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Searched refs:level_nr (Results 51 – 64 of 64) sorted by relevance

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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsystem.h1207 extern int level_nr;
H A Dsystem.c47 int level_nr; variable
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dinit.c5274 int level_nr = atoi(str_ptr); /* get level_nr value */ in Execute_Command() local
5276 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) in Execute_Command()
5277 global.autoplay_level[level_nr] = TRUE; in Execute_Command()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dinit.c5274 int level_nr = atoi(str_ptr); /* get level_nr value */ in Execute_Command() local
5276 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) in Execute_Command()
5277 global.autoplay_level[level_nr] = TRUE; in Execute_Command()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dinit.c5182 int level_nr = atoi(str_ptr); /* get level_nr value */ in Execute_Command() local
5184 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) in Execute_Command()
5185 global.autoplay_level[level_nr] = TRUE; in Execute_Command()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dinit.c5182 int level_nr = atoi(str_ptr); /* get level_nr value */ in Execute_Command() local
5184 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) in Execute_Command()
5185 global.autoplay_level[level_nr] = TRUE; in Execute_Command()
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dmain.h436 extern int level_nr;
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_sp/
H A DMurphy.c1051 printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n", level_nr); in subAnimateMurphy()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_sp/
H A DMurphy.c1051 printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n", level_nr); in subAnimateMurphy()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.c47 int level_nr; variable
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_sp/
H A DMurphy.c1055 printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n", level_nr); in subAnimateMurphy()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.c47 int level_nr; variable
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_sp/
H A DMurphy.c1055 printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n", level_nr); in subAnimateMurphy()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsystem.c47 int level_nr; variable

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