/dports/misc/dartsim/dart-6.11.1/dart/constraint/ |
H A D | ConstraintSolver.hpp | 48 namespace dynamics { namespace 83 void addSkeleton(const dynamics::SkeletonPtr& skeleton); 86 void addSkeletons(const std::vector<dynamics::SkeletonPtr>& skeletons); 89 const std::vector<dynamics::SkeletonPtr>& getSkeletons() const; 92 void removeSkeleton(const dynamics::SkeletonPtr& skeleton); 95 void removeSkeletons(const std::vector<dynamics::SkeletonPtr>& skeletons); 192 bool containSkeleton(const dynamics::ConstSkeletonPtr& skeleton) const; 195 bool checkAndAddSkeleton(const dynamics::SkeletonPtr& skeleton); 233 std::vector<dynamics::SkeletonPtr> mSkeletons;
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H A D | ConstraintBase.hpp | 42 namespace dynamics { namespace 108 virtual dynamics::SkeletonPtr getRootSkeleton() const = 0; 114 static dynamics::SkeletonPtr compressPath(dynamics::SkeletonPtr skeleton); 117 static dynamics::SkeletonPtr getRootSkeleton(dynamics::SkeletonPtr skeleton);
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/dports/science/cp2k-data/cp2k-7.1.0/tests/QS/regtest-gpw-3/ |
H A D | TEST_FILES_RESET | 78 dynamics.inp 80 dynamics.inp 109 dynamics.inp 117 dynamics.inp 133 dynamics.inp 153 dynamics.inp 163 dynamics.inp 174 dynamics.inp 224 dynamics.inp 236 dynamics.inp [all …]
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/dports/misc/dartsim/dart-6.11.1/python/tests/unit/dynamics/ |
H A D | test_inertia.py | 13 i1 = dart.dynamics.Inertia() 17 i2 = dart.dynamics.Inertia(0.1, [0, 0, 0], 1.3*np.eye(3)) 43 inertia = dart.dynamics.Inertia(mass, com, I) 51 assert dart.dynamics.Inertia.verifyMoment(np.eye(3), printWarnings=False) 56 assert dart.dynamics.Inertia.verifyMoment(I) 58 assert dart.dynamics.Inertia.verifySpatialTensor( 70 assert not dart.dynamics.Inertia.verifyMoment(I, printWarnings=False) 73 assert not dart.dynamics.Inertia.verifySpatialTensor(
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/dports/misc/dartsim/dart-6.11.1/examples/deprecated_examples/glut_human_joint_limits/ |
H A D | HumanArmJointLimitConstraint.hpp | 48 dart::dynamics::Joint* shldjoint, 49 dart::dynamics::Joint* elbowjoint, 123 dart::dynamics::SkeletonPtr getRootSkeleton() const override; 130 dart::dynamics::Joint* mShldJoint; 131 dart::dynamics::Joint* mElbowJoint; 134 dart::dynamics::BodyNode* mUArmNode; 135 dart::dynamics::BodyNode* mLArmNode;
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/dports/graphics/gimp-app/gimp-2.10.30/app/actions/ |
H A D | dynamics-actions.c | 111 GimpDynamics *dynamics = NULL; in dynamics_actions_update() local 117 dynamics = gimp_context_get_dynamics (context); in dynamics_actions_update() 119 if (dynamics) in dynamics_actions_update() 121 data = GIMP_DATA (dynamics); in dynamics_actions_update() 130 SET_SENSITIVE ("dynamics-edit", dynamics); in dynamics_actions_update() 131 SET_SENSITIVE ("dynamics-duplicate", dynamics && gimp_data_is_duplicatable (data)); in dynamics_actions_update() 134 SET_SENSITIVE ("dynamics-delete", dynamics && gimp_data_is_deletable (data)); in dynamics_actions_update()
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/dports/misc/dartsim/dart-6.11.1/data/sdf/atlas/ |
H A D | atlas_v3_no_head.sdf | 88 <dynamics> 90 </dynamics> 142 <dynamics> 144 </dynamics> 238 <dynamics> 240 </dynamics> 292 <dynamics> 346 <dynamics> 400 <dynamics> 454 <dynamics> [all …]
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H A D | atlas_v3_no_head_soft_feet.sdf | 88 <dynamics> 90 </dynamics> 142 <dynamics> 144 </dynamics> 238 <dynamics> 240 </dynamics> 292 <dynamics> 346 <dynamics> 400 <dynamics> 454 <dynamics> [all …]
