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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/
H A Dcurve_on_manifold.h58 typedef typename MeshType::VertexType VertexType; typedef
125 VertexType *v0=0,*v1=0; in ExistEdge()
225 VertexType *otherVertP; in Retract()
244 std::vector< std::pair<VertexType *, VertexType *> > mergeVec; in CleanSpuriousDanglingEdges()
505 static Point3f QLerp(VertexType *v0, VertexType *v1) in QLerp()
523 VertexType *v0 = ep.V(); in operator()
547 VertexType *v0 = ep.V(); in operator()
658 Plane3f ComputeEdgePlane(VertexType *v0, VertexType *v1) in ComputeEdgePlane()
796 VertexType *startVert; in WalkAlongPolyLine()
880 VertexType *closestVp=0; in SnapPolyline()
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H A Dtextcoord_optimization.h59 typedef typename MESH_TYPE::VertexType VertexType; typedef
121 void FixVertex(const VertexType *v, bool fix=true){
159 typedef typename MESH_TYPE::VertexType VertexType; typedef
339 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in IsFoldFree()
340 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in IsFoldFree()
361 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in MarkFolds()
362 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in MarkFolds()
399 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in SmoothTextureCoords()
/dports/devel/vcglib/vcglib-2020.09/apps/sample/trimesh_indexing/
H A Dtrimesh_indexing.cpp220 typedef vcg::GridStaticPtr<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testUniformGrid()
232 std::vector<CMesh::VertexType::CoordType> points; in testUniformGrid()
246 std::vector<CMesh::VertexType::CoordType> points; in testUniformGrid()
275 typedef vcg::SpatialHashTable<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testSpatialHashing()
287 std::vector<CMesh::VertexType::CoordType> points; in testSpatialHashing()
301 std::vector<CMesh::VertexType::CoordType> points; in testSpatialHashing()
330 typedef vcg::SpatialHashTable<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testPerfectSpatialHashing()
342 std::vector<CMesh::VertexType::CoordType> points; in testPerfectSpatialHashing()
358 typedef vcg::Octree<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testOctree()
370 std::vector<CMesh::VertexType::CoordType> points; in testOctree()
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/dports/biology/molden/molden5.8/surf/
H A Dtessel_convex.c20 VertexType *p, *q;
53 { memcpy(&(torus_side[i].vt), &q[i], sizeof(VertexType));
61 { memcpy(&(big_p[i].vt), &p[i], sizeof(VertexType));
98 VertexType *q; in initialize_r()
167 VertexType p0, p1; in gen_linear_recurse()
168 VertexType *r;
175 VertexType new_point;
360 VertexType *pt0, *pt1, *pt2; in gen_tris()
370 VertexType *pt0, *pt1, *pt2; in add_tri()
380 { memcpy(&verts[Num_polys][0], pt0, sizeof(VertexType));
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/dports/math/gap/gap-4.11.0/pkg/ferret-1.0.2/YAPB++/source/constraints/
H A Dedgecolouredgraph.hpp142 template<typename VertexType, GraphDirected directed = GraphDirected_yes>
145 Graph<VertexType, directed> points;
152 { return "Graph<" + VertexType::type() + ">"; } in name()
155 EdgeColouredGraph(const vec1<vec1<VertexType> >& _points, GraphConfig gc, PartitionStack* ps) in EdgeColouredGraph()
223 const vec1<VertexType>& p_i = points.neighbours(i); in verifySolution()
224 vec1<VertexType> image_set; in verifySolution()
228 image_set.push_back(VertexType(pnt_image, edge.colour())); in verifySolution()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/editrgbtri/
H A DinteractiveEdit.h127 typedef FaceType::VertexType VertexType; typedef
129 typedef FaceType::VertexType* VertexPointer;
135 typedef FaceType::VertexType::CoordType CoordType;
137 typedef TriMeshType::VertexType::ScalarType ScalarType;
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/local_optimization/
H A Dtri_edge_collapse_quadric_tex.h94 typedef typename MeshType::VertexType VertexType; typedef
105 static void Alloc(VertexType *v,vcg::TexCoord2f &coord) in Alloc()
133 static bool Contains(VertexType *v,vcg::TexCoord2f &coord) in Contains()
164 static typename VertexType::ScalarType W(VertexType * /*v*/) {return 1.0;} in W() argument
165 static typename VertexType::ScalarType W(VertexType & /*v*/) {return 1.0;} in W() argument
