/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_combat.c | 18 if(targ->movetype == MOVETYPE_PUSH){ in CanDamage() 87 …if(targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETYP… in Killed() 437 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_combat.c | 19 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 94 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 412 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_combat.c | 35 if(targ->movetype == MOVETYPE_PUSH){ in CanDamage() 104 …if(targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETYP… in Killed() 391 …ckback) &&(targ->movetype != MOVETYPE_NONE) &&(targ->movetype != MOVETYPE_BOUNCE) &&(targ->movetyp… in T_Damage()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_combat.c | 35 if(targ->movetype == MOVETYPE_PUSH){ in CanDamage() 104 …if(targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETYP… in Killed() 394 …ckback) &&(targ->movetype != MOVETYPE_NONE) &&(targ->movetype != MOVETYPE_BOUNCE) &&(targ->movetyp… in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_combat.c | 38 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 113 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 434 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_combat.c | 37 if (targ->movetype == MOVETYPE_PUSH) { in CanDamage() 114 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 426 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_combat.c | 38 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 113 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 431 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_combat.c | 38 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 113 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 432 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_combat.c | 38 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 113 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 434 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_combat.c | 38 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 113 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 431 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_misc.c | 164 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 170 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 207 self->movetype = MOVETYPE_TOSS; in ThrowClientHead() 564 self->movetype = MOVETYPE_PUSH; in SP_func_wall() 629 self->movetype = MOVETYPE_TOSS; in func_object_release() 1085 ent->movetype = MOVETYPE_NONE; in SP_misc_watersplash() 1109 ent->movetype = MOVETYPE_NONE; in SP_misc_electroflash() 1176 ent->movetype = MOVETYPE_NONE; in SP_misc_spiderpod() 1257 ent->movetype = MOVETYPE_NONE; in SP_misc_rednode() 1338 ent->movetype = MOVETYPE_NONE; in SP_misc_bluenode() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_misc.c | 164 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 170 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 207 self->movetype = MOVETYPE_TOSS; in ThrowClientHead() 564 self->movetype = MOVETYPE_PUSH; in SP_func_wall() 629 self->movetype = MOVETYPE_TOSS; in func_object_release() 1085 ent->movetype = MOVETYPE_NONE; in SP_misc_watersplash() 1109 ent->movetype = MOVETYPE_NONE; in SP_misc_electroflash() 1176 ent->movetype = MOVETYPE_NONE; in SP_misc_spiderpod() 1257 ent->movetype = MOVETYPE_NONE; in SP_misc_rednode() 1338 ent->movetype = MOVETYPE_NONE; in SP_misc_bluenode() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_camera.c | 18 player->movetype = MOVETYPE_FREEZE; in zCam_TrackEntity() 31 e->movetype = MOVETYPE_NONE; in zCam_TrackEntity() 65 player->movetype = MOVETYPE_WALK; in zCam_Stop()
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | sv_user.qc | 20 if (self.movetype == MOVETYPE_NONE) 74 if (self.movetype != MOVETYPE_NOCLIP) 116 if ((self.flags & FL_ONGROUND) || (self.movetype == MOVETYPE_NOCLIP)) 122 if (self.movetype != MOVETYPE_WALK) 132 if (self.movetype == MOVETYPE_NOCLIP) // noclip
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H A D | t_damage.qc | 29 if (self.movetype == MOVETYPE_PUSH || self.movetype == MOVETYPE_NONE) 82 self.movetype = self.thawedmovetype; 107 ent.thawedmovetype = ent.movetype; 109 ent.movetype = MOVETYPE_NONE; 125 ent.movetype = ent.thawedmovetype; 139 ent.movetype = MOVETYPE_NONE; 169 //if (targ.movetype != MOVETYPE_NONE) 170 if (targ.movetype != MOVETYPE_NOCLIP) 171 if (targ.movetype != MOVETYPE_PUSH) 598 if (targ.movetype == MOVETYPE_PUSH)
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/ |
