/dports/x11-toolkits/gtk40/gtk-4.4.1/gsk/broadway/ |
H A D | gskbroadwayrenderer.c | 403 graphene_vec4_t color_offset; member 416 const graphene_vec4_t *color_offset) in colorized_texture_new() argument 421 colorized->color_offset = *color_offset; in colorized_texture_new() 450 const graphene_vec4_t *color_offset) in get_colorized_texture() argument 469 if (graphene_vec4_equal (&colorized->color_offset, color_offset) && in get_colorized_texture() 501 graphene_vec4_add (&pixel, color_offset, &pixel); in get_colorized_texture() 525 colorized = colorized_texture_new (colorized_texture, color_matrix, color_offset); in get_colorized_texture() 833 const graphene_vec4_t *color_offset = gsk_color_matrix_node_get_color_offset (node); in gsk_broadway_renderer_add_node() local 835 … GdkTexture *colorized_texture = get_colorized_texture (texture, color_matrix, color_offset); in gsk_broadway_renderer_add_node()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_buffer_object/ |
H A D | combined-vertex-index.c | 53 static const void *color_offset = (void *) (sizeof(vertex_data[0][0])); variable 103 glColorPointer(3, GL_FLOAT, vstride, color_offset); in piglit_init()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/devices/ |
H A D | pandora.cpp | 112 void pandora_init(UINT8 *ram, UINT8 *gfx, INT32 gfx_mod, INT32 color_offset, INT32 x, INT32 y) in pandora_init() argument 120 pandora_color_offset = color_offset; in pandora_init()
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H A D | pandora.h | 6 void pandora_init(UINT8 *ram, UINT8 *gfx, INT32 gfx_mod, INT32 color_offset, INT32 x, INT32 y);
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H A D | kaneko_tmap.h | 3 …t(INT32 chip, UINT8 *video_ram, UINT8 *reg_ram, UINT8 *gfx_rom, INT32 color_offset, UINT8 *gfx_tra…
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/devices/ |
H A D | pandora.cpp | 112 void pandora_init(UINT8 *ram, UINT8 *gfx, INT32 gfx_mod, INT32 color_offset, INT32 x, INT32 y) in pandora_init() argument 120 pandora_color_offset = color_offset; in pandora_init()
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H A D | pandora.h | 6 void pandora_init(UINT8 *ram, UINT8 *gfx, INT32 gfx_mod, INT32 color_offset, INT32 x, INT32 y);
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H A D | kaneko_tmap.h | 3 …t(INT32 chip, UINT8 *video_ram, UINT8 *reg_ram, UINT8 *gfx_rom, INT32 color_offset, UINT8 *gfx_tra…
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_ginganin.cpp | 435 static void draw_layer(UINT8 *ram, UINT8 *gfx, INT32 color_offset, INT32 wide, INT32 scroll_offset,… in draw_layer() argument 453 …XY_Clip(pTransDraw, attr & 0x3ff, 240 - sx, 240 - sy - 16, attr >> 12, 4, 0x0f, color_offset, gfx); in draw_layer() 455 …e_FlipXY_Clip(pTransDraw, attr & 0x3ff, 240 - sx, 240 - sy - 16, attr >> 12, 4, color_offset, gfx); in draw_layer() 459 …16x16Tile_Mask_Clip(pTransDraw, attr & 0x3ff, sx, sy - 16, attr >> 12, 4, 0x0f, color_offset, gfx); in draw_layer() 461 Render16x16Tile_Clip(pTransDraw, attr & 0x3ff, sx, sy - 16, attr >> 12, 4, color_offset, gfx); in draw_layer()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_ginganin.cpp | 435 static void draw_layer(UINT8 *ram, UINT8 *gfx, INT32 color_offset, INT32 wide, INT32 scroll_offset,… in draw_layer() argument 453 …XY_Clip(pTransDraw, attr & 0x3ff, 240 - sx, 240 - sy - 16, attr >> 12, 4, 0x0f, color_offset, gfx); in draw_layer() 455 …e_FlipXY_Clip(pTransDraw, attr & 0x3ff, 240 - sx, 240 - sy - 16, attr >> 12, 4, color_offset, gfx); in draw_layer() 459 …16x16Tile_Mask_Clip(pTransDraw, attr & 0x3ff, sx, sy - 16, attr >> 12, 4, 0x0f, color_offset, gfx); in draw_layer() 461 Render16x16Tile_Clip(pTransDraw, attr & 0x3ff, sx, sy - 16, attr >> 12, 4, color_offset, gfx); in draw_layer()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_wyvernf0.cpp | 508 static void draw_layer(UINT8 *ram, INT32 color_offset, UINT8 scrollx, UINT8 scrolly) in draw_layer() argument 530 …Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfx… in draw_layer() 532 …Render8x8Tile_Mask_FlipY_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfxR… in draw_layer() 536 …Render8x8Tile_Mask_FlipX_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfxR… in draw_layer() 538 … Render8x8Tile_Mask_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfxROM1); in draw_layer()
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/dports/graphics/py-scikit-image/scikit-image-0.19.0/skimage/feature/ |
H A D | _daisy.py | 206 color_offset = float(1 + r_num) / rings 207 color = (1 - color_offset, 1, color_offset)
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/ |
H A D | d_lemmings.cpp | 489 static void draw_sprites(UINT8 *ram, UINT8 *rom, INT32 color_offset, INT32 pri) in draw_sprites() argument 531 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites() 533 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites() 537 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites() 539 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_wyvernf0.cpp | 520 static void draw_layer(UINT8 *ram, INT32 color_offset, UINT8 scrollx, UINT8 scrolly) in draw_layer() argument 542 …Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfx… in draw_layer() 544 …Render8x8Tile_Mask_FlipY_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfxR… in draw_layer() 548 …Render8x8Tile_Mask_FlipX_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfxR… in draw_layer() 550 … Render8x8Tile_Mask_Clip(pTransDraw, code & 0x3ff, sx, sy, color, 4, 0, color_offset, DrvGfxROM1); in draw_layer()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/ |
