/dports/games/q2pro/q2pro/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_misc.c | 363 if (other->movetarget != self) in path_corner_touch() 393 other->goalentity = other->movetarget = next; in path_corner_touch() 402 if (!other->movetarget) in path_corner_touch() 441 if (other->movetarget != self) in point_combat_touch() 447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 451 other->movetarget = self; in point_combat_touch() 462 if (other->movetarget == self) in point_combat_touch() 465 other->movetarget = NULL; in point_combat_touch()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_misc.c | 363 if (other->movetarget != self) in path_corner_touch() 393 other->goalentity = other->movetarget = next; in path_corner_touch() 402 if (!other->movetarget) in path_corner_touch() 441 if (other->movetarget != self) in point_combat_touch() 447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 451 other->movetarget = self; in point_combat_touch() 462 if (other->movetarget == self) in point_combat_touch() 465 other->movetarget = NULL; in point_combat_touch()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_misc.c | 328 if (other->movetarget != self) in path_corner_touch() 359 other->goalentity = other->movetarget = next; in path_corner_touch() 368 if (!other->movetarget) in path_corner_touch() 407 if (other->movetarget != self) in point_combat_touch() 413 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 417 other->movetarget = self; in point_combat_touch() 428 if (other->movetarget == self) in point_combat_touch() 431 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_misc.c | 363 if (other->movetarget != self) in path_corner_touch() 393 other->goalentity = other->movetarget = next; in path_corner_touch() 402 if (!other->movetarget) in path_corner_touch() 441 if (other->movetarget != self) in point_combat_touch() 447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 451 other->movetarget = self; in point_combat_touch() 462 if (other->movetarget == self) in point_combat_touch() 465 other->movetarget = NULL; in point_combat_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_misc.c | 363 if (other->movetarget != self) in path_corner_touch() 393 other->goalentity = other->movetarget = next; in path_corner_touch() 402 if (!other->movetarget) in path_corner_touch() 441 if (other->movetarget != self) in point_combat_touch() 447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 451 other->movetarget = self; in point_combat_touch() 462 if (other->movetarget == self) in point_combat_touch() 465 other->movetarget = NULL; in point_combat_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_misc.c | 327 if (other->movetarget != self) in path_corner_touch() 357 other->goalentity = other->movetarget = next; in path_corner_touch() 372 if (!other->movetarget) in path_corner_touch() 411 if (other->movetarget != self) in point_combat_touch() 417 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 421 other->movetarget = self; in point_combat_touch() 432 if (other->movetarget == self) in point_combat_touch() 435 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_misc.c | 328 if(other->movetarget != self) in path_corner_touch() 356 other->goalentity = other->movetarget = next; in path_corner_touch() 364 if(!other->movetarget){ in path_corner_touch() 397 if(other->movetarget != self) in point_combat_touch() 402 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 405 other->movetarget = self; in point_combat_touch() 414 if(other->movetarget == self){ in point_combat_touch() 416 other->movetarget = NULL; in point_combat_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 374 other->goalentity = other->movetarget = next; in path_corner_touch() 381 if (!other->movetarget) { in path_corner_touch() 417 if (other->movetarget != self) in point_combat_touch() 422 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 425 other->movetarget = self; in point_combat_touch() 433 if (other->movetarget == self) { in point_combat_touch() 435 other->movetarget = NULL; in point_combat_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_misc.c | 363 if (other->movetarget != self) in path_corner_touch() 393 other->goalentity = other->movetarget = next; in path_corner_touch() 402 if (!other->movetarget) in path_corner_touch() 441 if (other->movetarget != self) in point_combat_touch() 447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 451 other->movetarget = self; in point_combat_touch() 462 if (other->movetarget == self) in point_combat_touch() 465 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_misc.c | 363 if (other->movetarget != self) in path_corner_touch() 393 other->goalentity = other->movetarget = next; in path_corner_touch() 402 if (!other->movetarget) in path_corner_touch() 441 if (other->movetarget != self) in point_combat_touch() 447 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 451 other->movetarget = self; in point_combat_touch() 462 if (other->movetarget == self) in point_combat_touch() 465 other->movetarget = NULL; in point_combat_touch()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_misc.c | 347 if (other->movetarget != self) in path_corner_touch() 378 other->goalentity = other->movetarget = next; in path_corner_touch() 387 if (!other->movetarget) in path_corner_touch() 426 if (other->movetarget != self) in point_combat_touch() 432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 436 other->movetarget = self; in point_combat_touch() 447 if (other->movetarget == self) in point_combat_touch() 450 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_misc.c | 310 if(other->movetarget != self) in path_corner_touch() 339 other->goalentity = other->movetarget = next; in path_corner_touch() 347 if(!other->movetarget){ in path_corner_touch() 380 if(other->movetarget != self) in point_combat_touch() 385 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 388 other->movetarget = self; in point_combat_touch() 397 if(other->movetarget == self){ in point_combat_touch() 399 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_misc.c | 314 if(other->movetarget != self) in path_corner_touch() 343 other->goalentity = other->movetarget = next; in path_corner_touch() 351 if(!other->movetarget){ in path_corner_touch() 384 if(other->movetarget != self) in point_combat_touch() 389 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 392 other->movetarget = self; in point_combat_touch() 401 if(other->movetarget == self){ in point_combat_touch() 403 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_monster.c | 763 self->goalentity = self->movetarget = G_PickTarget(self->target); in monster_start_go() 764 if (!self->movetarget) in monster_start_go() 771 else if (strcmp (self->movetarget->classname, "path_corner") == 0) in monster_start_go() 780 self->goalentity = self->movetarget = NULL; in monster_start_go()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/ |
H A D | ai_main.c | 121 ent->movetarget = NULL; in AI_ResetNavigation() 399 self->movetarget = best; in AI_PickShortRangeGoal()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_misc.c | 405 if (other->movetarget != self) in path_corner_touch() 435 other->goalentity = other->movetarget = next; in path_corner_touch() 444 if (!other->movetarget) in path_corner_touch() 483 if (other->movetarget != self) in point_combat_touch() 489 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 493 other->movetarget = self; in point_combat_touch() 504 if (other->movetarget == self) in point_combat_touch() 507 other->movetarget = NULL; in point_combat_touch()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_misc.c | 333 if (other->movetarget != self) in path_corner_touch() 364 other->goalentity = other->movetarget = next; in path_corner_touch() 373 if (!other->movetarget) in path_corner_touch() 412 if (other->movetarget != self) in point_combat_touch() 418 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 422 other->movetarget = self; in point_combat_touch() 433 if (other->movetarget == self) in point_combat_touch() 436 other->movetarget = NULL; in point_combat_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_misc.c | 405 if (other->movetarget != self) in path_corner_touch() 435 other->goalentity = other->movetarget = next; in path_corner_touch() 444 if (!other->movetarget) in path_corner_touch() 483 if (other->movetarget != self) in point_combat_touch() 489 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch() 493 other->movetarget = self; in point_combat_touch() 504 if (other->movetarget == self) in point_combat_touch() 507 other->movetarget = NULL; in point_combat_touch()
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