/dports/games/aisleriot/aisleriot-3.22.19/src/ |
H A D | board-noclutter.c | 829 ArSlot *hslot, *mslot; in drag_begin() local 876 mslot->expansion_depth = 0; in drag_begin() 877 mslot->exposed = mslot->cards->len; in drag_begin() 878 mslot->id = -1; in drag_begin() 879 mslot->x = mslot->y = 0.; in drag_begin() 881 mslot->needs_update = TRUE; in drag_begin() 884 mslot->rect.x = x; in drag_begin() 885 mslot->rect.y = y; in drag_begin() 2751 ArSlot *slot, *mslot; in aisleriot_board_motion_notify() local 2763 mslot->rect.x = x; in aisleriot_board_motion_notify() [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | monster.cc | 1757 if (mslot == NUM_MONSTER_SLOTS) in pickup_armour() 1787 if (!drop_item(mslot, msg)) in pickup_armour() 1791 return pickup(item, mslot, msg); in pickup_armour() 1847 if (mslot == NUM_MONSTER_SLOTS) in pickup_jewellery() 1877 if (!drop_item(mslot, msg)) in pickup_jewellery() 1881 return pickup(item, mslot, msg); in pickup_jewellery() 2182 const int mi = (mslot == NUM_MONSTER_SLOTS) ? NON_ITEM : inv[mslot]; in mslot_item() 6182 mslot = monslot; in steal_item_from_player() 6329 if ((mslot == MSLOT_WEAPON || mslot == MSLOT_ALT_WEAPON) in take_item() 6336 if (inv[mslot] != NON_ITEM && !drop_item(mslot, observable())) in take_item() [all …]
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H A D | monster.h | 320 item_def* take_item(int steal_what, mon_inv_type mslot, 603 void id_if_worn(mon_inv_type mslot, object_class_type base_type,
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H A D | lookup-help.cc | 575 monster_info &mslot) in _monster_menu_gen() argument 590 mslot = fake_mon; in _monster_menu_gen() 613 return new MonsterMenuEntry(title, &mslot, letter); in _monster_menu_gen()
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H A D | god-abil.cc | 1571 const auto mslot = body_armour ? MSLOT_ARMOUR : in beogh_gift_item() local 1576 item_def *floor_item = mons->take_item(item_slot, mslot); in beogh_gift_item()
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/cp/ |
H A D | name-lookup.c | 205 binding_slot *mslot; in init_global_partition() local 214 if (*mslot) in init_global_partition() 216 *mslot = decl; in init_global_partition() 226 *mslot = ovl_make (TYPE_NAME (type), *mslot); in init_global_partition() 3874 *vec = *mslot; in mergeable_namespace_slots() 4061 if (mslot->is_lazy () || *mslot) in import_module_binding() 4090 if (!mslot || !mslot->is_lazy ()) in set_module_binding() 4110 *mslot = bind; in set_module_binding() 6241 if (mslot != slot) in finish_nonmember_using_decl() 6323 *mslot = value; in finish_nonmember_using_decl() [all …]
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H A D | module.cc | 3522 bool load_section (unsigned snum, binding_slot *mslot); 3524 bool lazy_load (unsigned index, binding_slot *mslot); 18071 module_state::load_section (unsigned snum, binding_slot *mslot) in load_section() argument 18089 if (mslot && mslot->is_lazy ()) in load_section() 18093 *mslot = NULL_TREE; in load_section() 18732 module_state::lazy_load (unsigned index, binding_slot *mslot) in lazy_load() argument 18738 unsigned cookie = mslot->get_lazy (); in lazy_load() 18742 bool ok = load_section (snum, mslot); in lazy_load() 18754 lazy_load_binding (unsigned mod, tree ns, tree id, binding_slot *mslot) in lazy_load_binding() argument 18768 unsigned snum = mslot->get_lazy (); in lazy_load_binding() [all …]
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/cp/ |
