/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/ |
H A D | curve_on_manifold.h | 58 typedef typename MeshType::VertexType VertexType; typedef 125 VertexType *v0=0,*v1=0; in ExistEdge() 225 VertexType *otherVertP; in Retract() 244 std::vector< std::pair<VertexType *, VertexType *> > mergeVec; in CleanSpuriousDanglingEdges() 505 static Point3f QLerp(VertexType *v0, VertexType *v1) in QLerp() 523 VertexType *v0 = ep.V(); in operator() 547 VertexType *v0 = ep.V(); in operator() 658 Plane3f ComputeEdgePlane(VertexType *v0, VertexType *v1) in ComputeEdgePlane() 796 VertexType *startVert; in WalkAlongPolyLine() 880 VertexType *closestVp=0; in SnapPolyline() [all …]
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H A D | textcoord_optimization.h | 59 typedef typename MESH_TYPE::VertexType VertexType; typedef 121 void FixVertex(const VertexType *v, bool fix=true){ 159 typedef typename MESH_TYPE::VertexType VertexType; typedef 339 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in IsFoldFree() 340 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in IsFoldFree() 361 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in MarkFolds() 362 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in MarkFolds() 399 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in SmoothTextureCoords()
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/dports/devel/vcglib/vcglib-2020.09/apps/sample/trimesh_indexing/ |
H A D | trimesh_indexing.cpp | 220 typedef vcg::GridStaticPtr<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testUniformGrid() 232 std::vector<CMesh::VertexType::CoordType> points; in testUniformGrid() 246 std::vector<CMesh::VertexType::CoordType> points; in testUniformGrid() 275 typedef vcg::SpatialHashTable<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testSpatialHashing() 287 std::vector<CMesh::VertexType::CoordType> points; in testSpatialHashing() 301 std::vector<CMesh::VertexType::CoordType> points; in testSpatialHashing() 330 typedef vcg::SpatialHashTable<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testPerfectSpatialHashing() 342 std::vector<CMesh::VertexType::CoordType> points; in testPerfectSpatialHashing() 358 typedef vcg::Octree<CMesh::VertexType, CMesh::VertexType::ScalarType> MeshGrid; in testOctree() 370 std::vector<CMesh::VertexType::CoordType> points; in testOctree() [all …]
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/dports/biology/molden/molden5.8/surf/ |
H A D | tessel_convex.c | 20 VertexType *p, *q; 53 { memcpy(&(torus_side[i].vt), &q[i], sizeof(VertexType)); 61 { memcpy(&(big_p[i].vt), &p[i], sizeof(VertexType)); 98 VertexType *q; in initialize_r() 167 VertexType p0, p1; in gen_linear_recurse() 168 VertexType *r; 175 VertexType new_point; 360 VertexType *pt0, *pt1, *pt2; in gen_tris() 370 VertexType *pt0, *pt1, *pt2; in add_tri() 380 { memcpy(&verts[Num_polys][0], pt0, sizeof(VertexType)); [all …]
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/dports/math/gap/gap-4.11.0/pkg/ferret-1.0.2/YAPB++/source/constraints/ |
H A D | edgecolouredgraph.hpp | 142 template<typename VertexType, GraphDirected directed = GraphDirected_yes> 145 Graph<VertexType, directed> points; 152 { return "Graph<" + VertexType::type() + ">"; } in name() 155 EdgeColouredGraph(const vec1<vec1<VertexType> >& _points, GraphConfig gc, PartitionStack* ps) in EdgeColouredGraph() 223 const vec1<VertexType>& p_i = points.neighbours(i); in verifySolution() 224 vec1<VertexType> image_set; in verifySolution() 228 image_set.push_back(VertexType(pnt_image, edge.colour())); in verifySolution()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/editrgbtri/ |
H A D | interactiveEdit.h | 127 typedef FaceType::VertexType VertexType; typedef 129 typedef FaceType::VertexType* VertexPointer; 135 typedef FaceType::VertexType::CoordType CoordType; 137 typedef TriMeshType::VertexType::ScalarType ScalarType;
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/local_optimization/ |
H A D | tri_edge_collapse_quadric_tex.h | 94 typedef typename MeshType::VertexType VertexType; typedef 105 static void Alloc(VertexType *v,vcg::TexCoord2f &coord) in Alloc() 133 static bool Contains(VertexType *v,vcg::TexCoord2f &coord) in Contains() 164 static typename VertexType::ScalarType W(VertexType * /*v*/) {return 1.0;} in W() argument 165 static typename VertexType::ScalarType W(VertexType & /*v*/) {return 1.0;} in W() argument 166 static void Merge(VertexType & /*v_dest*/, VertexType const & /*v_del*/){} in Merge() argument 186 typedef typename TriMeshType::VertexType VertexType; typedef 229 inline static int matchVertexID(FaceType *f,VertexType *v) in matchVertexID() 307 VertexType * v[2]; in ComputeTexPriority() 644 VertexType *v[2]; in UpdateHeap() [all …]
