/dports/www/firefox/firefox-99.0/gfx/layers/wr/ |
H A D | WebRenderCommandBuilder.cpp | 2169 nsDisplayListBuilder* aBuilder, const nsPoint& aShift, in ComputeInvalidationForDisplayItem() argument 2180 fallbackData->mGeometry->MoveBy(aShift); in ComputeInvalidationForDisplayItem() 2191 aShift, fallbackData->mGeometry->ComputeInvalidationRegion(), in ComputeInvalidationForDisplayItem() 2205 return ComputeInvalidationForDisplayList(aBuilder, aShift, in ComputeInvalidationForDisplayItem() 2212 nsDisplayListBuilder* aBuilder, const nsPoint& aShift, in ComputeInvalidationForDisplayList() argument 2216 if (ComputeInvalidationForDisplayItem(aBuilder, aShift, in ComputeInvalidationForDisplayList()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | osys_psp.cpp | 321 …oss, format->bLoss, format->aLoss, format->rShift, format->gShift, format->bShift, format->aShift); in setMouseCursor()
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/dports/editors/imhex/ImHex-1.7.0/external/ImGui/include/ |
H A D | TextEditor.h | 340 void EnterCharacter(ImWchar aChar, bool aShift);
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/ |
H A D | osys_psp.cpp | 314 …oss, format->bLoss, format->aLoss, format->rShift, format->gShift, format->bShift, format->aShift); in setMouseCursor()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/ |
H A D | osys_video.mm | 101 format->rShift, format->gShift, format->bShift, format->aShift); 418 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
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/dports/graphics/blend2d/blend2d-592d1ba52672bbf6365aba476bfe26b7bd2dfab8/src/blend2d/codec/ |
H A D | bmpcodec.cpp | 664 bmpFmt.aSize = 8; bmpFmt.aShift = 24; in blBmpEncoderImplWriteFrame() 703 …n.aMask = (bmpFmt.aSize ? blNonZeroLsbMask<uint32_t>(bmpFmt.aSize) : uint32_t(0)) << bmpFmt.aShift; in blBmpEncoderImplWriteFrame()
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H A D | pngcodec.cpp | 1172 pngFmt.aSize = 8; pngFmt.aShift = 0; in blPngDecoderImplReadFrameInternal() 1179 pngFmt.aSize = 8; pngFmt.aShift = 0; in blPngDecoderImplReadFrameInternal()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/ |
H A D | osys_video.mm | 89 format->rShift, format->gShift, format->bShift, format->aShift); 409 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/apz/src/ |
H A D | AsyncPanZoomController.h | 326 void AdjustScrollForSurfaceShift(const ScreenPoint& aShift);
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H A D | APZCTreeManager.cpp | 1323 APZCTreeManager::AdjustScrollForSurfaceShift(const ScreenPoint& aShift) 1328 apzc->AdjustScrollForSurfaceShift(aShift);
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/dports/cad/opencascade/opencascade-7.6.0/src/IntTools/ |
H A D | IntTools_WLineTool.cxx | 387 Standard_Real aShift = ( k1 == 0 ) ? twoPI : -twoPI; in ComputeTangentZones() local 397 aSeqS1.Append( gp_Pnt2d( arr1[0] + aShift, arr1[1] ) ); in ComputeTangentZones() 402 aSeqS1.Append( gp_Pnt2d( arr1[0], arr1[1] + aShift) ); in ComputeTangentZones()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 169 format->rShift, format->gShift, format->bShift, format->aShift); 498 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 159 format->rShift, format->gShift, format->bShift, format->aShift); 491 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/apz/src/ |
H A D | AsyncPanZoomController.h | 392 void AdjustScrollForSurfaceShift(const ScreenPoint& aShift);
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | VectorRendererSpec.cpp | 588 _alphaMask((0xFF >> format.aLoss) << format.aShift) { in VectorRendererSpec() 835 | (_format.aLoss == 8 ? 0 : (1 << _format.aShift)) // Alpha component in applyScreenShading() 869 byte dA = (*ptr & _alphaMask) >> _format.aShift; in blendPixelPtr() 879 | ((dA << _format.aShift) & _alphaMask); in blendPixelPtr() 919 ((alpha >> _format.aLoss) << _format.aShift); in blendPixelDestAlphaPtr() 942 mask |= 3 << _format.aShift; in darkenFill() 943 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFill() 971 mask |= 3 << _format.aShift; in darkenFillClip() 972 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFillClip()
