/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_weapon.c | 400 bolt->movetype = MOVETYPE_FLYMISSILE; in fire_blasterball() 731 bomb->movetype = MOVETYPE_NONE; in fire_blaster_beam() 875 bomb->movetype = MOVETYPE_NONE; in fire_hover_beam() 1026 bomb->movetype = MOVETYPE_NONE; in fire_disruptor() 1109 bomb->movetype = MOVETYPE_NONE; in fire_vaporizer() 1604 floater->movetype = MOVETYPE_BOUNCE; in fire_smartgrenade() 1641 prox->movetype = MOVETYPE_BOUNCE; in fire_prox() 1747 bomb->movetype = MOVETYPE_BOUNCE; in fire_bomb() 1822 flame->movetype = MOVETYPE_NOCLIP; in burn_person() 2028 ball->movetype = MOVETYPE_BOUNCE; in fire_deathball() [all …]
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | decors.qc | 40 e.movetype = MOVETYPE_NONE; 532 e.movetype = MOVETYPE_BOUNCE; 639 e.movetype = MOVETYPE_FOLLOW; 691 e.movetype = MOVETYPE_BOUNCE; 705 e.movetype = MOVETYPE_FOLLOW; 797 e.movetype = MOVETYPE_BOUNCE; 864 e.movetype = MOVETYPE_BOUNCE; 964 self.movetype = MOVETYPE_TOSS; 1005 self.movetype = MOVETYPE_NONE; 1035 c.movetype = t.movetype; [all …]
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H A D | subs.qc | 50 self.movetype = MOVETYPE_NONE; 64 self.movetype = MOVETYPE_PUSH; 128 if (self.movetype == MOVETYPE_NOCLIP)
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | pmove.h | 70 int movetype; member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | in_svgalib.c | 406 if ((in_strafe.state & 1) && (cl.v.movetype == MOVETYPE_NOCLIP)) in IN_MouseMove() 414 if (cl.v.movetype == MOVETYPE_FLY) in IN_MouseMove()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | host_cmd.c | 165 if (sv_player->v.movetype != MOVETYPE_NOCLIP) { in Host_Noclip_f() 167 sv_player->v.movetype = MOVETYPE_NOCLIP; in Host_Noclip_f() 171 sv_player->v.movetype = MOVETYPE_WALK; in Host_Noclip_f() 194 if (sv_player->v.movetype != MOVETYPE_FLY) { in Host_Fly_f() 195 sv_player->v.movetype = MOVETYPE_FLY; in Host_Fly_f() 198 sv_player->v.movetype = MOVETYPE_WALK; in Host_Fly_f()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/ |
H A D | sv_ccmds.c | 227 if (sv_player->v.movetype != MOVETYPE_NOCLIP) { in SV_Noclip_f() 228 sv_player->v.movetype = MOVETYPE_NOCLIP; in SV_Noclip_f() 231 sv_player->v.movetype = MOVETYPE_WALK; in SV_Noclip_f()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_chase.c | 29 chasecam->movetype = MOVETYPE_FLYMISSILE; in ChasecamStart() 111 ent->client->chasecam->movetype = MOVETYPE_FLYMISSILE; in ChasecamRemove() 389 ent->crosshair->movetype = MOVETYPE_NONE; in MakeFakeCrosshair()
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H A D | g_func.c | 442 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 498 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 608 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 610 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 750 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1047 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1131 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1269 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1364 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1637 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | sv_ccmds.c | 230 if (sv_player->v.movetype != MOVETYPE_NOCLIP) in SV_Noclip_f() 232 sv_player->v.movetype = MOVETYPE_NOCLIP; in SV_Noclip_f() 237 sv_player->v.movetype = MOVETYPE_WALK; in SV_Noclip_f()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | p_client.c | 806 self->movetype = MOVETYPE_TOSS; in player_die() 964 self->movetype = MOVETYPE_NOCLIP; in player_die() 970 self->movetype = MOVETYPE_NOCLIP; in player_die() 988 ent->movetype = MOVETYPE_TOSS; in player_die() 1617 body->movetype = ent->movetype; in MakeNewBody() 1623 body->movetype = MOVETYPE_TOSS; in MakeNewBody() 1666 body->movetype = ent->movetype; in CopyToBodyQue() 1889 ent->movetype = MOVETYPE_WALK; in PutClientInServer() 1971 ent->movetype = MOVETYPE_NOCLIP; in PutClientInServer() 2558 if (ent->movetype == MOVETYPE_NOCLIP) in ClientThink() [all …]
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H A D | g_func.c | 442 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 498 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 608 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 610 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 750 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1047 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1135 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1273 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1368 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1642 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1656 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1656 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_func.c | 442 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 498 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 608 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 610 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 750 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1047 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1131 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1269 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1364 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1637 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1155 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1293 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1388 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1661 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1655 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1655 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1656 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_func.c | 407 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 460 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 559 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 561 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 690 ent->movetype = MOVETYPE_STOP; in SP_func_button() 960 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1033 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1164 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1254 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1499 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_func.c | 393 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 446 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 545 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 547 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 676 ent->movetype = MOVETYPE_STOP; in SP_func_button() 944 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1017 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1149 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1239 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1484 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_func.c | 410 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 463 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 562 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 564 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 693 ent->movetype = MOVETYPE_STOP; in SP_func_button() 963 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1036 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1168 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1258 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1503 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_func.c | 445 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 500 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 610 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 612 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 757 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1041 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1128 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1263 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1354 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1604 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1655 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_func.c | 461 trigger->movetype = MOVETYPE_NONE; in plat_spawn_inside_trigger() 517 ent->movetype = MOVETYPE_PUSH; in SP_func_plat() 627 ent->movetype = MOVETYPE_STOP; in SP_func_rotating() 629 ent->movetype = MOVETYPE_PUSH; in SP_func_rotating() 769 ent->movetype = MOVETYPE_STOP; in SP_func_button() 1066 other->movetype = MOVETYPE_NONE; in Think_SpawnDoorTrigger() 1150 ent->movetype = MOVETYPE_PUSH; in SP_func_door() 1288 ent->movetype = MOVETYPE_PUSH; in SP_func_door_rotating() 1383 self->movetype = MOVETYPE_PUSH; in SP_func_water() 1655 self->movetype = MOVETYPE_PUSH; in SP_func_train() [all …]
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