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/local_optimization/ |
H A D | tri_edge_collapse_quadric_tex.h | 94 typedef typename MeshType::VertexType VertexType; typedef 105 static void Alloc(VertexType *v,vcg::TexCoord2f &coord) in Alloc() 133 static bool Contains(VertexType *v,vcg::TexCoord2f &coord) in Contains() 165 static typename VertexType::ScalarType W(VertexType * /*v*/) {return 1.0;} in W() argument 166 static typename VertexType::ScalarType W(VertexType & /*v*/) {return 1.0;} in W() argument 167 static void Merge(VertexType & /*v_dest*/, VertexType const & /*v_del*/){} in Merge() argument 187 typedef typename TriMeshType::VertexType VertexType; typedef 230 inline static int matchVertexID(FaceType *f,VertexType *v) in matchVertexID() 308 VertexType * v[2]; in ComputeTexPriority() 645 VertexType *v[2]; in UpdateHeap() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/ |
H A D | glsubbuffer.h | 61 template <typename VertexType> 62 void setVertices(QVector<VertexType> const &vertices) { in setVertices() 63 setVertices(sizeof(VertexType), vertices.size(), vertices.constData()); in setVertices()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/ |
H A D | cut_tree.h | 40 typedef typename MeshType::VertexType VertexType; typedef 72 std::vector<VertexType *> starVec; in OptimizeTree() 92 VertexType *v0=0,*v1=0; in ExistEdge() 116 int findNonVisitedEdgesDuringRetract(VertexType * vp, EdgeType * &ep) in findNonVisitedEdgesDuringRetract() 132 VertexType *v0=0; in IsBoundaryVertexOnBase() 151 std::stack<VertexType *> vertStack; in Retract() 154 ForEachVertex(t, [&](VertexType &v){ in Retract() 165 VertexType *vp = vertStack.top(); in Retract() 175 VertexType *otherVertP; in Retract() 252 ForEachVertex(base, [&](VertexType &v){
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H A D | edge_collapse.h | 59 typedef typename FaceType::VertexType VertexType; typedef 61 typedef typename FaceType::VertexType::CoordType CoordType; 62 typedef typename TriMeshType::VertexType::ScalarType ScalarType; 77 VertexType * v0 = p.V(0); in FindSets() 78 VertexType * v1 = p.V(1); in FindSets() 225 VertexType* top[2];
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H A D | textcoord_optimization.h | 59 typedef typename MESH_TYPE::VertexType VertexType; typedef 121 void FixVertex(const VertexType *v, bool fix=true){ 159 typedef typename MESH_TYPE::VertexType VertexType; typedef 339 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in IsFoldFree() 340 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in IsFoldFree() 361 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in MarkFolds() 362 typedef typename MESH_TYPE::VertexType::TextureType::PointType::ScalarType ScalarType; in MarkFolds() 399 typedef typename MESH_TYPE::VertexType::TextureType::PointType PointType; in SmoothTextureCoords()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | Shader.h | 47 enum VertexType { enum 68 static String generateVertex(VertexType, FillType); 69 static String generateFragment(VertexType, FillType, AntialiasType);
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/core/ |
H A D | vertex.h | 42 enum VertexType enum 62 static constexpr VertexType VERTEX_TYPE = VERTEX_TYPE_NORMAL; 96 static constexpr VertexType VERTEX_TYPE = VERTEX_TYPE_COL; 127 static constexpr VertexType VERTEX_TYPE = VERTEX_TYPE_TEX2;
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/dports/science/InsightToolkit/ITK-5.0.1/Examples/DataRepresentation/Mesh/ |
H A D | MeshCellsIteration.cxx | 47 using VertexType = itk::VertexCell< CellType >; in main() typedef 147 cellpointer.TakeOwnership( new VertexType ); in main() 151 cellpointer.TakeOwnership( new VertexType ); in main() 155 cellpointer.TakeOwnership( new VertexType ); in main() 159 cellpointer.TakeOwnership( new VertexType ); in main() 269 auto * line = dynamic_cast<VertexType *>( cell ); in main()
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H A D | MeshCellVisitor.cxx | 60 using VertexType = itk::VertexCell< CellType >; typedef 202 cellpointer.TakeOwnership( new VertexType ); in main() 206 cellpointer.TakeOwnership( new VertexType ); in main() 210 cellpointer.TakeOwnership( new VertexType ); in main() 214 cellpointer.TakeOwnership( new VertexType ); in main()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/vertex/ |
