/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_namcos1.cpp | 81 static INT32 flipscreen; variable 1696 if (flipscreen) { in draw_layer() 1789 if (flipscreen) in draw_sprites() 1865 flipscreen = DrvSprRAM[0x0ff6] & 1; in DrvDraw()
|
H A D | d_pacman.cpp | 47 static UINT8 *flipscreen; variable 1972 *flipscreen = d & 1; in pacman_write() 2134 *flipscreen = d & 1; in mspacman_write() 2174 *flipscreen = d & 1; in pengo_write() 2415 flipscreen = Next; Next += 0x000001; in MemIndex() 2693 if (*flipscreen) { in DrawBackground() 2716 if (*flipscreen) { in DrawSprites()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_nmk16.cpp | 47 static UINT8 *flipscreen; variable 4244 flipscreen = Next; Next += 0x000001; in MemIndex() 4852 if (*flipscreen) in draw_sprites() 4858 flipx ^= *flipscreen; in draw_sprites() 4859 flipy ^= *flipscreen; in draw_sprites() 4929 if (*flipscreen) in draw_sprites_tdragon2() 4935 flipx ^= *flipscreen; in draw_sprites_tdragon2() 4936 flipy ^= *flipscreen; in draw_sprites_tdragon2()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_seta.cpp | 89 static INT32 flipscreen; variable 7415 if (flipscreen) { in draw_layer() 7464 flipscreen = 0; //(DrvSprRAM0[0x601] & 0x40) >> 6; // disabled for now... in seta_update() 7465 flipscreen ^= tmap_flip; in seta_update() 7480 x_0 += 0x10 - VideoOffsets[1][flipscreen ? 1 : 0]; in seta_update() 7482 if (flipscreen) in seta_update() 7490 x_1 += 0x10 - VideoOffsets[1][flipscreen ? 1 : 0]; in seta_update() 7492 if (flipscreen) in seta_update()
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | taitoic.c | 4168 int flipscreen = TC0480SCP_pri_reg & 0x40; in TC0480SCP_bg23_draw() local 4185 if (!flipscreen) in TC0480SCP_bg23_draw() 4217 if (!flipscreen) in TC0480SCP_bg23_draw() 4226 if (flipscreen) row_index = 0x1ff - row_index; in TC0480SCP_bg23_draw()
|
H A D | konamiic.c | 1281 int flipscreen = K007121_flipscreen[chip]; in K007121_sprites_draw() local 1382 if (flipscreen) in K007121_sprites_draw()
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | taitoic.c | 4168 int flipscreen = TC0480SCP_pri_reg & 0x40; in TC0480SCP_bg23_draw() local 4185 if (!flipscreen) in TC0480SCP_bg23_draw() 4217 if (!flipscreen) in TC0480SCP_bg23_draw() 4226 if (flipscreen) row_index = 0x1ff - row_index; in TC0480SCP_bg23_draw()
|
H A D | konamiic.c | 1290 int flipscreen = K007121_flipscreen[chip]; in K007121_sprites_draw() local 1391 if (flipscreen) in K007121_sprites_draw()
|
/dports/games/supertux/supertux-0.1.3/src/ |
H A D | worldmap.cpp | 1019 flipscreen(); in display()
|
/dports/emulators/mess/mame-mame0226/src/emu/ |
H A D | validity.cpp | 1791 const char *flipscreen = ioport_string_from_index(INPUT_STRING_Flip_Screen); in validate_dip_settings() local 1812 if (field.name() == flipscreen && (strindex == INPUT_STRING_Yes || strindex == INPUT_STRING_No)) in validate_dip_settings()
|
/dports/emulators/mame/mame-mame0226/src/emu/ |
H A D | validity.cpp | 1791 const char *flipscreen = ioport_string_from_index(INPUT_STRING_Flip_Screen); in validate_dip_settings() local 1812 if (field.name() == flipscreen && (strindex == INPUT_STRING_Yes || strindex == INPUT_STRING_No)) in validate_dip_settings()
|
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | konamiic.c | 874 int flipscreen = K007121_flipscreen[chip]; in K007121_sprites_draw() local 974 if (flipscreen) in K007121_sprites_draw()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/irem/ |
H A D | d_m72.cpp | 1905 if (*flipscreen) in draw_sprites()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/irem/ |
H A D | d_m72.cpp | 1905 if (*flipscreen) in draw_sprites()
|
/dports/comms/kermit/kermit-9.0.305.04/ |
H A D | ckuus7.c | 5012 flipscreen(VTERM); in settrm()
|
/dports/games/supertux/supertux-0.1.3/ |
H A D | ChangeLog | 1766 * src/screen.cpp: Just use flipscreen(), instead of giving true as
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/metadata/ |
H A D | cheat.dat | 12623 …00:000:Invincibility "ON" PL1:You have to turn this cheat OFF to progress to the next flipscreen!!! 12631 …00:000:Invincibility "ON" PL2:You have to turn this cheat OFF to progress to the next flipscreen!!! 12643 …00:000:Invincibility "ON" PL1:You have to turn this cheat OFF to progress to the next flipscreen!!! 12651 …00:000:Invincibility "ON" PL2:You have to turn this cheat OFF to progress to the next flipscreen!!!
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/metadata/ |
H A D | cheat.dat | 12713 …00:000:Invincibility "ON" PL1:You have to turn this cheat OFF to progress to the next flipscreen!!! 12721 …00:000:Invincibility "ON" PL2:You have to turn this cheat OFF to progress to the next flipscreen!!! 12733 …00:000:Invincibility "ON" PL1:You have to turn this cheat OFF to progress to the next flipscreen!!! 12741 …00:000:Invincibility "ON" PL2:You have to turn this cheat OFF to progress to the next flipscreen!!!
|