0.5),2); in ActionScreen_Start() 569 Vector stationPos = CreateVector(MAP_SIZE*TILE_SIZE*0.5,MAP_SIZE*TILE_SIZE - 300); in ActionScreen_Start() 586 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() 608 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() 630 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() 652 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() 682 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() 704 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() 726 …le (position.x < 0 || position.x >= MAP_SIZE*TILE_SIZE || position.y < 0 || position.y >= MAP_SIZE… in ActionScreen_Start() [all …]
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/dports/games/gnurobots/gnurobots-1.2.0/src/ |
H A D | ui-arena.c | 40 #define TILE_SIZE 16 macro 178 j * TILE_SIZE); in ui_arena_draw() 182 j * TILE_SIZE); in ui_arena_draw() 186 j * TILE_SIZE); in ui_arena_draw() 190 j * TILE_SIZE); in ui_arena_draw() 194 j * TILE_SIZE); in ui_arena_draw() 198 j * TILE_SIZE); in ui_arena_draw() 202 j * TILE_SIZE); in ui_arena_draw() 206 j * TILE_SIZE); in ui_arena_draw() 243 GDK_DRAWABLE(image), 0, 0, x, y, TILE_SIZE, TILE_SIZE); in put_tile() [all …]
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | Track.cpp | 153 Vector finishMiddle(finishX * TILE_SIZE + TILE_SIZE / 2.0, in Track() 154 finishY * TILE_SIZE + TILE_SIZE / 2.0); in Track() 323 Vector tilePos(tilex * TILE_SIZE, tiley * TILE_SIZE); in update() 338 handleCarCornerCollision(*c1, tilePos + Vector(TILE_SIZE, TILE_SIZE)); in update() 366 Vector posInTile(c1->position.x - tilex * TILE_SIZE, c1->position.y - tiley * TILE_SIZE); in update() 391 c1->position.x = tilex * TILE_SIZE + TILE_SIZE - CAR_RADIUS; in update() 416 c1->position.y = tiley * TILE_SIZE + TILE_SIZE - CAR_RADIUS; in update() 812 double distance = TILE_SIZE; in getCarDistanceNearestWall() 844 vdistance(posInTile, Vector(TILE_SIZE, TILE_SIZE), distance, angle); in getCarDistanceNearestWall() 974 xWrap = TILE_SIZE; in rayWallTest() [all …]
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/dports/x11/pixman/pixman-0.40.0/demos/ |
H A D | checkerboard.c | 11 #define TILE_SIZE 25 in main() macro 31 for (i = 0; i < HEIGHT / TILE_SIZE; ++i) in main() 33 for (j = 0; j < WIDTH / TILE_SIZE; ++j) in main() 35 double u = (double)(j + 1) / (WIDTH / TILE_SIZE); in main() 36 double v = (double)(i + 1) / (HEIGHT / TILE_SIZE); in main() 54 0, 0, 0, 0, j * TILE_SIZE, i * TILE_SIZE, in main() 55 TILE_SIZE, TILE_SIZE); in main()
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/dports/graphics/art/ART-1.9.3/rtengine/ |
H A D | pdaflinesfilter.cc | 35 static constexpr int TILE_SIZE = 200; member in rtengine::__anon9f93e8970111::PDAFGreenEqulibrateThreshold 36 static constexpr float AREA = TILE_SIZE * TILE_SIZE; 45 int ctiles = w_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold() 46 int rtiles = h_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold() 62 ++r[col / TILE_SIZE]; in increment() 67 int y = row / TILE_SIZE; in operator ()() 68 int x = col / TILE_SIZE; in operator ()() 70 int cy = y * TILE_SIZE + TILE_SIZE/2; in operator ()() 71 int cx = x * TILE_SIZE + TILE_SIZE/2; in operator ()() 96 f = (fxy * float(TILE_SIZE - d) + f2 * float(d)) * TILE_SIZE; in operator ()() [all …]
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/dports/graphics/rawtherapee/rawtherapee-5.8/rtengine/ |