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/dports/misc/dartsim/dart-6.11.1/python/tutorials/chain/ |
H A D | main_finished.py | 26 box = dart.dynamics.BoxShape([default_width, default_depth, default_height]) 46 joint_prop = dart.dynamics.BallJointProperties() 52 body_aspect_prop = dart.dynamics.BodyNodeAspectProperties(name) 53 body_prop = dart.dynamics.BodyNodeProperties(body_aspect_prop) 59 ball = dart.dynamics.EllipsoidShape(math.sqrt(2) * np.ones(3) * r) 72 joint_prop = dart.dynamics.RevoluteJointProperties() 78 body_aspect_prop = dart.dynamics.BodyNodeAspectProperties(name) 79 body_prop = dart.dynamics.BodyNodeProperties(body_aspect_prop) 91 cylinder = dart.dynamics.CylinderShape(r, h) 122 chain = dart.dynamics.Skeleton('chain')
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H A D | main.py | 26 box = dart.dynamics.BoxShape([default_width, default_depth, default_height]) 46 joint_prop = dart.dynamics.BallJointProperties() 52 body_aspect_prop = dart.dynamics.BodyNodeAspectProperties(name) 53 body_prop = dart.dynamics.BodyNodeProperties(body_aspect_prop) 59 ball = dart.dynamics.EllipsoidShape(math.sqrt(2) * np.ones(3) * r) 72 joint_prop = dart.dynamics.RevoluteJointProperties() 78 body_aspect_prop = dart.dynamics.BodyNodeAspectProperties(name) 79 body_prop = dart.dynamics.BodyNodeProperties(body_aspect_prop) 91 cylinder = dart.dynamics.CylinderShape(r, h) 122 chain = dart.dynamics.Skeleton('chain')
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/dports/misc/dartsim/dart-6.11.1/dart/dynamics/detail/ |
H A D | Node.hpp | 43 namespace dynamics { namespace 98 return dart::dynamics::BodyNode::getNumNodes<T>(); \ 103 return dart::dynamics::BodyNode::getNode<T>(index); \ 108 return dart::dynamics::BodyNode::getNode<T>(index); \ 113 mNodeMap[typeid(NodeName)] = std::vector<dart::dynamics::Node*>(); \ 127 dart::dynamics::BodyNode::NodeMap::iterator it; \ 159 dart::dynamics::BodyNode::NodeMap::iterator it; \ 242 return dart::dynamics::Skeleton::getNumNodes<T>(); \ 247 return dart::dynamics::Skeleton::getNumNodes<T>(treeIndex); \ 252 return dart::dynamics::Skeleton::getNode<T>(index); \ [all …]
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/dports/misc/dartsim/dart-6.11.1/dart/gui/glut/ |
H A D | SimWindow.hpp | 96 const dynamics::Skeleton* skeleton, 101 const dynamics::Entity* entity, 106 const dynamics::BodyNode* bodyNode, 112 const dynamics::ShapeFrame* shapeFrame, 117 const dynamics::Shape* shape, 121 const std::vector<dynamics::PointMass*> pointMasses, 126 const dynamics::Marker* marker,
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/dports/misc/dartsim/dart-6.11.1/examples/hello_world/ |
H A D | main.cpp | 41 = std::make_shared<dynamics::BoxShape>(Eigen::Vector3d(0.3, 0.3, 0.3)); in main() 44 auto skeleton = dynamics::Skeleton::create(); in main() 46 = skeleton->createJointAndBodyNodePair<dynamics::FreeJoint>(); in main() 49 dynamics::VisualAspect, in main() 50 dynamics::CollisionAspect, in main() 51 dynamics::DynamicsAspect>(shape); in main()
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/dports/misc/dartsim/dart-6.11.1/python/dartpy/gui/osg/ |