H A D | distance.h | 134 template <class VertexType> 137 typedef typename VertexType::ScalarType ScalarType; 138 static inline const Point3<ScalarType> & Pos(const VertexType & qt) {return qt.P();} in Pos() 140 …inline bool operator () (const VertexType & v, const VertexType & vp, ScalarType & minDist, Point3… in operator()
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/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/vertex/ |
H A D | distance.h | 134 template <class VertexType> 137 typedef typename VertexType::ScalarType ScalarType; 138 static inline const Point3<ScalarType> & Pos(const VertexType & qt) {return qt.P();} in Pos() 140 …inline bool operator () (const VertexType & v, const VertexType & vp, ScalarType & minDist, Point3… in operator()
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/io_tetramesh/ |
H A D | import_ts.h | 38 typedef typename Tetramesh::VertexType VertexType; typedef 65 typename Tetramesh::VertexType p1; in Open() 81 m.vert.push_back(VertexType()); in Open()
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/dports/devel/vcglib/vcglib-2020.09/wrap/io_tetramesh/ |
H A D | import_ts.h | 38 typedef typename Tetramesh::VertexType VertexType; typedef 65 typename Tetramesh::VertexType p1; in Open() 81 m.vert.push_back(VertexType()); in Open()
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H A D | export_vtk.h | 50 typedef typename SaveMeshType::VertexType VertexType; typedef 97 ForEachVertex(m, [&](VertexType &v) { in Save() 120 ForEachVertex(m, [&](VertexType &v) { in Save()
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/dports/math/combblas/CombBLAS_beta_16_2/Ordering/ |
H A D | RCM.cpp | 58 struct VertexType struct 61 VertexType(int64_t ord=-1, int64_t deg=-1){order=ord; degree = deg;}; in VertexType() argument 63 friend bool operator<(const VertexType & vtx1, const VertexType & vtx2 ) in operator <() 68 friend bool operator<=(const VertexType & vtx1, const VertexType & vtx2 ) in operator <=() 73 friend bool operator>(const VertexType & vtx1, const VertexType & vtx2 ) in operator >() 78 friend bool operator>=(const VertexType & vtx1, const VertexType & vtx2 ) in operator >=() 86 …friend bool operator==(const VertexType & vtx1, const VertexType & vtx2 ){return vtx1.order==vtx2.… in operator ==() 87 …friend ostream& operator<<(ostream& os, const VertexType & vertex ){os << "(" << vertex.order << "… in operator <<() 127 FullyDistSpVec<int64_t, int64_t> getOrder(FullyDistSpVec<int64_t, VertexType> &fringeRow, int64_t s… in getOrder() 136 vector<VertexType> lnum = fringeRow.GetLocalNum (); in getOrder() [all …]
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_isoparametrization/ |
H A D | diam_parametrization.h | 90 typedef typename FaceType::VertexType VertexType; in QuadCoord() typedef 93 VertexType* v=curr->V(vert_num); in QuadCoord() 203 typedef typename MESH_TYPE::VertexType VertexType; typedef 212 …void operator()(typename MESH_TYPE::VertexType &nv, vcg::face::Pos<typename MESH_TYPE::FaceType> … in operator() 219 VertexType* v0=ep.f->V(ep.z); in operator() 220 VertexType* v1=ep.f->V1(ep.z); in operator() 274 typedef typename MESH_TYPE::VertexType VertexType; typedef 284 VertexType* v0=ep.f->V(ep.z); in operator() 285 VertexType* v1=ep.f->V1(ep.z); in operator()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/create/ |
H A D | advancing_front.h | 65 typedef typename MESH::VertexType VertexType; typedef 69 typedef typename MESH::VertexType::CoordType Point3x; 382 void AddVertex(VertexType &vertex) { in AddVertex() 383 VertexType *oldstart = NULL; in AddVertex() 387 VertexType *newstart = &*mesh.vert.begin(); in AddVertex() 405 VertexType *vv0 = &(mesh.vert[v0]); in CheckEdge() 406 VertexType *vv1 = &(mesh.vert[v1]); in CheckEdge() 500 typedef typename MESH::VertexType VertexType; typedef 506 typedef typename MESH::VertexType::CoordType Point3x; 511 VertexType v[3]; in Seed() [all …]
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/create/ |
H A D | advancing_front.h | 63 typedef typename MESH::VertexType VertexType; typedef 67 typedef typename MESH::VertexType::CoordType Point3x; 381 void AddVertex(VertexType &vertex) { in AddVertex() 382 VertexType *oldstart = NULL; in AddVertex() 386 VertexType *newstart = &*mesh.vert.begin(); in AddVertex() 404 VertexType *vv0 = &(mesh.vert[v0]); in CheckEdge() 405 VertexType *vv1 = &(mesh.vert[v1]); in CheckEdge() 499 typedef typename MESH::VertexType VertexType; typedef 505 typedef typename MESH::VertexType::CoordType Point3x; 510 VertexType v[3]; in Seed() [all …]
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