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Searched refs:double2int (Results 26 – 44 of 44) sorted by relevance

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/dports/cad/gmsh/gmsh-4.9.2-source/Numeric/
H A DInnerVertexPlacement.cpp76 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTriangle()
118 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementQuadrangle()
157 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTetrahedron()
223 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementHexahedron()
285 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementPrism()
353 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementPyramid()
422 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTriangleLinear()
471 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementQuadrangleLinear()
505 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementTetrahedronLinear()
571 double2int(monomials, coordinates); in gmshGenerateInnerVertexPlacementHexahedronLinear()
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H A DbezierBasis.cpp117 void double2int(const fullMatrix<double> &matDouble, fullMatrix<int> &matInt) in double2int() function
305 double2int(expD, exp); in _fillRaiserData()
325 double2int(expD2, exp2); in _fillRaiserData()
379 double2int(expD3, exp3); in _fillRaiserData()
453 double2int(expD, exp); in _fillRaiserDataPyr()
470 double2int(expD2, exp2); in _fillRaiserDataPyr()
512 double2int(expD3, exp3); in _fillRaiserDataPyr()
/dports/games/0verkill/0verkill-0.16/
H A Dclient.c797 show_window(double2int(hero->x)-SCREEN_XOFFSET,double2int(hero->y)-SCREEN_YOFFSET); in draw_scene()
802 show_window(double2int(hero->x)-SCREEN_XOFFSET,double2int(hero->y)-SCREEN_YOFFSET); in draw_scene()
818 double2int(p->next->member.x-hero->x)+fore+SCREEN_XOFFSET, in draw_scene()
819 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET, in draw_scene()
828 double2int(p->next->member.x-hero->x)+SCREEN_XOFFSET, in draw_scene()
829 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET, in draw_scene()
844 double2int(p->next->member.x-hero->x)+SCREEN_XOFFSET+fore+((int)(p->next->member.data)&255), in draw_scene()
845 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET+(((int)(p->next->member.data)>>8)&255), in draw_scene()
854 double2int(p->next->member.x-hero->x)+SCREEN_XOFFSET+((int)(p->next->member.data)&255), in draw_scene()
855 double2int(p->next->member.y-hero->y)+SCREEN_YOFFSET+(((int)(p->next->member.data)>>8)&255), in draw_scene()
H A Dmath.h16 #define double2int(a) ((a)>>PREC) macro
H A Dserver.c1286 create_noise(double2int(q->member.obj->x),double2int(q->member.obj->y),&(q->member)); in read_data()
1483 #define OX (double2int(obj->x)) in dynamic_collision()
1484 #define OY (double2int(obj->y)) in dynamic_collision()
1485 #define PX (double2int(p->x)) in dynamic_collision()
1486 #define PY (double2int(p->y)) in dynamic_collision()
1798 …a=(1-(double)A/100)*weapon[obj->status].lethalness*(2-double2int(obj->y-p->y)/(double)PLAYER_HEIGH… in dynamic_collision()
1799 …c=weapon[obj->status].armor_damage*(2-double2int(obj->y-p->y)/(double)PLAYER_HEIGHT)*obj->ttl/weap… in dynamic_collision()
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/util/pngj/
H A DImageLineHelper.java201 line.scanline[i] = double2int(line, d); in setValD()
224 public static int double2int(final ImageLine line, double d) { in double2int() method in ImageLineHelper
/dports/audio/wavegain/WaveGain-1.2.8/
H A Daudio.c97 #define lrint double2int
99 double2int (register double in) in double2int() function
113 #define lrint double2int
114 static inline long double2int (double in) in double2int() function
/dports/audio/openal-soft/openal-soft-1.21.1/common/
H A Dalnumeric.h179 inline int double2int(double d) noexcept in double2int() function
/dports/audio/openal-soft/openal-soft-1.21.1/alc/effects/
H A Dpshifter.cpp191 int qpd{double2int(tmp / al::MathDefs<double>::Pi())}; in process()
/dports/math/reduce/Reduce-svn5758-src/libraries/crlibm/docs/latex/
H A Dexp.tex238 \ref{sec:double2int}, page \pageref{sec:double2int}.
H A Dtrigo.tex523 Section~\ref{sec:double2int}) are fullfilled.
H A D1_common.tex74 \subsection{Conversion from floating-point to integer \label{sec:double2int}}
/dports/math/crlibm/crlibm-1.0beta4/docs/latex/
H A Dexp.tex238 \ref{sec:double2int}, page \pageref{sec:double2int}.
H A Dtrigo.tex523 Section~\ref{sec:double2int}) are fullfilled.
H A D1_common.tex74 \subsection{Conversion from floating-point to integer \label{sec:double2int}}
/dports/math/octave-forge-interval/interval-3.2.0/src/crlibm/docs/latex/
H A Dexp.tex261 \ref{sec:double2int}, page \pageref{sec:double2int}.
H A Dtrigo.tex546 Section~\ref{sec:double2int}) are fullfilled.
H A D1_common.tex97 \subsection{Conversion from floating-point to integer \label{sec:double2int}}
/dports/math/cgl/Cgl-releases-0.60.3/Cgl/src/CglZeroHalf/
H A DCgl012cut.cpp143 int double2int(double x) in double2int() function

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