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Searched refs:mixCallback (Results 51 – 57 of 57) sorted by relevance

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/dports/games/residualvm/residualvm-0.3.1/backends/platform/android/
H A Dandroid.cpp257 samples = mixer->mixCallback(buf, buf_size); in audioThreadFunc()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/android3d/
H A Dandroid.cpp253 int samples = mixer->mixCallback(buf, buf_size); in audioThreadFunc()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/
H A Dmixer.cpp267 int MixerImpl::mixCallback(byte *samples, uint len) { in mixCallback() function in Audio::MixerImpl
/dports/games/residualvm/residualvm-0.3.1/audio/
H A Dmixer.cpp269 int MixerImpl::mixCallback(byte *samples, uint len) { in mixCallback() function in Audio::MixerImpl
/dports/games/scummvm/scummvm-2.5.1/audio/
H A Dmixer.cpp274 int MixerImpl::mixCallback(byte *samples, uint len) { in mixCallback() function in Audio::MixerImpl
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A Dsystemps2.cpp555 _scummMixer->mixCallback((byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16)); in soundThreadCallback()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/
H A Ddsmain.cpp1072 …OSystem_DS::instance()->getMixerImpl()->mixCallback((byte *) (soundBuffer + ((bufferSamples >> 2) … in doSoundCallback()

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