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Searched refs:aShift (Results 101 – 125 of 177) sorted by relevance

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/dports/www/firefox/firefox-99.0/gfx/layers/wr/
H A DWebRenderCommandBuilder.cpp2169 nsDisplayListBuilder* aBuilder, const nsPoint& aShift, in ComputeInvalidationForDisplayItem() argument
2180 fallbackData->mGeometry->MoveBy(aShift); in ComputeInvalidationForDisplayItem()
2191 aShift, fallbackData->mGeometry->ComputeInvalidationRegion(), in ComputeInvalidationForDisplayItem()
2205 return ComputeInvalidationForDisplayList(aBuilder, aShift, in ComputeInvalidationForDisplayItem()
2212 nsDisplayListBuilder* aBuilder, const nsPoint& aShift, in ComputeInvalidationForDisplayList() argument
2216 if (ComputeInvalidationForDisplayItem(aBuilder, aShift, in ComputeInvalidationForDisplayList()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Dosys_psp.cpp321 …oss, format->bLoss, format->aLoss, format->rShift, format->gShift, format->bShift, format->aShift); in setMouseCursor()
/dports/editors/imhex/ImHex-1.7.0/external/ImGui/include/
H A DTextEditor.h340 void EnterCharacter(ImWchar aChar, bool aShift);
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Dosys_psp.cpp314 …oss, format->bLoss, format->aLoss, format->rShift, format->gShift, format->bShift, format->aShift); in setMouseCursor()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/
H A Dosys_video.mm101 format->rShift, format->gShift, format->bShift, format->aShift);
418 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
/dports/graphics/blend2d/blend2d-592d1ba52672bbf6365aba476bfe26b7bd2dfab8/src/blend2d/codec/
H A Dbmpcodec.cpp664 bmpFmt.aSize = 8; bmpFmt.aShift = 24; in blBmpEncoderImplWriteFrame()
703 …n.aMask = (bmpFmt.aSize ? blNonZeroLsbMask<uint32_t>(bmpFmt.aSize) : uint32_t(0)) << bmpFmt.aShift; in blBmpEncoderImplWriteFrame()
H A Dpngcodec.cpp1172 pngFmt.aSize = 8; pngFmt.aShift = 0; in blPngDecoderImplReadFrameInternal()
1179 pngFmt.aSize = 8; pngFmt.aShift = 0; in blPngDecoderImplReadFrameInternal()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/
H A Dosys_video.mm89 format->rShift, format->gShift, format->bShift, format->aShift);
409 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/apz/src/
H A DAsyncPanZoomController.h326 void AdjustScrollForSurfaceShift(const ScreenPoint& aShift);
H A DAPZCTreeManager.cpp1323 APZCTreeManager::AdjustScrollForSurfaceShift(const ScreenPoint& aShift)
1328 apzc->AdjustScrollForSurfaceShift(aShift);
/dports/cad/opencascade/opencascade-7.6.0/src/IntTools/
H A DIntTools_WLineTool.cxx387 Standard_Real aShift = ( k1 == 0 ) ? twoPI : -twoPI; in ComputeTangentZones() local
397 aSeqS1.Append( gp_Pnt2d( arr1[0] + aShift, arr1[1] ) ); in ComputeTangentZones()
402 aSeqS1.Append( gp_Pnt2d( arr1[0], arr1[1] + aShift) ); in ComputeTangentZones()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/
H A Dios7_osys_video.mm169 format->rShift, format->gShift, format->bShift, format->aShift);
498 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/
H A Dios7_osys_video.mm159 format->rShift, format->gShift, format->bShift, format->aShift);
491 pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/apz/src/
H A DAsyncPanZoomController.h392 void AdjustScrollForSurfaceShift(const ScreenPoint& aShift);
/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.cpp588 _alphaMask((0xFF >> format.aLoss) << format.aShift) { in VectorRendererSpec()
835 | (_format.aLoss == 8 ? 0 : (1 << _format.aShift)) // Alpha component in applyScreenShading()
869 byte dA = (*ptr & _alphaMask) >> _format.aShift; in blendPixelPtr()
879 | ((dA << _format.aShift) & _alphaMask); in blendPixelPtr()
