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Searched refs:bestDist (Results 201 – 220 of 220) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_items.c575 float bestDist = TURRET_RADIUS*TURRET_RADIUS; in pas_find_enemies() local
643 if ( enemyDist < bestDist )// all things equal, keep current in pas_find_enemies()
655 bestDist = enemyDist; in pas_find_enemies()
H A DNPC_AI_Jedi.c3634 float dist, bestDist = Q3_INFINITE; in Jedi_FindEnemyInCone() local
3699 if ( dist < bestDist ) in Jedi_FindEnemyInCone()
3701 dist = bestDist; in Jedi_FindEnemyInCone()
H A Dbg_pmove.c5871 …t entOrg, const vec3_t shotStart, const vec3_t end, vec3_t newEnd, vec3_t shotDir, float bestDist ) in BG_VehTraceFromCamPos() argument
5896 && ((camTrace->fraction*MAX_XHAIR_DIST_ACCURACY)-Distance( entOrg, camPos )) < bestDist ) in BG_VehTraceFromCamPos()
H A Dg_weapon.c4121 … entOrg, const vec3_t shotStart, const vec3_t end, vec3_t newEnd, vec3_t shotDir, float bestDist );
/dports/x11-toolkits/p5-Tk/Tk-804.035/pTk/mTk/tclGeneric/
H A DtclExecute.c4528 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ local
4591 if (dist <= bestDist) {
4592 bestDist = dist;
4599 if (bestDist == INT_MAX) {
/dports/games/warzone2100/warzone2100/src/
H A Dorder.cpp2773 unsigned bestDist = ~0u; in FindATransporter() local
2784 if (dist < bestDist) in FindATransporter()
2787 bestDist = dist; in FindATransporter()
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/Detour/Source/
H A DDetourNavMeshQuery.cpp2071 float bestDist = FLT_MAX; in moveAlongSurface() local
2158 if (distSqr < bestDist) in moveAlongSurface()
2162 bestDist = distSqr; in moveAlongSurface()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_navigator.cpp2766 float bestDist = 0.0f; in ChooseFarthestNeighbor() local
2775 bestDist = curDist; in ChooseFarthestNeighbor()
2787 if (curDist>bestDist && curDist>actorToTgtDist)//curDot<maxSafeDot in ChooseFarthestNeighbor()
2790 bestDist = curDist; in ChooseFarthestNeighbor()
/dports/biology/seqan-apps/seqan-seqan-v2.4.0/apps/splazers/
H A DoutputFormat.h529 int bestDist = (*it).editDist; in assignMappingQuality() local
539 …if (secondBestDist - bestDist <= 1 && qualTerm1 > options.mutationRateQual) qualTerm1 = options.mu… in assignMappingQuality()
/dports/lang/tcl87/tcl8.7a5/generic/
H A DtclExecute.c9385 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ in GetSrcInfoForPc() local
9450 if (dist <= bestDist) { in GetSrcInfoForPc()
9451 bestDist = dist; in GetSrcInfoForPc()
9467 curr = ((bestDist == INT_MAX) ? codePtr->codeStart : pc - bestDist); in GetSrcInfoForPc()
9476 if (bestDist == INT_MAX) { in GetSrcInfoForPc()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_weapons.c2125 float bestDist; in CG_PlayerTeslaCoilFire() local
2225 bestDist = 99999; in CG_PlayerTeslaCoilFire()
2231 if ( visDists[i] < bestDist ) { in CG_PlayerTeslaCoilFire()
2232 bestDist = visDists[i]; in CG_PlayerTeslaCoilFire()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_weapons.c2051 float bestDist; in CG_PlayerTeslaCoilFire()
2136 bestDist = 99999; in CG_PlayerTeslaCoilFire()
2142 if ( visDists[i] < bestDist ) { in CG_PlayerTeslaCoilFire()
2143 bestDist = visDists[i]; in CG_PlayerTeslaCoilFire()
/dports/lang/tcl86/tcl8.6.12/generic/
H A DtclExecute.c9914 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ in GetSrcInfoForPc() local
9979 if (dist <= bestDist) { in GetSrcInfoForPc()
9980 bestDist = dist; in GetSrcInfoForPc()
9996 curr = ((bestDist == INT_MAX) ? codePtr->codeStart : pc - bestDist); in GetSrcInfoForPc()
10005 if (bestDist == INT_MAX) { in GetSrcInfoForPc()
/dports/biology/bowtie2/bowtie2-2.4.4/
H A Daligner_result.h1896 AlnScore bestDist(bool mate1) const { in bestDist() function
/dports/lang/tcl85/tcl8.5.19/generic/
H A DtclExecute.c7857 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ in GetSrcInfoForPc() local
7922 if (dist <= bestDist) { in GetSrcInfoForPc()
7923 bestDist = dist; in GetSrcInfoForPc()
7930 if (bestDist == INT_MAX) { in GetSrcInfoForPc()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DAI_Jedi.cpp2880 float dist, bestDist = Q3_INFINITE; in Jedi_FindEnemyInCone() local
2945 if ( dist < bestDist ) in Jedi_FindEnemyInCone()
2947 dist = bestDist; in Jedi_FindEnemyInCone()
/dports/graphics/libbpg/libbpg-0.9.8/x265/source/encoder/
H A Dsearch.cpp1703 uint32_t bestDist = 0; in estIntraPredChromaQT() local
1756 bestDist = dist; in estIntraPredChromaQT()
1788 totalDistortion += bestDist; in estIntraPredChromaQT()
/dports/multimedia/handbrake/x265_3.5/source/encoder/
H A Dsearch.cpp1774 sse_t bestDist = 0; in estIntraPredChromaQT() local
1834 bestDist = outCost.distortion; in estIntraPredChromaQT()
1866 totalDistortion += bestDist; in estIntraPredChromaQT()
/dports/multimedia/x265/source/encoder/
H A Dsearch.cpp1774 sse_t bestDist = 0; in estIntraPredChromaQT() local
1834 bestDist = outCost.distortion; in estIntraPredChromaQT()
1866 totalDistortion += bestDist; in estIntraPredChromaQT()
/dports/x11/xrandr/xrandr-1.5.1/
H A DChangeLog1190 xrandr.c:740:3: warning: Value stored to 'bestDist' is never read
1191 bestDist = dist;

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