166 static void Merge(VertexType & /*v_dest*/, VertexType const & /*v_del*/){} in Merge() argument
186 typedef typename TriMeshType::VertexType VertexType; typedef
229 inline static int matchVertexID(FaceType *f,VertexType *v) in matchVertexID()
307 VertexType * v[2]; in ComputeTexPriority()
644 VertexType *v[2]; in UpdateHeap()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/local_optimization/
H A Dtri_edge_collapse_quadric_tex.h94 typedef typename MeshType::VertexType VertexType; typedef
105 static void Alloc(VertexType *v,vcg::TexCoord2f &coord) in Alloc()
133 static bool Contains(VertexType *v,vcg::TexCoord2f &coord) in Contains()
165 static typename VertexType::ScalarType W(VertexType * /*v*/) {return 1.0;} in W() argument
166 static typename VertexType::ScalarType W(VertexType & /*v*/) {return 1.0;} in W() argument
167 static void Merge(VertexType & /*v_dest*/, VertexType const & /*v_del*/){} in Merge() argument
187 typedef typename TriMeshType::VertexType VertexType; typedef
230 inline static int matchVertexID(FaceType *f,VertexType *v) in matchVertexID()
308 VertexType * v[2]; in ComputeTexPriority()
645 VertexType *v[2]; in UpdateHeap()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/
H A Dglsubbuffer.h61 template <typename VertexType>
62 void setVertices(QVector<VertexType> const &vertices) { in setVertices()
63 setVertices(sizeof(VertexType), vertices.size(), vertices.constData()); in setVertices()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/
H A Dcut_tree.h40 typedef typename MeshType::VertexType VertexType; typedef
72 std::vector<VertexType *> starVec; in OptimizeTree()
92 VertexType *v0=0,*v1=0; in ExistEdge()
116 int findNonVisitedEdgesDuringRetract(VertexType * vp, EdgeType * &ep) in findNonVisitedEdgesDuringRetract()
132 VertexType *v0=0; in IsBoundaryVertexOnBase()
151 std::stack<VertexType *> vertStack; in Retract()
154 ForEachVertex(t, [&](VertexType &v){ in Retract()
165 VertexType *vp = vertStack.top(); in Retract()
175 VertexType *otherVertP; in Retract()
252 ForEachVertex(base, [&](VertexType &v){
H A Dedge_collapse.h59 typedef typename FaceType::VertexType VertexType; typedef
61 typedef typename FaceType::VertexType::CoordType CoordType;
62 typedef typename TriMeshType::VertexType::ScalarType ScalarType;
77 VertexType * v0 = p.V(0); in FindSets()
78 VertexType * v1 = p.V(1); in FindSets()
225 VertexType* top[2];
H A Dtextcoord_optimization.h59 typedef typename MESH_TYPE::VertexType VertexType; typedef
121 void FixVertex(const VertexType *v, bool fix=true){
159 typedef typename MESH_TYPE::VertexType VertexType; typedef
339 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in IsFoldFree()
340 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in IsFoldFree()
361 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in MarkFolds()
362 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in MarkFolds()
399 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in SmoothTextureCoords()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/gpu/
H A DShader.h47 enum VertexType { enum
68 static String generateVertex(VertexType, FillType);
69 static String generateFragment(VertexType, FillType, AntialiasType);
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/core/
H A Dvertex.h42 enum VertexType enum
62 static constexpr VertexType VERTEX_TYPE = VERTEX_TYPE_NORMAL;
96 static constexpr VertexType VERTEX_TYPE = VERTEX_TYPE_COL;
127 static constexpr VertexType VERTEX_TYPE = VERTEX_TYPE_TEX2;
/dports/science/InsightToolkit/ITK-5.0.1/Examples/DataRepresentation/Mesh/
H A DMeshCellsIteration.cxx47 using VertexType = itk::VertexCell< CellType >; in main() typedef
147 cellpointer.TakeOwnership( new VertexType ); in main()
151 cellpointer.TakeOwnership( new VertexType ); in main()
155 cellpointer.TakeOwnership( new VertexType ); in main()
159 cellpointer.TakeOwnership( new VertexType ); in main()
269 auto * line = dynamic_cast<VertexType *>( cell ); in main()
H A DMeshCellVisitor.cxx60 using VertexType = itk::VertexCell< CellType >; typedef
202 cellpointer.TakeOwnership( new VertexType ); in main()
206 cellpointer.TakeOwnership( new VertexType ); in main()
210 cellpointer.TakeOwnership( new VertexType ); in main()
214 cellpointer.TakeOwnership( new VertexType ); in main()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/vertex/