H A D | InteractiveFrame.cpp | 49 dart::dynamics::SimpleFrame, in InteractiveFrame() 103 -> const std::vector<dart::dynamics::SimpleFrame*> { in InteractiveFrame() 109 -> const std::vector<const dart::dynamics::SimpleFrame*> { in InteractiveFrame() 127 dart::dynamics::SimpleFrame, in InteractiveFrame() 129 .def(::py::init<dart::dynamics::Frame*>(), ::py::arg("referenceFrame")) in InteractiveFrame() 131 ::py::init<dart::dynamics::Frame*, const std::string&>(), in InteractiveFrame() 136 dart::dynamics::Frame*, in InteractiveFrame() 144 dart::dynamics::Frame*, in InteractiveFrame() 154 dart::dynamics::Frame*, in InteractiveFrame() 187 -> const std::vector<dart::dynamics::SimpleFrame*> { in InteractiveFrame() [all …]
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/dports/misc/dartsim/dart-6.11.1/dart/gui/osg/ |
H A D | SupportPolygonVisual.hpp | 54 const dart::dynamics::SkeletonPtr& skeleton = nullptr, 59 const dart::dynamics::SkeletonPtr& skeleton, 64 void setSkeleton(const dart::dynamics::SkeletonPtr& skeleton); 67 dart::dynamics::SkeletonPtr getSkeleton() const; 141 dart::dynamics::WeakSkeletonPtr mSkeleton; 156 dart::dynamics::SimpleFramePtr mCentroid; 165 dart::dynamics::SimpleFramePtr mCom;
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/dports/misc/dartsim/dart-6.11.1/examples/wam_ikfast/ |
H A D | Helpers.hpp | 36 dart::dynamics::SkeletonPtr createGround(); 38 dart::dynamics::SkeletonPtr createWam(); 40 void setStartupConfiguration(const dart::dynamics::SkeletonPtr& wam); 42 void setupEndEffectors(const dart::dynamics::SkeletonPtr& wam); 45 dart::gui::osg::Viewer& viewer, const dart::dynamics::SkeletonPtr& wam);
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/dports/misc/dartsim/dart-6.11.1/python/dartpy/collision/ |
H A D | CollisionGroup.cpp | 62 const dart::dynamics::ShapeFrame* shapeFrame) { in CollisionGroup() 69 const std::vector<const dart::dynamics::ShapeFrame*>& in CollisionGroup() 75 const dynamics::ShapeFrame* shapeFrame) { in CollisionGroup() 83 const std::vector<const dart::dynamics::ShapeFrame*>& in CollisionGroup() 98 const dart::dynamics::BodyNode* body) { in CollisionGroup() 106 const dart::dynamics::MetaSkeleton* skeleton) { in CollisionGroup() 117 const dart::dynamics::ShapeFrame* shapeFrame) { in CollisionGroup() 124 const std::vector<const dart::dynamics::ShapeFrame*>& in CollisionGroup() 130 const dynamics::ShapeFrame* shapeFrame) { in CollisionGroup() 153 const dart::dynamics::BodyNode* body) { in CollisionGroup() [all …]
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/dports/audio/py-music21/music21-7.1.0/music21/ |
H A D | volume.py | 24 from music21 import dynamics 524 d1 = dynamics.Dynamic('mf') 526 d2 = dynamics.Dynamic('f') 542 d1 = dynamics.Dynamic('mf') 544 d2 = dynamics.Dynamic('f') 577 d1 = dynamics.Dynamic('p') 580 d1 = dynamics.Dynamic('ppp') 584 d1 = dynamics.Dynamic('fff') 590 d1 = dynamics.Dynamic('fff') 595 d1 = dynamics.Dynamic('mp') [all …]
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/dports/finance/quantlib/QuantLib-1.20/ql/models/shortrate/ |
H A D | onefactormodel.cpp | 62 const ext::shared_ptr<ShortRateDynamics>& dynamics, in ShortRateTree() argument 67 tree_(tree), dynamics_(dynamics), spread_(0.0) { in ShortRateTree() 87 const ext::shared_ptr<ShortRateDynamics>& dynamics, in ShortRateTree() argument 90 tree_(tree), dynamics_(dynamics), spread_(0.0) {} in ShortRateTree() 98 new TrinomialTree(dynamics()->process(), grid)); in tree() 100 new ShortRateTree(trinomial, dynamics(), grid)); in tree() 104 Real x0 = dynamics()->process()->x0(); in discount() 105 Rate r0 = dynamics()->shortRate(0.0, x0); in discount()
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/dports/audio/py-music21/music21-7.1.0/music21/graph/ |