H A D | pdaflinesfilter.cc | 37 static constexpr int TILE_SIZE = 200; member in rtengine::__anon40166f7b0111::PDAFGreenEqulibrateThreshold 38 static constexpr float AREA = TILE_SIZE * TILE_SIZE; 47 int ctiles = w_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold() 48 int rtiles = h_ / TILE_SIZE; in PDAFGreenEqulibrateThreshold() 64 ++r[col / TILE_SIZE]; in increment() 69 int y = row / TILE_SIZE; in operator ()() 70 int x = col / TILE_SIZE; in operator ()() 72 int cy = y * TILE_SIZE + TILE_SIZE/2; in operator ()() 73 int cx = x * TILE_SIZE + TILE_SIZE/2; in operator ()() 98 f = (fxy * float(TILE_SIZE - d) + f2 * float(d)) * TILE_SIZE; in operator ()() [all …]
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/dports/misc/xgboost/xgboost-1.5.1/cub/examples/block/ |
H A D | example_block_radix_sort.cu | 86 enum { TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD }; in __launch_bounds__() enumerator 105 int block_offset = blockIdx.x * TILE_SIZE; in __launch_bounds__() 176 const int TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD; in Test() local 179 Key *h_in = new Key[TILE_SIZE * g_grid_size]; in Test() 180 Key *h_reference = new Key[TILE_SIZE * g_grid_size]; in Test() 184 Initialize(h_in, h_reference, TILE_SIZE * g_grid_size, TILE_SIZE); in Test() 190 CubDebugExit(cudaMalloc((void**)&d_in, sizeof(Key) * TILE_SIZE * g_grid_size)); in Test() 191 CubDebugExit(cudaMalloc((void**)&d_out, sizeof(Key) * TILE_SIZE * g_grid_size)); in Test() 198 for (int i = 0; i < TILE_SIZE; i++) in Test() 260 float avg_items_per_sec = float(TILE_SIZE * g_grid_size) / avg_millis / 1000.0f; in Test() [all …]
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H A D | example_block_scan.cu | 170 const int TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD; in Test() local 173 int *h_in = new int[TILE_SIZE]; in Test() 174 int *h_reference = new int[TILE_SIZE]; in Test() 175 int *h_gpu = new int[TILE_SIZE + 1]; in Test() 178 int h_aggregate = Initialize(h_in, h_reference, TILE_SIZE); in Test() 184 cudaMalloc((void**)&d_in, sizeof(int) * TILE_SIZE); in Test() 185 cudaMalloc((void**)&d_out, sizeof(int) * (TILE_SIZE + 1)); in Test() 192 for (int i = 0; i < TILE_SIZE; i++) in Test() 202 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test() 234 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test() [all …]
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H A D | example_block_reduce.cu | 142 const int TILE_SIZE = BLOCK_THREADS * ITEMS_PER_THREAD; in Test() local 145 int *h_in = new int[TILE_SIZE]; in Test() 146 int *h_gpu = new int[TILE_SIZE + 1]; in Test() 149 int h_aggregate = Initialize(h_in, TILE_SIZE); in Test() 155 cudaMalloc((void**)&d_in, sizeof(int) * TILE_SIZE); in Test() 163 for (int i = 0; i < TILE_SIZE; i++) in Test() 173 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test() 177 … TILE_SIZE, g_timing_iterations, g_grid_size, BLOCK_THREADS, ITEMS_PER_THREAD, max_sm_occupancy); in Test() 199 cudaMemcpy(d_in, h_in, sizeof(int) * TILE_SIZE, cudaMemcpyHostToDevice); in Test() 225 float avg_items_per_sec = float(TILE_SIZE * g_grid_size) / avg_millis / 1000.0f; in Test() [all …]
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/dports/graphics/gpxsee/GPXSee-7.32/src/map/ |
