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Searched refs:flDiffusion (Results 26 – 40 of 40) sorted by relevance

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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/plugins/dmo/
H A DI3DL2Reverb.cpp325 m_param[kI3DL2ReverbDiffusion] = preset.flDiffusion / 100.0f; in SetCurrentProgram()
/dports/games/openspades/openspades-0.1.3/Sources/Audio/
H A DALDevice.cpp373 al::qalEffectf(reverbFX, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion); in updateEFXReverb()
/dports/audio/openal-soft/openal-soft-1.21.1/al/
H A Deffect.cpp716 effect->Props.Reverb.Diffusion = props->flDiffusion;
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/OpenALAudio/
H A DOpenALAudio.cpp1080 alEffectf(efxEffect, AL_REVERB_DIFFUSION, reverbProperties.reverbData.flDiffusion); in UpdateMapAmbient()
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Media/Audio/DirectSound/
H A Dmod.rs556 pub flDiffusion: f32, field
/dports/games/py-fife/fifengine-0.4.2/engine/core/audio/effects/
H A Dsoundeffect.cpp1228 setDiffusion(prop.flDiffusion); in loadPreset()
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/sounddsp/
H A DReverb.cpp190 lTailDiffusion = ftol((0.15f + pReverb->flDiffusion * (0.36f*0.01f)) * 32767.0f); in I3dl2_to_Generic()
/dports/audio/carla/Carla-2.4.1/source/modules/rtaudio/include/
H A Ddsound.h1639 FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % member
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddsound.h473 FLOAT flDiffusion; member
/dports/audio/giada/giada-0.17.1/src/deps/rtaudio/include/
H A Ddsound.h1639 FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % member
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/
H A Ddsound.h1643 FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % member
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddsound.h473 FLOAT flDiffusion; member
/dports/audio/rtaudio/rtaudio-5.1.0/include/
H A Ddsound.h1639 FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % member
/dports/audio/stk/stk-4.6.2/src/include/
H A Ddsound.h1639 FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % member
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Media/Audio/DirectMusic/
H A Dmod.rs2571 pub flDiffusion: f32, field
2593 .field("flDiffusion", &self.flDiffusion) in fmt()
2610 && self.flDiffusion == other.flDiffusion in eq()

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