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Searched refs:VectorSubtract (Results 51 – 75 of 2405) sorted by relevance

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/dports/games/zhlt/zhlt-3.4/common/
H A Dwinding.cpp39 VectorSubtract(m_Points[2], m_Points[1], v1); in getPlane()
40 VectorSubtract(m_Points[0], m_Points[1], v2); in getPlane()
62 VectorSubtract(m_Points[1], m_Points[0], v1); in getPlane()
63 VectorSubtract(m_Points[2], m_Points[0], v2); in getPlane()
195 VectorSubtract(p2, p1, dir); in Check()
354 VectorSubtract(org, vright, m_Points[0]); in initFromPlane()
361 VectorSubtract(m_Points[2], vup, m_Points[2]); in initFromPlane()
363 VectorSubtract(org, vright, m_Points[3]); in initFromPlane()
364 VectorSubtract(m_Points[3], vup, m_Points[3]); in initFromPlane()
436 VectorSubtract(m_Points[i], m_Points[j], v1); in RemoveColinearPoints()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_marks.c328 VectorSubtract( points[i], v2, v2 ); in R_OldMarkFragments()
392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
567 VectorSubtract( points[i], v2, v2 ); in R_MarkFragments()
661 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
662 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
688 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
689 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_marks.c328 VectorSubtract( points[i], v2, v2 ); in R_OldMarkFragments()
392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
565 VectorSubtract( points[i], v2, v2 ); in R_MarkFragments()
632 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
633 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
659 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
660 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
[all …]
/dports/games/openjk/OpenJK-07675e2/shared/qcommon/
H A Dq_math.c558 VectorSubtract( b, a, d1 ); in PlaneFromPoints()
559 VectorSubtract( c, a, d2 ); in PlaneFromPoints()
658 VectorSubtract( p2, p1, v ); in GetYawForDirection()
667 VectorSubtract( p2, p1, v ); in GetAnglesForDirection()
699 VectorSubtract( end, start, vecStart2End); in G_FindClosestPointOnLineSegment()
725 VectorSubtract( from, end, vecEnd2From); in G_FindClosestPointOnLineSegment()
782 VectorSubtract( from, end, vecEnd2From); in G_PointDistFromLineSegment()
1133 VectorSubtract( p2, p1, v ); in Distance()
1141 VectorSubtract( p2, p1, v ); in DistanceSquared()
1272 VectorSubtract( p2, p1, v ); in DistanceHorizontal()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dpmovetst.c362 VectorSubtract (pe->mins, player_maxs_crouch, mins); in PM_TestPlayerPosition()
366 VectorSubtract (pe->mins, player_maxs, mins); in PM_TestPlayerPosition()
368 VectorSubtract (pe->maxs, player_mins, maxs); in PM_TestPlayerPosition()
372 VectorSubtract (pos, pe->origin, test); in PM_TestPlayerPosition()
433 VectorSubtract (pe->mins, player_maxs_crouch, mins); in PM_PlayerMove()
437 VectorSubtract (pe->mins, player_maxs, mins); in PM_PlayerMove()
439 VectorSubtract (pe->maxs, player_mins, maxs); in PM_PlayerMove()
446 VectorSubtract (start, offset, start_l); in PM_PlayerMove()
447 VectorSubtract (end, offset, end_l); in PM_PlayerMove()
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/
H A Dpolylib.cpp64 VectorSubtract(w->p[j], w->p[i], v1); in RemoveColinearPoints()
65 VectorSubtract(w->p[i], w->p[k], v2); in RemoveColinearPoints()
89 VectorSubtract(w->p[i - 1], w->p[0], d1); in WindingArea()
90 VectorSubtract(w->p[i], w->p[0], d2); in WindingArea()
175 VectorSubtract(org, vright, w->p[0]); in BaseWindingForPlane()
182 VectorSubtract(w->p[2], vup, w->p[2]); in BaseWindingForPlane()
184 VectorSubtract(org, vright, w->p[3]); in BaseWindingForPlane()
185 VectorSubtract(w->p[3], vup, w->p[3]); in BaseWindingForPlane()
432 VectorSubtract(w->p[j], w->p[i], delta); in WindingIsTiny()
524 VectorSubtract(w->p[i], w->p[j], vec); in FixWinding()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_cam.c254 VectorSubtract (player->pls.origin, vec, v); in Cam_IsVisible()
280 VectorSubtract (vec2, right, vec2); in InitFlyby()
290 VectorSubtract (forward, right, vec2); in InitFlyby()
300 VectorSubtract (forward, up, vec2); in InitFlyby()
306 VectorSubtract (vec2, forward, vec2); in InitFlyby()
311 VectorSubtract (up, right, vec2); in InitFlyby()
312 VectorSubtract (vec2, forward, vec2); in InitFlyby()
457 VectorSubtract (desired_position, self->pls.origin, vec); in Cam_Track()
469 VectorSubtract (player->pls.origin, desired_position, vec); in Cam_Track()
522 VectorSubtract (player->pls.origin, cl.simorg, vec);
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_ai_move.c300 VectorSubtract( points[j], origin, v ); in BotFuzzyPointReachabilityArea()
732 VectorSubtract( end, start, dir ); in BotAddToTarget()
1493 VectorSubtract( reach->end, ms->origin, dir ); in BotTravel_WaterJump()
1538 VectorSubtract( reach->end, ms->origin, dir ); in BotFinishTravel_WaterJump()