H A D | __init__.py | 140 from music21 import dynamics 142 a.parts[0].insert(0, dynamics.Dynamic('mf')) 143 a.parts[0].insert(10, dynamics.Dynamic('f')) 179 from music21 import dynamics 187 s.append(dynamics.Dynamic('f')) 191 s.append(dynamics.Dynamic('mf')) 193 s.append(dynamics.Dynamic('pp')) 216 from music21 import dynamics 222 m.insert(0, dynamics.Dynamic(dyn[i % len(dyn)]))
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/dports/misc/dartsim/dart-6.11.1/dart/gui/osg/render/ |
H A D | HeightmapShapeNode.hpp | 66 std::shared_ptr<dynamics::HeightmapShape<S>> shape, 101 dynamics::HeightmapShape<S>* shape, 102 dynamics::VisualAspect* visualAspect, 110 dynamics::HeightmapShape<S>* mHeightmapShape; 111 dynamics::VisualAspect* mVisualAspect; 127 dynamics::HeightmapShape<S>* shape, 138 dynamics::HeightmapShape<S>* mHeightmapShape; 149 mHeightmapVersion(dynamics::INVALID_INDEX) in HeightmapShapeNode() 197 dynamics::HeightmapShape<S>* shape, in HeightmapShapeGeode() 247 dynamics::HeightmapShape<S>* shape, in HeightmapShapeDrawable() [all …]
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H A D | MeshShapeNode.cpp | 93 dart::dynamics::MeshShape* shape, 113 dart::dynamics::MeshShape* mMeshShape; 124 dart::dynamics::MeshShape* shape, 138 dart::dynamics::MeshShape* mMeshShape; 149 dart::dynamics::MeshShape* shape, 166 dart::dynamics::MeshShape* mMeshShape; 173 std::shared_ptr<dart::dynamics::MeshShape> shape, in MeshShapeNode() 188 if (mShape->getDataVariance() == dart::dynamics::Shape::STATIC) in refresh() 406 dart::dynamics::MeshShape* shape, in osgAiNode() 499 dart::dynamics::MeshShape* shape, in MeshShapeGeode() [all …]
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/dports/graphics/gimp-app/gimp-2.10.30/app/core/ |
H A D | gimpdynamics-load.c | 37 GimpDynamics *dynamics; in gimp_dynamics_load() local 43 dynamics = g_object_new (GIMP_TYPE_DYNAMICS, NULL); in gimp_dynamics_load() 45 if (gimp_config_deserialize_stream (GIMP_CONFIG (dynamics), in gimp_dynamics_load() 49 return g_list_prepend (NULL, dynamics); in gimp_dynamics_load() 52 g_object_unref (dynamics); in gimp_dynamics_load()
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/dart/ |
H A D | DartExample.cpp | 90 dart::dynamics::SkeletonPtr box = dart::dynamics::Skeleton::create(name); 93 dart::dynamics::BodyNodePtr body = box 97 auto boxShape = std::make_shared<dart::dynamics::BoxShape>( 99 …peNode = body->createShapeNodeWith<dart::dynamics::VisualAspect, dart::dynamics::CollisionAspect, … 103 dart::dynamics::Inertia inertia; 114 dart::dynamics::SkeletonPtr createFloor() { in createFloor() 116 dart::dynamics::SkeletonPtr floorSkel = dart::dynamics::Skeleton::create("floor"); in createFloor() 118 dart::dynamics::BodyNodePtr body = in createFloor() 124 auto box = std::make_shared<dart::dynamics::BoxShape>( in createFloor() 126 …peNode = body->createShapeNodeWith<dart::dynamics::VisualAspect, dart::dynamics::CollisionAspect, … in createFloor() [all …]
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/dports/misc/dartsim/dart-6.11.1/dart/collision/bullet/ |
H A D | BulletCollisionDetector.hpp | 114 const dynamics::ShapeFrame* shapeFrame) override; 124 const dynamics::ConstShapePtr& shape); 126 void reclaimBulletCollisionShape(const dynamics::ConstShapePtr& shape); 129 const dynamics::ConstShapePtr& shape); 138 BulletCollisionDetector* cd, const dynamics::ConstShapePtr& shape); 145 dynamics::ConstShapePtr mShape; 159 std::map<dynamics::ConstShapePtr, ShapeInfo> mShapeMap;
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