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Searched refs:make_room (Results 51 – 61 of 61) sorted by relevance

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/dports/math/cado-nfs/cado-nfs-f4284e2391121b2bfb97bc4880b6273c7250dc2f/utils/
H A Dparams.c287 static void make_room(param_list_ptr pl, unsigned int more) in make_room() function
303 make_room(pl, 1); in param_list_add_key_nostrdup()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Djwzgles.c515 make_room (const char *name, void **array, int span, int *count, int *size) in make_room() function
576 make_room ("glGenLists", in jwzgles_glGenLists()
658 make_room ("glNewLists", in list_push()
1946 make_room ("optimize_arrays", in optimize_arrays()
/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/
H A Djwzgles.c610 make_room (const char *name, void **array, int span, int *count, int *size) in make_room() function
691 make_room ("glGenLists", in jwzgles_glGenLists()
769 make_room ("glNewLists", in list_push()
2051 make_room ("optimize_arrays", in optimize_arrays()
/dports/print/tex-luatex/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/devel/tex-synctex/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/devel/tex-web2c/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/japanese/tex-ptex/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/print/tex-basic-engines/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/print/tex-aleph/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/print/tex-xetex/texlive-20150521-source/texk/web2c/luatexdir/tex/
H A Dtextoken.w2222 #define make_room(a) \
2231 #define Print_char(a) make_room(1); append_i_byte(a)
2234 make_room(4); \
2259 make_room(strlen(v)); \
/dports/games/dungeoncrawl/dc400b26-src/source/
H A Ddungeon.cc83 static bool make_room(int sx,int sy,int ex,int ey,int max_doors, int doorlevel);
3910 if (!make_room(sx,sy,ex,ey,max_doors, doorlevel)) in builder_basic()
3934 if (!make_room(sx,sy,ex,ey,max_doors, doorlevel)) in builder_basic()
4338 static bool make_room(int sx,int sy,int ex,int ey,int max_doors, int doorlevel) in make_room() function

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