H A D | misc.qc | 188 fireball.movetype = MOVETYPE_TOSS; 241 self.movetype = MOVETYPE_NONE; 274 self.movetype = MOVETYPE_NONE; 347 newmis.movetype = MOVETYPE_FLY; 456 bubble.movetype = MOVETYPE_NOCLIP; 476 bubble.movetype = MOVETYPE_NOCLIP; 551 self.movetype = MOVETYPE_NONE; 577 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 591 self.movetype = MOVETYPE_NONE; 607 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything [all …]
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/dports/games/quake-source/quake-source-1.01_1/qw/ |
H A D | misc.qc | 188 fireball.movetype = MOVETYPE_TOSS; 241 self.movetype = MOVETYPE_NONE; 274 self.movetype = MOVETYPE_NONE; 347 newmis.movetype = MOVETYPE_FLY; 456 bubble.movetype = MOVETYPE_NOCLIP; 476 bubble.movetype = MOVETYPE_NOCLIP; 551 self.movetype = MOVETYPE_NONE; 577 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 591 self.movetype = MOVETYPE_NONE; 607 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything [all …]
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/dports/games/quake-data/quake-data-1.0.6_2/qw/ |
H A D | misc.qc | 188 fireball.movetype = MOVETYPE_TOSS; 241 self.movetype = MOVETYPE_NONE; 274 self.movetype = MOVETYPE_NONE; 347 newmis.movetype = MOVETYPE_FLY; 456 bubble.movetype = MOVETYPE_NOCLIP; 476 bubble.movetype = MOVETYPE_NOCLIP; 551 self.movetype = MOVETYPE_NONE; 577 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 591 self.movetype = MOVETYPE_NONE; 607 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything [all …]
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/dports/games/qcc/send/v101qc/ |
H A D | misc.qc | 188 fireball.movetype = MOVETYPE_TOSS; 239 self.movetype = MOVETYPE_NONE; 271 self.movetype = MOVETYPE_NONE; 398 bubble.movetype = MOVETYPE_NOCLIP; 418 bubble.movetype = MOVETYPE_NOCLIP; 493 self.movetype = MOVETYPE_NONE; 519 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 533 self.movetype = MOVETYPE_NONE; 549 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 564 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything
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/dports/games/quake-source/quake-source-1.01_1/send/v101qc/ |
H A D | misc.qc | 188 fireball.movetype = MOVETYPE_TOSS; 239 self.movetype = MOVETYPE_NONE; 271 self.movetype = MOVETYPE_NONE; 398 bubble.movetype = MOVETYPE_NOCLIP; 418 bubble.movetype = MOVETYPE_NOCLIP; 493 self.movetype = MOVETYPE_NONE; 519 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 533 self.movetype = MOVETYPE_NONE; 549 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything 564 self.movetype = MOVETYPE_PUSH; // so it doesn't get pushed by anything
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_combat.c | 19 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 94 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 484 …back) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movety… in T_Damage()
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H A D | matrix_gweap.c | 59 rocket->movetype = MOVETYPE_FLYMISSILE; in fire_spiral_rocket() 101 bolt->movetype = MOVETYPE_FLYMISSILE; in fire_streak() 167 bolt->movetype = MOVETYPE_BOUNCE; in Matrix_SpawnDeadBullet() 207 rocketa->movetype = MOVETYPE_MATRIXROCKET; in matrix_fire_rocket() 244 rocketb->movetype = MOVETYPE_MATRIXROCKET; in matrix_fire_rocket() 278 rocketc->movetype = MOVETYPE_MATRIXROCKET; in matrix_fire_rocket() 439 dropped->movetype = MOVETYPE_TOSS; in knife_touch() 488 knife->movetype = MOVETYPE_TOSS; in knife_throw() 493 knife->movetype = MOVETYPE_TOSS; in knife_throw() 580 bolt->movetype = MOVETYPE_TOSS; in fire_kuml2()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | sv_user.c | 367 if ( (int)sv_player->v.movetype != MOVETYPE_WALK) in SV_AirMove() 380 if ( sv_player->v.movetype == MOVETYPE_NOCLIP) in SV_AirMove() 407 if (sv_player->v.movetype == MOVETYPE_NONE) in SV_ClientThink() 437 if (sv_player->v.movetype == MOVETYPE_NOCLIP) in SV_ClientThink() 449 if (sv_altnoclip.value && sv_player->v.movetype == MOVETYPE_NOCLIP) in SV_ClientThink() 451 else if (sv_player->v.waterlevel >= 2 && sv_player->v.movetype != MOVETYPE_NOCLIP) in SV_ClientThink()
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/dports/games/wesnoth/wesnoth-1.14.17/data/tools/unit_tree/ |
H A D | helpers.py | 317 for movetype in newmovetypes: 318 mtname = movetype.get_text_val("name") 319 self.movetype_lookup[mtname] = movetype 333 movetype = self.get_unit_value(unit, "movement_type") 335 unit.movetype = self.movetype_lookup[movetype] 337 unit.movetype = None
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | grapple.c | 59 (other->movetype == MOVETYPE_PUSH || other->movetype == MOVETYPE_STOP)) in Grapple_Touch() 72 hook->movetype = MOVETYPE_NONE; in Grapple_Touch() 144 hook->movetype = MOVETYPE_FLYMISSILE; in Make_Hook()
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