Searched refs:arm_name (Results 26 – 32 of 32) sorted by relevance
12
496 const string your_arm = you.arm_name(false); in _equip_weapon_effect()
687 string arm_name(bool plural, bool *can_plural = nullptr) const override;
4554 part_str = mons.arm_name(false, &can_plural); in do_mon_str_replacements()4562 part_str = mons.arm_name(true); in do_mon_str_replacements()
1884 const string arms = pluralise(species::arm_name(you.species)); in mutate()
434 species::arm_name(you.species).c_str())); in can_wield()
2625 string monster::arm_name(bool plural, bool *can_plural) const in arm_name() function in monster
1390 let arm_name = format!("Interface{}", arm); in get_context_param_for_sum() localVariable1396 let arm_context = match self.context_map.get(&arm_name) { in get_context_param_for_sum()