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Searched refs:load_texture (Results 26 – 50 of 137) sorted by relevance

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/dports/games/traingame/traingame-cb6513e/src/gui/
H A DToggleButton.cpp27 texture = load_texture(attrs.get<string>("image")); in ToggleButton()
/dports/games/gltron/gltron-0.70/src/video/
H A DMakefile.am7 load_texture.c material.c model.c recognizer.c \
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dtexsubimage-depth-formats.c68 load_texture(int formats_idx, int tex_size_idx) in load_texture() function
209 load_texture(i, j); in piglit_display()
/dports/cad/horizon-eda/horizon-2.1.0/src/canvas/
H A Dbitmap_font_util.cpp7 void load_texture() in load_texture() function
/dports/games/cave9/cave9-e6896eb/src/
H A Ddisplay.h65 GLuint load_texture (const char* filename);
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/
H A Dassetmanager.h73 std::shared_ptr<Texture> load_texture(const std::string &name,
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/examples/
H A Dimage-demo.rs20 let texture = texture_creator.load_texture(png)?; in run()
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/examples/
H A Dimage-demo.rs20 let texture = texture_creator.load_texture(png)?; in run()
/dports/games/glmaze/glmaze/
H A Dload_maze.c61 int load_texture(char *name, int tex) { in load_texture() function
130 load_texture(p, num_textures++); in load_maze()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_level_details.h23 bool load_texture(const char* path);
H A Dxr_level_details.cxx91 bool xr_level_details::load_texture(const char* path) in load_texture() function in xr_level_details
/dports/devel/bullet/bullet3-3.21/examples/TinyRenderer/
H A Dmodel.h22 void load_texture(std::string filename, const char* suffix, TGAImage& img);
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyRenderer/
H A Dmodel.h22 void load_texture(std::string filename, const char* suffix, TGAImage& img);
/dports/math/vtk6/VTK-6.2.0/Examples/VisualizationAlgorithms/Tcl/
H A DTransformTextureCoords.tcl209 -command [list load_texture $filename] \
214 proc load_texture {filename} { procedure
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dwindowmanager-sdl.h60 virtual bool load_texture(GenericTexture *tex, const char *filename,
H A Dglwrapper-ogl.h39 virtual void load_texture(unsigned char *pixels, unsigned int width,
H A Dwindowmanager.h182 virtual bool load_texture(GenericTexture *tex, const char *filename,
H A Dloading-screen.cc18 m_img.load_texture(img_path.c_str(), MIPMAP_CREATE); in UIShrinkableImage()
/dports/games/frogatto/frogatto-1.3.1/modules/hex/data/objects/
H A Dcottage.cfg39 set(vars.texture, load_texture('images/smoke.png')),
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/
H A DBedShapeDialog.hpp85 void load_texture();
/dports/games/traingame/traingame-cb6513e/src/
H A DSkyBox.cpp55 load_texture("images/" + base_name + "_" + a_suffix + ".png"); in load_sky_texture()
/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/iv/
H A Divgl.h196 void load_texture(int x, int y, int width, int height);
/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/iv/
H A Divgl.h196 void load_texture(int x, int y, int width, int height);
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/image/
H A Dmod.rs136 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String>; in load_texture() method
140 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String> { in load_texture() method
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/image/
H A Dmod.rs136 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String>; in load_texture() method
140 fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String> { in load_texture() method

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