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Searched refs:movetarget (Results 101 – 125 of 286) sorted by relevance

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/dports/games/q2pro/q2pro/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_misc.c363 if (other->movetarget != self) in path_corner_touch()
393 other->goalentity = other->movetarget = next; in path_corner_touch()
402 if (!other->movetarget) in path_corner_touch()
441 if (other->movetarget != self) in point_combat_touch()
447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
451 other->movetarget = self; in point_combat_touch()
462 if (other->movetarget == self) in point_combat_touch()
465 other->movetarget = NULL; in point_combat_touch()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_misc.c363 if (other->movetarget != self) in path_corner_touch()
393 other->goalentity = other->movetarget = next; in path_corner_touch()
402 if (!other->movetarget) in path_corner_touch()
441 if (other->movetarget != self) in point_combat_touch()
447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
451 other->movetarget = self; in point_combat_touch()
462 if (other->movetarget == self) in point_combat_touch()
465 other->movetarget = NULL; in point_combat_touch()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_misc.c328 if (other->movetarget != self) in path_corner_touch()
359 other->goalentity = other->movetarget = next; in path_corner_touch()
368 if (!other->movetarget) in path_corner_touch()
407 if (other->movetarget != self) in point_combat_touch()
413 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
417 other->movetarget = self; in point_combat_touch()
428 if (other->movetarget == self) in point_combat_touch()
431 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_misc.c363 if (other->movetarget != self) in path_corner_touch()
393 other->goalentity = other->movetarget = next; in path_corner_touch()
402 if (!other->movetarget) in path_corner_touch()
441 if (other->movetarget != self) in point_combat_touch()
447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
451 other->movetarget = self; in point_combat_touch()
462 if (other->movetarget == self) in point_combat_touch()
465 other->movetarget = NULL; in point_combat_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_misc.c363 if (other->movetarget != self) in path_corner_touch()
393 other->goalentity = other->movetarget = next; in path_corner_touch()
402 if (!other->movetarget) in path_corner_touch()
441 if (other->movetarget != self) in point_combat_touch()
447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
451 other->movetarget = self; in point_combat_touch()
462 if (other->movetarget == self) in point_combat_touch()
465 other->movetarget = NULL; in point_combat_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_misc.c327 if (other->movetarget != self) in path_corner_touch()
357 other->goalentity = other->movetarget = next; in path_corner_touch()
372 if (!other->movetarget) in path_corner_touch()
411 if (other->movetarget != self) in point_combat_touch()
417 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
421 other->movetarget = self; in point_combat_touch()
432 if (other->movetarget == self) in point_combat_touch()
435 other->movetarget = NULL; in point_combat_touch()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_misc.c328 if(other->movetarget != self) in path_corner_touch()
356 other->goalentity = other->movetarget = next; in path_corner_touch()
364 if(!other->movetarget){ in path_corner_touch()
397 if(other->movetarget != self) in point_combat_touch()
402 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
405 other->movetarget = self; in point_combat_touch()
414 if(other->movetarget == self){ in point_combat_touch()
416 other->movetarget = NULL; in point_combat_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
374 other->goalentity = other->movetarget = next; in path_corner_touch()
381 if (!other->movetarget) { in path_corner_touch()
417 if (other->movetarget != self) in point_combat_touch()
422 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
425 other->movetarget = self; in point_combat_touch()
433 if (other->movetarget == self) { in point_combat_touch()
435 other->movetarget = NULL; in point_combat_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_misc.c363 if (other->movetarget != self) in path_corner_touch()
393 other->goalentity = other->movetarget = next; in path_corner_touch()
402 if (!other->movetarget) in path_corner_touch()
441 if (other->movetarget != self) in point_combat_touch()
447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
451 other->movetarget = self; in point_combat_touch()
462 if (other->movetarget == self) in point_combat_touch()
465 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_misc.c363 if (other->movetarget != self) in path_corner_touch()
393 other->goalentity = other->movetarget = next; in path_corner_touch()
402 if (!other->movetarget) in path_corner_touch()
441 if (other->movetarget != self) in point_combat_touch()
447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
451 other->movetarget = self; in point_combat_touch()
462 if (other->movetarget == self) in point_combat_touch()
465 other->movetarget = NULL; in point_combat_touch()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_misc.c310 if(other->movetarget != self) in path_corner_touch()
339 other->goalentity = other->movetarget = next; in path_corner_touch()
347 if(!other->movetarget){ in path_corner_touch()
380 if(other->movetarget != self) in point_combat_touch()
385 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
388 other->movetarget = self; in point_combat_touch()
397 if(other->movetarget == self){ in point_combat_touch()
399 other->movetarget = NULL; in point_combat_touch()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_misc.c314 if(other->movetarget != self) in path_corner_touch()
343 other->goalentity = other->movetarget = next; in path_corner_touch()
351 if(!other->movetarget){ in path_corner_touch()
384 if(other->movetarget != self) in point_combat_touch()
389 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
392 other->movetarget = self; in point_combat_touch()
401 if(other->movetarget == self){ in point_combat_touch()
403 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_monster.c763 self->goalentity = self->movetarget = G_PickTarget(self->target); in monster_start_go()
764 if (!self->movetarget) in monster_start_go()
771 else if (strcmp (self->movetarget->classname, "path_corner") == 0) in monster_start_go()
780 self->goalentity = self->movetarget = NULL; in monster_start_go()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/
H A Dai_main.c121 ent->movetarget = NULL; in AI_ResetNavigation()
399 self->movetarget = best; in AI_PickShortRangeGoal()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_misc.c405 if (other->movetarget != self) in path_corner_touch()
435 other->goalentity = other->movetarget = next; in path_corner_touch()
444 if (!other->movetarget) in path_corner_touch()
483 if (other->movetarget != self) in point_combat_touch()
489 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
493 other->movetarget = self; in point_combat_touch()
504 if (other->movetarget == self) in point_combat_touch()
507 other->movetarget = NULL; in point_combat_touch()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_misc.c333 if (other->movetarget != self) in path_corner_touch()
364 other->goalentity = other->movetarget = next; in path_corner_touch()
373 if (!other->movetarget) in path_corner_touch()
412 if (other->movetarget != self) in point_combat_touch()
418 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
422 other->movetarget = self; in point_combat_touch()
433 if (other->movetarget == self) in point_combat_touch()
436 other->movetarget = NULL; in point_combat_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dg_misc.c405 if (other->movetarget != self) in path_corner_touch()
435 other->goalentity = other->movetarget = next; in path_corner_touch()
444 if (!other->movetarget) in path_corner_touch()
483 if (other->movetarget != self) in point_combat_touch()
489 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
493 other->movetarget = self; in point_combat_touch()
504 if (other->movetarget == self) in point_combat_touch()
507 other->movetarget = NULL; in point_combat_touch()

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