1650 VectorSubtract( goal, org, dir );
1682 VectorSubtract( reach->end, ms->origin, v );
1865 VectorSubtract( ms->origin, runstart, dir2 );
1988 VectorSubtract( pos, ms->origin, dir );
2323 VectorSubtract( bob_origin, bob_end, dir );
2486 VectorSubtract( bob_origin, bob_end, dir );
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_ai.c98 VectorSubtract (self->enemy->s.origin, self->s.origin, v); in ai_stand()
181 VectorSubtract (self->monsterinfo.shottarget, self->s.origin, v); in ai_charge()
189 VectorSubtract (self->enemy->s.origin, self->s.origin, v); in ai_charge()
262 VectorSubtract (self->s.origin, other->s.origin, v); in range()
315 VectorSubtract (other->s.origin, self->s.origin, vec); in infront()
339 VectorSubtract (other->s.origin, self->s.origin, vec); in inweaponLineOfSight()
360 VectorSubtract (self->enemy->s.origin, self->s.origin, vec); in HuntTarget()
400 VectorSubtract (self->goalentity->s.origin, self->s.origin, v); in FoundTarget()
580 VectorSubtract (client->s.origin, self->s.origin, temp); in FindTarget()
933 VectorSubtract (self->enemy->s.origin, self->s.origin, temp); in ai_checkattack()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dp_hook.c106 VectorSubtract(self->enemy->s.origin, self->owner->s.origin, hook_dir); in hook_service()
108 VectorSubtract(self->s.origin, self->owner->s.origin, hook_dir); in hook_service()
123 VectorSubtract(self->owner->s.origin, self->enemy->s.origin, normal); in hook_track()
150 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch()
151 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch()
158 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch()
159 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DNPC_behavior.cpp85 VectorSubtract (enemy_org, muzzle, delta); in NPC_BSAdvanceFight()
147 VectorSubtract (hitspot, muzzle, delta); in NPC_BSAdvanceFight()
157 VectorSubtract(hitspot, enemy_org, diff); in NPC_BSAdvanceFight()
163 VectorSubtract(hitspot, enemy_head, diff); in NPC_BSAdvanceFight()
254 VectorSubtract( viewSpot, eyes, viewvec ); in NPC_BSCinematic()
655 VectorSubtract( enemy_org, muzzle, delta); in NPC_BSFollowLeader()
690 VectorSubtract (leaderHead, head, delta); in NPC_BSFollowLeader()
811 VectorSubtract( p2, p1, dir ); in NPC_BSJump()
1513 VectorSubtract( branchPos, NPC->currentOrigin, runDir ); in NPC_BSFlee()
1543 VectorSubtract( NPC->currentOrigin, goal->currentOrigin, dir ); in NPC_BSFlee()
[all …]
/dports/games/quakeforge/quakeforge-0.7.2/libs/models/
H A Dtrace.c211 VectorSubtract (p, points->points[i], x); in point_inside_portal()
229 VectorSubtract (p2, p1, p); in edges_intersect()
230 VectorSubtract (r2, r1, r); in edges_intersect()
231 VectorSubtract (r1, p1, b); in edges_intersect()
358 VectorSubtract (imp, winding->points[i], x); in edge_portal_dist()
376 VectorSubtract (p2, p1, e); in edge_portal_dist()
395 VectorSubtract (x, p1, y); in edge_portal_dist()
398 VectorSubtract (y, p1, y); in edge_portal_dist()
403 VectorSubtract (x, y, y); in edge_portal_dist()
603 VectorSubtract (p2, p1, dist); in portal_intersect()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_effects.cpp164 VectorSubtract( cg.refdef.vieworg, origin, dir ); in CG_ExplosionEffects()
380 VectorSubtract( org, mid, dir ); in CG_MiscModelExplosion()
549 VectorSubtract( re->origin, origin, dir ); in CG_Chunks()
718 VectorSubtract( verts[3], verts[0], dir1 ); // v in CG_CalcHeightWidth()
719 VectorSubtract( verts[1], verts[0], dir2 ); // p-a in CG_CalcHeightWidth()
722 VectorSubtract( verts[2], verts[0], dir2 ); // p-a in CG_CalcHeightWidth()
727 VectorSubtract( verts[1], verts[0], dir1 ); // v in CG_CalcHeightWidth()
728 VectorSubtract( verts[2], verts[0], dir2 ); // p-a in CG_CalcHeightWidth()
731 VectorSubtract( verts[3], verts[0], dir2 ); // p-a in CG_CalcHeightWidth()
979 VectorSubtract( start, end, dir ); in CG_DrawTargetBeam()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_marks.cpp298 VectorSubtract(points[(i+1)%numPoints], points[i], v1); in R_MarkFragments()
300 VectorSubtract(points[i], v2, v2); in R_MarkFragments()
359 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
360 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
383 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
384 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
437 VectorSubtract(surf->verts[i1].xyz,surf->verts[i2].xyz, v1); in R_MarkFragments()
438 VectorSubtract(surf->verts[i3].xyz,surf->verts[i2].xyz, v2); in R_MarkFragments()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dhook.c147 VectorSubtract(self->enemy->s.origin, self->owner->s.origin, hook_dir); in hook_service()
149 VectorSubtract(self->s.origin, self->owner->s.origin, hook_dir); in hook_service()
171 VectorSubtract(self->owner->s.origin, self->enemy->s.origin, normal); in hook_track()
203 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch()
