/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/GL/ |
H A D | wglext.h | 425 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/java/openjdk15/jdk15u-jdk-15.0.6-1-1/src/java.desktop/windows/native/libawt/java2d/opengl/J2D_GL/ |
H A D | wglext.h | 454 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/java/openjdk14/jdk14u-jdk-14.0.2-12-1/src/java.desktop/windows/native/libawt/java2d/opengl/J2D_GL/ |
H A D | wglext.h | 449 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/GL/ |
H A D | wglext.h | 425 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/java/openjdk13/jdk13u-jdk-13.0.10-1-1/src/java.desktop/windows/native/libawt/java2d/opengl/J2D_GL/ |
H A D | wglext.h | 454 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GL/ |
H A D | wglext.h | 425 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | wglext.h | 263 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | wglext.h | 252 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/java/openjdk17/jdk17u-jdk-17.0.1-12-1/src/java.desktop/windows/native/libawt/java2d/opengl/J2D_GL/ |
H A D | wglext.h | 454 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/jdk/src/windows/native/sun/java2d/opengl/J2D_GL/ |
H A D | wglext.h | 449 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | wglew.h | 623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | wglew.h | 587 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | wglew.h | 623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/glew/vtkglew/include/GL/ |
H A D | wglew.h | 647 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | wglew.h | 623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/GL/ |
H A D | wglew.h | 641 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/GL/ |
H A D | wglew.h | 641 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | wglew.h | 609 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew-es/include/GL/ |
H A D | wglew.h | 611 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | wglew.h | 623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | wglew.h | 587 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/GL/ |
H A D | wglew.h | 623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/math/asymptote/asymptote-2.67/GL/ |
H A D | wglew.h | 641 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | wglew.h | 633 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | wglew.h | 587 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 macro
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