Searched refs:multiplied (Results 251 – 275 of 7984) sorted by relevance
1...<<11121314151617181920>>...320
31 /* Pre-multiplied blending. */
11 then it is multiplied by -1 to make it positive before returning it.
22 Output will be multiplied by this value.
20 Output will be multiplied by this value.
27 Output will be multiplied by this value.
26 Output will be multiplied by this value.
23 Output will be multiplied by this value.
14 Output will be multiplied by this value.
34 Output will be multiplied by this value.
13 then it is multiplied by -1 to make it positive before returning it.
7 # be multiplied by X^m; in particular, this is how Laurent polynomials
32 -- D1: column i will be multiplied by sig(a)33 -- D2: row i will be multiplied by 1/a38 -- C1: addition of column i multiplied by sig(a) to column k39 -- C2: addition of row k multiplied by -a to row i
110 :darkMap: multiplied onto the base texture111 :detailMap: multiplied by 2 and then multiplied onto the base texture
8 * If `x` is not divisible by two, the result is `x` multiplied by three plus one
12 \caption{Grid with one-quarter inch squares (multiplied by 200/216
4 - End level bonus gets multiplied by a level-specific number, to make
10 multiplied by a normalizing constant C.29 multiplied by a normalizing constant $C(k,\chi,Q)$. This matrix has polmod
10 neighbourhood is multiplied by the corresponding coefficient in15 multiplied by -1. Finally, the result is clamped to the format's range
12 Note that limited range pre-multiplied contents excludes the offset. For example with
27 ## The Kaiser window is multiplied by the ideal impulse response72 ## multiplied by ideal lowpass filter
20 Permutations can be multiplied via \kbd{*}, raised to some power using
5 The @Efl.Canvas.Object will have its alpha (transparency) value multiplied by