/dports/games/zhlt/zhlt-3.4/common/ |
H A D | winding.cpp | 39 VectorSubtract(m_Points[2], m_Points[1], v1); in getPlane() 40 VectorSubtract(m_Points[0], m_Points[1], v2); in getPlane() 62 VectorSubtract(m_Points[1], m_Points[0], v1); in getPlane() 63 VectorSubtract(m_Points[2], m_Points[0], v2); in getPlane() 195 VectorSubtract(p2, p1, dir); in Check() 354 VectorSubtract(org, vright, m_Points[0]); in initFromPlane() 361 VectorSubtract(m_Points[2], vup, m_Points[2]); in initFromPlane() 363 VectorSubtract(org, vright, m_Points[3]); in initFromPlane() 364 VectorSubtract(m_Points[3], vup, m_Points[3]); in initFromPlane() 436 VectorSubtract(m_Points[i], m_Points[j], v1); in RemoveColinearPoints() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_marks.c | 328 VectorSubtract( points[i], v2, v2 ); in R_OldMarkFragments() 392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 567 VectorSubtract( points[i], v2, v2 ); in R_MarkFragments() 661 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 662 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() 688 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 689 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_marks.c | 328 VectorSubtract( points[i], v2, v2 ); in R_OldMarkFragments() 392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 565 VectorSubtract( points[i], v2, v2 ); in R_MarkFragments() 632 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 633 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() 659 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 660 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() [all …]
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/dports/games/openjk/OpenJK-07675e2/shared/qcommon/ |
H A D | q_math.c | 558 VectorSubtract( b, a, d1 ); in PlaneFromPoints() 559 VectorSubtract( c, a, d2 ); in PlaneFromPoints() 658 VectorSubtract( p2, p1, v ); in GetYawForDirection() 667 VectorSubtract( p2, p1, v ); in GetAnglesForDirection() 699 VectorSubtract( end, start, vecStart2End); in G_FindClosestPointOnLineSegment() 725 VectorSubtract( from, end, vecEnd2From); in G_FindClosestPointOnLineSegment() 782 VectorSubtract( from, end, vecEnd2From); in G_PointDistFromLineSegment() 1133 VectorSubtract( p2, p1, v ); in Distance() 1141 VectorSubtract( p2, p1, v ); in DistanceSquared() 1272 VectorSubtract( p2, p1, v ); in DistanceHorizontal() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | pmovetst.c | 362 VectorSubtract (pe->mins, player_maxs_crouch, mins); in PM_TestPlayerPosition() 366 VectorSubtract (pe->mins, player_maxs, mins); in PM_TestPlayerPosition() 368 VectorSubtract (pe->maxs, player_mins, maxs); in PM_TestPlayerPosition() 372 VectorSubtract (pos, pe->origin, test); in PM_TestPlayerPosition() 433 VectorSubtract (pe->mins, player_maxs_crouch, mins); in PM_PlayerMove() 437 VectorSubtract (pe->mins, player_maxs, mins); in PM_PlayerMove() 439 VectorSubtract (pe->maxs, player_mins, maxs); in PM_PlayerMove() 446 VectorSubtract (start, offset, start_l); in PM_PlayerMove() 447 VectorSubtract (end, offset, end_l); in PM_PlayerMove()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/ |
H A D | polylib.cpp | 64 VectorSubtract(w->p[j], w->p[i], v1); in RemoveColinearPoints() 65 VectorSubtract(w->p[i], w->p[k], v2); in RemoveColinearPoints() 89 VectorSubtract(w->p[i - 1], w->p[0], d1); in WindingArea() 90 VectorSubtract(w->p[i], w->p[0], d2); in WindingArea() 175 VectorSubtract(org, vright, w->p[0]); in BaseWindingForPlane() 182 VectorSubtract(w->p[2], vup, w->p[2]); in BaseWindingForPlane() 184 VectorSubtract(org, vright, w->p[3]); in BaseWindingForPlane() 185 VectorSubtract(w->p[3], vup, w->p[3]); in BaseWindingForPlane() 432 VectorSubtract(w->p[j], w->p[i], delta); in WindingIsTiny() 524 VectorSubtract(w->p[i], w->p[j], vec); in FixWinding()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_cam.c | 254 VectorSubtract (player->pls.origin, vec, v); in Cam_IsVisible() 280 VectorSubtract (vec2, right, vec2); in InitFlyby() 290 VectorSubtract (forward, right, vec2); in InitFlyby() 300 VectorSubtract (forward, up, vec2); in InitFlyby() 306 VectorSubtract (vec2, forward, vec2); in InitFlyby() 311 VectorSubtract (up, right, vec2); in InitFlyby() 312 VectorSubtract (vec2, forward, vec2); in InitFlyby() 457 VectorSubtract (desired_position, self->pls.origin, vec); in Cam_Track() 469 VectorSubtract (player->pls.origin, desired_position, vec); in Cam_Track() 522 VectorSubtract (player->pls.origin, cl.simorg, vec); [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_ai_move.c | 300 VectorSubtract( points[j], origin, v ); in BotFuzzyPointReachabilityArea() 732 VectorSubtract( end, start, dir ); in BotAddToTarget() 1493 VectorSubtract( reach->end, ms->origin, dir ); in BotTravel_WaterJump() 1538 VectorSubtract( reach->end, ms->origin, dir ); in BotFinishTravel_WaterJump() 1650 