/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/lib/ |
H A D | ww2s-pac-41.g | 146 (bomber 100 48 1 (in "Lexington")) 147 (bomber 128 50 1 (in "Saratoga")) 148 (bomber 104 40 1 (in "Enterprise")) 149 (bomber 93 54 1 (in "Midway"))
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H A D | ww2-div-eur.g | 71 (unit-type bomber (image-name "4e") 76 (add bomber acp-per-turn 2) 178 (airbase bomber 2) 207 (add bomber speed 0) 285 (add (bomber v2-launcher) hp-max 12) 324 (bomber v2-launcher 0) 346 (bomber ground-types 6) 371 (add bomber acp-to-fire 1) 377 (add bomber range 60)
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H A D | trident.imf | 7 (imf "trident-bomber" ((30 30) (file "trident.gif" 90 0))) 46 (imf "trident-stealth-bomber" ((30 30) (file "trident.gif" 180 60)))
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H A D | nw-europe.g | 132 (bomber 29 58 1 (in base1)) 133 (bomber 25 62 1 (in base2)) 134 (bomber 32 52 1 (in base3)) 135 (bomber 27 48 1 (in base4)) 136 (bomber 20 50 1 (in base5)) 137 (bomber 24 58 1 (in base6))
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H A D | lhsunit.g | 14 (unit-type bomber (image-name "4e") 55 (define b bomber) 142 ;;; column order is: infantry armor fighter bomber destroyer sub 199 ;;; column order is: infantry armor fighter bomber destroyer sub 292 ;;; column order is: infantry armor fighter bomber destroyer sub 454 ;;; column order is: infantry armor fighter bomber destroyer sub 478 ;;; column order is: infantry armor fighter bomber destroyer sub 631 ((unit-starved bomber) (0 " runs out of fuel and crashes!")) 636 ((unit-starved bomber) (0 " ran out of fuel and crashed")) 783 "if loaded onto a bomber to produce an AWACS."
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H A D | civ2.g | 119 (unit-type stealth-bomber (name "Stealth Bomber") (image-name "stealth-bomber") 472 bomber 511 stealth-bomber 639 bomber 644 stealth-bomber 1008 (add bomber cp 120) 1047 (add stealth-bomber cp 160) 1131 (bomber advanced-flight true) 1256 (add bomber obsolete stealth) 1785 (add bomber image-name "trident-bomber") [all …]
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H A D | flattop.g | 14 (unit-type d (name "dive bomber") (image-name "1e") 16 (unit-type t (name "torpedo bomber") (image-name "torpedo-bomber")
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/demo_sp1/BlackStar/gfx/ |
H A D | GFX.lst | 1 bomber
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/demo_sp1/BlackStar/src/ |
H A D | gfx.h | 12 extern unsigned char bomber[];
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/dports/games/bomber/bomber-21.12.3/ |
H A D | Messages.sh | 5 $XGETTEXT rc.cpp `find . -name '*.cpp'` -o $podir/bomber.pot
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H A D | Changelog | 4 * Initial version of bomber with the following features:
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/dports/games/redeclipse16/base-1.6.0/src/ |
H A D | Makefile | 146 game/bomber.o \ 558 game/ai.o: game/capture.h game/defend.h game/bomber.h 566 game/client.o: game/capture.h game/defend.h game/bomber.h 574 game/capture.o: game/ai.h game/capture.h game/defend.h game/bomber.h 582 game/defend.o: game/capture.h game/defend.h game/bomber.h 590 game/bomber.o: game/capture.h game/defend.h game/bomber.h 599 game/entities.o: game/defend.h game/bomber.h 607 game/game.o: game/capture.h game/defend.h game/bomber.h 631 game/projs.o: game/capture.h game/defend.h game/bomber.h 641 game/scoreboard.o: game/defend.h game/bomber.h [all …]
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/dports/games/bomber/bomber-21.12.3/src/ |
H A D | settings.kcfgc | 2 File=bomber.kcfg
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/dports/games/bomber/ |
H A D | .license-catalog.mk | 5 _LICENSE_DISTFILES=bomber-21.12.3.tar.xz