H A D | name-lookup.c | 205 binding_slot *mslot; in init_global_partition() local 214 if (*mslot) in init_global_partition() 216 *mslot = decl; in init_global_partition() 226 *mslot = ovl_make (TYPE_NAME (type), *mslot); in init_global_partition() 3869 *vec = *mslot; in mergeable_namespace_slots() 4056 if (mslot->is_lazy () || *mslot) in import_module_binding() 4085 if (!mslot || !mslot->is_lazy ()) in set_module_binding() 4105 *mslot = bind; in set_module_binding() 6236 if (mslot != slot) in finish_nonmember_using_decl() 6318 *mslot = value; in finish_nonmember_using_decl() [all …]
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H A D | module.cc | 3522 bool load_section (unsigned snum, binding_slot *mslot); 3524 bool lazy_load (unsigned index, binding_slot *mslot); 18071 module_state::load_section (unsigned snum, binding_slot *mslot) in load_section() argument 18089 if (mslot && mslot->is_lazy ()) in load_section() 18093 *mslot = NULL_TREE; in load_section() 18732 module_state::lazy_load (unsigned index, binding_slot *mslot) in lazy_load() argument 18738 unsigned cookie = mslot->get_lazy (); in lazy_load() 18742 bool ok = load_section (snum, mslot); in lazy_load() 18754 lazy_load_binding (unsigned mod, tree ns, tree id, binding_slot *mslot) in lazy_load_binding() argument 18768 unsigned snum = mslot->get_lazy (); in lazy_load_binding() [all …]
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/dports/lang/gcc11/gcc-11.2.0/gcc/cp/ |
H A D | name-lookup.c | 205 binding_slot *mslot; in init_global_partition() local 214 if (*mslot) in init_global_partition() 216 *mslot = decl; in init_global_partition() 226 *mslot = ovl_make (TYPE_NAME (type), *mslot); in init_global_partition() 3869 *vec = *mslot; in mergeable_namespace_slots() 4056 if (mslot->is_lazy () || *mslot) in import_module_binding() 4085 if (!mslot || !mslot->is_lazy ()) in set_module_binding() 4105 *mslot = bind; in set_module_binding() 6236 if (mslot != slot) in finish_nonmember_using_decl() 6318 *mslot = value; in finish_nonmember_using_decl() [all …]
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H A D | module.cc | 3522 bool load_section (unsigned snum, binding_slot *mslot); 3524 bool lazy_load (unsigned index, binding_slot *mslot); 18071 module_state::load_section (unsigned snum, binding_slot *mslot) in load_section() argument 18089 if (mslot && mslot->is_lazy ()) in load_section() 18093 *mslot = NULL_TREE; in load_section() 18732 module_state::lazy_load (unsigned index, binding_slot *mslot) in lazy_load() argument 18738 unsigned cookie = mslot->get_lazy (); in lazy_load() 18742 bool ok = load_section (snum, mslot); in lazy_load() 18754 lazy_load_binding (unsigned mod, tree ns, tree id, binding_slot *mslot) in lazy_load_binding() argument 18768 unsigned snum = mslot->get_lazy (); in lazy_load_binding() [all …]
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/cp/ |
H A D | name-lookup.c | 204 binding_slot *mslot; in init_global_partition() local 213 if (*mslot) in init_global_partition() 215 *mslot = decl; in init_global_partition() 225 *mslot = ovl_make (TYPE_NAME (type), *mslot); in init_global_partition() 3851 *vec = *mslot; in mergeable_namespace_slots() 4038 if (mslot->is_lazy () || *mslot) in import_module_binding() 4067 if (!mslot || !mslot->is_lazy ()) in set_module_binding() 4087 *mslot = bind; in set_module_binding() 6175 if (mslot != slot) in finish_nonmember_using_decl() 6257 *mslot = value; in finish_nonmember_using_decl() [all …]