VectorSubtract( goal, org, dir ); 1682 VectorSubtract( reach->end, ms->origin, v ); 1865 VectorSubtract( ms->origin, runstart, dir2 ); 1988 VectorSubtract( pos, ms->origin, dir ); 2323 VectorSubtract( bob_origin, bob_end, dir ); 2486 VectorSubtract( bob_origin, bob_end, dir ); [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_ai.c | 98 VectorSubtract (self->enemy->s.origin, self->s.origin, v); in ai_stand() 181 VectorSubtract (self->monsterinfo.shottarget, self->s.origin, v); in ai_charge() 189 VectorSubtract (self->enemy->s.origin, self->s.origin, v); in ai_charge() 262 VectorSubtract (self->s.origin, other->s.origin, v); in range() 315 VectorSubtract (other->s.origin, self->s.origin, vec); in infront() 339 VectorSubtract (other->s.origin, self->s.origin, vec); in inweaponLineOfSight() 360 VectorSubtract (self->enemy->s.origin, self->s.origin, vec); in HuntTarget() 400 VectorSubtract (self->goalentity->s.origin, self->s.origin, v); in FoundTarget() 580 VectorSubtract (client->s.origin, self->s.origin, temp); in FindTarget() 933 VectorSubtract (self->enemy->s.origin, self->s.origin, temp); in ai_checkattack() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | p_hook.c | 106 VectorSubtract(self->enemy->s.origin, self->owner->s.origin, hook_dir); in hook_service() 108 VectorSubtract(self->s.origin, self->owner->s.origin, hook_dir); in hook_service() 123 VectorSubtract(self->owner->s.origin, self->enemy->s.origin, normal); in hook_track() 150 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch() 151 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch() 158 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch() 159 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | NPC_behavior.cpp | 85 VectorSubtract (enemy_org, muzzle, delta); in NPC_BSAdvanceFight() 147 VectorSubtract (hitspot, muzzle, delta); in NPC_BSAdvanceFight() 157 VectorSubtract(hitspot, enemy_org, diff); in NPC_BSAdvanceFight() 163 VectorSubtract(hitspot, enemy_head, diff); in NPC_BSAdvanceFight() 254 VectorSubtract( viewSpot, eyes, viewvec ); in NPC_BSCinematic() 655 VectorSubtract( enemy_org, muzzle, delta); in NPC_BSFollowLeader() 690 VectorSubtract (leaderHead, head, delta); in NPC_BSFollowLeader() 811 VectorSubtract( p2, p1, dir ); in NPC_BSJump() 1513 VectorSubtract( branchPos, NPC->currentOrigin, runDir ); in NPC_BSFlee() 1543 VectorSubtract( NPC->currentOrigin, goal->currentOrigin, dir ); in NPC_BSFlee() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/models/ |
H A D | trace.c | 211 VectorSubtract (p, points->points[i], x); in point_inside_portal() 229 VectorSubtract (p2, p1, p); in edges_intersect() 230 VectorSubtract (r2, r1, r); in edges_intersect() 231 VectorSubtract (r1, p1, b); in edges_intersect() 358 VectorSubtract (imp, winding->points[i], x); in edge_portal_dist() 376 VectorSubtract (p2, p1, e); in edge_portal_dist() 395 VectorSubtract (x, p1, y); in edge_portal_dist() 398 VectorSubtract (y, p1, y); in edge_portal_dist() 403 VectorSubtract (x, y, y); in edge_portal_dist() 603 VectorSubtract (p2, p1, dist); in portal_intersect() [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_effects.cpp | 164 VectorSubtract( cg.refdef.vieworg, origin, dir ); in CG_ExplosionEffects() 380 VectorSubtract( org, mid, dir ); in CG_MiscModelExplosion() 549 VectorSubtract( re->origin, origin, dir ); in CG_Chunks() 718 VectorSubtract( verts[3], verts[0], dir1 ); // v in CG_CalcHeightWidth() 719 VectorSubtract( verts[1], verts[0], dir2 ); // p-a in CG_CalcHeightWidth() 722 VectorSubtract( verts[2], verts[0], dir2 ); // p-a in CG_CalcHeightWidth() 727 VectorSubtract( verts[1], verts[0], dir1 ); // v in CG_CalcHeightWidth() 728 VectorSubtract( verts[2], verts[0], dir2 ); // p-a in CG_CalcHeightWidth() 731 VectorSubtract( verts[3], verts[0], dir2 ); // p-a in CG_CalcHeightWidth() 979 VectorSubtract( start, end, dir ); in CG_DrawTargetBeam()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_marks.cpp | 298 VectorSubtract(points[(i+1)%numPoints], points[i], v1); in R_MarkFragments() 300 VectorSubtract(points[i], v2, v2); in R_MarkFragments() 359 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 360 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 383 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 384 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 437 VectorSubtract(surf->verts[i1].xyz,surf->verts[i2].xyz, v1); in R_MarkFragments() 438 VectorSubtract(surf->verts[i3].xyz,surf->verts[i2].xyz, v2); in R_MarkFragments()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | hook.c | 147 VectorSubtract(self->enemy->s.origin, self->owner->s.origin, hook_dir); in hook_service() 149 VectorSubtract(self->s.origin, self->owner->s.origin, hook_dir); in hook_service() 171 VectorSubtract(self->owner->s.origin, self->enemy->s.origin, normal); in hook_track() 203 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch() 204 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch() 212 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch() 213 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch()