H A D | image.cpp | 7 #define TILE_SIZE 256 macro 23 for (int i = sr.left()/TILE_SIZE; i <= sr.right()/TILE_SIZE; i++) { in draw() 24 for (int j = sr.top()/TILE_SIZE; j <= sr.bottom()/TILE_SIZE; j++) { in draw() 27 QPoint tl(i * TILE_SIZE, j * TILE_SIZE); in draw() 31 QRect tile(tl, QSize(TILE_SIZE, TILE_SIZE)); in draw()
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/dports/games/flyhard/flyhard-0.42/src/ |
H A D | arena.cpp | 159 eb.m_nx=(bmp->w+TILE_SIZE-1)/TILE_SIZE; in arena() 160 eb.m_ny=(bmp->h+TILE_SIZE-1)/TILE_SIZE; in arena() 167 SDL_Rect from={x*TILE_SIZE,y*TILE_SIZE,TILE_SIZE,TILE_SIZE}; in arena() 318 SDL_Rect to={0,0,TILE_SIZE,TILE_SIZE}; in activate() 324 to.x=TILE_SIZE*x;to.y=TILE_SIZE*y; in activate() 332 b->teleport(x*TILE_SIZE,y*TILE_SIZE); in activate() 491 arena_t block=get(x/TILE_SIZE, y/TILE_SIZE); in getalpha() 652 SDL_Rect to={an.x*TILE_SIZE, an.y*TILE_SIZE, TILE_SIZE, TILE_SIZE}; in move_stuff_and_do_collisions() 662 SDL_Rect to={an.x*TILE_SIZE, an.y*TILE_SIZE, eb.m_nx*TILE_SIZE, eb.m_ny*TILE_SIZE}; in move_stuff_and_do_collisions() 667 SDL_Rect tile={(an.x+x)*TILE_SIZE, (an.y+y)*TILE_SIZE, TILE_SIZE, TILE_SIZE}; in move_stuff_and_do_collisions() [all …]
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/dports/games/openttd/openttd-12.1/src/ |
H A D | disaster_vehicle.cpp | 430 …eave_at_top && gp.x < (-10 * (int)TILE_SIZE)) || (!leave_at_top && gp.x > (int)(MapSizeX() * TILE_… in DisasterTick_Aircraft() 520 int x = TileX(v->dest_tile) * TILE_SIZE + TILE_SIZE / 2; in DisasterTick_Big_Ufo() 521 int y = TileY(v->dest_tile) * TILE_SIZE + TILE_SIZE / 2; in DisasterTick_Big_Ufo() 607 if (gp.x > (int)(MapSizeX() * TILE_SIZE + 9 * TILE_SIZE) - 1) { in DisasterTick_Big_Ufo_Destroyer() 709 int x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Zeppeliner_Init() 733 int x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Small_Ufo_Init() 785 int x = -16 * (int)TILE_SIZE; in Disaster_Helicopter_Init() 803 int x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Big_Ufo_Init() 822 int x = TileX(r) * TILE_SIZE + TILE_SIZE / 2; in Disaster_Submarine_Init() 825 y = MapMaxY() * TILE_SIZE - TILE_SIZE / 2 - 1; in Disaster_Submarine_Init() [all …]
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | TileVector.h | 26 const int TILE_SIZE = 20; variable 33 x = int(vec.x/TILE_SIZE); in TileVector() 34 y = int(vec.y/TILE_SIZE); in TileVector() 48 return Vector(x*TILE_SIZE+TILE_SIZE/2, y*TILE_SIZE+TILE_SIZE/2); in worldVector()
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/dports/graphics/opencv/opencv-4.5.3/modules/dnn/src/cuda/ |
H A D | permute.cu | 52 template <class T, int TILE_SIZE, int ROWS_PER_THREAD> 55 __shared__ T tile[TILE_SIZE][TILE_SIZE + 1]; in transpose() 58 const index_type in_x = blockIdx.x * TILE_SIZE + threadIdx.x; in transpose() 59 const index_type in_y_begin = blockIdx.y * TILE_SIZE + threadIdx.y; in transpose() 65 for (int j = 0; j < TILE_SIZE; j += TILE_SIZE / ROWS_PER_THREAD) in transpose() 77 const index_type out_x = blockIdx.y * TILE_SIZE + threadIdx.x; in transpose() 80 for (int j = 0; j < TILE_SIZE; j += TILE_SIZE / ROWS_PER_THREAD) in transpose() 93 constexpr int TILE_SIZE = 32; in transpose() local 100 … dim3 grid_size((in_width + TILE_SIZE - 1) / TILE_SIZE, (out_width + TILE_SIZE - 1) / TILE_SIZE); in transpose() 101 dim3 block_size(TILE_SIZE, TILE_SIZE / ROWS_PER_THREAD); in transpose() [all …]
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/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/ |
