/dports/games/traingame/traingame-cb6513e/src/gui/ |
H A D | ToggleButton.cpp | 27 texture = load_texture(attrs.get<string>("image")); in ToggleButton()
|
/dports/games/gltron/gltron-0.70/src/video/ |
H A D | Makefile.am | 7 load_texture.c material.c model.c recognizer.c \
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | texsubimage-depth-formats.c | 68 load_texture(int formats_idx, int tex_size_idx) in load_texture() function 209 load_texture(i, j); in piglit_display()
|
/dports/cad/horizon-eda/horizon-2.1.0/src/canvas/ |
H A D | bitmap_font_util.cpp | 7 void load_texture() in load_texture() function
|
/dports/games/cave9/cave9-e6896eb/src/ |
H A D | display.h | 65 GLuint load_texture (const char* filename);
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/ |
H A D | assetmanager.h | 73 std::shared_ptr<Texture> load_texture(const std::string &name,
|
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/examples/ |
H A D | image-demo.rs | 20 let texture = texture_creator.load_texture(png)?; in run()
|
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/examples/ |
H A D | image-demo.rs | 20 let texture = texture_creator.load_texture(png)?; in run()
|
/dports/games/glmaze/glmaze/ |
H A D | load_maze.c | 61 int load_texture(char *name, int tex) { in load_texture() function 130 load_texture(p, num_textures++); in load_maze()
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/ |
H A D | xr_level_details.h | 23 bool load_texture(const char* path);
|
H A D | xr_level_details.cxx | 91 bool xr_level_details::load_texture(const char* path) in load_texture() function in xr_level_details
|
/dports/devel/bullet/bullet3-3.21/examples/TinyRenderer/ |
H A D | model.h | 22 void load_texture(std::string filename, const char* suffix, TGAImage& img);
|
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyRenderer/ |
H A D | model.h | 22 void load_texture(std::string filename, const char* suffix, TGAImage& img);
|
/dports/math/vtk6/VTK-6.2.0/Examples/VisualizationAlgorithms/Tcl/ |
H A D | TransformTextureCoords.tcl | 209 -command [list load_texture $filename] \ 214 proc load_texture {filename} { procedure
|
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | windowmanager-sdl.h | 60 virtual bool load_texture(GenericTexture *tex, const char *filename,
|
H A D | glwrapper-ogl.h | 39 virtual void load_texture(unsigned char *pixels, unsigned int width,
|
H A D | windowmanager.h | 182 virtual bool load_texture(GenericTexture *tex, const char *filename,
|
H A D | loading-screen.cc | 18 m_img.load_texture(img_path.c_str(), MIPMAP_CREATE); in UIShrinkableImage()
|
/dports/games/frogatto/frogatto-1.3.1/modules/hex/data/objects/ |
H A D | cottage.cfg | 39 set(vars.texture, load_texture('images/smoke.png')),
|
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/ |
H A D | BedShapeDialog.hpp | 85 void load_texture();
|
/dports/games/traingame/traingame-cb6513e/src/ |
H A D | SkyBox.cpp | 55 load_texture("images/" + base_name + "_" + a_suffix + ".png"); in load_sky_texture()
|
/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/iv/ |
H A D | ivgl.h | 196 void load_texture(int x, int y, int width, int height);
|
/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/iv/ |
H A D | ivgl.h | 196 void load_texture(int x, int y, int width, int height);
|
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/image/ |
H A D | mod.rs | 136 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String>; in load_texture() method 140 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String> { in load_texture() method
|
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/image/ |
H A D | mod.rs | 136 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String>; in load_texture() method 140 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String> { in load_texture() method
|