Searched refs:newFrequency (Results 26 – 30 of 30) sorted by relevance
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2433 int newFrequency = ((_position.x - _xStart + incHalf) * _xInc) / (_width + incHalf * 2); in update() local2434 setPosition(Common::Point(_xStart + ((_width * newFrequency) / (_xInc - 1)), _yp)); in update()2436 R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] = newFrequency + 1; in update()2438 switch (newFrequency) { in update()
335 emit newFrequency(freq); in setNewRemoteFreq() local
251 emit newFrequency(m_freq); in setFrequency() local
9595 int newFrequency = generator_[i]->howOften() % 1000000; local9620 << newFrequency