/dports/cad/gmsh/gmsh-4.9.2-source/Numeric/ |
H A D | InnerVertexPlacement.cpp | 76 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTriangle() 118 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementQuadrangle() 157 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTetrahedron() 223 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementHexahedron() 285 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementPrism() 353 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementPyramid() 422 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTriangleLinear() 471 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementQuadrangleLinear() 505 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTetrahedronLinear() 571 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementHexahedronLinear() [all …]
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H A D | bezierBasis.cpp | 117 void double2int(const fullMatrix<double> &matDouble, fullMatrix<int> &matInt) in double2int() function 305 double2int(expD, exp); in _fillRaiserData() 325 double2int(expD2, exp2); in _fillRaiserData() 379 double2int(expD3, exp3); in _fillRaiserData() 453 double2int(expD, exp); in _fillRaiserDataPyr() 470 double2int(expD2, exp2); in _fillRaiserDataPyr() 512 double2int(expD3, exp3); in _fillRaiserDataPyr()
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/dports/games/0verkill/0verkill-0.16/ |
H A D | client.c | 797 show_window(double2int(hero->x)-SCREEN_XOFFSET,double2int(hero->y)-SCREEN_YOFFSET); in draw_scene() 802 show_window(double2int(hero->x)-SCREEN_XOFFSET,double2int(hero->y)-SCREEN_YOFFSET); in draw_scene() 818 double2int(p->next->member.x-hero->x)+fore+SCREEN_XOFFSET, in draw_scene() 819 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET, in draw_scene() 828 double2int(p->next->member.x-hero->x)+SCREEN_XOFFSET, in draw_scene() 829 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET, in draw_scene() 844 double2int(p->next->member.x-hero->x)+SCREEN_XOFFSET+fore+((int)(p->next->member.data)&255), in draw_scene() 845 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET+(((int)(p->next->member.data)>>8)&255), in draw_scene() 854 double2int(p->next->member.x-hero->x)+SCREEN_XOFFSET+((int)(p->next->member.data)&255), in draw_scene() 855 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET+(((int)(p->next->member.data)>>8)&255), in draw_scene()
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H A D | math.h | 16 #define double2int(a) ((a)>>PREC) macro
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H A D | server.c | 1286 create_noise(double2int(q->member.obj->x),double2int(q->member.obj->y),&(q->member)); in read_data() 1483 #define OX (double2int(obj->x)) in dynamic_collision() 1484 #define OY (double2int(obj->y)) in dynamic_collision() 1485 #define PX (double2int(p->x)) in dynamic_collision() 1486 #define PY (double2int(p->y)) in dynamic_collision() 1798 …a=(1-(double)A/100)*weapon[obj->status].lethalness*(2-double2int(obj->y-p->y)/(double)PLAYER_HEIGH… in dynamic_collision() 1799 …c=weapon[obj->status].armor_damage*(2-double2int(obj->y-p->y)/(double)PLAYER_HEIGHT)*obj->ttl/weap… in dynamic_collision()
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/util/pngj/ |
H A D | ImageLineHelper.java | 201 line.scanline[i] = double2int(line, d); in setValD() 224 public static int double2int(final ImageLine line, double d) { in double2int() method in ImageLineHelper
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/dports/audio/wavegain/WaveGain-1.2.8/ |
H A D | audio.c | 97 #define lrint double2int 99 double2int (register double in) in double2int() function 113 #define lrint double2int 114 static inline long double2int (double in) in double2int() function
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/dports/audio/openal-soft/openal-soft-1.21.1/common/ |
H A D | alnumeric.h | 179 inline int double2int(double d) noexcept in double2int() function
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/dports/audio/openal-soft/openal-soft-1.21.1/alc/effects/ |
H A D | pshifter.cpp | 191 int qpd{double2int(tmp / al::MathDefs<double>::Pi())}; in process()
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/dports/math/reduce/Reduce-svn5758-src/libraries/crlibm/docs/latex/ |
H A D | exp.tex | 238 \ref{sec:double2int}, page \pageref{sec:double2int}.
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H A D | trigo.tex | 523 Section~\ref{sec:double2int}) are fullfilled.
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H A D | 1_common.tex | 74 \subsection{Conversion from floating-point to integer \label{sec:double2int}}
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/dports/math/crlibm/crlibm-1.0beta4/docs/latex/ |
H A D | exp.tex | 238 \ref{sec:double2int}, page \pageref{sec:double2int}.
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H A D | trigo.tex | 523 Section~\ref{sec:double2int}) are fullfilled.
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H A D | 1_common.tex | 74 \subsection{Conversion from floating-point to integer \label{sec:double2int}}
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/dports/math/octave-forge-interval/interval-3.2.0/src/crlibm/docs/latex/ |
H A D | exp.tex | 261 \ref{sec:double2int}, page \pageref{sec:double2int}.
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H A D | trigo.tex | 546 Section~\ref{sec:double2int}) are fullfilled.
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H A D | 1_common.tex | 97 \subsection{Conversion from floating-point to integer \label{sec:double2int}}
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/dports/math/cgl/Cgl-releases-0.60.3/Cgl/src/CglZeroHalf/ |
H A D | Cgl012cut.cpp | 143 int double2int(double x) in double2int() function
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