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | VectorRendererSpec.cpp | 540 _alphaMask((0xFF >> format.aLoss) << format.aShift) { in VectorRendererSpec() 984 | (_format.aLoss == 8 ? 0 : (1 << _format.aShift)) // Alpha component in applyScreenShading() 1018 byte dA = (*ptr & _alphaMask) >> _format.aShift; in blendPixelPtr() 1028 | ((dA << _format.aShift) & _alphaMask); in blendPixelPtr() 1068 ((alpha >> _format.aLoss) << _format.aShift); in blendPixelDestAlphaPtr() 1091 mask |= 3 << _format.aShift; in darkenFill() 1092 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFill() 1120 mask |= 3 << _format.aShift; in darkenFillClip() 1121 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFillClip()
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | VectorRendererSpec.cpp | 539 _alphaMask((0xFF >> format.aLoss) << format.aShift) { in VectorRendererSpec() 991 | (_format.aLoss == 8 ? 0 : (1 << _format.aShift)) // Alpha component in applyScreenShading() 1025 byte dA = (*ptr & _alphaMask) >> _format.aShift; in blendPixelPtr() 1035 | ((dA << _format.aShift) & _alphaMask); in blendPixelPtr() 1075 ((alpha >> _format.aLoss) << _format.aShift); in blendPixelDestAlphaPtr() 1098 mask |= 3 << _format.aShift; in darkenFill() 1099 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFill() 1127 mask |= 3 << _format.aShift; in darkenFillClip() 1128 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFillClip()
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/dports/devel/vc/Vc-1.4.2/Vc/sse/ |
H A D | vectorhelper.h | 353 const VectorType aShift = _mm_srli_si128(a, 4); 356 const VectorType ab13 = _mm_mul_epu32(aShift, bShift); // [a1 * b1, a3 * b3]
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/dports/cad/opencascade/opencascade-7.6.0/src/QANCollection/ |
H A D | QANCollection_Stl.cxx | 842 NCollection_Vector<int>::iterator aShift = aBegin + THE_INCREMENT; in QANVectorStlIterator() local 843 aResult = (aShift == anEnd); in QANVectorStlIterator()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/ |
H A D | soft_render_surface.cpp | 93 uintX a = (((uintX)alpha) << RenderSurface::_format.aShift)&RenderSurface::_format.aMask; in FillAlpha()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/cppcanvas/source/mtfrenderer/ |
H A D | implrenderer.cxx | 625 basegfx::B2DHomMatrix aShift; in createGradientAction() local 627 aShift.translate(-0.5,0); in createGradientAction() 628 aGradInfo.setTextureTransform(aGradInfo.getTextureTransform() * aShift); in createGradientAction()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/cppcanvas/source/mtfrenderer/ |
H A D | implrenderer.cxx | 626 basegfx::B2DHomMatrix aShift; in createGradientAction() local 628 aShift.translate(-0.5,0); in createGradientAction() 629 aGradInfo.setTextureTransform(aGradInfo.getTextureTransform() * aShift); in createGradientAction()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/sd/source/filter/html/ |
H A D | htmlex.cxx | 2769 Size aShift, double fFactor, std::u16string_view rHRef ) in CreateHTMLPolygonArea() argument 2787 aPnt.Move(aShift.Width(), aShift.Height()); in CreateHTMLPolygonArea()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/sd/source/filter/html/ |
H A D | htmlex.cxx | 2765 Size aShift, double fFactor, const OUString& rHRef ) in CreateHTMLPolygonArea() argument 2783 aPnt.Move(aShift.Width(), aShift.Height()); in CreateHTMLPolygonArea()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/ |
H A D | Gs2dScreen.cpp | 325 _overlayFormat.aShift = 0; // 15 in Gs2dScreen()
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