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H A D | module.cc | 3529 bool load_section (unsigned snum, binding_slot *mslot); 3531 bool lazy_load (unsigned index, binding_slot *mslot); 18083 module_state::load_section (unsigned snum, binding_slot *mslot) in load_section() argument 18101 if (mslot && mslot->is_lazy ()) in load_section() 18105 *mslot = NULL_TREE; in load_section() 18744 module_state::lazy_load (unsigned index, binding_slot *mslot) in lazy_load() argument 18750 unsigned cookie = mslot->get_lazy (); in lazy_load() 18754 bool ok = load_section (snum, mslot); in lazy_load() 18766 lazy_load_binding (unsigned mod, tree ns, tree id, binding_slot *mslot) in lazy_load_binding() argument 18780 unsigned snum = mslot->get_lazy (); in lazy_load_binding() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/security/nss/lib/ckfw/nssmkey/ |
H A D | manifest.mn | 23 mslot.c \
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/dports/www/firefox-legacy/firefox-52.8.0esr/security/nss/lib/ckfw/nssmkey/ |
H A D | manifest.mn | 23 mslot.c \
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | object.cpp | 397 int mslot=find_route(objX, objY, tox, toy, prepare_walkable_areas(-1), objj+1, 1, ignwal); in move_object() local 399 if (mslot>0) { in move_object() 400 objs[objj].moving = mslot; in move_object() 401 mls[mslot].direct = ignwal; in move_object() 406 convert_move_path_to_high_res(&mls[mslot]); in move_object()
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H A D | character.cpp | 1705 …int mslot=find_route(charX, charY, tox, toy, prepare_walkable_areas(chac), chac+CHMLSOFFS, 1, ignw… in walk_character() local 1707 if (mslot>0) { in walk_character() 1708 chin->walking = mslot; in walk_character() 1709 mls[mslot].direct = ignwal; in walk_character() 1714 convert_move_path_to_high_res(&mls[mslot]); in walk_character() 1725 if (mls[mslot].pos[0] != mls[mslot].pos[1]) { in walk_character() 1726 fix_player_sprite(&mls[mslot],chin); in walk_character()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | object.cpp | 430 int mslot = find_route(objX, objY, tox, toy, prepare_walkable_areas(-1), objj + 1, 1, ignwal); in move_object() local 432 if (mslot > 0) { in move_object() 433 _G(objs)[objj].moving = mslot; in move_object() 434 _G(mls)[mslot].direct = ignwal; in move_object() 435 convert_move_path_to_room_resolution(&_G(mls)[mslot]); in move_object()
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H A D | character.cpp | 1620 …int mslot = find_route(charX, charY, tox, toy, prepare_walkable_areas(chac), chac + CHMLSOFFS, 1, … in walk_character() local 1622 if (mslot > 0) { in walk_character() 1623 chin->walking = mslot; in walk_character() 1624 _G(mls)[mslot].direct = ignwal; in walk_character() 1625 convert_move_path_to_room_resolution(&_G(mls)[mslot]); in walk_character() 1635 if (_G(mls)[mslot].pos[0] != _G(mls)[mslot].pos[1]) { in walk_character() 1636 fix_player_sprite(&_G(mls)[mslot], chin); in walk_character()
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/dports/sysutils/vchanger/vchanger/src/ |
H A D | changerstate.h | 85 MagazineSlotArray mslot; variable
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | water.cpp | 421 MSlot &mslot = lookupmaterialslot(ref.material); in renderwater() local 423 glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); in renderwater() 425 glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); in renderwater() 429 glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); in renderwater()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | water.cpp | 459 MSlot &mslot = lookupmaterialslot(ref.material); in renderwater() local 461 glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); in renderwater() 463 glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); in renderwater() 467 glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); in renderwater()
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/dports/graphics/mtpaint/mtPaint-4ea607e/src/ |
H A D | vcode.c | 2694 void **mslot; member
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