/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_local.h | 547 int legsAnim; member 573 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 1015 int legsAnim; // mask off ANIM_TOGGLEBIT member 1172 int legsAnim; // mask off ANIM_TOGGLEBIT member
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 1015 int legsAnim; // mask off ANIM_TOGGLEBIT member 1172 int legsAnim; // mask off ANIM_TOGGLEBIT member
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_local.h | 547 int legsAnim; member 573 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_local.h | 553 int legsAnim; member 592 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_local.h | 540 int legsAnim; member 566 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 1005 int legsAnim; // mask off ANIM_TOGGLEBIT member 1162 int legsAnim; // mask off ANIM_TOGGLEBIT member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_local.h | 547 int legsAnim; member 573 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_local.h | 546 int legsAnim; member 572 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_local.h | 546 int legsAnim; member 572 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_local.h | 547 int legsAnim; member 573 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_…
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_public.h | 178 void PM_SetAnimFinal(int *torsoAnim,int *legsAnim,int type,int anim,int priority,int *torsoAnimTime…
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H A D | wp_saber.cpp | 2497 if ( PM_CrouchAnim( victim->client->ps.legsAnim ) ) in WP_BrokenParryKnockDown() 5423 && !PM_SpinningSaberAnim( self->client->ps.legsAnim ) in WP_ResistForcePush() 5424 && !PM_FlippingAnim( self->client->ps.legsAnim ) in WP_ResistForcePush() 5425 && !PM_RollingAnim( self->client->ps.legsAnim ) in WP_ResistForcePush() 5427 && !PM_CrouchAnim( self->client->ps.legsAnim )) in WP_ResistForcePush() 5503 && !PM_FlippingAnim( self->client->ps.legsAnim ) in WP_ForceKnockdown() 5504 && !PM_RollingAnim( self->client->ps.legsAnim ) in WP_ForceKnockdown() 5626 if ( self->client->ps.legsAnim == BOTH_KNOCKDOWN3 in ForceThrow() 7182 …raceEnt->client->ps.legsAnim ) && !PM_FlippingAnim( traceEnt->client->ps.legsAnim ) && !PM_Rolling… in ForceLightningDamage() 7859 … if ( gripEnt->client->ps.legsAnim == BOTH_CHOKE1 || gripEnt->client->ps.legsAnim == BOTH_CHOKE3 ) in WP_ForcePowerStop() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | bg_animation.c | 1516 if ( !isContinue || !( ( ps->legsAnim & ~ANIM_TOGGLEBIT ) == animNum ) ) { in BG_PlayAnim() 1518 ps->legsAnim = ( ( ps->legsAnim & ANIM_TOGGLEBIT ) ^ ANIM_TOGGLEBIT ) | animNum; in BG_PlayAnim()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_items.c | 1636 if (eweb->s.torsoAnim == startFrame && eweb->s.legsAnim == endFrame) in EWeb_SetBoneAnim() 1643 eweb->s.legsAnim = endFrame; in EWeb_SetBoneAnim() 1734 if (owner->client->ps.legsAnim == BOTH_STRAFE_RIGHT1) in EWebPositionUser() 1742 if (owner->client->ps.legsAnim == BOTH_STRAFE_LEFT1) in EWebPositionUser() 1749 …else if (owner->client->ps.legsAnim == BOTH_STRAFE_RIGHT1 || owner->client->ps.legsAnim == BOTH_ST… in EWebPositionUser()
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H A D | g_combat.c | 869 switch ( (ps->legsAnim) ) in G_InKnockDown() 900 if ( BG_InRoll( &self->client->ps, self->client->ps.legsAnim ) ) in G_CheckSpecialDeathAnim() 904 else if ( BG_FlippingAnim( self->client->ps.legsAnim ) ) in G_CheckSpecialDeathAnim() 910 …alAnimIndex].anims[self->client->ps.legsAnim].numFrames * fabs((float)(bgHumanoidAnimations[self->… in G_CheckSpecialDeathAnim() 911 switch ( self->client->ps.legsAnim ) in G_CheckSpecialDeathAnim() 1433 legAnim = self->client->ps.legsAnim; in G_PickDeathAnim() 1437 legAnim = self->s.legsAnim; in G_PickDeathAnim() 3292 te->s.legsAnim = 0;//bladeNum in G_GetDismemberBolt()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_shared.h | 1023 int legsAnim; // mask off ANIM_TOGGLEBIT member 1181 int legsAnim; // mask off ANIM_TOGGLEBIT member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 1039 int legsAnim; // mask off ANIM_TOGGLEBIT member 1196 int legsAnim; // mask off ANIM_TOGGLEBIT member
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1103 int legsAnim; member 1650 int legsAnim; member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 1039 int legsAnim; // mask off ANIM_TOGGLEBIT member 1196 int legsAnim; // mask off ANIM_TOGGLEBIT member
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_public.h | 179 void PM_SetAnimFinal(int *torsoAnim,int *legsAnim,int type,int anim,int priority,int *torsoAnimTime…
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H A D | wp_saber.cpp | 4092 if ( PM_CrouchAnim( victim->client->ps.legsAnim ) ) in WP_BrokenParryKnockDown() 4844 && !PM_LockedAnim( traceEnt->client->ps.legsAnim ) in WP_SaberDamageTrace() 8441 && !PM_FlippingAnim( self->client->ps.legsAnim ) in WP_ResistForcePush() 8442 && !PM_RollingAnim( self->client->ps.legsAnim ) in WP_ResistForcePush() 8444 && !PM_CrouchAnim( self->client->ps.legsAnim )) in WP_ResistForcePush() 8564 && !PM_FlippingAnim( self->client->ps.legsAnim ) in WP_ForceKnockdown() 8565 && !PM_RollingAnim( self->client->ps.legsAnim ) in WP_ForceKnockdown() 8999 if ( self->client->ps.legsAnim == BOTH_KNOCKDOWN3 in ForceThrow() 13084 … if ( gripEnt->client->ps.legsAnim == BOTH_CHOKE1 || gripEnt->client->ps.legsAnim == BOTH_CHOKE3 ) in WP_ForcePowerStop() 14447 ent->client->ps.legsAnim == BOTH_FORCE_ABSORB || in WP_DoingMoronicForcedAnimationForForcePowers() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_pmove.c | 108 pm->ps->legsAnim = ( ( pm->ps->legsAnim & ANIM_TOGGLEBIT ) ^ ANIM_TOGGLEBIT ) in PM_StartLegsAnim() 113 if ( ( pm->ps->legsAnim & ~ANIM_TOGGLEBIT ) == anim ) { in PM_ContinueLegsAnim()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_pmove.c | 108 pm->ps->legsAnim = ( ( pm->ps->legsAnim & ANIM_TOGGLEBIT ) ^ ANIM_TOGGLEBIT ) in PM_StartLegsAnim() 113 if ( ( pm->ps->legsAnim & ~ANIM_TOGGLEBIT ) == anim ) { in PM_ContinueLegsAnim()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_pmove.c | 108 pm->ps->legsAnim = ( ( pm->ps->legsAnim & ANIM_TOGGLEBIT ) ^ ANIM_TOGGLEBIT ) in PM_StartLegsAnim() 113 if ( ( pm->ps->legsAnim & ~ANIM_TOGGLEBIT ) == anim ) { in PM_ContinueLegsAnim()
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