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Searched refs:currentSector (Results 26 – 50 of 51) sorted by relevance

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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_spec.c204 ( int currentSector, in getSide() argument
208 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
220 ( int currentSector, in getSector() argument
224 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_spec.h86 ( int currentSector,
92 ( int currentSector,
H A Dp_spec.c284 ( int currentSector, in getSide() argument
288 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
300 ( int currentSector, in getSector() argument
304 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_spec.h86 ( int currentSector,
92 ( int currentSector,
H A Dp_spec.c284 ( int currentSector, in getSide() argument
288 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
300 ( int currentSector, in getSector() argument
304 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/heretic/glheretic-1.2/
H A Dp_spec.c308 side_t *getSide(int currentSector,int line, int side) in getSide() argument
310 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
317 sector_t *getSector(int currentSector,int line,int side) in getSector() argument
319 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_spec.c315 side_t *getSide(int currentSector, int line, int side) in getSide() argument
317 return &sides[(sectors[currentSector].lines[line])->sidenum[side]]; in getSide()
324 sector_t *getSector(int currentSector, int line, int side) in getSector() argument
326 return sides[(sectors[currentSector].lines[line])->sidenum[side]].sector; in getSector()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_spec.c308 side_t *getSide(int currentSector, int line, int side) in getSide() argument
310 return &sides[(sectors[currentSector].lines[line])->sidenum[side]]; in getSide()
317 sector_t *getSector(int currentSector, int line, int side) in getSector() argument
319 return sides[(sectors[currentSector].lines[line])->sidenum[side]].sector; in getSector()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_spec.c254 ( int currentSector, in getSide() argument
258 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
270 ( int currentSector, in getSector() argument
274 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_spec.h204 inline side_t *getSide (int currentSector, int line, int side) in getSide() argument
206 return (sectors[currentSector].lines[line])->sidedef[side]; in getSide()
215 inline sector_t *getSector (int currentSector, int line, int side) in getSector() argument
217 return (sectors[currentSector].lines[line])->sidedef[side]->sector; in getSector()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_spec.h201 inline side_t *getSide (int currentSector, int line, int side) in getSide() argument
203 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
212 inline sector_t *getSector (int currentSector, int line, int side) in getSector() argument
214 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_spec.h777 ( int currentSector,
782 ( int currentSector,
H A Dp_spec.c248 ( int currentSector, in getSide() argument
252 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
266 ( int currentSector, in getSector() argument
270 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_spec.h778 ( int currentSector,
783 ( int currentSector,
H A Dp_spec.c209 ( int currentSector, in getSide() argument
213 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
227 ( int currentSector, in getSector() argument
231 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_spec.h801 ( int currentSector,
806 ( int currentSector,
H A Dp_spec.c226 ( int currentSector, in getSide() argument
230 return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ]; in getSide()
244 ( int currentSector, in getSector() argument
248 return sides[ (sectors[currentSector].lines[line])->sidenum[side] ].sector; in getSector()
/dports/audio/audiocd-kio/audiocd-kio-21.12.3/
H A Daudiocd.cpp972 long currentSector(firstSector); in paranoiaRead() local
984 while (currentSector <= lastSector) { in paranoiaRead()
1000 ++currentSector; in paranoiaRead()
1024 unsigned long cur = currentSector - firstSector; in paranoiaRead()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_spec.h116 sector_t* getSector ( int currentSector, int line, int side );
118 side_t* getSide ( int currentSector, int line, int side );
H A Dp_spec.c559 side_t* getSide ( int currentSector, int linelisti, int side ) in getSide() argument
561 return &sides[ (sectors[currentSector].linelist[linelisti])->sidenum[side] ]; in getSide()
571 sector_t* getSector ( int currentSector, int linelisti, int side ) in getSector() argument
573 return sides[ (sectors[currentSector].linelist[linelisti])->sidenum[side] ].sector; in getSector()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_spec.cc91 side_t *P_GetSide(int currentSector, int line, int side) in P_GetSide() argument
93 line_t *linedef = sectors[currentSector].lines[line]; in P_GetSide()
103 sector_t *P_GetSector(int currentSector, int line, int side) in P_GetSector() argument
105 line_t *linedef = sectors[currentSector].lines[line]; in P_GetSector()
/dports/emulators/dosbox/dosbox-0.74-3/src/dos/
H A Ddrives.h349 Bit32u currentSector; member
/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/src/dos/
H A Ddrives.h369 Bit32u currentSector; member
/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/include/
H A Ddrives.h356 Bit32u currentSector; member
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp3337 int16_t currentSector = pPlayer->cursectnum; in P_GetInput() local
3339 updatesector(adjustedPosition.x, adjustedPosition.y, &currentSector); in P_GetInput()
3341 if (currentSector >= 0) in P_GetInput()
3344 …if ((pPlayer->cursectnum == currentSector) || (klabs(getflorzofslope(currentSector, adjustedPositi… in P_GetInput()

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