/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_texture_swizzle/ |
H A D | api.c | 67 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R_EXT, GL_RGBA); in test_api() 73 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R_EXT, GL_ONE); in test_api() 74 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G_EXT, GL_ZERO); in test_api() 75 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B_EXT, GL_RED); in test_api() 76 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A_EXT, GL_BLUE); in test_api()
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H A D | swizzle.c | 86 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R_EXT, swz_r); in test_swizzle() 87 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G_EXT, swz_g); in test_swizzle() 88 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B_EXT, swz_b); in test_swizzle() 89 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A_EXT, swz_a); in test_swizzle() 159 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in setup_texture() 160 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in setup_texture()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-srgb.c | 68 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in make_fbo() 69 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in make_fbo() 99 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in draw_fbo() 100 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in draw_fbo() 101 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in draw_fbo() 102 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in draw_fbo() 103 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in draw_fbo()
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H A D | fbo-alphatest-nocolor.c | 142 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in piglit_display() 143 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in piglit_display() 144 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_display() 145 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_display() 146 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in piglit_display() 147 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE, GL_INTENSITY); in piglit_display()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | LOSTexture.cpp | 268 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in ConstructTexture() 269 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in ConstructTexture() 270 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in ConstructTexture() 271 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in ConstructTexture() 275 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in ConstructTexture() 276 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in ConstructTexture() 277 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in ConstructTexture() 283 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in ConstructTexture() 284 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in ConstructTexture() 285 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in ConstructTexture() [all …]
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/HwDecRender/ |
H A D | VaapiEGL.cpp | 110 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map() 111 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Map() 112 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Map() 118 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map() 119 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Map() 180 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map() 181 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Map() 188 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map() 189 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Map() 223 glTexParameteri(m_interop.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | mipmap-setup.c | 90 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in generate_mipmap() 91 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in generate_mipmap() 116 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in generate_mipmap() 117 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in generate_mipmap() 140 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, level); in test() 141 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, level); in test()
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H A D | tex3d-depth1.c | 121 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in piglit_init() 122 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in piglit_init() 123 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); in piglit_init() 124 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); in piglit_init() 125 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER); in piglit_init()
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/dports/graphics/opencsg/OpenCSG-1.4.2/RenderTexture/ |
H A D | TestRenderTexture.cpp | 138 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 140 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 142 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 149 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 151 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 153 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 162 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 164 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 171 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture() 173 glTexParameteri(rt2->GetTextureTarget(), in CreateRenderTexture()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/ |
H A D | shadowmap.c | 81 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); in init() 82 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); in init() 83 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in init() 84 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in init() 85 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL ); in init() 86 glTexParameteri( GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE, GL_LUMINANCE ); in init() 87 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, in init() 152 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, in keyboard() 161 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, in keyboard()
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OpenFX-IO/IOSupport/ |
H A D | GenericOCIOOpenGL.cpp | 165 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in allocateLut3D() 166 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in allocateLut3D() 167 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in allocateLut3D() 168 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in allocateLut3D() 169 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in allocateLut3D() 293 glTexParameteri(srcTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in applyGL() 294 glTexParameteri(srcTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in applyGL() 295 glTexParameteri(srcTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in applyGL() 296 glTexParameteri(srcTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in applyGL()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/ |
H A D | shadowmap.c | 81 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); in init() 82 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); in init() 83 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in init() 84 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in init() 85 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL ); in init() 86 glTexParameteri( GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE, GL_LUMINANCE ); in init() 87 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, in init() 152 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, in keyboard() 161 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, in keyboard()
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/dports/graphics/kmscube/kmscube-485b38/ |
H A D | cube-tex.c | 360 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init_tex_rgba() 361 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init_tex_rgba() 362 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in init_tex_rgba() 363 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in init_tex_rgba() 427 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init_tex_nv12_2img() 428 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init_tex_nv12_2img() 429 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in init_tex_nv12_2img() 442 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init_tex_nv12_2img() 443 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init_tex_nv12_2img() 499 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init_tex_nv12_1img() [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | SixteenBppTextureTest.cpp | 177 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P() 178 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P() 213 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P() 214 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P() 242 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P() 243 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P() 294 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P() 295 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P() 317 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P() 318 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | SRGBTextureTest.cpp | 259 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, GL_DECODE_EXT); in TEST_P() 270 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, GL_SKIP_DECODE_EXT); in TEST_P() 290 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_NONE); in TEST_P() 301 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_SRGB); in TEST_P() 383 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_NONE); in TEST_P() 397 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_SRGB); in TEST_P() 402 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_NONE); in TEST_P() 424 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_NONE); in TEST_P() 435 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT, GL_SRGB); in TEST_P() 536 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, GL_DECODE_EXT); in TEST_P() [all …]
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/dports/games/crack-attack/crack-attack-1.1.14/src/ |
H A D | obj_garbage.cxx | 69 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in generateGarbageExtras() 70 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in generateGarbageExtras() 71 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in generateGarbageExtras() 72 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in generateGarbageExtras() 99 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in generateGarbageExtras() 100 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in generateGarbageExtras() 101 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in generateGarbageExtras() 102 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in generateGarbageExtras()
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/dports/games/asteroids3d/asteroids3D-0.5.1/src/ |
H A D | texture.c | 181 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in rd_ast() 182 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in rd_ast() 183 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in rd_ast() 184 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in rd_ast() 203 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in rd_neb() 204 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in rd_neb() 223 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in rd_torp() 224 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in rd_torp()
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/dports/emulators/sameboy/SameBoy-0.14.7/SDL/ |
H A D | shader.c | 120 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in init_shader_with_name() 121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in init_shader_with_name() 122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in init_shader_with_name() 123 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in init_shader_with_name() 129 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in init_shader_with_name() 130 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in init_shader_with_name() 131 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in init_shader_with_name() 132 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in init_shader_with_name()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_depth_texture_unittest.cc | 113 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in TEST_F() 114 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in TEST_F() 115 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in TEST_F() 116 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in TEST_F() 122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in TEST_F() 123 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in TEST_F() 124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in TEST_F() 125 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in TEST_F()
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/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | GLTexture.cpp | 69 glTexParameteri( _target,GL_TEXTURE_MAG_FILTER,GL_LINEAR); in init() 77 glTexParameteri(_target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in init() 79 glTexParameteri(_target, GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); in init() 84 glTexParameteri( _target,GL_GENERATE_MIPMAP, GL_TRUE); in init() 89 glTexParameteri( _target,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); in init() 100 glTexParameteri( _target,GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init()
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/gl/ |
H A D | texture_gl.cpp | 661 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, wrap); in init() 672 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, glFilter); in init() 787 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap); in init() 788 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap); in init() 812 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); in init() 994 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, wrap); in init() 995 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, wrap); in init() 996 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, wrap); in init() 1089 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrap); in init() 1090 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrap); in init() [all …]
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/dports/games/lincity-ng/lincity-ng-2.0/src/gui/PainterGL/ |
H A D | TextureManagerGL.cpp | 79 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create() 80 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create() 81 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); in create() 82 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); in create() 83 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP); in create()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_seamless_cube_map/ |
H A D | arb_seamless_cubemap.c | 96 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_init() 97 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_init() 98 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in piglit_init() 99 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init() 100 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_conditional_render/ |
H A D | copyteximage.c | 83 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_display() 84 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_display() 85 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_display() 86 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in piglit_display() 88 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); in piglit_display()
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H A D | copytexsubimage.c | 83 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_display() 84 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_display() 85 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_display() 86 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in piglit_display() 88 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); in piglit_display()
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