204 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch()
212 VectorSubtract(other->s.origin, self->owner->s.origin, dir); in hook_touch()
213 VectorSubtract(self->owner->s.origin, other->s.origin, normal); in hook_touch()
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_ai_move.c277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
825 VectorSubtract(end, start, dir); in BotAddToTarget()
1681 VectorSubtract(goal, org, dir); in BotAirControl()
1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_ai_move.c277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
825 VectorSubtract(end, start, dir); in BotAddToTarget()
1681 VectorSubtract(goal, org, dir); in BotAirControl()
1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_ai_move.c280 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
628 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
633 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
645 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
828 VectorSubtract(end, start, dir); in BotAddToTarget()
1684 VectorSubtract(goal, org, dir); in BotAirControl()
1715 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2303 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2454 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/evq3/evq3/code/botlib/
H A Dbe_ai_move.c277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
825 VectorSubtract(end, start, dir); in BotAddToTarget()
1681 VectorSubtract(goal, org, dir); in BotAirControl()
1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_ai_move.c277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
827 VectorSubtract(end, start, dir); in BotAddToTarget()
1680 VectorSubtract(goal, org, dir); in BotAirControl()
1711 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2431 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2582 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_move.c277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
825 VectorSubtract(end, start, dir); in BotAddToTarget()
1681 VectorSubtract(goal, org, dir); in BotAirControl()
1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_ai_move.cpp284 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
632 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
634 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
637 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
649 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
831 VectorSubtract(end, start, dir); in BotAddToTarget()
1683 VectorSubtract(goal, org, dir); in BotAirControl()
1714 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2303 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2454 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_move.c277 VectorSubtract(points[j], origin, v); in BotFuzzyPointReachabilityArea()
625 VectorSubtract(p, lp1, dir); in DistanceFromLineSquared()
627 VectorSubtract(p, lp2, dir); in DistanceFromLineSquared()
630 VectorSubtract(p, proj, dir); in DistanceFromLineSquared()
642 VectorSubtract(p2, p1, dir); in VectorDistanceSquared()
825 VectorSubtract(end, start, dir); in BotAddToTarget()
1681 VectorSubtract(goal, org, dir); in BotAirControl()
1712 VectorSubtract(reach->end, ms->origin, v); in BotFinishTravel_WalkOffLedge()
2300 VectorSubtract(bob_origin, bob_end, dir); in BotTravel_FuncBobbing()
2451 VectorSubtract(bob_origin, bob_end, dir); in BotFinishTravel_FuncBobbing()
[all …]
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_combat.c212 VectorSubtract (point, ent->s.origin, vec); in CheckPowerArmor()
549 VectorSubtract (point, targ->s.origin, vec); in T_Damage()
693 VectorSubtract (self->s.origin, other->s.origin, v); in distance()
722 VectorSubtract (inflictor->s.origin, v, v); in T_FlashRadius()
730 VectorSubtract (ent->s.origin, inflictor->s.origin, dir); in T_FlashRadius()
765 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
773 VectorSubtract (ent->s.origin, inflictor->s.origin, dir); in T_RadiusDamage()
800 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamageFire()
844 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamageGas()
886 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamageDischarge()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DNPC_senses.cpp113 VectorSubtract( spot, from, dir ); in InFront()
131 VectorSubtract( spot, from, dir ); in DotToSpot()
156 VectorSubtract ( spot, from, deltaVector ); in InFOV()
222 VectorSubtract ( spot, eyes, deltaVector); in InFOVFromPlayerView()
233 VectorSubtract ( spot, eyes, deltaVector); in InFOVFromPlayerView()
243 VectorSubtract ( spot, eyes, deltaVector); in InFOVFromPlayerView()
285 VectorSubtract ( spot, eyes, deltaVector); in InFOV()
296 VectorSubtract ( spot, eyes, deltaVector); in InFOV()
306 VectorSubtract ( spot, eyes, deltaVector); in InFOV()
329 VectorSubtract ( spot, eyes, deltaVector); in InVisrange()
[all …]

12345678910>>...97