H A D | d_lemmings.cpp | 489 static void draw_sprites(UINT8 *ram, UINT8 *rom, INT32 color_offset, INT32 pri) in draw_sprites() argument 531 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites() 533 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites() 537 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites() 539 …ip(pTransDraw, (code - multi * inc) & 0x7ff, sx, sy + -16 * multi, color, 4, 0, color_offset, rom); in draw_sprites()
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/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | image.c | 301 compute_align_vector(SDL_PixelFormat *format, int color_offset, in compute_align_vector() argument 307 int r_shift = (color_offset + 0) * 8; in compute_align_vector() 308 int g_shift = (color_offset + 1) * 8; in compute_align_vector() 309 int b_shift = (color_offset + 2) * 8; in compute_align_vector() 345 int color_offset, int alpha_offset) { in tostring_surf_32bpp_sse42() argument 357 color_offset, alpha_offset); in tostring_surf_32bpp_sse42() 414 int color_offset, int alpha_offset in tostring_surf_32bpp() argument 461 color_offset, alpha_offset); in tostring_surf_32bpp() 471 serialized_image[color_offset + 0] = in tostring_surf_32bpp() 473 serialized_image[color_offset + 1] = in tostring_surf_32bpp() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_ddribble.cpp | 535 static void draw_sprites(UINT8 *source, INT32 length, UINT8 *gfxbase, INT32 color_offset, INT32 col… in draw_sprites() argument 582 …Tile_Mask_FlipXY_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxbase); in draw_sprites() 584 …6Tile_Mask_FlipY_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxbase); in draw_sprites() 588 …6Tile_Mask_FlipX_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxbase); in draw_sprites() 590 …Render16x16Tile_Mask_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxb… in draw_sprites()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_ddribble.cpp | 535 static void draw_sprites(UINT8 *source, INT32 length, UINT8 *gfxbase, INT32 color_offset, INT32 col… in draw_sprites() argument 582 …Tile_Mask_FlipXY_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxbase); in draw_sprites() 584 …6Tile_Mask_FlipY_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxbase); in draw_sprites() 588 …6Tile_Mask_FlipX_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxbase); in draw_sprites() 590 …Render16x16Tile_Mask_Clip(pTransDraw, code, sx+x*16, (sy+y*16)-16, color, 4, 0, color_offset, gfxb… in draw_sprites()
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/dports/devel/git-svn/git-2.34.1/ |
H A D | color.c | 84 int color_offset = COLOR_FOREGROUND_ANSI; in parse_ansi_color() local 87 color_offset = COLOR_FOREGROUND_BRIGHT_ANSI; in parse_ansi_color() 94 out->value = i + color_offset; in parse_ansi_color()
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/dports/devel/git-gui/git-2.34.1/ |
H A D | color.c | 84 int color_offset = COLOR_FOREGROUND_ANSI; in parse_ansi_color() local 87 color_offset = COLOR_FOREGROUND_BRIGHT_ANSI; in parse_ansi_color() 94 out->value = i + color_offset; in parse_ansi_color()
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/dports/devel/git-p4/git-2.34.1/ |
H A D | color.c | 84 int color_offset = COLOR_FOREGROUND_ANSI; 87 color_offset = COLOR_FOREGROUND_BRIGHT_ANSI; 94 out->value = i + color_offset;
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/dports/devel/git/git-2.34.1/ |
H A D | color.c | 84 int color_offset = COLOR_FOREGROUND_ANSI; in parse_ansi_color() local 87 color_offset = COLOR_FOREGROUND_BRIGHT_ANSI; in parse_ansi_color() 94 out->value = i + color_offset; in parse_ansi_color()
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/dports/devel/git-cvs/git-2.34.1/ |
H A D | color.c | 84 int color_offset = COLOR_FOREGROUND_ANSI; in parse_ansi_color() local 87 color_offset = COLOR_FOREGROUND_BRIGHT_ANSI; in parse_ansi_color() 94 out->value = i + color_offset; in parse_ansi_color()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/dae/ |
H A D | daeRGeometry.cpp | 689 int& color_offset, in resolveMeshInputs() argument 694 position_offset = color_offset = normal_offset = 0; in resolveMeshInputs() 711 if (color_source) color_offset = position_offset; in resolveMeshInputs() 730 color_offset = offset; in resolveMeshInputs() 836 int color_offset = 0; in resolveMeshArrays() local 846 color_offset, in resolveMeshArrays() 872 p.get(i + color_offset), in resolveMeshArrays() 902 p.get(i + color_offset), in resolveMeshArrays()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/dae/ |
H A D | daeRGeometry.cpp | 685 int& color_offset, in resolveMeshInputs() argument 690 position_offset = color_offset = normal_offset = 0; in resolveMeshInputs() 707 if (color_source) color_offset = position_offset; in resolveMeshInputs() 726 color_offset = offset; in resolveMeshInputs() 832 int color_offset = 0; in resolveMeshArrays() local 842 color_offset, in resolveMeshArrays() 868 p.get(i + color_offset), in resolveMeshArrays() 898 p.get(i + color_offset), in resolveMeshArrays()
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