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_ai_move.c | 277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 825 VectorSubtract(end, start, dir); in BotAddToTarget() 1681 VectorSubtract(goal, org, dir); in BotAirControl() 1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_ai_move.c | 277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 825 VectorSubtract(end, start, dir); in BotAddToTarget() 1681 VectorSubtract(goal, org, dir); in BotAirControl() 1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_ai_move.c | 280 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 628 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 633 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 645 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 828 VectorSubtract(end, start, dir); in BotAddToTarget() 1684 VectorSubtract(goal, org, dir); in BotAirControl() 1715 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2303 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2454 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/evq3/evq3/code/botlib/ |
H A D | be_ai_move.c | 277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 825 VectorSubtract(end, start, dir); in BotAddToTarget() 1681 VectorSubtract(goal, org, dir); in BotAirControl() 1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_ai_move.c | 277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 827 VectorSubtract(end, start, dir); in BotAddToTarget() 1680 VectorSubtract(goal, org, dir); in BotAirControl() 1711 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2431 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2582 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_move.c | 277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 825 VectorSubtract(end, start, dir); in BotAddToTarget() 1681 VectorSubtract(goal, org, dir); in BotAirControl() 1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/botlib/ |
H A D | be_ai_move.cpp | 284 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 632 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 634 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 637 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 649 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 831 VectorSubtract(end, start, dir); in BotAddToTarget() 1683 VectorSubtract(goal, org, dir); in BotAirControl() 1714 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2303 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2454 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_move.c | 277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea() 625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared() 627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared() 630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared() 642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared() 825 VectorSubtract(end, start, dir); in BotAddToTarget() 1681 VectorSubtract(goal, org, dir); in BotAirControl() 1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge() 2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing() 2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing() [all …]
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_combat.c | 212 VectorSubtract (point, ent->s.origin, vec); in CheckPowerArmor() 549 VectorSubtract (point, targ->s.origin, vec); in T_Damage() 693 VectorSubtract (self->s.origin, other->s.origin, v); in distance() 722 VectorSubtract (inflictor->s.origin, v, v); in T_FlashRadius() 730 VectorSubtract (ent->s.origin, inflictor->s.origin, dir); in T_FlashRadius() 765 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage() 773 VectorSubtract (ent->s.origin, inflictor->s.origin, dir); in T_RadiusDamage() 800 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamageFire() 844 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamageGas() 886 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamageDischarge() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | NPC_senses.cpp | 113 VectorSubtract( spot, from, dir ); in InFront() 131 VectorSubtract( spot, from, dir ); in DotToSpot() 156 VectorSubtract ( spot, from, deltaVector ); in InFOV() 222 VectorSubtract ( spot, eyes, deltaVector); in InFOVFromPlayerView() 233 VectorSubtract ( spot, eyes, deltaVector); in InFOVFromPlayerView() 243 VectorSubtract ( spot, eyes, deltaVector); in InFOVFromPlayerView() 285 VectorSubtract ( spot, eyes, deltaVector); in InFOV() 296 VectorSubtract ( spot, eyes, deltaVector); in InFOV() 306 VectorSubtract ( spot, eyes, deltaVector); in InFOV() 329 VectorSubtract ( spot, eyes, deltaVector); in InVisrange() [all …]
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