919 ((alpha >> _format.aLoss) << _format.aShift); in blendPixelDestAlphaPtr()
942 mask |= 3 << _format.aShift; in darkenFill()
943 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFill()
971 mask |= 3 << _format.aShift; in darkenFillClip()
972 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFillClip()
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.cpp540 _alphaMask((0xFF >> format.aLoss) << format.aShift) { in VectorRendererSpec()
984 | (_format.aLoss == 8 ? 0 : (1 << _format.aShift)) // Alpha component in applyScreenShading()
1018 byte dA = (*ptr & _alphaMask) >> _format.aShift; in blendPixelPtr()
1028 | ((dA << _format.aShift) & _alphaMask); in blendPixelPtr()
1068 ((alpha >> _format.aLoss) << _format.aShift); in blendPixelDestAlphaPtr()
1091 mask |= 3 << _format.aShift; in darkenFill()
1092 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFill()
1120 mask |= 3 << _format.aShift; in darkenFillClip()
1121 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFillClip()
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.cpp539 _alphaMask((0xFF >> format.aLoss) << format.aShift) { in VectorRendererSpec()
991 | (_format.aLoss == 8 ? 0 : (1 << _format.aShift)) // Alpha component in applyScreenShading()
1025 byte dA = (*ptr & _alphaMask) >> _format.aShift; in blendPixelPtr()
1035 | ((dA << _format.aShift) & _alphaMask); in blendPixelPtr()
1075 ((alpha >> _format.aLoss) << _format.aShift); in blendPixelDestAlphaPtr()
1098 mask |= 3 << _format.aShift; in darkenFill()
1099 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFill()
1127 mask |= 3 << _format.aShift; in darkenFillClip()
1128 PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); in darkenFillClip()
/dports/devel/vc/Vc-1.4.2/Vc/sse/
H A Dvectorhelper.h353 const VectorType aShift = _mm_srli_si128(a, 4);
356 const VectorType ab13 = _mm_mul_epu32(aShift, bShift); // [a1 * b1, a3 * b3]
/dports/cad/opencascade/opencascade-7.6.0/src/QANCollection/
H A DQANCollection_Stl.cxx842 NCollection_Vector<int>::iterator aShift = aBegin + THE_INCREMENT; in QANVectorStlIterator() local
843 aResult = (aShift == anEnd); in QANVectorStlIterator()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/
H A Dsoft_render_surface.cpp93 uintX a = (((uintX)alpha) << RenderSurface::_format.aShift)&RenderSurface::_format.aMask; in FillAlpha()
/dports/editors/libreoffice/libreoffice-7.2.6.2/cppcanvas/source/mtfrenderer/
H A Dimplrenderer.cxx625 basegfx::B2DHomMatrix aShift; in createGradientAction() local
627 aShift.translate(-0.5,0); in createGradientAction()
628 aGradInfo.setTextureTransform(aGradInfo.getTextureTransform() * aShift); in createGradientAction()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/cppcanvas/source/mtfrenderer/
H A Dimplrenderer.cxx626 basegfx::B2DHomMatrix aShift; in createGradientAction() local
628 aShift.translate(-0.5,0); in createGradientAction()
629 aGradInfo.setTextureTransform(aGradInfo.getTextureTransform() * aShift); in createGradientAction()
/dports/editors/libreoffice/libreoffice-7.2.6.2/sd/source/filter/html/
H A Dhtmlex.cxx2769 Size aShift, double fFactor, std::u16string_view rHRef ) in CreateHTMLPolygonArea() argument
2787 aPnt.Move(aShift.Width(), aShift.Height()); in CreateHTMLPolygonArea()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/sd/source/filter/html/
H A Dhtmlex.cxx2765 Size aShift, double fFactor, const OUString& rHRef ) in CreateHTMLPolygonArea() argument
2783 aPnt.Move(aShift.Width(), aShift.Height()); in CreateHTMLPolygonArea()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A DGs2dScreen.cpp325 _overlayFormat.aShift = 0; // 15 in Gs2dScreen()

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