/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_items.c | 575 float bestDist = TURRET_RADIUS*TURRET_RADIUS; in pas_find_enemies() local 643 if ( enemyDist < bestDist )// all things equal, keep current in pas_find_enemies() 655 bestDist = enemyDist; in pas_find_enemies()
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H A D | NPC_AI_Jedi.c | 3634 float dist, bestDist = Q3_INFINITE; in Jedi_FindEnemyInCone() local 3699 if ( dist < bestDist ) in Jedi_FindEnemyInCone() 3701 dist = bestDist; in Jedi_FindEnemyInCone()
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H A D | bg_pmove.c | 5871 …t entOrg, const vec3_t shotStart, const vec3_t end, vec3_t newEnd, vec3_t shotDir, float bestDist ) in BG_VehTraceFromCamPos() argument 5896 && ((camTrace->fraction*MAX_XHAIR_DIST_ACCURACY)-Distance( entOrg, camPos )) < bestDist ) in BG_VehTraceFromCamPos()
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H A D | g_weapon.c | 4121 … entOrg, const vec3_t shotStart, const vec3_t end, vec3_t newEnd, vec3_t shotDir, float bestDist );
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/dports/x11-toolkits/p5-Tk/Tk-804.035/pTk/mTk/tclGeneric/ |
H A D | tclExecute.c | 4528 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ local 4591 if (dist <= bestDist) { 4592 bestDist = dist; 4599 if (bestDist == INT_MAX) {
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/dports/games/warzone2100/warzone2100/src/ |
H A D | order.cpp | 2773 unsigned bestDist = ~0u; in FindATransporter() local 2784 if (dist < bestDist) in FindATransporter() 2787 bestDist = dist; in FindATransporter()
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/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/Detour/Source/ |
H A D | DetourNavMeshQuery.cpp | 2071 float bestDist = FLT_MAX; in moveAlongSurface() local 2158 if (distSqr < bestDist) in moveAlongSurface() 2162 bestDist = distSqr; in moveAlongSurface()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_navigator.cpp | 2766 float bestDist = 0.0f; in ChooseFarthestNeighbor() local 2775 bestDist = curDist; in ChooseFarthestNeighbor() 2787 if (curDist>bestDist && curDist>actorToTgtDist)//curDot<maxSafeDot in ChooseFarthestNeighbor() 2790 bestDist = curDist; in ChooseFarthestNeighbor()
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/dports/biology/seqan-apps/seqan-seqan-v2.4.0/apps/splazers/ |
H A D | outputFormat.h | 529 int bestDist = (*it).editDist; in assignMappingQuality() local 539 …if (secondBestDist - bestDist <= 1 && qualTerm1 > options.mutationRateQual) qualTerm1 = options.mu… in assignMappingQuality()
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/dports/lang/tcl87/tcl8.7a5/generic/ |
H A D | tclExecute.c | 9385 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ in GetSrcInfoForPc() local 9450 if (dist <= bestDist) { in GetSrcInfoForPc() 9451 bestDist = dist; in GetSrcInfoForPc() 9467 curr = ((bestDist == INT_MAX) ? codePtr->codeStart : pc - bestDist); in GetSrcInfoForPc() 9476 if (bestDist == INT_MAX) { in GetSrcInfoForPc()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_weapons.c | 2125 float bestDist; in CG_PlayerTeslaCoilFire() local 2225 bestDist = 99999; in CG_PlayerTeslaCoilFire() 2231 if ( visDists[i] < bestDist ) { in CG_PlayerTeslaCoilFire() 2232 bestDist = visDists[i]; in CG_PlayerTeslaCoilFire()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_weapons.c | 2051 float bestDist; in CG_PlayerTeslaCoilFire() 2136 bestDist = 99999; in CG_PlayerTeslaCoilFire() 2142 if ( visDists[i] < bestDist ) { in CG_PlayerTeslaCoilFire() 2143 bestDist = visDists[i]; in CG_PlayerTeslaCoilFire()
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/dports/lang/tcl86/tcl8.6.12/generic/ |
H A D | tclExecute.c | 9914 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ in GetSrcInfoForPc() local 9979 if (dist <= bestDist) { in GetSrcInfoForPc() 9980 bestDist = dist; in GetSrcInfoForPc() 9996 curr = ((bestDist == INT_MAX) ? codePtr->codeStart : pc - bestDist); in GetSrcInfoForPc() 10005 if (bestDist == INT_MAX) { in GetSrcInfoForPc()
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/dports/biology/bowtie2/bowtie2-2.4.4/ |
H A D | aligner_result.h | 1896 AlnScore bestDist(bool mate1) const { in bestDist() function
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/dports/lang/tcl85/tcl8.5.19/generic/ |
H A D | tclExecute.c | 7857 int bestDist = INT_MAX; /* Distance of pc to best cmd's start pc. */ in GetSrcInfoForPc() local 7922 if (dist <= bestDist) { in GetSrcInfoForPc() 7923 bestDist = dist; in GetSrcInfoForPc() 7930 if (bestDist == INT_MAX) { in GetSrcInfoForPc()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | AI_Jedi.cpp | 2880 float dist, bestDist = Q3_INFINITE; in Jedi_FindEnemyInCone() local 2945 if ( dist < bestDist ) in Jedi_FindEnemyInCone() 2947 dist = bestDist; in Jedi_FindEnemyInCone()
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/dports/graphics/libbpg/libbpg-0.9.8/x265/source/encoder/ |
H A D | search.cpp | 1703 uint32_t bestDist = 0; in estIntraPredChromaQT() local 1756 bestDist = dist; in estIntraPredChromaQT() 1788 totalDistortion += bestDist; in estIntraPredChromaQT()
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/dports/multimedia/handbrake/x265_3.5/source/encoder/ |
H A D | search.cpp | 1774 sse_t bestDist = 0; in estIntraPredChromaQT() local 1834 bestDist = outCost.distortion; in estIntraPredChromaQT() 1866 totalDistortion += bestDist; in estIntraPredChromaQT()
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/dports/multimedia/x265/source/encoder/ |
H A D | search.cpp | 1774 sse_t bestDist = 0; in estIntraPredChromaQT() local 1834 bestDist = outCost.distortion; in estIntraPredChromaQT() 1866 totalDistortion += bestDist; in estIntraPredChromaQT()
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/dports/x11/xrandr/xrandr-1.5.1/ |
H A D | ChangeLog | 1190 xrandr.c:740:3: warning: Value stored to 'bestDist' is never read 1191 bestDist = dist;
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