H A D | sixteen.c | 18 #define BORDER TILE_SIZE 21 #define FROMCOORD(x) ( ((x) - BORDER + 2*TILE_SIZE) / TILE_SIZE - 2 ) 851 draw_rect(dr, x, y, TILE_SIZE, TILE_SIZE, in draw_tile() 874 draw_text(dr, x + TILE_SIZE/2, y + TILE_SIZE/2, in draw_tile() 878 draw_update(dr, x, y, TILE_SIZE, TILE_SIZE); in draw_tile() 891 POINT(0, TILE_SIZE / 2, 3 * TILE_SIZE / 4); /* top of arrow */ in draw_arrow() 892 POINT(1, 3 * TILE_SIZE / 4, TILE_SIZE / 2); /* right corner */ in draw_arrow() 894 POINT(3, 5 * TILE_SIZE / 8, TILE_SIZE / 4); /* bottom right */ in draw_arrow() 895 POINT(4, 3 * TILE_SIZE / 8, TILE_SIZE / 4); /* bottom left */ in draw_arrow() 897 POINT(6, TILE_SIZE / 4, TILE_SIZE / 2); /* left corner */ in draw_arrow() [all …]
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/dports/games/battletanks/btanks-0.9.8083/engine/menu/ |
H A D | box.cpp | 46 #define TILE_SIZE 8 macro 98 _filler.create_rgb(cw * TILE_SIZE, cw * TILE_SIZE, 32); in init() 101 _filler_l.create_rgb(cw, cw * TILE_SIZE, 32); in init() 130 for(int y = 0; y < TILE_SIZE; ++y) { in init() 135 for(int x = 0; x < TILE_SIZE; ++x) { in init() 174 const int txn = xn - (xn % TILE_SIZE), tyn = yn - (yn % TILE_SIZE); in render() 176 for(i = 0; i < txn; i += TILE_SIZE, x += u.w * TILE_SIZE) in render() 189 for(j = 0; j < tyn; j += TILE_SIZE, y += c.h * TILE_SIZE) { in render() 194 for(i = 0; i < txn; i += TILE_SIZE, x += c.w * TILE_SIZE) in render() 198 for(int j2 = 0; j2 < TILE_SIZE; ++j2) { in render() [all …]
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.swt/tests/org.eclipse.swt.tests.gtk/ManualTests/org/eclipse/swt/tests/gtk/snippets/ |
H A D | Bug164015_G2DDrawImage.java | 50 private static final int TILE_SIZE = 200; field in Bug164015_G2DDrawImage 101 int firsttile_x = viewport_x - viewport_x % TILE_SIZE; in paint() 102 int firsttile_y = viewport_y - viewport_y % TILE_SIZE; in paint() 104 + (this.getWidth() / TILE_SIZE + 2) * TILE_SIZE; in paint() 106 + (this.getHeight() / TILE_SIZE + 2) * TILE_SIZE; in paint() 108 for (int currtile_y = firsttile_y; currtile_y < lasttile_y; currtile_y += TILE_SIZE) { in paint() 109 for (int currtile_x = firsttile_x; currtile_x < lasttile_x; currtile_x += TILE_SIZE) { in paint() 121 TILE_SIZE, TILE_SIZE); in paint()
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/dports/games/scummvm/scummvm-2.5.1/engines/groovie/ |
H A D | vdx.cpp | 265 offset += TILE_SIZE; in getDelta() 272 offset += TILE_SIZE; in getDelta() 279 offset += TILE_SIZE; in getDelta() 315 offset += TILE_SIZE; in getDelta() 335 offset += TILE_SIZE; in getDelta() 396 currentTile += TILE_SIZE; in getStill() 449 assert(TILE_SIZE == 4); in decodeBlockStill() 451 for (int y = TILE_SIZE; y; y--) { in decodeBlockStill() 471 buf += imageWidth - TILE_SIZE; in decodeBlockStill() 483 assert(TILE_SIZE == 4); in decodeBlockDelta() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/ |
H A D | vdx.cpp | 265 offset += TILE_SIZE; in getDelta() 272 offset += TILE_SIZE; in getDelta() 279 offset += TILE_SIZE; in getDelta() 315 offset += TILE_SIZE; in getDelta() 335 offset += TILE_SIZE; in getDelta() 396 currentTile += TILE_SIZE; in getStill() 449 assert(TILE_SIZE == 4); in decodeBlockStill() 451 for (int y = TILE_SIZE; y; y--) { in decodeBlockStill() 471 buf += imageWidth - TILE_SIZE; in decodeBlockStill() 483 assert(TILE_SIZE == 4); in decodeBlockDelta() [all …]
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