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/networking/multiplayer_bomber/ |
H A D | README.md | 13 ![Screenshot](screenshots/bomber.png)
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/dports/games/untahris/untahris/ |
H A D | Makefile.win | 6 objects: snake.cpp bullet.cpp thrust.cpp tetris.cpp ball.cpp bomber.cpp castle.cpp
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H A D | Makefile | 6 objects: snake.cpp bullet.cpp thrust.cpp tetris.cpp ball.cpp bomber.cpp castle.cpp worm.cpp
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/dports/games/libkdegames/libkdegames-21.12.3/src/ |
H A D | kgthemeprovider-migration.upd | 1 Id=bomber
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/dports/games/nazghul/nazghul-0.7.1/worlds/haxima-1.002/ |
H A D | traps_2.scm | 44 (put (spawn-pt 'bomber) 3 4)
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_achievements/gen/ |
H A D | steam-307580.ini | 40 item_12_comment=Successfully talked the bomber down 43 item_13_comment=Neutralize the bomber
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/dports/games/alienblaster/alienblaster/cfg/ |
H A D | levelArcade.cfg | 8 ENEMY_BOMBER=/usr/local/share/alienblaster/images/bomber.bmp
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/dports/games/redeclipse16/base-1.6.0/doc/examples/ |
H A D | servinit.cfg | 94 // 32768 $mutsbitgsp1 (quick capture the flag, quick defend and control, hold bomber ball, marat… 95 // 65536 $mutsbitgsp2 (defend capture the flag, king defend and control, basket bomber ball, end… 96 // 131071 $mutsbitgsp3 (protect capture the flag, attack bomber ball, gauntlet time trial) 107 // 32 $modebitbomber (bomber ball) 148 // sv_defaultmode 2 // default game mode; 1 = editing, 2 = deathmatch, 3 = ctf, 4 = dtf, 5 = bomber… 216 // sv_bomberbuffing 1 // scenarios in which a player gets health and damage bonuses for bomber ball… 264 // sv_bomberlimit 0 // number of points required to end the round (and win) in bomber ball (0 = no … 265 // sv_bomberholdlimit 0 // number of points required to end the round (and win) in hold bomber ball… 268 // sv_bomberattackreset 1 // if 1, defenders in attack bomber ball cannot hold the bomb, and it wil… 272 // sv_bomberholdtime 15000 // fuse length of the bomb in milliseconds for hold bomber ball [all …]
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/dports/games/redeclipse/base-2.0.0/doc/examples/ |
H A D | servinit.cfg | 94 // 32768 $mutsbitgsp1 (quick capture the flag, quick defend and control, hold bomber ball, marat… 95 // 65536 $mutsbitgsp2 (defend capture the flag, king defend and control, basket bomber ball, end… 96 // 131071 $mutsbitgsp3 (protect capture the flag, attack bomber ball, gauntlet time trial) 107 // 32 $modebitbomber (bomber ball) 148 // sv_defaultmode 2 // default game mode; 1 = editing, 2 = deathmatch, 3 = ctf, 4 = dtf, 5 = bomber… 216 // sv_bomberbuffing 1 // scenarios in which a player gets health and damage bonuses for bomber ball… 264 // sv_bomberlimit 0 // number of points required to end the round (and win) in bomber ball (0 = no … 265 // sv_bomberholdlimit 0 // number of points required to end the round (and win) in hold bomber ball… 268 // sv_bomberattackreset 1 // if 1, defenders in attack bomber ball cannot hold the bomb, and it wil… 272 // sv_bomberholdtime 15000 // fuse length of the bomb in milliseconds for hold bomber ball [all …]
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/dports/games/blobwars/blobwars-2.00/data/da/ |
H A D | introText | 47 Mens rumvæsnernes bomber regnede ned over deres hjemplanet, gik det op for
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/dports/games/blobwars/blobwars-2.00/data/sv/ |
H A D | introText | 47 När de utomjordiska invaderarnas bomber regnade över deras hemplanet blev
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