/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 129 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in ProcessChildShape() local 131 m_otherObj->getCollisionShape()->getAabb(m_otherObj->getWorldTransform(),aabbMin1,aabbMax1); in ProcessChildShape() 133 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in ProcessChildShape() 160 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 274 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in processCollision() local 289 otherObj->getCollisionShape()->getAabb(otherObj->getWorldTransform(),aabbMin1,aabbMax1); in processCollision() 291 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in processCollision()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 128 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in ProcessChildShape() local 130 m_otherObj->getCollisionShape()->getAabb(m_otherObj->getWorldTransform(),aabbMin1,aabbMax1); in ProcessChildShape() 132 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in ProcessChildShape() 159 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 282 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in processCollision() local 284 otherObj->getCollisionShape()->getAabb(otherObj->getWorldTransform(),aabbMin1,aabbMax1); in processCollision() 286 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in processCollision()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 131 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in ProcessChildShape() local 133 …_otherObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1); in ProcessChildShape() 141 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in ProcessChildShape() 175 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 299 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in processCollision() local 314 otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1); in processCollision() 316 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in processCollision()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 129 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in ProcessChildShape() local 131 m_otherObj->getCollisionShape()->getAabb(m_otherObj->getWorldTransform(),aabbMin1,aabbMax1); in ProcessChildShape() 133 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in ProcessChildShape() 160 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 274 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in processCollision() local 289 otherObj->getCollisionShape()->getAabb(otherObj->getWorldTransform(),aabbMin1,aabbMax1); in processCollision() 291 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in processCollision()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 136 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 137 …therObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in ProcessChildShape() 140 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in ProcessChildShape() 190 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 315 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 330 … otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in processCollision() 332 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 144 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in Process() local 146 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in Process() 159 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in Process() 360 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 387 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in processCollision() 391 aabbMax1 += thresholdVec; in processCollision() 393 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | bvhTraversal.cl | 121 const unsigned short int* aabbMax1, 128 if (aabbMax1[0] < aabbMin2[0]) 132 if (aabbMax1[1] < aabbMin2[1]) 136 if (aabbMax1[2] < aabbMin2[2]) 139 //overlap = ((aabbMin1[0] > aabbMax2[0]) || (aabbMax1[0] < aabbMin2[0])) ? 0 : overlap; 140 //overlap = ((aabbMin1[2] > aabbMax2[2]) || (aabbMax1[2] < aabbMin2[2])) ? 0 : overlap; 141 //overlap = ((aabbMin1[1] > aabbMax2[1]) || (aabbMax1[1] < aabbMin2[1])) ? 0 : overlap;
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 136 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 137 …therObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in ProcessChildShape() 140 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in ProcessChildShape() 190 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 315 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 330 … otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in processCollision() 332 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 144 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in Process() local 146 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in Process() 159 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in Process() 360 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 387 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in processCollision() 391 aabbMax1 += thresholdVec; in processCollision() 393 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | bvhTraversal.cl | 121 const unsigned short int* aabbMax1, 128 if (aabbMax1[0] < aabbMin2[0]) 132 if (aabbMax1[1] < aabbMin2[1]) 136 if (aabbMax1[2] < aabbMin2[2]) 139 //overlap = ((aabbMin1[0] > aabbMax2[0]) || (aabbMax1[0] < aabbMin2[0])) ? 0 : overlap; 140 //overlap = ((aabbMin1[2] > aabbMax2[2]) || (aabbMax1[2] < aabbMin2[2])) ? 0 : overlap; 141 //overlap = ((aabbMin1[1] > aabbMax2[1]) || (aabbMax1[1] < aabbMin2[1])) ? 0 : overlap;
