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Searched refs:glTexParameteri (Results 201 – 225 of 5176) sorted by relevance

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/dports/games/pinball/pinball-0.3.20201218/base/
H A DOpenGLVisitor.cpp117 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); in visit()
118 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); in visit()
119 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in visit()
120 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in visit()
225 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); in visit()
226 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); in visit()
227 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in visit()
228 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in visit()
414 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); in visit()
416 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in visit()
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/
H A DvtkDepthPeelingPass.cxx305 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_MIN_FILTER, in Render()
307 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_MAG_FILTER, in Render()
309 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_WRAP_S, in Render()
311 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_WRAP_T, in Render()
313 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB, in Render()
316 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB, in Render()
330 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_MIN_FILTER, in Render()
901 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_WRAP_S, in RenderPeel()
903 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB,GL_TEXTURE_WRAP_T, in RenderPeel()
905 glTexParameteri(vtkgl::TEXTURE_RECTANGLE_ARB, in RenderPeel()
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/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/jogl/awt/
H A DTestGLJPanelTextureStateAWT.java141 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); in testImpl()
143 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); in testImpl()
144 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); in testImpl()
154 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); in testImpl()
155 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); in testImpl()
156 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); in testImpl()
157 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); in testImpl()
160 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); in testImpl()
161 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); in testImpl()
162 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); in testImpl()
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/dports/games/spring/spring_98.0/rts/Rendering/Env/
H A DAdvWater.cpp33 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CAdvWater()
34 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CAdvWater()
35 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CAdvWater()
41 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CAdvWater()
42 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CAdvWater()
56 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CAdvWater()
57 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CAdvWater()
69 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CAdvWater()
70 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CAdvWater()
82 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CAdvWater()
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/dports/astro/stellarium/stellarium-0.21.3/src/core/
H A DDithering.hpp32 gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in makeBayerPatternTexture()
33 gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in makeBayerPatternTexture()
34 gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in makeBayerPatternTexture()
35 gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in makeBayerPatternTexture()
/dports/graphics/movit/movit-1.6.3/
H A Dcomplex_modulate_effect.cpp36 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in set_gl_state()
38 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in set_gl_state()
40 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in set_gl_state()
42 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in set_gl_state()
/dports/games/pacmanarena/pacman/
H A Dgfx.c279 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in gfx_upload_texture()
280 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in gfx_upload_texture()
281 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in gfx_upload_texture()
282 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in gfx_upload_texture()
312 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in gfx_upload_texture_nofilter()
313 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in gfx_upload_texture_nofilter()
314 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in gfx_upload_texture_nofilter()
315 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in gfx_upload_texture_nofilter()
/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/plugins/videonode/imx6/
H A Dqsgvivantevideomaterial.cpp239 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in vivanteMapping()
240 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in vivanteMapping()
241 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in vivanteMapping()
242 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in vivanteMapping()
264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in vivanteMapping()
265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in vivanteMapping()
266 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in vivanteMapping()
267 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in vivanteMapping()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dmultipal.c283 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
284 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Init()
287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in Init()
288 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in Init()
307 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
308 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Init()
311 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in Init()
312 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dmultipal.c283 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
284 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Init()
287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in Init()
288 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in Init()
307 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
308 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Init()
311 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in Init()
312 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in Init()
/dports/multimedia/lives/lives-3.2.0/lives-plugins/plugins/playback/video/
H A DopenGL.cpp1041 glTexParameteri(m_TexTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Upload()
1085 glTexParameteri(m_TexTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Upload()
1086 glTexParameteri(m_TexTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Upload()
1132 glTexParameteri(m_TexTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Upload()
1133 glTexParameteri(m_TexTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Upload()
1186 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in Upload()
1187 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in Upload()
1290 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in Upload()
1291 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in Upload()
1596 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in Upload()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/
H A DPointSpriteTest.cpp59 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P()
60 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P()
61 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in TEST_P()
62 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in TEST_P()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/
H A Dframebuffer-layer-count-mismatch.c78 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init()
79 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init()
83 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init()
84 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dtexture3d.c90 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); in init()
91 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); in init()
92 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); in init()
93 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, in init()
95 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, in init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dtexture3d.c90 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); in init()
91 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); in init()
92 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); in init()
93 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, in init()
95 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, in init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.4/
H A Drgba-mipmap-texture-with-rgb-visual.c106 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); in loadTex()
107 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in loadTex()
109 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, in loadTex()
111 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in loadTex()
112 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in loadTex()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_conditional_render/
H A Dblitframebuffer.c97 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_display()
98 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_display()
99 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_display()
100 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in piglit_display()
102 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); in piglit_display()
/dports/games/gnubik/gnubik-2.4.3/src/
H A Dtextures.c44 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); in create_pattern_from_pixbuf()
45 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); in create_pattern_from_pixbuf()
46 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_pattern_from_pixbuf()
47 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_pattern_from_pixbuf()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/buffers/
H A DRenderBufferOpenGL.cpp39 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture()
40 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture()
41 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture()
42 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture()
/dports/games/scourge/scourge/src/render/
H A Dtexture.cpp160 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in createTile()
161 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in createTile()
209 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); in createAlpha()
210 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); in createAlpha()
211 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP ); in createAlpha()
212 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP ); in createAlpha()
346 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in loadShot()
347 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in loadShot()
432 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter ); in letsToBind()
641 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP ); in saveAreaUnder()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dshadowtex.c449 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in RenderShadowMap()
593 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Display()
594 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Display()
623 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, in Display()
756 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC_ARB, in Key()
925 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); in Init()
926 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); in Init()
929 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, in Init()
957 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP); in Init()
958 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dshadowtex.c449 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in RenderShadowMap()
593 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Display()
594 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Display()
623 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, in Display()
756 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC_ARB, in Key()
925 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); in Init()
926 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); in Init()
929 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, in Init()
957 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP); in Init()
958 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Ddrempels.cpp699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in hack_init()
701 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in hack_init()
702 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in hack_init()
709 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in hack_init()
710 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in hack_init()
717 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in hack_init()
718 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in hack_init()
725 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); in hack_init()
726 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); in hack_init()
733 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); in hack_init()
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/dports/graphics/py-pyqtgraph/pyqtgraph-0.12.3/pyqtgraph/opengl/items/
H A DGLVolumeItem.py47 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
48 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
50 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
51 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
52 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER)
53 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER)
54 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER)
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DDepthStencilFormatsTest.cpp251 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in depthStencilReadbackCase()
252 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in depthStencilReadbackCase()
253 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in depthStencilReadbackCase()
254 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in depthStencilReadbackCase()
309 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in depthStencilReadbackCase()
310 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in depthStencilReadbackCase()
795 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P()
796 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P()
1189 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in TEST_P()
1190 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in TEST_P()
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