H A Ddistance.h134 template <class VertexType>
137 typedef typename VertexType::ScalarType ScalarType;
138 static inline const Point3<ScalarType> & Pos(const VertexType & qt) {return qt.P();} in Pos()
140 …inline bool operator () (const VertexType & v, const VertexType & vp, ScalarType & minDist, Point3… in operator()
/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/vertex/
H A Ddistance.h134 template <class VertexType>
137 typedef typename VertexType::ScalarType ScalarType;
138 static inline const Point3<ScalarType> & Pos(const VertexType & qt) {return qt.P();} in Pos()
140 …inline bool operator () (const VertexType & v, const VertexType & vp, ScalarType & minDist, Point3… in operator()
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/io_tetramesh/
H A Dimport_ts.h38 typedef typename Tetramesh::VertexType VertexType; typedef
65 typename Tetramesh::VertexType p1; in Open()
81 m.vert.push_back(VertexType()); in Open()
/dports/devel/vcglib/vcglib-2020.09/wrap/io_tetramesh/
H A Dimport_ts.h38 typedef typename Tetramesh::VertexType VertexType; typedef
65 typename Tetramesh::VertexType p1; in Open()
81 m.vert.push_back(VertexType()); in Open()
H A Dexport_vtk.h50 typedef typename SaveMeshType::VertexType VertexType; typedef
97 ForEachVertex(m, [&](VertexType &v) { in Save()
120 ForEachVertex(m, [&](VertexType &v) { in Save()
/dports/math/combblas/CombBLAS_beta_16_2/Ordering/
H A DRCM.cpp58 struct VertexType struct
61 VertexType(int64_t ord=-1, int64_t deg=-1){order=ord; degree = deg;}; in VertexType() argument
63 friend bool operator<(const VertexType & vtx1, const VertexType & vtx2 ) in operator <()
68 friend bool operator<=(const VertexType & vtx1, const VertexType & vtx2 ) in operator <=()
73 friend bool operator>(const VertexType & vtx1, const VertexType & vtx2 ) in operator >()
78 friend bool operator>=(const VertexType & vtx1, const VertexType & vtx2 ) in operator >=()
86 …friend bool operator==(const VertexType & vtx1, const VertexType & vtx2 ){return vtx1.order==vtx2.… in operator ==()
87 …friend ostream& operator<<(ostream& os, const VertexType & vertex ){os << "(" << vertex.order << "… in operator <<()
127 FullyDistSpVec<int64_t, int64_t> getOrder(FullyDistSpVec<int64_t, VertexType> &fringeRow, int64_t s… in getOrder()
136 vector<VertexType> lnum = fringeRow.GetLocalNum (); in getOrder()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_isoparametrization/
H A Ddiam_parametrization.h90 typedef typename FaceType::VertexType VertexType; in QuadCoord() typedef
93 VertexType* v=curr->V(vert_num); in QuadCoord()
203 typedef typename MESH_TYPE::VertexType VertexType; typedef
212 …void operator()(typename MESH_TYPE::VertexType &nv, vcg::face::Pos<typename MESH_TYPE::FaceType> … in operator()
219 VertexType* v0=ep.f->V(ep.z); in operator()
220 VertexType* v1=ep.f->V1(ep.z); in operator()
274 typedef typename MESH_TYPE::VertexType VertexType; typedef
284 VertexType* v0=ep.f->V(ep.z); in operator()
285 VertexType* v1=ep.f->V1(ep.z); in operator()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/create/
H A Dadvancing_front.h65 typedef typename MESH::VertexType VertexType; typedef
69 typedef typename MESH::VertexType::CoordType Point3x;
382 void AddVertex(VertexType &vertex) { in AddVertex()
383 VertexType *oldstart = NULL; in AddVertex()
387 VertexType *newstart = &*mesh.vert.begin(); in AddVertex()
405 VertexType *vv0 = &(mesh.vert[v0]); in CheckEdge()
406 VertexType *vv1 = &(mesh.vert[v1]); in CheckEdge()
500 typedef typename MESH::VertexType VertexType; typedef
506 typedef typename MESH::VertexType::CoordType Point3x;
511 VertexType v[3]; in Seed()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/create/
H A Dadvancing_front.h63 typedef typename MESH::VertexType VertexType; typedef
67 typedef typename MESH::VertexType::CoordType Point3x;
381 void AddVertex(VertexType &vertex) { in AddVertex()
382 VertexType *oldstart = NULL; in AddVertex()
386 VertexType *newstart = &*mesh.vert.begin(); in AddVertex()
404 VertexType *vv0 = &(mesh.vert[v0]); in CheckEdge()
405 VertexType *vv1 = &(mesh.vert[v1]); in CheckEdge()
499 typedef typename MESH::VertexType VertexType; typedef
505 typedef typename MESH::VertexType::CoordType Point3x;
510 VertexType v[3]; in Seed()
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