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 136 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 137 …therObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in ProcessChildShape() 140 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in ProcessChildShape() 185 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 310 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 325 … otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in processCollision() 327 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 144 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in Process() local 146 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in Process() 159 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in Process() 360 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 387 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in processCollision() 391 aabbMax1 += thresholdVec; in processCollision() 393 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 136 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 137 …therObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in ProcessChildShape() 140 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in ProcessChildShape() 185 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 310 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 325 … otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in processCollision() 327 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 144 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in Process() local 146 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in Process() 159 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in Process() 360 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 387 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in processCollision() 391 aabbMax1 += thresholdVec; in processCollision() 393 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 146 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 147 …_otherObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1); in ProcessChildShape() 155 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in ProcessChildShape() 198 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 329 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in processCollision() local 344 otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1); in processCollision() 346 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 162 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in Process() local 164 childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1); in Process() 177 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in Process() 390 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; in processCollision() local 425 childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1); in processCollision() 429 aabbMax1 += thresholdVec; in processCollision() 431 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) in processCollision()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | bvhTraversal.cl | 121 const unsigned short int* aabbMax1, 128 if (aabbMax1[0] < aabbMin2[0]) 132 if (aabbMax1[1] < aabbMin2[1]) 136 if (aabbMax1[2] < aabbMin2[2]) 139 //overlap = ((aabbMin1[0] > aabbMax2[0]) || (aabbMax1[0] < aabbMin2[0])) ? 0 : overlap; 140 //overlap = ((aabbMin1[2] > aabbMax2[2]) || (aabbMax1[2] < aabbMin2[2])) ? 0 : overlap; 141 //overlap = ((aabbMin1[1] > aabbMax2[1]) || (aabbMax1[1] < aabbMin2[1])) ? 0 : overlap;
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 136 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 137 …therObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in ProcessChildShape() 140 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in ProcessChildShape() 190 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 315 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 330 … otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in processCollision() 332 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 144 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in Process() local 146 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in Process() 159 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in Process() 360 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 387 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in processCollision() 391 aabbMax1 += thresholdVec; in processCollision() 393 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | bvhTraversal.cl | 121 const unsigned short int* aabbMax1, 128 if (aabbMax1[0] < aabbMin2[0]) 132 if (aabbMax1[1] < aabbMin2[1]) 136 if (aabbMax1[2] < aabbMin2[2]) 139 //overlap = ((aabbMin1[0] > aabbMax2[0]) || (aabbMax1[0] < aabbMin2[0])) ? 0 : overlap; 140 //overlap = ((aabbMin1[2] > aabbMax2[2]) || (aabbMax1[2] < aabbMin2[2])) ? 0 : overlap; 141 //overlap = ((aabbMin1[1] > aabbMax2[1]) || (aabbMax1[1] < aabbMin2[1])) ? 0 : overlap;
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCompoundCollisionAlgorithm.cpp | 136 btVector3 aabbMin1, aabbMax1; in ProcessChildShape() local 137 …therObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in ProcessChildShape() 140 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in ProcessChildShape() 185 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); in ProcessChildShape() 310 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 325 … otherObjWrap->getCollisionShape()->getAabb(otherObjWrap->getWorldTransform(), aabbMin1, aabbMax1); in processCollision() 327 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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H A D | btCompoundCompoundCollisionAlgorithm.cpp | 144 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in Process() local 146 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in Process() 159 if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in Process() 360 btVector3 aabbMin0, aabbMax0, aabbMin1, aabbMax1; in processCollision() local 387 childShape1->getAabb(newChildWorldTrans1, aabbMin1, aabbMax1); in processCollision() 391 aabbMax1 += thresholdVec; in processCollision() 393 if (!TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1)) in processCollision()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btUniformScalingShape.cpp | 93 btVector3 aabbMin1(0, 0, 0), aabbMax1(0, 0, 0); in getAabbSlow() local 97 aabbMax1[i] = t(_supporting[i])[i]; in getAabbSlow() 102 aabbMax = aabbMax1 + marginVec; in getAabbSlow()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btUniformScalingShape.cpp | 93 btVector3 aabbMin1(0, 0, 0), aabbMax1(0, 0, 0); in getAabbSlow() local 97 aabbMax1[i] = t(_supporting[i])[i]; in getAabbSlow() 102 aabbMax = aabbMax1 + marginVec; in getAabbSlow()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btUniformScalingShape.cpp | 103 btVector3 aabbMin1(0,0,0),aabbMax1(0,0,0); in getAabbSlow() local 107 aabbMax1[i] = t(_supporting[i])[i]; in getAabbSlow() 112 aabbMax = aabbMax1+marginVec; in getAabbSlow()
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